adds flutter multiplayer shooting game example app
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@@ -0,0 +1,46 @@
|
||||
# Miscellaneous
|
||||
*.class
|
||||
*.log
|
||||
*.pyc
|
||||
*.swp
|
||||
.DS_Store
|
||||
.atom/
|
||||
.buildlog/
|
||||
.history
|
||||
.svn/
|
||||
migrate_working_dir/
|
||||
|
||||
# IntelliJ related
|
||||
*.iml
|
||||
*.ipr
|
||||
*.iws
|
||||
.idea/
|
||||
|
||||
# The .vscode folder contains launch configuration and tasks you configure in
|
||||
# VS Code which you may wish to be included in version control, so this line
|
||||
# is commented out by default.
|
||||
#.vscode/
|
||||
|
||||
# Flutter/Dart/Pub related
|
||||
**/doc/api/
|
||||
**/ios/Flutter/.last_build_id
|
||||
.dart_tool/
|
||||
.flutter-plugins
|
||||
.flutter-plugins-dependencies
|
||||
.packages
|
||||
.pub-cache/
|
||||
.pub/
|
||||
/build/
|
||||
|
||||
# Symbolication related
|
||||
app.*.symbols
|
||||
|
||||
# Obfuscation related
|
||||
app.*.map.json
|
||||
|
||||
# Android Studio will place build artifacts here
|
||||
/android/app/debug
|
||||
/android/app/profile
|
||||
/android/app/release
|
||||
|
||||
/pubspec.lock
|
||||
@@ -0,0 +1,16 @@
|
||||
# flame_realtime_shooting
|
||||
|
||||
A new Flutter project.
|
||||
|
||||
## Getting Started
|
||||
|
||||
This project is a starting point for a Flutter application.
|
||||
|
||||
A few resources to get you started if this is your first Flutter project:
|
||||
|
||||
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
|
||||
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
|
||||
|
||||
For help getting started with Flutter development, view the
|
||||
[online documentation](https://docs.flutter.dev/), which offers tutorials,
|
||||
samples, guidance on mobile development, and a full API reference.
|
||||
@@ -0,0 +1,29 @@
|
||||
# This file configures the analyzer, which statically analyzes Dart code to
|
||||
# check for errors, warnings, and lints.
|
||||
#
|
||||
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
|
||||
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
|
||||
# invoked from the command line by running `flutter analyze`.
|
||||
|
||||
# The following line activates a set of recommended lints for Flutter apps,
|
||||
# packages, and plugins designed to encourage good coding practices.
|
||||
include: package:flutter_lints/flutter.yaml
|
||||
|
||||
linter:
|
||||
# The lint rules applied to this project can be customized in the
|
||||
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
|
||||
# included above or to enable additional rules. A list of all available lints
|
||||
# and their documentation is published at
|
||||
# https://dart-lang.github.io/linter/lints/index.html.
|
||||
#
|
||||
# Instead of disabling a lint rule for the entire project in the
|
||||
# section below, it can also be suppressed for a single line of code
|
||||
# or a specific dart file by using the `// ignore: name_of_lint` and
|
||||
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
|
||||
# producing the lint.
|
||||
rules:
|
||||
# avoid_print: false # Uncomment to disable the `avoid_print` rule
|
||||
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
|
||||
|
||||
# Additional information about this file can be found at
|
||||
# https://dart.dev/guides/language/analysis-options
|
||||
@@ -0,0 +1,13 @@
|
||||
gradle-wrapper.jar
|
||||
/.gradle
|
||||
/captures/
|
||||
/gradlew
|
||||
/gradlew.bat
|
||||
/local.properties
|
||||
GeneratedPluginRegistrant.java
|
||||
|
||||
# Remember to never publicly share your keystore.
|
||||
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
|
||||
key.properties
|
||||
**/*.keystore
|
||||
**/*.jks
|
||||
@@ -0,0 +1,71 @@
|
||||
def localProperties = new Properties()
|
||||
def localPropertiesFile = rootProject.file('local.properties')
|
||||
if (localPropertiesFile.exists()) {
|
||||
localPropertiesFile.withReader('UTF-8') { reader ->
|
||||
localProperties.load(reader)
|
||||
}
|
||||
}
|
||||
|
||||
def flutterRoot = localProperties.getProperty('flutter.sdk')
|
||||
if (flutterRoot == null) {
|
||||
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
|
||||
}
|
||||
|
||||
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
|
||||
if (flutterVersionCode == null) {
|
||||
flutterVersionCode = '1'
|
||||
}
|
||||
|
||||
def flutterVersionName = localProperties.getProperty('flutter.versionName')
|
||||
if (flutterVersionName == null) {
|
||||
flutterVersionName = '1.0'
|
||||
}
|
||||
|
||||
apply plugin: 'com.android.application'
|
||||
apply plugin: 'kotlin-android'
|
||||
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
|
||||
|
||||
android {
|
||||
compileSdkVersion flutter.compileSdkVersion
|
||||
ndkVersion flutter.ndkVersion
|
||||
|
||||
compileOptions {
|
||||
sourceCompatibility JavaVersion.VERSION_1_8
|
||||
targetCompatibility JavaVersion.VERSION_1_8
|
||||
}
|
||||
|
||||
kotlinOptions {
|
||||
jvmTarget = '1.8'
|
||||
}
|
||||
|
||||
sourceSets {
|
||||
main.java.srcDirs += 'src/main/kotlin'
|
||||
}
|
||||
|
||||
defaultConfig {
|
||||
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
|
||||
applicationId "com.example.flame_realtime_shooting"
|
||||
// You can update the following values to match your application needs.
|
||||
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
|
||||
minSdkVersion flutter.minSdkVersion
|
||||
targetSdkVersion flutter.targetSdkVersion
|
||||
versionCode flutterVersionCode.toInteger()
|
||||
versionName flutterVersionName
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
// TODO: Add your own signing config for the release build.
|
||||
// Signing with the debug keys for now, so `flutter run --release` works.
|
||||
signingConfig signingConfigs.debug
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
flutter {
|
||||
source '../..'
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.example.flame_realtime_shooting">
|
||||
<!-- The INTERNET permission is required for development. Specifically,
|
||||
the Flutter tool needs it to communicate with the running application
|
||||
to allow setting breakpoints, to provide hot reload, etc.
|
||||
-->
|
||||
<uses-permission android:name="android.permission.INTERNET"/>
|
||||
</manifest>
|
||||
@@ -0,0 +1,34 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.example.flame_realtime_shooting">
|
||||
<application
|
||||
android:label="flame_realtime_shooting"
|
||||
android:name="${applicationName}"
|
||||
android:icon="@mipmap/ic_launcher">
|
||||
<activity
|
||||
android:name=".MainActivity"
|
||||
android:exported="true"
|
||||
android:launchMode="singleTop"
|
||||
android:theme="@style/LaunchTheme"
|
||||
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
|
||||
android:hardwareAccelerated="true"
|
||||
android:windowSoftInputMode="adjustResize">
|
||||
<!-- Specifies an Android theme to apply to this Activity as soon as
|
||||
the Android process has started. This theme is visible to the user
|
||||
while the Flutter UI initializes. After that, this theme continues
|
||||
to determine the Window background behind the Flutter UI. -->
|
||||
<meta-data
|
||||
android:name="io.flutter.embedding.android.NormalTheme"
|
||||
android:resource="@style/NormalTheme"
|
||||
/>
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN"/>
|
||||
<category android:name="android.intent.category.LAUNCHER"/>
|
||||
</intent-filter>
|
||||
</activity>
|
||||
<!-- Don't delete the meta-data below.
|
||||
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
|
||||
<meta-data
|
||||
android:name="flutterEmbedding"
|
||||
android:value="2" />
|
||||
</application>
|
||||
</manifest>
|
||||
@@ -0,0 +1,6 @@
|
||||
package com.example.flame_realtime_shooting
|
||||
|
||||
import io.flutter.embedding.android.FlutterActivity
|
||||
|
||||
class MainActivity: FlutterActivity() {
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Modify this file to customize your launch splash screen -->
|
||||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<item android:drawable="?android:colorBackground" />
|
||||
|
||||
<!-- You can insert your own image assets here -->
|
||||
<!-- <item>
|
||||
<bitmap
|
||||
android:gravity="center"
|
||||
android:src="@mipmap/launch_image" />
|
||||
</item> -->
|
||||
</layer-list>
|
||||
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Modify this file to customize your launch splash screen -->
|
||||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<item android:drawable="@android:color/white" />
|
||||
|
||||
<!-- You can insert your own image assets here -->
|
||||
<!-- <item>
|
||||
<bitmap
|
||||
android:gravity="center"
|
||||
android:src="@mipmap/launch_image" />
|
||||
</item> -->
|
||||
</layer-list>
|
||||
|
After Width: | Height: | Size: 544 B |
|
After Width: | Height: | Size: 442 B |
|
After Width: | Height: | Size: 721 B |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.4 KiB |
@@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
|
||||
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
|
||||
<!-- Show a splash screen on the activity. Automatically removed when
|
||||
the Flutter engine draws its first frame -->
|
||||
<item name="android:windowBackground">@drawable/launch_background</item>
|
||||
</style>
|
||||
<!-- Theme applied to the Android Window as soon as the process has started.
|
||||
This theme determines the color of the Android Window while your
|
||||
Flutter UI initializes, as well as behind your Flutter UI while its
|
||||
running.
|
||||
|
||||
This Theme is only used starting with V2 of Flutter's Android embedding. -->
|
||||
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
|
||||
<item name="android:windowBackground">?android:colorBackground</item>
|
||||
</style>
|
||||
</resources>
|
||||
@@ -0,0 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
|
||||
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
|
||||
<!-- Show a splash screen on the activity. Automatically removed when
|
||||
the Flutter engine draws its first frame -->
|
||||
<item name="android:windowBackground">@drawable/launch_background</item>
|
||||
</style>
|
||||
<!-- Theme applied to the Android Window as soon as the process has started.
|
||||
This theme determines the color of the Android Window while your
|
||||
Flutter UI initializes, as well as behind your Flutter UI while its
|
||||
running.
|
||||
|
||||
This Theme is only used starting with V2 of Flutter's Android embedding. -->
|
||||
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
|
||||
<item name="android:windowBackground">?android:colorBackground</item>
|
||||
</style>
|
||||
</resources>
|
||||
@@ -0,0 +1,8 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.example.flame_realtime_shooting">
|
||||
<!-- The INTERNET permission is required for development. Specifically,
|
||||
the Flutter tool needs it to communicate with the running application
|
||||
to allow setting breakpoints, to provide hot reload, etc.
|
||||
-->
|
||||
<uses-permission android:name="android.permission.INTERNET"/>
|
||||
</manifest>
|
||||
@@ -0,0 +1,31 @@
|
||||
buildscript {
|
||||
ext.kotlin_version = '1.7.10'
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:7.2.0'
|
||||
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
|
||||
}
|
||||
}
|
||||
|
||||
allprojects {
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
|
||||
rootProject.buildDir = '../build'
|
||||
subprojects {
|
||||
project.buildDir = "${rootProject.buildDir}/${project.name}"
|
||||
}
|
||||
subprojects {
|
||||
project.evaluationDependsOn(':app')
|
||||
}
|
||||
|
||||
task clean(type: Delete) {
|
||||
delete rootProject.buildDir
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
org.gradle.jvmargs=-Xmx1536M
|
||||
android.useAndroidX=true
|
||||
android.enableJetifier=true
|
||||
@@ -0,0 +1,5 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-all.zip
|
||||
@@ -0,0 +1,11 @@
|
||||
include ':app'
|
||||
|
||||
def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
|
||||
def properties = new Properties()
|
||||
|
||||
assert localPropertiesFile.exists()
|
||||
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
|
||||
|
||||
def flutterSdkPath = properties.getProperty("flutter.sdk")
|
||||
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
|
||||
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"
|
||||
|
After Width: | Height: | Size: 586 KiB |
|
After Width: | Height: | Size: 24 KiB |
|
After Width: | Height: | Size: 7.1 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 6.9 KiB |
@@ -0,0 +1,34 @@
|
||||
**/dgph
|
||||
*.mode1v3
|
||||
*.mode2v3
|
||||
*.moved-aside
|
||||
*.pbxuser
|
||||
*.perspectivev3
|
||||
**/*sync/
|
||||
.sconsign.dblite
|
||||
.tags*
|
||||
**/.vagrant/
|
||||
**/DerivedData/
|
||||
Icon?
|
||||
**/Pods/
|
||||
**/.symlinks/
|
||||
profile
|
||||
xcuserdata
|
||||
**/.generated/
|
||||
Flutter/App.framework
|
||||
Flutter/Flutter.framework
|
||||
Flutter/Flutter.podspec
|
||||
Flutter/Generated.xcconfig
|
||||
Flutter/ephemeral/
|
||||
Flutter/app.flx
|
||||
Flutter/app.zip
|
||||
Flutter/flutter_assets/
|
||||
Flutter/flutter_export_environment.sh
|
||||
ServiceDefinitions.json
|
||||
Runner/GeneratedPluginRegistrant.*
|
||||
|
||||
# Exceptions to above rules.
|
||||
!default.mode1v3
|
||||
!default.mode2v3
|
||||
!default.pbxuser
|
||||
!default.perspectivev3
|
||||
@@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>App</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>io.flutter.flutter.app</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>App</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>MinimumOSVersion</key>
|
||||
<string>11.0</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,2 @@
|
||||
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
|
||||
#include "Generated.xcconfig"
|
||||
@@ -0,0 +1,2 @@
|
||||
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
|
||||
#include "Generated.xcconfig"
|
||||
@@ -0,0 +1,41 @@
|
||||
# Uncomment this line to define a global platform for your project
|
||||
# platform :ios, '11.0'
|
||||
|
||||
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
|
||||
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
|
||||
|
||||
project 'Runner', {
|
||||
'Debug' => :debug,
|
||||
'Profile' => :release,
|
||||
'Release' => :release,
|
||||
}
|
||||
|
||||
def flutter_root
|
||||
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
|
||||
unless File.exist?(generated_xcode_build_settings_path)
|
||||
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
|
||||
end
|
||||
|
||||
File.foreach(generated_xcode_build_settings_path) do |line|
|
||||
matches = line.match(/FLUTTER_ROOT\=(.*)/)
|
||||
return matches[1].strip if matches
|
||||
end
|
||||
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
|
||||
end
|
||||
|
||||
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
|
||||
|
||||
flutter_ios_podfile_setup
|
||||
|
||||
target 'Runner' do
|
||||
use_frameworks!
|
||||
use_modular_headers!
|
||||
|
||||
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
|
||||
end
|
||||
|
||||
post_install do |installer|
|
||||
installer.pods_project.targets.each do |target|
|
||||
flutter_additional_ios_build_settings(target)
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,35 @@
|
||||
PODS:
|
||||
- app_links (0.0.1):
|
||||
- Flutter
|
||||
- Flutter (1.0.0)
|
||||
- path_provider_foundation (0.0.1):
|
||||
- Flutter
|
||||
- FlutterMacOS
|
||||
- url_launcher_ios (0.0.1):
|
||||
- Flutter
|
||||
|
||||
DEPENDENCIES:
|
||||
- app_links (from `.symlinks/plugins/app_links/ios`)
|
||||
- Flutter (from `Flutter`)
|
||||
- path_provider_foundation (from `.symlinks/plugins/path_provider_foundation/ios`)
|
||||
- url_launcher_ios (from `.symlinks/plugins/url_launcher_ios/ios`)
|
||||
|
||||
EXTERNAL SOURCES:
|
||||
app_links:
|
||||
:path: ".symlinks/plugins/app_links/ios"
|
||||
Flutter:
|
||||
:path: Flutter
|
||||
path_provider_foundation:
|
||||
:path: ".symlinks/plugins/path_provider_foundation/ios"
|
||||
url_launcher_ios:
|
||||
:path: ".symlinks/plugins/url_launcher_ios/ios"
|
||||
|
||||
SPEC CHECKSUMS:
|
||||
app_links: ab4ba54d10a13d45825336bc9707b5eadee81191
|
||||
Flutter: f04841e97a9d0b0a8025694d0796dd46242b2854
|
||||
path_provider_foundation: 37748e03f12783f9de2cb2c4eadfaa25fe6d4852
|
||||
url_launcher_ios: ae1517e5e344f5544fb090b079e11f399dfbe4d2
|
||||
|
||||
PODFILE CHECKSUM: ef19549a9bc3046e7bb7d2fab4d021637c0c58a3
|
||||
|
||||
COCOAPODS: 1.11.3
|
||||
@@ -0,0 +1,551 @@
|
||||
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||||
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|
||||
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CLANG_CXX_LIBRARY = "libc++";
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CLANG_ENABLE_MODULES = YES;
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CLANG_ENABLE_OBJC_ARC = YES;
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CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
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CLANG_WARN_BOOL_CONVERSION = YES;
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CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
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CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
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CLANG_WARN_EMPTY_BODY = YES;
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CLANG_WARN_ENUM_CONVERSION = YES;
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CLANG_WARN_INFINITE_RECURSION = YES;
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CLANG_WARN_INT_CONVERSION = YES;
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CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
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CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
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CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
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CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
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CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
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CLANG_WARN_STRICT_PROTOTYPES = YES;
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CLANG_WARN_SUSPICIOUS_MOVE = YES;
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CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
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GCC_WARN_UNUSED_FUNCTION = YES;
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GCC_WARN_UNUSED_VARIABLE = YES;
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IPHONEOS_DEPLOYMENT_TARGET = 11.0;
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MTL_ENABLE_DEBUG_INFO = YES;
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ONLY_ACTIVE_ARCH = YES;
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TARGETED_DEVICE_FAMILY = "1,2";
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buildSettings = {
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CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
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CLANG_CXX_LIBRARY = "libc++";
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CLANG_ENABLE_MODULES = YES;
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CLANG_ENABLE_OBJC_ARC = YES;
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CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
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CLANG_WARN_CONSTANT_CONVERSION = YES;
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CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
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CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
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CLANG_WARN_EMPTY_BODY = YES;
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CLANG_WARN_ENUM_CONVERSION = YES;
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CLANG_WARN_INFINITE_RECURSION = YES;
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CLANG_WARN_INT_CONVERSION = YES;
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CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
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CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
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CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
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CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
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CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
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CLANG_WARN_STRICT_PROTOTYPES = YES;
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CLANG_WARN_SUSPICIOUS_MOVE = YES;
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CLANG_WARN_UNREACHABLE_CODE = YES;
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CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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GCC_C_LANGUAGE_STANDARD = gnu99;
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GCC_NO_COMMON_BLOCKS = YES;
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GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
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GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
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GCC_WARN_UNDECLARED_SELECTOR = YES;
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GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
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GCC_WARN_UNUSED_FUNCTION = YES;
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||||
GCC_WARN_UNUSED_VARIABLE = YES;
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||||
IPHONEOS_DEPLOYMENT_TARGET = 11.0;
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||||
MTL_ENABLE_DEBUG_INFO = NO;
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||||
SDKROOT = iphoneos;
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||||
SUPPORTED_PLATFORMS = iphoneos;
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||||
SWIFT_COMPILATION_MODE = wholemodule;
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||||
SWIFT_OPTIMIZATION_LEVEL = "-O";
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TARGETED_DEVICE_FAMILY = "1,2";
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VALIDATE_PRODUCT = YES;
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};
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CLANG_ENABLE_MODULES = YES;
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||||
ENABLE_BITCODE = NO;
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INFOPLIST_FILE = Runner/Info.plist;
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PRODUCT_BUNDLE_IDENTIFIER = com.example.flameRealtimeShooting;
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SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
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SWIFT_OPTIMIZATION_LEVEL = "-Onone";
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SWIFT_VERSION = 5.0;
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buildSettings = {
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ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
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CLANG_ENABLE_MODULES = YES;
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CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
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ENABLE_BITCODE = NO;
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INFOPLIST_FILE = Runner/Info.plist;
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PRODUCT_NAME = "$(TARGET_NAME)";
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SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
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SWIFT_VERSION = 5.0;
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/* End XCBuildConfiguration section */
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/* Begin XCConfigurationList section */
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97C146E91CF9000F007C117D /* Build configuration list for PBXProject "Runner" */ = {
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isa = XCConfigurationList;
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buildConfigurations = (
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249021D3217E4FDB00AE95B9 /* Profile */,
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);
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defaultConfigurationIsVisible = 0;
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defaultConfigurationName = Release;
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};
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97C147051CF9000F007C117D /* Build configuration list for PBXNativeTarget "Runner" */ = {
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||||
isa = XCConfigurationList;
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||||
buildConfigurations = (
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||||
97C147061CF9000F007C117D /* Debug */,
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||||
97C147071CF9000F007C117D /* Release */,
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||||
249021D4217E4FDB00AE95B9 /* Profile */,
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);
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defaultConfigurationIsVisible = 0;
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defaultConfigurationName = Release;
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};
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/* End XCConfigurationList section */
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};
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rootObject = 97C146E61CF9000F007C117D /* Project object */;
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}
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@@ -0,0 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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||||
<Workspace
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||||
version = "1.0">
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||||
<FileRef
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||||
location = "self:">
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||||
</FileRef>
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</Workspace>
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@@ -0,0 +1,8 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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||||
<plist version="1.0">
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<dict>
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<key>IDEDidComputeMac32BitWarning</key>
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<true/>
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</dict>
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</plist>
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@@ -0,0 +1,8 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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||||
<plist version="1.0">
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||||
<dict>
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<key>PreviewsEnabled</key>
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||||
<false/>
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||||
</dict>
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||||
</plist>
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@@ -0,0 +1,87 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<Scheme
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||||
LastUpgradeVersion = "1300"
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||||
version = "1.3">
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<BuildAction
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||||
parallelizeBuildables = "YES"
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||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
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||||
<BuildActionEntry
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||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
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||||
<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "97C146ED1CF9000F007C117D"
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||||
BuildableName = "Runner.app"
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||||
BlueprintName = "Runner"
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||||
ReferencedContainer = "container:Runner.xcodeproj">
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||||
</BuildableReference>
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||||
</BuildActionEntry>
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||||
</BuildActionEntries>
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||||
</BuildAction>
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||||
<TestAction
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||||
buildConfiguration = "Debug"
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||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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||||
shouldUseLaunchSchemeArgsEnv = "YES">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "97C146ED1CF9000F007C117D"
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BuildableName = "Runner.app"
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BlueprintName = "Runner"
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</MacroExpansion>
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<Testables>
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||||
</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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||||
launchStyle = "0"
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||||
useCustomWorkingDirectory = "NO"
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||||
ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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||||
debugServiceExtension = "internal"
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<BuildableProductRunnable
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||||
runnableDebuggingMode = "0">
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<BuildableReference
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||||
BuildableIdentifier = "primary"
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BlueprintIdentifier = "97C146ED1CF9000F007C117D"
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||||
BuildableName = "Runner.app"
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||||
BlueprintName = "Runner"
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||||
ReferencedContainer = "container:Runner.xcodeproj">
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||||
</BuildableReference>
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||||
</BuildableProductRunnable>
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||||
</LaunchAction>
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<ProfileAction
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||||
buildConfiguration = "Profile"
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||||
shouldUseLaunchSchemeArgsEnv = "YES"
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||||
savedToolIdentifier = ""
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||||
useCustomWorkingDirectory = "NO"
|
||||
debugDocumentVersioning = "YES">
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||||
<BuildableProductRunnable
|
||||
runnableDebuggingMode = "0">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
|
||||
BuildableName = "Runner.app"
|
||||
BlueprintName = "Runner"
|
||||
ReferencedContainer = "container:Runner.xcodeproj">
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||||
</BuildableReference>
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||||
</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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||||
buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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||||
revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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@@ -0,0 +1,10 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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<Workspace
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version = "1.0">
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||||
<FileRef
|
||||
location = "group:Runner.xcodeproj">
|
||||
</FileRef>
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||||
<FileRef
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||||
location = "group:Pods/Pods.xcodeproj">
|
||||
</FileRef>
|
||||
</Workspace>
|
||||
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
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||||
<dict>
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||||
<key>IDEDidComputeMac32BitWarning</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
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||||
<key>PreviewsEnabled</key>
|
||||
<false/>
|
||||
</dict>
|
||||
</plist>
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||||
@@ -0,0 +1,13 @@
|
||||
import UIKit
|
||||
import Flutter
|
||||
|
||||
@UIApplicationMain
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||||
@objc class AppDelegate: FlutterAppDelegate {
|
||||
override func application(
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||||
_ application: UIApplication,
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didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
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||||
) -> Bool {
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||||
GeneratedPluginRegistrant.register(with: self)
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||||
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
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||||
}
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||||
}
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@@ -0,0 +1,122 @@
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{
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"images" : [
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{
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"size" : "20x20",
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"idiom" : "iphone",
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"filename" : "Icon-App-20x20@2x.png",
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||||
"scale" : "2x"
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},
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{
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"size" : "20x20",
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||||
"idiom" : "iphone",
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||||
"filename" : "Icon-App-20x20@3x.png",
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||||
"scale" : "3x"
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||||
},
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{
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"size" : "29x29",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-29x29@1x.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "29x29",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-29x29@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "29x29",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-29x29@3x.png",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-40x40@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-40x40@3x.png",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"size" : "60x60",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-60x60@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "60x60",
|
||||
"idiom" : "iphone",
|
||||
"filename" : "Icon-App-60x60@3x.png",
|
||||
"scale" : "3x"
|
||||
},
|
||||
{
|
||||
"size" : "20x20",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-20x20@1x.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "20x20",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-20x20@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "29x29",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-29x29@1x.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "29x29",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-29x29@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-40x40@1x.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "40x40",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-40x40@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "76x76",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-76x76@1x.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"size" : "76x76",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-76x76@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "83.5x83.5",
|
||||
"idiom" : "ipad",
|
||||
"filename" : "Icon-App-83.5x83.5@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"size" : "1024x1024",
|
||||
"idiom" : "ios-marketing",
|
||||
"filename" : "Icon-App-1024x1024@1x.png",
|
||||
"scale" : "1x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 11 KiB |
|
After Width: | Height: | Size: 295 B |
|
After Width: | Height: | Size: 406 B |
|
After Width: | Height: | Size: 450 B |
|
After Width: | Height: | Size: 282 B |
|
After Width: | Height: | Size: 462 B |
|
After Width: | Height: | Size: 704 B |
|
After Width: | Height: | Size: 406 B |
|
After Width: | Height: | Size: 586 B |
|
After Width: | Height: | Size: 862 B |
|
After Width: | Height: | Size: 862 B |
|
After Width: | Height: | Size: 1.6 KiB |
|
After Width: | Height: | Size: 762 B |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 1.4 KiB |
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "LaunchImage.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "LaunchImage@2x.png",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "LaunchImage@3x.png",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 68 B |
|
After Width: | Height: | Size: 68 B |
|
After Width: | Height: | Size: 68 B |
@@ -0,0 +1,5 @@
|
||||
# Launch Screen Assets
|
||||
|
||||
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
|
||||
|
||||
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
|
||||
@@ -0,0 +1,37 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
|
||||
<dependencies>
|
||||
<deployment identifier="iOS"/>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--View Controller-->
|
||||
<scene sceneID="EHf-IW-A2E">
|
||||
<objects>
|
||||
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
|
||||
<layoutGuides>
|
||||
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
|
||||
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
|
||||
</layoutGuides>
|
||||
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<subviews>
|
||||
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
|
||||
</imageView>
|
||||
</subviews>
|
||||
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
|
||||
<constraints>
|
||||
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
|
||||
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
|
||||
</constraints>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
<point key="canvasLocation" x="53" y="375"/>
|
||||
</scene>
|
||||
</scenes>
|
||||
<resources>
|
||||
<image name="LaunchImage" width="168" height="185"/>
|
||||
</resources>
|
||||
</document>
|
||||
@@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
|
||||
<dependencies>
|
||||
<deployment identifier="iOS"/>
|
||||
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
|
||||
</dependencies>
|
||||
<scenes>
|
||||
<!--Flutter View Controller-->
|
||||
<scene sceneID="tne-QT-ifu">
|
||||
<objects>
|
||||
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
|
||||
<layoutGuides>
|
||||
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
|
||||
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
|
||||
</layoutGuides>
|
||||
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
|
||||
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
|
||||
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
|
||||
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
|
||||
</view>
|
||||
</viewController>
|
||||
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
|
||||
</objects>
|
||||
</scene>
|
||||
</scenes>
|
||||
</document>
|
||||
@@ -0,0 +1,51 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>Flame Realtime Shooting</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>$(EXECUTABLE_NAME)</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>flame_realtime_shooting</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>$(FLUTTER_BUILD_NAME)</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>$(FLUTTER_BUILD_NUMBER)</string>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UILaunchStoryboardName</key>
|
||||
<string>LaunchScreen</string>
|
||||
<key>UIMainStoryboardFile</key>
|
||||
<string>Main</string>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>UIViewControllerBasedStatusBarAppearance</key>
|
||||
<false/>
|
||||
<key>CADisableMinimumFrameDurationOnPhone</key>
|
||||
<true/>
|
||||
<key>UIApplicationSupportsIndirectInputEvents</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -0,0 +1 @@
|
||||
#import "GeneratedPluginRegistrant.h"
|
||||
@@ -0,0 +1,55 @@
|
||||
import 'dart:async';
|
||||
|
||||
import 'package:flame/collisions.dart';
|
||||
import 'package:flame/components.dart';
|
||||
import 'package:flame/image_composition.dart' as flame_image;
|
||||
|
||||
class Bullet extends PositionComponent with CollisionCallbacks, HasGameRef {
|
||||
final Vector2 velocity;
|
||||
|
||||
final flame_image.Image image;
|
||||
|
||||
static const radius = 5.0;
|
||||
|
||||
bool hasBeenHit = false;
|
||||
|
||||
final bool isMine;
|
||||
|
||||
/// Damage that it deals when it hits the player
|
||||
final int damage = 5;
|
||||
|
||||
Bullet({
|
||||
required this.isMine,
|
||||
required this.velocity,
|
||||
required this.image,
|
||||
required Vector2 initialPosition,
|
||||
}) : super(position: initialPosition);
|
||||
|
||||
@override
|
||||
Future<void>? onLoad() async {
|
||||
anchor = Anchor.center;
|
||||
|
||||
width = radius * 2;
|
||||
height = radius * 2;
|
||||
|
||||
add(CircleHitbox()
|
||||
..collisionType = CollisionType.passive
|
||||
..anchor = Anchor.center);
|
||||
|
||||
final sprite =
|
||||
SpriteComponent.fromImage(image, size: Vector2.all(radius * 2));
|
||||
|
||||
add(sprite);
|
||||
await super.onLoad();
|
||||
}
|
||||
|
||||
@override
|
||||
void update(double dt) {
|
||||
super.update(dt);
|
||||
position += velocity * dt;
|
||||
|
||||
if (position.y < 0 || position.y > gameRef.size.y) {
|
||||
removeFromParent();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,160 @@
|
||||
import 'dart:async';
|
||||
|
||||
import 'package:flame/game.dart';
|
||||
import 'package:flame/components.dart';
|
||||
import 'package:flame/events.dart';
|
||||
import 'package:flame/image_composition.dart' as flame_image;
|
||||
import 'package:flame_realtime_shooting/game/bullet.dart';
|
||||
import 'package:flame_realtime_shooting/game/player.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
class MyGame extends FlameGame with PanDetector, HasCollisionDetection {
|
||||
MyGame({
|
||||
required this.onGameOver,
|
||||
required this.onGameStateUpdate,
|
||||
});
|
||||
|
||||
static const _initialHealthPoints = 100;
|
||||
|
||||
/// Callback to notify the parent when the game ends.
|
||||
final void Function(bool didWin) onGameOver;
|
||||
|
||||
/// Callback for when the game state updates.
|
||||
final void Function(
|
||||
Vector2 position,
|
||||
int health,
|
||||
) onGameStateUpdate;
|
||||
|
||||
/// `Player` instance of the player
|
||||
late Player _player;
|
||||
|
||||
/// `Player` instance of the opponent
|
||||
late Player _opponent;
|
||||
|
||||
bool isGameOver = true;
|
||||
|
||||
int _playerHealthPoint = _initialHealthPoints;
|
||||
|
||||
late final flame_image.Image _playerBulletImage;
|
||||
late final flame_image.Image _opponentBulletImage;
|
||||
|
||||
@override
|
||||
Color backgroundColor() {
|
||||
return Colors.transparent;
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void>? onLoad() async {
|
||||
final playerImage = await images.load('player.png');
|
||||
_player = Player(isMe: true);
|
||||
final spriteSize = Vector2.all(Player.radius * 2);
|
||||
_player.add(SpriteComponent(sprite: Sprite(playerImage), size: spriteSize));
|
||||
add(_player);
|
||||
|
||||
final opponentImage = await images.load('opponent.png');
|
||||
_opponent = Player(isMe: false);
|
||||
_opponent.add(SpriteComponent.fromImage(opponentImage, size: spriteSize));
|
||||
add(_opponent);
|
||||
|
||||
_playerBulletImage = await images.load('player-bullet.png');
|
||||
_opponentBulletImage = await images.load('opponent-bullet.png');
|
||||
|
||||
await super.onLoad();
|
||||
}
|
||||
|
||||
@override
|
||||
void onPanUpdate(DragUpdateInfo info) {
|
||||
_player.move(info.delta.global);
|
||||
final mirroredPosition = _player.getMirroredPercentPosition();
|
||||
onGameStateUpdate(mirroredPosition, _playerHealthPoint);
|
||||
super.onPanUpdate(info);
|
||||
}
|
||||
|
||||
@override
|
||||
void update(double dt) {
|
||||
super.update(dt);
|
||||
if (isGameOver) {
|
||||
return;
|
||||
}
|
||||
for (final child in children) {
|
||||
if (child is Bullet && child.hasBeenHit && !child.isMine) {
|
||||
_playerHealthPoint = _playerHealthPoint - child.damage;
|
||||
final mirroredPosition = _player.getMirroredPercentPosition();
|
||||
onGameStateUpdate(mirroredPosition, _playerHealthPoint);
|
||||
_player.updateHealth(_playerHealthPoint / _initialHealthPoints);
|
||||
}
|
||||
}
|
||||
if (_playerHealthPoint <= 0) {
|
||||
endGame(false);
|
||||
}
|
||||
}
|
||||
|
||||
void startNewGame() {
|
||||
isGameOver = false;
|
||||
_playerHealthPoint = _initialHealthPoints;
|
||||
|
||||
for (final child in children) {
|
||||
if (child is Player) {
|
||||
child.position = child.initialPosition;
|
||||
} else if (child is Bullet) {
|
||||
child.removeFromParent();
|
||||
}
|
||||
}
|
||||
|
||||
_shootBullets();
|
||||
}
|
||||
|
||||
/// shoots out bullets form both the player and the opponent.
|
||||
///
|
||||
/// Calls itself every 500 milliseconds
|
||||
Future<void> _shootBullets() async {
|
||||
await Future.delayed(const Duration(milliseconds: 500));
|
||||
|
||||
/// Player's bullet
|
||||
final playerBulletInitialPosition = Vector2.copy(_player.position)
|
||||
..y -= Player.radius;
|
||||
final playerBulletVelocities = [
|
||||
Vector2(0, -100),
|
||||
Vector2(60, -80),
|
||||
Vector2(-60, -80),
|
||||
];
|
||||
for (final bulletVelocity in playerBulletVelocities) {
|
||||
add((Bullet(
|
||||
isMine: true,
|
||||
velocity: bulletVelocity,
|
||||
image: _playerBulletImage,
|
||||
initialPosition: playerBulletInitialPosition,
|
||||
)));
|
||||
}
|
||||
|
||||
/// Opponent's bullet
|
||||
final opponentBulletInitialPosition = Vector2.copy(_opponent.position)
|
||||
..y += Player.radius;
|
||||
final opponentBulletVelocities = [
|
||||
Vector2(0, 100),
|
||||
Vector2(60, 80),
|
||||
Vector2(-60, 80),
|
||||
];
|
||||
for (final bulletVelocity in opponentBulletVelocities) {
|
||||
add((Bullet(
|
||||
isMine: false,
|
||||
velocity: bulletVelocity,
|
||||
image: _opponentBulletImage,
|
||||
initialPosition: opponentBulletInitialPosition,
|
||||
)));
|
||||
}
|
||||
|
||||
_shootBullets();
|
||||
}
|
||||
|
||||
void updateOpponent({required Vector2 position, required int health}) {
|
||||
_opponent.position = Vector2(size.x * position.x, size.y * position.y);
|
||||
_opponent.updateHealth(health / _initialHealthPoints);
|
||||
}
|
||||
|
||||
/// Called when either the player or the opponent has run out of health points
|
||||
void endGame(bool playerWon) {
|
||||
isGameOver = true;
|
||||
onGameOver(playerWon);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,103 @@
|
||||
import 'dart:async';
|
||||
|
||||
import 'package:flame/collisions.dart';
|
||||
import 'package:flame/components.dart';
|
||||
import 'package:flame_realtime_shooting/game/bullet.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
class Player extends PositionComponent with HasGameRef, CollisionCallbacks {
|
||||
Vector2 velocity = Vector2.zero();
|
||||
|
||||
late final Vector2 initialPosition;
|
||||
|
||||
Player({required bool isMe}) : _isMyPlayer = isMe;
|
||||
|
||||
/// Whether it's me or the opponent
|
||||
final bool _isMyPlayer;
|
||||
|
||||
static const radius = 30.0;
|
||||
|
||||
@override
|
||||
Future<void>? onLoad() async {
|
||||
anchor = Anchor.center;
|
||||
width = radius * 2;
|
||||
height = radius * 2;
|
||||
|
||||
final initialX = gameRef.size.x / 2;
|
||||
initialPosition = _isMyPlayer
|
||||
? Vector2(initialX, gameRef.size.y * 0.8)
|
||||
: Vector2(initialX, gameRef.size.y * 0.2);
|
||||
position = initialPosition;
|
||||
|
||||
add(CircleHitbox());
|
||||
add(_Gauge());
|
||||
await super.onLoad();
|
||||
}
|
||||
|
||||
void move(Vector2 delta) {
|
||||
position += delta;
|
||||
}
|
||||
|
||||
void updateHealth(double healthLeft) {
|
||||
for (final child in children) {
|
||||
if (child is _Gauge) {
|
||||
child._healthLeft = healthLeft;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
void onCollision(Set<Vector2> intersectionPoints, PositionComponent other) {
|
||||
super.onCollision(intersectionPoints, other);
|
||||
if (other is Bullet && _isMyPlayer != other.isMine) {
|
||||
other.hasBeenHit = true;
|
||||
other.removeFromParent();
|
||||
}
|
||||
}
|
||||
|
||||
/// returns the mirrored percent position of the player
|
||||
/// to be broadcasted to other clients
|
||||
Vector2 getMirroredPercentPosition() {
|
||||
final mirroredPosition = gameRef.size - position;
|
||||
return Vector2(mirroredPosition.x / gameRef.size.x,
|
||||
mirroredPosition.y / gameRef.size.y);
|
||||
}
|
||||
}
|
||||
|
||||
class _Gauge extends PositionComponent {
|
||||
double _healthLeft = 1.0;
|
||||
|
||||
@override
|
||||
FutureOr<void> onLoad() {
|
||||
final playerParent = parent;
|
||||
if (playerParent is Player) {
|
||||
width = playerParent.width;
|
||||
height = 10;
|
||||
anchor = Anchor.centerLeft;
|
||||
position = Vector2(0, 0);
|
||||
}
|
||||
return super.onLoad();
|
||||
}
|
||||
|
||||
@override
|
||||
void render(Canvas canvas) {
|
||||
super.render(canvas);
|
||||
canvas.drawRect(
|
||||
Rect.fromPoints(
|
||||
const Offset(0, 0),
|
||||
Offset(width, height),
|
||||
),
|
||||
Paint()..color = Colors.white);
|
||||
canvas.drawRect(
|
||||
Rect.fromPoints(
|
||||
const Offset(0, 0),
|
||||
Offset(width * _healthLeft, height),
|
||||
),
|
||||
Paint()
|
||||
..color = _healthLeft > 0.5
|
||||
? Colors.green
|
||||
: _healthLeft > 0.25
|
||||
? Colors.orange
|
||||
: Colors.red);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,252 @@
|
||||
import 'package:flame/game.dart';
|
||||
import 'package:flame_realtime_shooting/game/game.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:supabase_flutter/supabase_flutter.dart';
|
||||
import 'package:uuid/uuid.dart';
|
||||
|
||||
void main() async {
|
||||
await Supabase.initialize(
|
||||
url: 'supabaseUrl',
|
||||
anonKey: 'supabaseAnonKey',
|
||||
realtimeClientOptions: const RealtimeClientOptions(eventsPerSecond: 40),
|
||||
);
|
||||
runApp(const MyApp());
|
||||
}
|
||||
|
||||
final supabase = Supabase.instance.client;
|
||||
|
||||
class MyApp extends StatelessWidget {
|
||||
const MyApp({super.key});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return const MaterialApp(
|
||||
title: 'UFO Shooting Game',
|
||||
debugShowCheckedModeBanner: false,
|
||||
home: GamePage(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class GamePage extends StatefulWidget {
|
||||
const GamePage({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<GamePage> createState() => _GamePageState();
|
||||
}
|
||||
|
||||
class _GamePageState extends State<GamePage> {
|
||||
late final MyGame _game;
|
||||
|
||||
/// Holds the RealtimeChannel to sync game states
|
||||
RealtimeChannel? _gameChannel;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
body: Stack(
|
||||
fit: StackFit.expand,
|
||||
children: [
|
||||
Image.asset('assets/images/background.jpg', fit: BoxFit.cover),
|
||||
GameWidget(game: _game),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_initialize();
|
||||
}
|
||||
|
||||
Future<void> _initialize() async {
|
||||
_game = MyGame(
|
||||
onGameStateUpdate: (position, health) async {
|
||||
ChannelResponse response;
|
||||
do {
|
||||
response = await _gameChannel!.send(
|
||||
type: RealtimeListenTypes.broadcast,
|
||||
event: 'game_state',
|
||||
payload: {'x': position.x, 'y': position.y, 'health': health},
|
||||
);
|
||||
|
||||
// wait for a frame to avoid infinite rate limiting loops
|
||||
await Future.delayed(Duration.zero);
|
||||
setState(() {});
|
||||
} while (response == ChannelResponse.rateLimited && health <= 0);
|
||||
},
|
||||
onGameOver: (playerWon) async {
|
||||
await showDialog(
|
||||
barrierDismissible: false,
|
||||
context: context,
|
||||
builder: ((context) {
|
||||
return AlertDialog(
|
||||
title: Text(playerWon ? 'You Won!' : 'You lost...'),
|
||||
actions: [
|
||||
TextButton(
|
||||
onPressed: () async {
|
||||
Navigator.of(context).pop();
|
||||
await supabase.removeChannel(_gameChannel!);
|
||||
_openLobbyDialog();
|
||||
},
|
||||
child: const Text('Back to Lobby'),
|
||||
),
|
||||
],
|
||||
);
|
||||
}),
|
||||
);
|
||||
},
|
||||
);
|
||||
|
||||
// await for a frame so that the widget mounts
|
||||
await Future.delayed(Duration.zero);
|
||||
|
||||
if (mounted) {
|
||||
_openLobbyDialog();
|
||||
}
|
||||
}
|
||||
|
||||
void _openLobbyDialog() {
|
||||
showDialog(
|
||||
context: context,
|
||||
barrierDismissible: false,
|
||||
builder: (context) {
|
||||
return _LobbyDialog(
|
||||
onGameStarted: (gameId) async {
|
||||
// await a frame to allow subscribing to a new channel in a realtime callback
|
||||
await Future.delayed(Duration.zero);
|
||||
|
||||
setState(() {});
|
||||
|
||||
_game.startNewGame();
|
||||
|
||||
_gameChannel = supabase.channel(gameId,
|
||||
opts: const RealtimeChannelConfig(ack: true));
|
||||
|
||||
_gameChannel!.on(RealtimeListenTypes.broadcast,
|
||||
ChannelFilter(event: 'game_state'), (payload, [_]) {
|
||||
final position =
|
||||
Vector2(payload['x'] as double, payload['y'] as double);
|
||||
final opponentHealth = payload['health'] as int;
|
||||
_game.updateOpponent(
|
||||
position: position,
|
||||
health: opponentHealth,
|
||||
);
|
||||
|
||||
if (opponentHealth <= 0) {
|
||||
if (!_game.isGameOver) {
|
||||
_game.isGameOver = true;
|
||||
_game.onGameOver(true);
|
||||
}
|
||||
}
|
||||
}).subscribe();
|
||||
},
|
||||
);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
class _LobbyDialog extends StatefulWidget {
|
||||
const _LobbyDialog({
|
||||
required this.onGameStarted,
|
||||
});
|
||||
|
||||
final void Function(String gameId) onGameStarted;
|
||||
|
||||
@override
|
||||
State<_LobbyDialog> createState() => _LobbyDialogState();
|
||||
}
|
||||
|
||||
class _LobbyDialogState extends State<_LobbyDialog> {
|
||||
List<String> _userids = [];
|
||||
bool _loading = false;
|
||||
|
||||
/// Unique identifier for each players to identify eachother in lobby
|
||||
final myUserId = const Uuid().v4();
|
||||
|
||||
late final RealtimeChannel _lobbyChannel;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
|
||||
_lobbyChannel = supabase.channel(
|
||||
'lobby',
|
||||
opts: const RealtimeChannelConfig(self: true),
|
||||
);
|
||||
_lobbyChannel.on(RealtimeListenTypes.presence, ChannelFilter(event: 'sync'),
|
||||
(payload, [ref]) {
|
||||
// Update the lobby count
|
||||
final presenceState = _lobbyChannel.presenceState();
|
||||
|
||||
setState(() {
|
||||
_userids = presenceState.values
|
||||
.map((presences) =>
|
||||
(presences.first as Presence).payload['user_id'] as String)
|
||||
.toList();
|
||||
});
|
||||
}).on(RealtimeListenTypes.broadcast, ChannelFilter(event: 'game_start'),
|
||||
(payload, [_]) {
|
||||
// Start the game if someone has started a game with you
|
||||
final participantIds = List<String>.from(payload['participants']);
|
||||
if (participantIds.contains(myUserId)) {
|
||||
final gameId = payload['game_id'] as String;
|
||||
widget.onGameStarted(gameId);
|
||||
Navigator.of(context).pop();
|
||||
}
|
||||
}).subscribe(
|
||||
(status, [ref]) async {
|
||||
if (status == 'SUBSCRIBED') {
|
||||
await _lobbyChannel.track({'user_id': myUserId});
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
supabase.removeChannel(_lobbyChannel);
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return AlertDialog(
|
||||
title: const Text('Lobby'),
|
||||
content: _loading
|
||||
? const SizedBox(
|
||||
height: 100,
|
||||
child: Center(child: CircularProgressIndicator()),
|
||||
)
|
||||
: Text('${_userids.length} users waiting'),
|
||||
actions: [
|
||||
TextButton(
|
||||
onPressed: _userids.length < 2
|
||||
? null
|
||||
: () async {
|
||||
setState(() {
|
||||
_loading = true;
|
||||
});
|
||||
|
||||
final opponentId =
|
||||
_userids.firstWhere((userId) => userId != myUserId);
|
||||
final gameId = const Uuid().v4();
|
||||
await _lobbyChannel.send(
|
||||
type: RealtimeListenTypes.broadcast,
|
||||
event: 'game_start',
|
||||
payload: {
|
||||
'participants': [
|
||||
opponentId,
|
||||
myUserId,
|
||||
],
|
||||
'game_id': gameId,
|
||||
},
|
||||
);
|
||||
},
|
||||
child: const Text('start'),
|
||||
),
|
||||
],
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
name: flame_realtime_shooting
|
||||
description: Multiplayer shooting game using Flutter, Flame and Supabase.
|
||||
|
||||
publish_to: 'none'
|
||||
|
||||
version: 1.0.0+1
|
||||
|
||||
environment:
|
||||
sdk: '>=2.19.0 <3.0.0'
|
||||
|
||||
dependencies:
|
||||
flutter:
|
||||
sdk: flutter
|
||||
|
||||
supabase_flutter: ^1.4.0
|
||||
flame: ^1.6.0
|
||||
uuid: ^3.0.7
|
||||
|
||||
dev_dependencies:
|
||||
flutter_test:
|
||||
sdk: flutter
|
||||
|
||||
flutter_lints: ^2.0.0
|
||||
|
||||
flutter:
|
||||
uses-material-design: true
|
||||
assets:
|
||||
- assets/images/
|
||||
@@ -0,0 +1,30 @@
|
||||
// This is a basic Flutter widget test.
|
||||
//
|
||||
// To perform an interaction with a widget in your test, use the WidgetTester
|
||||
// utility in the flutter_test package. For example, you can send tap and scroll
|
||||
// gestures. You can also use WidgetTester to find child widgets in the widget
|
||||
// tree, read text, and verify that the values of widget properties are correct.
|
||||
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
|
||||
import 'package:flame_realtime_shooting/main.dart';
|
||||
|
||||
void main() {
|
||||
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
|
||||
// Build our app and trigger a frame.
|
||||
await tester.pumpWidget(const MyApp());
|
||||
|
||||
// Verify that our counter starts at 0.
|
||||
expect(find.text('0'), findsOneWidget);
|
||||
expect(find.text('1'), findsNothing);
|
||||
|
||||
// Tap the '+' icon and trigger a frame.
|
||||
await tester.tap(find.byIcon(Icons.add));
|
||||
await tester.pump();
|
||||
|
||||
// Verify that our counter has incremented.
|
||||
expect(find.text('0'), findsNothing);
|
||||
expect(find.text('1'), findsOneWidget);
|
||||
});
|
||||
}
|
||||
|
After Width: | Height: | Size: 917 B |
|
After Width: | Height: | Size: 5.2 KiB |
|
After Width: | Height: | Size: 8.1 KiB |
|
After Width: | Height: | Size: 5.5 KiB |
|
After Width: | Height: | Size: 21 KiB |
@@ -0,0 +1,59 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<!--
|
||||
If you are serving your web app in a path other than the root, change the
|
||||
href value below to reflect the base path you are serving from.
|
||||
|
||||
The path provided below has to start and end with a slash "/" in order for
|
||||
it to work correctly.
|
||||
|
||||
For more details:
|
||||
* https://developer.mozilla.org/en-US/docs/Web/HTML/Element/base
|
||||
|
||||
This is a placeholder for base href that will be replaced by the value of
|
||||
the `--base-href` argument provided to `flutter build`.
|
||||
-->
|
||||
<base href="$FLUTTER_BASE_HREF">
|
||||
|
||||
<meta charset="UTF-8">
|
||||
<meta content="IE=Edge" http-equiv="X-UA-Compatible">
|
||||
<meta name="description" content="A new Flutter project.">
|
||||
|
||||
<!-- iOS meta tags & icons -->
|
||||
<meta name="apple-mobile-web-app-capable" content="yes">
|
||||
<meta name="apple-mobile-web-app-status-bar-style" content="black">
|
||||
<meta name="apple-mobile-web-app-title" content="flame_realtime_shooting">
|
||||
<link rel="apple-touch-icon" href="icons/Icon-192.png">
|
||||
|
||||
<!-- Favicon -->
|
||||
<link rel="icon" type="image/png" href="favicon.png"/>
|
||||
|
||||
<title>flame_realtime_shooting</title>
|
||||
<link rel="manifest" href="manifest.json">
|
||||
|
||||
<script>
|
||||
// The value below is injected by flutter build, do not touch.
|
||||
var serviceWorkerVersion = null;
|
||||
</script>
|
||||
<!-- This script adds the flutter initialization JS code -->
|
||||
<script src="flutter.js" defer></script>
|
||||
</head>
|
||||
<body>
|
||||
<script>
|
||||
window.addEventListener('load', function(ev) {
|
||||
// Download main.dart.js
|
||||
_flutter.loader.loadEntrypoint({
|
||||
serviceWorker: {
|
||||
serviceWorkerVersion: serviceWorkerVersion,
|
||||
},
|
||||
onEntrypointLoaded: function(engineInitializer) {
|
||||
engineInitializer.initializeEngine().then(function(appRunner) {
|
||||
appRunner.runApp();
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,35 @@
|
||||
{
|
||||
"name": "flame_realtime_shooting",
|
||||
"short_name": "flame_realtime_shooting",
|
||||
"start_url": ".",
|
||||
"display": "standalone",
|
||||
"background_color": "#0175C2",
|
||||
"theme_color": "#0175C2",
|
||||
"description": "A new Flutter project.",
|
||||
"orientation": "portrait-primary",
|
||||
"prefer_related_applications": false,
|
||||
"icons": [
|
||||
{
|
||||
"src": "icons/Icon-192.png",
|
||||
"sizes": "192x192",
|
||||
"type": "image/png"
|
||||
},
|
||||
{
|
||||
"src": "icons/Icon-512.png",
|
||||
"sizes": "512x512",
|
||||
"type": "image/png"
|
||||
},
|
||||
{
|
||||
"src": "icons/Icon-maskable-192.png",
|
||||
"sizes": "192x192",
|
||||
"type": "image/png",
|
||||
"purpose": "maskable"
|
||||
},
|
||||
{
|
||||
"src": "icons/Icon-maskable-512.png",
|
||||
"sizes": "512x512",
|
||||
"type": "image/png",
|
||||
"purpose": "maskable"
|
||||
}
|
||||
]
|
||||
}
|
||||