diff --git a/examples/realtime/flutter-multiplayer-shooting-game/.gitignore b/examples/realtime/flutter-multiplayer-shooting-game/.gitignore
new file mode 100644
index 00000000000..6aff2fca046
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/.gitignore
@@ -0,0 +1,46 @@
+# Miscellaneous
+*.class
+*.log
+*.pyc
+*.swp
+.DS_Store
+.atom/
+.buildlog/
+.history
+.svn/
+migrate_working_dir/
+
+# IntelliJ related
+*.iml
+*.ipr
+*.iws
+.idea/
+
+# The .vscode folder contains launch configuration and tasks you configure in
+# VS Code which you may wish to be included in version control, so this line
+# is commented out by default.
+#.vscode/
+
+# Flutter/Dart/Pub related
+**/doc/api/
+**/ios/Flutter/.last_build_id
+.dart_tool/
+.flutter-plugins
+.flutter-plugins-dependencies
+.packages
+.pub-cache/
+.pub/
+/build/
+
+# Symbolication related
+app.*.symbols
+
+# Obfuscation related
+app.*.map.json
+
+# Android Studio will place build artifacts here
+/android/app/debug
+/android/app/profile
+/android/app/release
+
+/pubspec.lock
\ No newline at end of file
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/README.md b/examples/realtime/flutter-multiplayer-shooting-game/README.md
new file mode 100644
index 00000000000..33e79b99676
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/README.md
@@ -0,0 +1,16 @@
+# flame_realtime_shooting
+
+A new Flutter project.
+
+## Getting Started
+
+This project is a starting point for a Flutter application.
+
+A few resources to get you started if this is your first Flutter project:
+
+- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
+- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
+
+For help getting started with Flutter development, view the
+[online documentation](https://docs.flutter.dev/), which offers tutorials,
+samples, guidance on mobile development, and a full API reference.
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/analysis_options.yaml b/examples/realtime/flutter-multiplayer-shooting-game/analysis_options.yaml
new file mode 100644
index 00000000000..61b6c4de17c
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/analysis_options.yaml
@@ -0,0 +1,29 @@
+# This file configures the analyzer, which statically analyzes Dart code to
+# check for errors, warnings, and lints.
+#
+# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
+# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
+# invoked from the command line by running `flutter analyze`.
+
+# The following line activates a set of recommended lints for Flutter apps,
+# packages, and plugins designed to encourage good coding practices.
+include: package:flutter_lints/flutter.yaml
+
+linter:
+ # The lint rules applied to this project can be customized in the
+ # section below to disable rules from the `package:flutter_lints/flutter.yaml`
+ # included above or to enable additional rules. A list of all available lints
+ # and their documentation is published at
+ # https://dart-lang.github.io/linter/lints/index.html.
+ #
+ # Instead of disabling a lint rule for the entire project in the
+ # section below, it can also be suppressed for a single line of code
+ # or a specific dart file by using the `// ignore: name_of_lint` and
+ # `// ignore_for_file: name_of_lint` syntax on the line or in the file
+ # producing the lint.
+ rules:
+ # avoid_print: false # Uncomment to disable the `avoid_print` rule
+ # prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
+
+# Additional information about this file can be found at
+# https://dart.dev/guides/language/analysis-options
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/.gitignore b/examples/realtime/flutter-multiplayer-shooting-game/android/.gitignore
new file mode 100644
index 00000000000..6f568019d3c
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/.gitignore
@@ -0,0 +1,13 @@
+gradle-wrapper.jar
+/.gradle
+/captures/
+/gradlew
+/gradlew.bat
+/local.properties
+GeneratedPluginRegistrant.java
+
+# Remember to never publicly share your keystore.
+# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
+key.properties
+**/*.keystore
+**/*.jks
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/build.gradle b/examples/realtime/flutter-multiplayer-shooting-game/android/app/build.gradle
new file mode 100644
index 00000000000..7f49708856a
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/app/build.gradle
@@ -0,0 +1,71 @@
+def localProperties = new Properties()
+def localPropertiesFile = rootProject.file('local.properties')
+if (localPropertiesFile.exists()) {
+ localPropertiesFile.withReader('UTF-8') { reader ->
+ localProperties.load(reader)
+ }
+}
+
+def flutterRoot = localProperties.getProperty('flutter.sdk')
+if (flutterRoot == null) {
+ throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
+}
+
+def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
+if (flutterVersionCode == null) {
+ flutterVersionCode = '1'
+}
+
+def flutterVersionName = localProperties.getProperty('flutter.versionName')
+if (flutterVersionName == null) {
+ flutterVersionName = '1.0'
+}
+
+apply plugin: 'com.android.application'
+apply plugin: 'kotlin-android'
+apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
+
+android {
+ compileSdkVersion flutter.compileSdkVersion
+ ndkVersion flutter.ndkVersion
+
+ compileOptions {
+ sourceCompatibility JavaVersion.VERSION_1_8
+ targetCompatibility JavaVersion.VERSION_1_8
+ }
+
+ kotlinOptions {
+ jvmTarget = '1.8'
+ }
+
+ sourceSets {
+ main.java.srcDirs += 'src/main/kotlin'
+ }
+
+ defaultConfig {
+ // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
+ applicationId "com.example.flame_realtime_shooting"
+ // You can update the following values to match your application needs.
+ // For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
+ minSdkVersion flutter.minSdkVersion
+ targetSdkVersion flutter.targetSdkVersion
+ versionCode flutterVersionCode.toInteger()
+ versionName flutterVersionName
+ }
+
+ buildTypes {
+ release {
+ // TODO: Add your own signing config for the release build.
+ // Signing with the debug keys for now, so `flutter run --release` works.
+ signingConfig signingConfigs.debug
+ }
+ }
+}
+
+flutter {
+ source '../..'
+}
+
+dependencies {
+ implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
+}
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/debug/AndroidManifest.xml b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/debug/AndroidManifest.xml
new file mode 100644
index 00000000000..c1a90c7a852
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/debug/AndroidManifest.xml
@@ -0,0 +1,8 @@
+
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/AndroidManifest.xml b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/AndroidManifest.xml
new file mode 100644
index 00000000000..e2f598efe72
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/AndroidManifest.xml
@@ -0,0 +1,34 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/kotlin/com/example/flame_realtime_shooting/MainActivity.kt b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/kotlin/com/example/flame_realtime_shooting/MainActivity.kt
new file mode 100644
index 00000000000..8d573d6f4e7
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/kotlin/com/example/flame_realtime_shooting/MainActivity.kt
@@ -0,0 +1,6 @@
+package com.example.flame_realtime_shooting
+
+import io.flutter.embedding.android.FlutterActivity
+
+class MainActivity: FlutterActivity() {
+}
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/drawable-v21/launch_background.xml b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/drawable-v21/launch_background.xml
new file mode 100644
index 00000000000..f74085f3f6a
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/drawable-v21/launch_background.xml
@@ -0,0 +1,12 @@
+
+
+
+
+
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/drawable/launch_background.xml b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/drawable/launch_background.xml
new file mode 100644
index 00000000000..304732f8842
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/drawable/launch_background.xml
@@ -0,0 +1,12 @@
+
+
+
+
+
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-hdpi/ic_launcher.png b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-hdpi/ic_launcher.png
new file mode 100644
index 00000000000..db77bb4b7b0
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-hdpi/ic_launcher.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-mdpi/ic_launcher.png b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-mdpi/ic_launcher.png
new file mode 100644
index 00000000000..17987b79bb8
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-mdpi/ic_launcher.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png
new file mode 100644
index 00000000000..09d4391482b
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
new file mode 100644
index 00000000000..d5f1c8d34e7
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
new file mode 100644
index 00000000000..4d6372eebdb
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/values-night/styles.xml b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/values-night/styles.xml
new file mode 100644
index 00000000000..06952be745f
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/values-night/styles.xml
@@ -0,0 +1,18 @@
+
+
+
+
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/values/styles.xml b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/values/styles.xml
new file mode 100644
index 00000000000..cb1ef88056e
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/main/res/values/styles.xml
@@ -0,0 +1,18 @@
+
+
+
+
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/profile/AndroidManifest.xml b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/profile/AndroidManifest.xml
new file mode 100644
index 00000000000..c1a90c7a852
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/app/src/profile/AndroidManifest.xml
@@ -0,0 +1,8 @@
+
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/build.gradle b/examples/realtime/flutter-multiplayer-shooting-game/android/build.gradle
new file mode 100644
index 00000000000..58a8c74b147
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/build.gradle
@@ -0,0 +1,31 @@
+buildscript {
+ ext.kotlin_version = '1.7.10'
+ repositories {
+ google()
+ mavenCentral()
+ }
+
+ dependencies {
+ classpath 'com.android.tools.build:gradle:7.2.0'
+ classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
+ }
+}
+
+allprojects {
+ repositories {
+ google()
+ mavenCentral()
+ }
+}
+
+rootProject.buildDir = '../build'
+subprojects {
+ project.buildDir = "${rootProject.buildDir}/${project.name}"
+}
+subprojects {
+ project.evaluationDependsOn(':app')
+}
+
+task clean(type: Delete) {
+ delete rootProject.buildDir
+}
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/gradle.properties b/examples/realtime/flutter-multiplayer-shooting-game/android/gradle.properties
new file mode 100644
index 00000000000..94adc3a3f97
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/gradle.properties
@@ -0,0 +1,3 @@
+org.gradle.jvmargs=-Xmx1536M
+android.useAndroidX=true
+android.enableJetifier=true
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/gradle/wrapper/gradle-wrapper.properties b/examples/realtime/flutter-multiplayer-shooting-game/android/gradle/wrapper/gradle-wrapper.properties
new file mode 100644
index 00000000000..3c472b99c6f
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/gradle/wrapper/gradle-wrapper.properties
@@ -0,0 +1,5 @@
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-all.zip
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/android/settings.gradle b/examples/realtime/flutter-multiplayer-shooting-game/android/settings.gradle
new file mode 100644
index 00000000000..44e62bcf06a
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/android/settings.gradle
@@ -0,0 +1,11 @@
+include ':app'
+
+def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
+def properties = new Properties()
+
+assert localPropertiesFile.exists()
+localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
+
+def flutterSdkPath = properties.getProperty("flutter.sdk")
+assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
+apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/assets/images/background.jpg b/examples/realtime/flutter-multiplayer-shooting-game/assets/images/background.jpg
new file mode 100644
index 00000000000..c101bbf4a6d
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/assets/images/background.jpg differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/assets/images/opponent-bullet.png b/examples/realtime/flutter-multiplayer-shooting-game/assets/images/opponent-bullet.png
new file mode 100644
index 00000000000..b48a3a845d2
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/assets/images/opponent-bullet.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/assets/images/opponent.png b/examples/realtime/flutter-multiplayer-shooting-game/assets/images/opponent.png
new file mode 100644
index 00000000000..483d370942c
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/assets/images/opponent.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/assets/images/player-bullet.png b/examples/realtime/flutter-multiplayer-shooting-game/assets/images/player-bullet.png
new file mode 100644
index 00000000000..b688f8b04ac
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/assets/images/player-bullet.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/assets/images/player.png b/examples/realtime/flutter-multiplayer-shooting-game/assets/images/player.png
new file mode 100644
index 00000000000..15548733bd8
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/assets/images/player.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/.gitignore b/examples/realtime/flutter-multiplayer-shooting-game/ios/.gitignore
new file mode 100644
index 00000000000..7a7f9873ad7
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/.gitignore
@@ -0,0 +1,34 @@
+**/dgph
+*.mode1v3
+*.mode2v3
+*.moved-aside
+*.pbxuser
+*.perspectivev3
+**/*sync/
+.sconsign.dblite
+.tags*
+**/.vagrant/
+**/DerivedData/
+Icon?
+**/Pods/
+**/.symlinks/
+profile
+xcuserdata
+**/.generated/
+Flutter/App.framework
+Flutter/Flutter.framework
+Flutter/Flutter.podspec
+Flutter/Generated.xcconfig
+Flutter/ephemeral/
+Flutter/app.flx
+Flutter/app.zip
+Flutter/flutter_assets/
+Flutter/flutter_export_environment.sh
+ServiceDefinitions.json
+Runner/GeneratedPluginRegistrant.*
+
+# Exceptions to above rules.
+!default.mode1v3
+!default.mode2v3
+!default.pbxuser
+!default.perspectivev3
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Flutter/AppFrameworkInfo.plist b/examples/realtime/flutter-multiplayer-shooting-game/ios/Flutter/AppFrameworkInfo.plist
new file mode 100644
index 00000000000..9625e105df3
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Flutter/AppFrameworkInfo.plist
@@ -0,0 +1,26 @@
+
+
+
+
+ CFBundleDevelopmentRegion
+ en
+ CFBundleExecutable
+ App
+ CFBundleIdentifier
+ io.flutter.flutter.app
+ CFBundleInfoDictionaryVersion
+ 6.0
+ CFBundleName
+ App
+ CFBundlePackageType
+ FMWK
+ CFBundleShortVersionString
+ 1.0
+ CFBundleSignature
+ ????
+ CFBundleVersion
+ 1.0
+ MinimumOSVersion
+ 11.0
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Flutter/Debug.xcconfig b/examples/realtime/flutter-multiplayer-shooting-game/ios/Flutter/Debug.xcconfig
new file mode 100644
index 00000000000..ec97fc6f302
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Flutter/Debug.xcconfig
@@ -0,0 +1,2 @@
+#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
+#include "Generated.xcconfig"
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Flutter/Release.xcconfig b/examples/realtime/flutter-multiplayer-shooting-game/ios/Flutter/Release.xcconfig
new file mode 100644
index 00000000000..c4855bfe200
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Flutter/Release.xcconfig
@@ -0,0 +1,2 @@
+#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
+#include "Generated.xcconfig"
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Podfile b/examples/realtime/flutter-multiplayer-shooting-game/ios/Podfile
new file mode 100644
index 00000000000..88359b225fa
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Podfile
@@ -0,0 +1,41 @@
+# Uncomment this line to define a global platform for your project
+# platform :ios, '11.0'
+
+# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
+ENV['COCOAPODS_DISABLE_STATS'] = 'true'
+
+project 'Runner', {
+ 'Debug' => :debug,
+ 'Profile' => :release,
+ 'Release' => :release,
+}
+
+def flutter_root
+ generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
+ unless File.exist?(generated_xcode_build_settings_path)
+ raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
+ end
+
+ File.foreach(generated_xcode_build_settings_path) do |line|
+ matches = line.match(/FLUTTER_ROOT\=(.*)/)
+ return matches[1].strip if matches
+ end
+ raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
+end
+
+require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
+
+flutter_ios_podfile_setup
+
+target 'Runner' do
+ use_frameworks!
+ use_modular_headers!
+
+ flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
+end
+
+post_install do |installer|
+ installer.pods_project.targets.each do |target|
+ flutter_additional_ios_build_settings(target)
+ end
+end
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Podfile.lock b/examples/realtime/flutter-multiplayer-shooting-game/ios/Podfile.lock
new file mode 100644
index 00000000000..f439848ae60
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Podfile.lock
@@ -0,0 +1,35 @@
+PODS:
+ - app_links (0.0.1):
+ - Flutter
+ - Flutter (1.0.0)
+ - path_provider_foundation (0.0.1):
+ - Flutter
+ - FlutterMacOS
+ - url_launcher_ios (0.0.1):
+ - Flutter
+
+DEPENDENCIES:
+ - app_links (from `.symlinks/plugins/app_links/ios`)
+ - Flutter (from `Flutter`)
+ - path_provider_foundation (from `.symlinks/plugins/path_provider_foundation/ios`)
+ - url_launcher_ios (from `.symlinks/plugins/url_launcher_ios/ios`)
+
+EXTERNAL SOURCES:
+ app_links:
+ :path: ".symlinks/plugins/app_links/ios"
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+ GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
+ GCC_WARN_UNUSED_FUNCTION = YES;
+ GCC_WARN_UNUSED_VARIABLE = YES;
+ IPHONEOS_DEPLOYMENT_TARGET = 11.0;
+ MTL_ENABLE_DEBUG_INFO = NO;
+ SDKROOT = iphoneos;
+ SUPPORTED_PLATFORMS = iphoneos;
+ SWIFT_COMPILATION_MODE = wholemodule;
+ SWIFT_OPTIMIZATION_LEVEL = "-O";
+ TARGETED_DEVICE_FAMILY = "1,2";
+ VALIDATE_PRODUCT = YES;
+ };
+ name = Release;
+ };
+ 97C147061CF9000F007C117D /* Debug */ = {
+ isa = XCBuildConfiguration;
+ baseConfigurationReference = 9740EEB21CF90195004384FC /* Debug.xcconfig */;
+ buildSettings = {
+ ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
+ CLANG_ENABLE_MODULES = YES;
+ CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
+ ENABLE_BITCODE = NO;
+ INFOPLIST_FILE = Runner/Info.plist;
+ LD_RUNPATH_SEARCH_PATHS = (
+ "$(inherited)",
+ "@executable_path/Frameworks",
+ );
+ PRODUCT_BUNDLE_IDENTIFIER = com.example.flameRealtimeShooting;
+ PRODUCT_NAME = "$(TARGET_NAME)";
+ SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
+ SWIFT_OPTIMIZATION_LEVEL = "-Onone";
+ SWIFT_VERSION = 5.0;
+ VERSIONING_SYSTEM = "apple-generic";
+ };
+ name = Debug;
+ };
+ 97C147071CF9000F007C117D /* Release */ = {
+ isa = XCBuildConfiguration;
+ baseConfigurationReference = 7AFA3C8E1D35360C0083082E /* Release.xcconfig */;
+ buildSettings = {
+ ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
+ CLANG_ENABLE_MODULES = YES;
+ CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
+ ENABLE_BITCODE = NO;
+ INFOPLIST_FILE = Runner/Info.plist;
+ LD_RUNPATH_SEARCH_PATHS = (
+ "$(inherited)",
+ "@executable_path/Frameworks",
+ );
+ PRODUCT_BUNDLE_IDENTIFIER = com.example.flameRealtimeShooting;
+ PRODUCT_NAME = "$(TARGET_NAME)";
+ SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
+ SWIFT_VERSION = 5.0;
+ VERSIONING_SYSTEM = "apple-generic";
+ };
+ name = Release;
+ };
+/* End XCBuildConfiguration section */
+
+/* Begin XCConfigurationList section */
+ 97C146E91CF9000F007C117D /* Build configuration list for PBXProject "Runner" */ = {
+ isa = XCConfigurationList;
+ buildConfigurations = (
+ 97C147031CF9000F007C117D /* Debug */,
+ 97C147041CF9000F007C117D /* Release */,
+ 249021D3217E4FDB00AE95B9 /* Profile */,
+ );
+ defaultConfigurationIsVisible = 0;
+ defaultConfigurationName = Release;
+ };
+ 97C147051CF9000F007C117D /* Build configuration list for PBXNativeTarget "Runner" */ = {
+ isa = XCConfigurationList;
+ buildConfigurations = (
+ 97C147061CF9000F007C117D /* Debug */,
+ 97C147071CF9000F007C117D /* Release */,
+ 249021D4217E4FDB00AE95B9 /* Profile */,
+ );
+ defaultConfigurationIsVisible = 0;
+ defaultConfigurationName = Release;
+ };
+/* End XCConfigurationList section */
+ };
+ rootObject = 97C146E61CF9000F007C117D /* Project object */;
+}
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcodeproj/project.xcworkspace/contents.xcworkspacedata b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcodeproj/project.xcworkspace/contents.xcworkspacedata
new file mode 100644
index 00000000000..919434a6254
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcodeproj/project.xcworkspace/contents.xcworkspacedata
@@ -0,0 +1,7 @@
+
+
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
new file mode 100644
index 00000000000..18d981003d6
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
@@ -0,0 +1,8 @@
+
+
+
+
+ IDEDidComputeMac32BitWarning
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings
new file mode 100644
index 00000000000..f9b0d7c5ea1
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings
@@ -0,0 +1,8 @@
+
+
+
+
+ PreviewsEnabled
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme
new file mode 100644
index 00000000000..c87d15a3352
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme
@@ -0,0 +1,87 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcworkspace/contents.xcworkspacedata b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcworkspace/contents.xcworkspacedata
new file mode 100644
index 00000000000..21a3cc14c74
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcworkspace/contents.xcworkspacedata
@@ -0,0 +1,10 @@
+
+
+
+
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
new file mode 100644
index 00000000000..18d981003d6
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
@@ -0,0 +1,8 @@
+
+
+
+
+ IDEDidComputeMac32BitWarning
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings
new file mode 100644
index 00000000000..f9b0d7c5ea1
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings
@@ -0,0 +1,8 @@
+
+
+
+
+ PreviewsEnabled
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/AppDelegate.swift b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/AppDelegate.swift
new file mode 100644
index 00000000000..70693e4a8c1
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/AppDelegate.swift
@@ -0,0 +1,13 @@
+import UIKit
+import Flutter
+
+@UIApplicationMain
+@objc class AppDelegate: FlutterAppDelegate {
+ override func application(
+ _ application: UIApplication,
+ didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
+ ) -> Bool {
+ GeneratedPluginRegistrant.register(with: self)
+ return super.application(application, didFinishLaunchingWithOptions: launchOptions)
+ }
+}
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json
new file mode 100644
index 00000000000..d36b1fab2d9
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json
@@ -0,0 +1,122 @@
+{
+ "images" : [
+ {
+ "size" : "20x20",
+ "idiom" : "iphone",
+ "filename" : "Icon-App-20x20@2x.png",
+ "scale" : "2x"
+ },
+ {
+ "size" : "20x20",
+ "idiom" : "iphone",
+ "filename" : "Icon-App-20x20@3x.png",
+ "scale" : "3x"
+ },
+ {
+ "size" : "29x29",
+ "idiom" : "iphone",
+ "filename" : "Icon-App-29x29@1x.png",
+ "scale" : "1x"
+ },
+ {
+ "size" : "29x29",
+ "idiom" : "iphone",
+ "filename" : "Icon-App-29x29@2x.png",
+ "scale" : "2x"
+ },
+ {
+ "size" : "29x29",
+ "idiom" : "iphone",
+ "filename" : "Icon-App-29x29@3x.png",
+ "scale" : "3x"
+ },
+ {
+ "size" : "40x40",
+ "idiom" : "iphone",
+ "filename" : "Icon-App-40x40@2x.png",
+ "scale" : "2x"
+ },
+ {
+ "size" : "40x40",
+ "idiom" : "iphone",
+ "filename" : "Icon-App-40x40@3x.png",
+ "scale" : "3x"
+ },
+ {
+ "size" : "60x60",
+ "idiom" : "iphone",
+ "filename" : "Icon-App-60x60@2x.png",
+ "scale" : "2x"
+ },
+ {
+ "size" : "60x60",
+ "idiom" : "iphone",
+ "filename" : "Icon-App-60x60@3x.png",
+ "scale" : "3x"
+ },
+ {
+ "size" : "20x20",
+ "idiom" : "ipad",
+ "filename" : "Icon-App-20x20@1x.png",
+ "scale" : "1x"
+ },
+ {
+ "size" : "20x20",
+ "idiom" : "ipad",
+ "filename" : "Icon-App-20x20@2x.png",
+ "scale" : "2x"
+ },
+ {
+ "size" : "29x29",
+ "idiom" : "ipad",
+ "filename" : "Icon-App-29x29@1x.png",
+ "scale" : "1x"
+ },
+ {
+ "size" : "29x29",
+ "idiom" : "ipad",
+ "filename" : "Icon-App-29x29@2x.png",
+ "scale" : "2x"
+ },
+ {
+ "size" : "40x40",
+ "idiom" : "ipad",
+ "filename" : "Icon-App-40x40@1x.png",
+ "scale" : "1x"
+ },
+ {
+ "size" : "40x40",
+ "idiom" : "ipad",
+ "filename" : "Icon-App-40x40@2x.png",
+ "scale" : "2x"
+ },
+ {
+ "size" : "76x76",
+ "idiom" : "ipad",
+ "filename" : "Icon-App-76x76@1x.png",
+ "scale" : "1x"
+ },
+ {
+ "size" : "76x76",
+ "idiom" : "ipad",
+ "filename" : "Icon-App-76x76@2x.png",
+ "scale" : "2x"
+ },
+ {
+ "size" : "83.5x83.5",
+ "idiom" : "ipad",
+ "filename" : "Icon-App-83.5x83.5@2x.png",
+ "scale" : "2x"
+ },
+ {
+ "size" : "1024x1024",
+ "idiom" : "ios-marketing",
+ "filename" : "Icon-App-1024x1024@1x.png",
+ "scale" : "1x"
+ }
+ ],
+ "info" : {
+ "version" : 1,
+ "author" : "xcode"
+ }
+}
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-1024x1024@1x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-1024x1024@1x.png
new file mode 100644
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@1x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@1x.png
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new file mode 100644
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@3x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-20x20@3x.png
new file mode 100644
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@1x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@1x.png
new file mode 100644
index 00000000000..4cd7b0099ca
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@2x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@2x.png
new file mode 100644
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@3x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-29x29@3x.png
new file mode 100644
index 00000000000..321773cd857
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-40x40@1x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-40x40@1x.png
new file mode 100644
index 00000000000..797d452e458
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-40x40@2x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-40x40@2x.png
new file mode 100644
index 00000000000..502f463a9bc
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new file mode 100644
index 00000000000..0ec30343922
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-60x60@2x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-60x60@2x.png
new file mode 100644
index 00000000000..0ec30343922
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-60x60@3x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-60x60@3x.png
new file mode 100644
index 00000000000..e9f5fea27c7
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-76x76@1x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-76x76@1x.png
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-76x76@2x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-76x76@2x.png
new file mode 100644
index 00000000000..8953cba0906
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-83.5x83.5@2x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-83.5x83.5@2x.png
new file mode 100644
index 00000000000..0467bf12aa4
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/AppIcon.appiconset/Icon-App-83.5x83.5@2x.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json
new file mode 100644
index 00000000000..0bedcf2fd46
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json
@@ -0,0 +1,23 @@
+{
+ "images" : [
+ {
+ "idiom" : "universal",
+ "filename" : "LaunchImage.png",
+ "scale" : "1x"
+ },
+ {
+ "idiom" : "universal",
+ "filename" : "LaunchImage@2x.png",
+ "scale" : "2x"
+ },
+ {
+ "idiom" : "universal",
+ "filename" : "LaunchImage@3x.png",
+ "scale" : "3x"
+ }
+ ],
+ "info" : {
+ "version" : 1,
+ "author" : "xcode"
+ }
+}
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png
new file mode 100644
index 00000000000..9da19eacad3
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png
new file mode 100644
index 00000000000..9da19eacad3
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@2x.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png
new file mode 100644
index 00000000000..9da19eacad3
Binary files /dev/null and b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage@3x.png differ
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md
new file mode 100644
index 00000000000..89c2725b70f
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md
@@ -0,0 +1,5 @@
+# Launch Screen Assets
+
+You can customize the launch screen with your own desired assets by replacing the image files in this directory.
+
+You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
\ No newline at end of file
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Base.lproj/LaunchScreen.storyboard b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Base.lproj/LaunchScreen.storyboard
new file mode 100644
index 00000000000..f2e259c7c93
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Base.lproj/LaunchScreen.storyboard
@@ -0,0 +1,37 @@
+
+
+
+
+
+
+
+
+
+
+
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Base.lproj/Main.storyboard b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Base.lproj/Main.storyboard
new file mode 100644
index 00000000000..f3c28516fb3
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Base.lproj/Main.storyboard
@@ -0,0 +1,26 @@
+
+
+
+
+
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+
+
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+
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Info.plist b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Info.plist
new file mode 100644
index 00000000000..463bc7fd16a
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Info.plist
@@ -0,0 +1,51 @@
+
+
+
+
+ CFBundleDevelopmentRegion
+ $(DEVELOPMENT_LANGUAGE)
+ CFBundleDisplayName
+ Flame Realtime Shooting
+ CFBundleExecutable
+ $(EXECUTABLE_NAME)
+ CFBundleIdentifier
+ $(PRODUCT_BUNDLE_IDENTIFIER)
+ CFBundleInfoDictionaryVersion
+ 6.0
+ CFBundleName
+ flame_realtime_shooting
+ CFBundlePackageType
+ APPL
+ CFBundleShortVersionString
+ $(FLUTTER_BUILD_NAME)
+ CFBundleSignature
+ ????
+ CFBundleVersion
+ $(FLUTTER_BUILD_NUMBER)
+ LSRequiresIPhoneOS
+
+ UILaunchStoryboardName
+ LaunchScreen
+ UIMainStoryboardFile
+ Main
+ UISupportedInterfaceOrientations
+
+ UIInterfaceOrientationPortrait
+ UIInterfaceOrientationLandscapeLeft
+ UIInterfaceOrientationLandscapeRight
+
+ UISupportedInterfaceOrientations~ipad
+
+ UIInterfaceOrientationPortrait
+ UIInterfaceOrientationPortraitUpsideDown
+ UIInterfaceOrientationLandscapeLeft
+ UIInterfaceOrientationLandscapeRight
+
+ UIViewControllerBasedStatusBarAppearance
+
+ CADisableMinimumFrameDurationOnPhone
+
+ UIApplicationSupportsIndirectInputEvents
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Runner-Bridging-Header.h b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Runner-Bridging-Header.h
new file mode 100644
index 00000000000..308a2a560b4
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/ios/Runner/Runner-Bridging-Header.h
@@ -0,0 +1 @@
+#import "GeneratedPluginRegistrant.h"
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/lib/game/bullet.dart b/examples/realtime/flutter-multiplayer-shooting-game/lib/game/bullet.dart
new file mode 100644
index 00000000000..a668c0f3c60
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/lib/game/bullet.dart
@@ -0,0 +1,55 @@
+import 'dart:async';
+
+import 'package:flame/collisions.dart';
+import 'package:flame/components.dart';
+import 'package:flame/image_composition.dart' as flame_image;
+
+class Bullet extends PositionComponent with CollisionCallbacks, HasGameRef {
+ final Vector2 velocity;
+
+ final flame_image.Image image;
+
+ static const radius = 5.0;
+
+ bool hasBeenHit = false;
+
+ final bool isMine;
+
+ /// Damage that it deals when it hits the player
+ final int damage = 5;
+
+ Bullet({
+ required this.isMine,
+ required this.velocity,
+ required this.image,
+ required Vector2 initialPosition,
+ }) : super(position: initialPosition);
+
+ @override
+ Future? onLoad() async {
+ anchor = Anchor.center;
+
+ width = radius * 2;
+ height = radius * 2;
+
+ add(CircleHitbox()
+ ..collisionType = CollisionType.passive
+ ..anchor = Anchor.center);
+
+ final sprite =
+ SpriteComponent.fromImage(image, size: Vector2.all(radius * 2));
+
+ add(sprite);
+ await super.onLoad();
+ }
+
+ @override
+ void update(double dt) {
+ super.update(dt);
+ position += velocity * dt;
+
+ if (position.y < 0 || position.y > gameRef.size.y) {
+ removeFromParent();
+ }
+ }
+}
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/lib/game/game.dart b/examples/realtime/flutter-multiplayer-shooting-game/lib/game/game.dart
new file mode 100644
index 00000000000..93e8fc3b41b
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/lib/game/game.dart
@@ -0,0 +1,160 @@
+import 'dart:async';
+
+import 'package:flame/game.dart';
+import 'package:flame/components.dart';
+import 'package:flame/events.dart';
+import 'package:flame/image_composition.dart' as flame_image;
+import 'package:flame_realtime_shooting/game/bullet.dart';
+import 'package:flame_realtime_shooting/game/player.dart';
+import 'package:flutter/material.dart';
+
+class MyGame extends FlameGame with PanDetector, HasCollisionDetection {
+ MyGame({
+ required this.onGameOver,
+ required this.onGameStateUpdate,
+ });
+
+ static const _initialHealthPoints = 100;
+
+ /// Callback to notify the parent when the game ends.
+ final void Function(bool didWin) onGameOver;
+
+ /// Callback for when the game state updates.
+ final void Function(
+ Vector2 position,
+ int health,
+ ) onGameStateUpdate;
+
+ /// `Player` instance of the player
+ late Player _player;
+
+ /// `Player` instance of the opponent
+ late Player _opponent;
+
+ bool isGameOver = true;
+
+ int _playerHealthPoint = _initialHealthPoints;
+
+ late final flame_image.Image _playerBulletImage;
+ late final flame_image.Image _opponentBulletImage;
+
+ @override
+ Color backgroundColor() {
+ return Colors.transparent;
+ }
+
+ @override
+ Future? onLoad() async {
+ final playerImage = await images.load('player.png');
+ _player = Player(isMe: true);
+ final spriteSize = Vector2.all(Player.radius * 2);
+ _player.add(SpriteComponent(sprite: Sprite(playerImage), size: spriteSize));
+ add(_player);
+
+ final opponentImage = await images.load('opponent.png');
+ _opponent = Player(isMe: false);
+ _opponent.add(SpriteComponent.fromImage(opponentImage, size: spriteSize));
+ add(_opponent);
+
+ _playerBulletImage = await images.load('player-bullet.png');
+ _opponentBulletImage = await images.load('opponent-bullet.png');
+
+ await super.onLoad();
+ }
+
+ @override
+ void onPanUpdate(DragUpdateInfo info) {
+ _player.move(info.delta.global);
+ final mirroredPosition = _player.getMirroredPercentPosition();
+ onGameStateUpdate(mirroredPosition, _playerHealthPoint);
+ super.onPanUpdate(info);
+ }
+
+ @override
+ void update(double dt) {
+ super.update(dt);
+ if (isGameOver) {
+ return;
+ }
+ for (final child in children) {
+ if (child is Bullet && child.hasBeenHit && !child.isMine) {
+ _playerHealthPoint = _playerHealthPoint - child.damage;
+ final mirroredPosition = _player.getMirroredPercentPosition();
+ onGameStateUpdate(mirroredPosition, _playerHealthPoint);
+ _player.updateHealth(_playerHealthPoint / _initialHealthPoints);
+ }
+ }
+ if (_playerHealthPoint <= 0) {
+ endGame(false);
+ }
+ }
+
+ void startNewGame() {
+ isGameOver = false;
+ _playerHealthPoint = _initialHealthPoints;
+
+ for (final child in children) {
+ if (child is Player) {
+ child.position = child.initialPosition;
+ } else if (child is Bullet) {
+ child.removeFromParent();
+ }
+ }
+
+ _shootBullets();
+ }
+
+ /// shoots out bullets form both the player and the opponent.
+ ///
+ /// Calls itself every 500 milliseconds
+ Future _shootBullets() async {
+ await Future.delayed(const Duration(milliseconds: 500));
+
+ /// Player's bullet
+ final playerBulletInitialPosition = Vector2.copy(_player.position)
+ ..y -= Player.radius;
+ final playerBulletVelocities = [
+ Vector2(0, -100),
+ Vector2(60, -80),
+ Vector2(-60, -80),
+ ];
+ for (final bulletVelocity in playerBulletVelocities) {
+ add((Bullet(
+ isMine: true,
+ velocity: bulletVelocity,
+ image: _playerBulletImage,
+ initialPosition: playerBulletInitialPosition,
+ )));
+ }
+
+ /// Opponent's bullet
+ final opponentBulletInitialPosition = Vector2.copy(_opponent.position)
+ ..y += Player.radius;
+ final opponentBulletVelocities = [
+ Vector2(0, 100),
+ Vector2(60, 80),
+ Vector2(-60, 80),
+ ];
+ for (final bulletVelocity in opponentBulletVelocities) {
+ add((Bullet(
+ isMine: false,
+ velocity: bulletVelocity,
+ image: _opponentBulletImage,
+ initialPosition: opponentBulletInitialPosition,
+ )));
+ }
+
+ _shootBullets();
+ }
+
+ void updateOpponent({required Vector2 position, required int health}) {
+ _opponent.position = Vector2(size.x * position.x, size.y * position.y);
+ _opponent.updateHealth(health / _initialHealthPoints);
+ }
+
+ /// Called when either the player or the opponent has run out of health points
+ void endGame(bool playerWon) {
+ isGameOver = true;
+ onGameOver(playerWon);
+ }
+}
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/lib/game/player.dart b/examples/realtime/flutter-multiplayer-shooting-game/lib/game/player.dart
new file mode 100644
index 00000000000..0785b00f0fc
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/lib/game/player.dart
@@ -0,0 +1,103 @@
+import 'dart:async';
+
+import 'package:flame/collisions.dart';
+import 'package:flame/components.dart';
+import 'package:flame_realtime_shooting/game/bullet.dart';
+import 'package:flutter/material.dart';
+
+class Player extends PositionComponent with HasGameRef, CollisionCallbacks {
+ Vector2 velocity = Vector2.zero();
+
+ late final Vector2 initialPosition;
+
+ Player({required bool isMe}) : _isMyPlayer = isMe;
+
+ /// Whether it's me or the opponent
+ final bool _isMyPlayer;
+
+ static const radius = 30.0;
+
+ @override
+ Future? onLoad() async {
+ anchor = Anchor.center;
+ width = radius * 2;
+ height = radius * 2;
+
+ final initialX = gameRef.size.x / 2;
+ initialPosition = _isMyPlayer
+ ? Vector2(initialX, gameRef.size.y * 0.8)
+ : Vector2(initialX, gameRef.size.y * 0.2);
+ position = initialPosition;
+
+ add(CircleHitbox());
+ add(_Gauge());
+ await super.onLoad();
+ }
+
+ void move(Vector2 delta) {
+ position += delta;
+ }
+
+ void updateHealth(double healthLeft) {
+ for (final child in children) {
+ if (child is _Gauge) {
+ child._healthLeft = healthLeft;
+ }
+ }
+ }
+
+ @override
+ void onCollision(Set intersectionPoints, PositionComponent other) {
+ super.onCollision(intersectionPoints, other);
+ if (other is Bullet && _isMyPlayer != other.isMine) {
+ other.hasBeenHit = true;
+ other.removeFromParent();
+ }
+ }
+
+ /// returns the mirrored percent position of the player
+ /// to be broadcasted to other clients
+ Vector2 getMirroredPercentPosition() {
+ final mirroredPosition = gameRef.size - position;
+ return Vector2(mirroredPosition.x / gameRef.size.x,
+ mirroredPosition.y / gameRef.size.y);
+ }
+}
+
+class _Gauge extends PositionComponent {
+ double _healthLeft = 1.0;
+
+ @override
+ FutureOr onLoad() {
+ final playerParent = parent;
+ if (playerParent is Player) {
+ width = playerParent.width;
+ height = 10;
+ anchor = Anchor.centerLeft;
+ position = Vector2(0, 0);
+ }
+ return super.onLoad();
+ }
+
+ @override
+ void render(Canvas canvas) {
+ super.render(canvas);
+ canvas.drawRect(
+ Rect.fromPoints(
+ const Offset(0, 0),
+ Offset(width, height),
+ ),
+ Paint()..color = Colors.white);
+ canvas.drawRect(
+ Rect.fromPoints(
+ const Offset(0, 0),
+ Offset(width * _healthLeft, height),
+ ),
+ Paint()
+ ..color = _healthLeft > 0.5
+ ? Colors.green
+ : _healthLeft > 0.25
+ ? Colors.orange
+ : Colors.red);
+ }
+}
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/lib/main.dart b/examples/realtime/flutter-multiplayer-shooting-game/lib/main.dart
new file mode 100644
index 00000000000..11eadb2c4a3
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/lib/main.dart
@@ -0,0 +1,252 @@
+import 'package:flame/game.dart';
+import 'package:flame_realtime_shooting/game/game.dart';
+import 'package:flutter/material.dart';
+import 'package:supabase_flutter/supabase_flutter.dart';
+import 'package:uuid/uuid.dart';
+
+void main() async {
+ await Supabase.initialize(
+ url: 'supabaseUrl',
+ anonKey: 'supabaseAnonKey',
+ realtimeClientOptions: const RealtimeClientOptions(eventsPerSecond: 40),
+ );
+ runApp(const MyApp());
+}
+
+final supabase = Supabase.instance.client;
+
+class MyApp extends StatelessWidget {
+ const MyApp({super.key});
+
+ @override
+ Widget build(BuildContext context) {
+ return const MaterialApp(
+ title: 'UFO Shooting Game',
+ debugShowCheckedModeBanner: false,
+ home: GamePage(),
+ );
+ }
+}
+
+class GamePage extends StatefulWidget {
+ const GamePage({Key? key}) : super(key: key);
+
+ @override
+ State createState() => _GamePageState();
+}
+
+class _GamePageState extends State {
+ late final MyGame _game;
+
+ /// Holds the RealtimeChannel to sync game states
+ RealtimeChannel? _gameChannel;
+
+ @override
+ Widget build(BuildContext context) {
+ return Scaffold(
+ body: Stack(
+ fit: StackFit.expand,
+ children: [
+ Image.asset('assets/images/background.jpg', fit: BoxFit.cover),
+ GameWidget(game: _game),
+ ],
+ ),
+ );
+ }
+
+ @override
+ void initState() {
+ super.initState();
+ _initialize();
+ }
+
+ Future _initialize() async {
+ _game = MyGame(
+ onGameStateUpdate: (position, health) async {
+ ChannelResponse response;
+ do {
+ response = await _gameChannel!.send(
+ type: RealtimeListenTypes.broadcast,
+ event: 'game_state',
+ payload: {'x': position.x, 'y': position.y, 'health': health},
+ );
+
+ // wait for a frame to avoid infinite rate limiting loops
+ await Future.delayed(Duration.zero);
+ setState(() {});
+ } while (response == ChannelResponse.rateLimited && health <= 0);
+ },
+ onGameOver: (playerWon) async {
+ await showDialog(
+ barrierDismissible: false,
+ context: context,
+ builder: ((context) {
+ return AlertDialog(
+ title: Text(playerWon ? 'You Won!' : 'You lost...'),
+ actions: [
+ TextButton(
+ onPressed: () async {
+ Navigator.of(context).pop();
+ await supabase.removeChannel(_gameChannel!);
+ _openLobbyDialog();
+ },
+ child: const Text('Back to Lobby'),
+ ),
+ ],
+ );
+ }),
+ );
+ },
+ );
+
+ // await for a frame so that the widget mounts
+ await Future.delayed(Duration.zero);
+
+ if (mounted) {
+ _openLobbyDialog();
+ }
+ }
+
+ void _openLobbyDialog() {
+ showDialog(
+ context: context,
+ barrierDismissible: false,
+ builder: (context) {
+ return _LobbyDialog(
+ onGameStarted: (gameId) async {
+ // await a frame to allow subscribing to a new channel in a realtime callback
+ await Future.delayed(Duration.zero);
+
+ setState(() {});
+
+ _game.startNewGame();
+
+ _gameChannel = supabase.channel(gameId,
+ opts: const RealtimeChannelConfig(ack: true));
+
+ _gameChannel!.on(RealtimeListenTypes.broadcast,
+ ChannelFilter(event: 'game_state'), (payload, [_]) {
+ final position =
+ Vector2(payload['x'] as double, payload['y'] as double);
+ final opponentHealth = payload['health'] as int;
+ _game.updateOpponent(
+ position: position,
+ health: opponentHealth,
+ );
+
+ if (opponentHealth <= 0) {
+ if (!_game.isGameOver) {
+ _game.isGameOver = true;
+ _game.onGameOver(true);
+ }
+ }
+ }).subscribe();
+ },
+ );
+ });
+ }
+}
+
+class _LobbyDialog extends StatefulWidget {
+ const _LobbyDialog({
+ required this.onGameStarted,
+ });
+
+ final void Function(String gameId) onGameStarted;
+
+ @override
+ State<_LobbyDialog> createState() => _LobbyDialogState();
+}
+
+class _LobbyDialogState extends State<_LobbyDialog> {
+ List _userids = [];
+ bool _loading = false;
+
+ /// Unique identifier for each players to identify eachother in lobby
+ final myUserId = const Uuid().v4();
+
+ late final RealtimeChannel _lobbyChannel;
+
+ @override
+ void initState() {
+ super.initState();
+
+ _lobbyChannel = supabase.channel(
+ 'lobby',
+ opts: const RealtimeChannelConfig(self: true),
+ );
+ _lobbyChannel.on(RealtimeListenTypes.presence, ChannelFilter(event: 'sync'),
+ (payload, [ref]) {
+ // Update the lobby count
+ final presenceState = _lobbyChannel.presenceState();
+
+ setState(() {
+ _userids = presenceState.values
+ .map((presences) =>
+ (presences.first as Presence).payload['user_id'] as String)
+ .toList();
+ });
+ }).on(RealtimeListenTypes.broadcast, ChannelFilter(event: 'game_start'),
+ (payload, [_]) {
+ // Start the game if someone has started a game with you
+ final participantIds = List.from(payload['participants']);
+ if (participantIds.contains(myUserId)) {
+ final gameId = payload['game_id'] as String;
+ widget.onGameStarted(gameId);
+ Navigator.of(context).pop();
+ }
+ }).subscribe(
+ (status, [ref]) async {
+ if (status == 'SUBSCRIBED') {
+ await _lobbyChannel.track({'user_id': myUserId});
+ }
+ },
+ );
+ }
+
+ @override
+ void dispose() {
+ supabase.removeChannel(_lobbyChannel);
+ super.dispose();
+ }
+
+ @override
+ Widget build(BuildContext context) {
+ return AlertDialog(
+ title: const Text('Lobby'),
+ content: _loading
+ ? const SizedBox(
+ height: 100,
+ child: Center(child: CircularProgressIndicator()),
+ )
+ : Text('${_userids.length} users waiting'),
+ actions: [
+ TextButton(
+ onPressed: _userids.length < 2
+ ? null
+ : () async {
+ setState(() {
+ _loading = true;
+ });
+
+ final opponentId =
+ _userids.firstWhere((userId) => userId != myUserId);
+ final gameId = const Uuid().v4();
+ await _lobbyChannel.send(
+ type: RealtimeListenTypes.broadcast,
+ event: 'game_start',
+ payload: {
+ 'participants': [
+ opponentId,
+ myUserId,
+ ],
+ 'game_id': gameId,
+ },
+ );
+ },
+ child: const Text('start'),
+ ),
+ ],
+ );
+ }
+}
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/pubspec.yaml b/examples/realtime/flutter-multiplayer-shooting-game/pubspec.yaml
new file mode 100644
index 00000000000..7cf20eebac6
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/pubspec.yaml
@@ -0,0 +1,28 @@
+name: flame_realtime_shooting
+description: Multiplayer shooting game using Flutter, Flame and Supabase.
+
+publish_to: 'none'
+
+version: 1.0.0+1
+
+environment:
+ sdk: '>=2.19.0 <3.0.0'
+
+dependencies:
+ flutter:
+ sdk: flutter
+
+ supabase_flutter: ^1.4.0
+ flame: ^1.6.0
+ uuid: ^3.0.7
+
+dev_dependencies:
+ flutter_test:
+ sdk: flutter
+
+ flutter_lints: ^2.0.0
+
+flutter:
+ uses-material-design: true
+ assets:
+ - assets/images/
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/test/widget_test.dart b/examples/realtime/flutter-multiplayer-shooting-game/test/widget_test.dart
new file mode 100644
index 00000000000..0baf2d94663
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/test/widget_test.dart
@@ -0,0 +1,30 @@
+// This is a basic Flutter widget test.
+//
+// To perform an interaction with a widget in your test, use the WidgetTester
+// utility in the flutter_test package. For example, you can send tap and scroll
+// gestures. You can also use WidgetTester to find child widgets in the widget
+// tree, read text, and verify that the values of widget properties are correct.
+
+import 'package:flutter/material.dart';
+import 'package:flutter_test/flutter_test.dart';
+
+import 'package:flame_realtime_shooting/main.dart';
+
+void main() {
+ testWidgets('Counter increments smoke test', (WidgetTester tester) async {
+ // Build our app and trigger a frame.
+ await tester.pumpWidget(const MyApp());
+
+ // Verify that our counter starts at 0.
+ expect(find.text('0'), findsOneWidget);
+ expect(find.text('1'), findsNothing);
+
+ // Tap the '+' icon and trigger a frame.
+ await tester.tap(find.byIcon(Icons.add));
+ await tester.pump();
+
+ // Verify that our counter has incremented.
+ expect(find.text('0'), findsNothing);
+ expect(find.text('1'), findsOneWidget);
+ });
+}
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/web/favicon.png b/examples/realtime/flutter-multiplayer-shooting-game/web/favicon.png
new file mode 100644
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new file mode 100644
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new file mode 100644
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/web/icons/Icon-maskable-192.png b/examples/realtime/flutter-multiplayer-shooting-game/web/icons/Icon-maskable-192.png
new file mode 100644
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/web/icons/Icon-maskable-512.png b/examples/realtime/flutter-multiplayer-shooting-game/web/icons/Icon-maskable-512.png
new file mode 100644
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diff --git a/examples/realtime/flutter-multiplayer-shooting-game/web/index.html b/examples/realtime/flutter-multiplayer-shooting-game/web/index.html
new file mode 100644
index 00000000000..4ea399de5b0
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/web/index.html
@@ -0,0 +1,59 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ flame_realtime_shooting
+
+
+
+
+
+
+
+
+
+
diff --git a/examples/realtime/flutter-multiplayer-shooting-game/web/manifest.json b/examples/realtime/flutter-multiplayer-shooting-game/web/manifest.json
new file mode 100644
index 00000000000..e32da9ac52d
--- /dev/null
+++ b/examples/realtime/flutter-multiplayer-shooting-game/web/manifest.json
@@ -0,0 +1,35 @@
+{
+ "name": "flame_realtime_shooting",
+ "short_name": "flame_realtime_shooting",
+ "start_url": ".",
+ "display": "standalone",
+ "background_color": "#0175C2",
+ "theme_color": "#0175C2",
+ "description": "A new Flutter project.",
+ "orientation": "portrait-primary",
+ "prefer_related_applications": false,
+ "icons": [
+ {
+ "src": "icons/Icon-192.png",
+ "sizes": "192x192",
+ "type": "image/png"
+ },
+ {
+ "src": "icons/Icon-512.png",
+ "sizes": "512x512",
+ "type": "image/png"
+ },
+ {
+ "src": "icons/Icon-maskable-192.png",
+ "sizes": "192x192",
+ "type": "image/png",
+ "purpose": "maskable"
+ },
+ {
+ "src": "icons/Icon-maskable-512.png",
+ "sizes": "512x512",
+ "type": "image/png",
+ "purpose": "maskable"
+ }
+ ]
+}