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49 Commits

Author SHA1 Message Date
David Baker 33a1139772 v0.11.0 2018-09-10 11:33:51 +01:00
David Baker c5b62903f3 Prepare changelog for v0.11.0 2018-09-10 11:33:50 +01:00
David Baker 387fd16b40 v0.11.0-rc.1 2018-09-07 14:28:45 +01:00
David Baker c91b67d370 Prepare changelog for v0.11.0-rc.1 2018-09-07 14:28:44 +01:00
David Baker 96e21700bd Merge pull request #727 from matrix-org/dbkr/conn_did_fail
Only emit CATCHUP if recovering from conn error
2018-09-07 13:31:17 +01:00
David Baker 7e8f25bce3 Include 404 in connectivity success error codes 2018-09-07 13:18:45 +01:00
David Baker affdfccd60 Only emit CATCHUP if recovering from conn error
Have the keepalive promise return a boolean indicating whether it
detected a connectivity failure or not. Use this to only emit
CATCHUP if there was a connectivity error, to try & suppress
the state flip-flopping back & forth between CATCHUP and ERROR
in the case where we have connectivity but the sync is returning
and error for whatever reason.
2018-09-07 11:29:44 +01:00
David Baker 402f8c27a9 Merge pull request #725 from matrix-org/dbkr/fix_sync_error_doc
Fix docstring for sync data.error
2018-09-07 09:44:28 +01:00
David Baker 6b8dd42547 Fox docstring for sync data.error
It's 'error', not 'err'
2018-09-06 19:53:52 +01:00
Bruno Windels e3586411e0 Merge pull request #723 from matrix-org/revert-721-revert-717-bwindels/fixllroompermission
Re-apply "Don't rely on members to query if syncing user can post to room"
2018-09-06 14:55:24 +02:00
David Baker a0639a32c7 Revert "Revert "Don't rely on members to query if syncing user can post to room"" 2018-09-06 11:47:40 +01:00
David Baker 759c6e77a7 Merge pull request #721 from matrix-org/revert-717-bwindels/fixllroompermission
Revert "Don't rely on members to query if syncing user can post to room"
2018-09-05 18:09:59 +01:00
David Baker 04ad3d7c3c Revert "Don't rely on members to query if syncing user can post to room" 2018-09-05 18:04:19 +01:00
Bruno Windels 49badd9a2f Merge pull request #717 from matrix-org/bwindels/fixllroompermission
Don't rely on members to query if syncing user can post to room
2018-09-05 13:07:29 +02:00
Bruno Windels 8b00083bca check power levels without relying on membership
as this might not be known for the syncing user.
instead, add a method to room which always knows the syncing user's membership
2018-09-05 12:36:53 +02:00
Bruno Windels 3d98e324b5 Merge pull request #719 from matrix-org/bwindels/fixavatars-parttrois
Fixes for room.guessDMUserId
2018-09-04 18:17:39 +02:00
Bruno Windels 768c66313f remove unneeded async keywords 2018-09-04 18:09:47 +02:00
Bruno Windels 3561fd1c05 Merge pull request #716 from matrix-org/bwindels/fixfilepanel
Fix filepanel also filtering main timeline with LL turned on.
2018-09-04 17:10:49 +02:00
Bruno Windels a6c055b6d1 Merge pull request #711 from matrix-org/bwindels/clearidbmembersonleave
Remove lazy loaded members when leaving room
2018-09-04 16:53:56 +02:00
Bruno Windels 0d24c18fed add comment to explain fix 2018-09-04 16:51:36 +02:00
Bruno Windels dd8b2a79fb Merge pull request #702 from matrix-org/bwindels/fixreconnectspinner
Fix: show spinner again while recovering from connection error
2018-09-04 16:39:38 +02:00
Bruno Windels f0095611bc add new CATCHUP state as breaking change 2018-09-04 16:38:46 +02:00
Bruno Windels a3567f0918 some tests for room.guessDMUserId() 2018-09-04 13:01:45 +02:00
Bruno Windels f0d3d0d74e remove unneeded checks, we should always have enough heroes or members 2018-09-04 13:01:15 +02:00
Bruno Windels 3e32bc0d5d check heroes is not falsy first, this would fail without LL 2018-09-04 13:00:34 +02:00
Bruno Windels 632e4aa120 pick the first member, dont need an array 2018-09-04 13:00:00 +02:00
Bruno Windels 2391ce198d this method returns userId, not member 2018-09-04 12:59:37 +02:00
David Baker e5e2bbd482 Merge branch 'master' into develop 2018-09-03 14:11:12 +01:00
David Baker 0b6632123b v0.10.9 2018-09-03 14:09:24 +01:00
David Baker b1801fc953 Prepare changelog for v0.10.9 2018-09-03 14:09:24 +01:00
Bruno Windels ca1a1c4f28 Merge pull request #714 from matrix-org/bwindels/memberlist-spinner
Add method to query LL state in client
2018-09-03 15:05:13 +02:00
Bruno Windels 3363cc4f1d shallow-clone the filter, so the timeline filter doesnt get written into it later on 2018-09-03 15:02:38 +02:00
Bruno Windels f84684982f add method to query LL state in client 2018-09-03 11:14:23 +02:00
Bruno Windels 3bed5969bf remove count logging, approach confirmed to work and be according to idb spec 2018-09-03 10:27:00 +02:00
Bruno Windels ebc162e3d8 do onLeft (which clears the LL members) as late as possible
to avoid chance that something might call loadMembersIfNeeded
on the room and load them back again.
2018-08-31 16:13:34 +02:00
Bruno Windels f30136dba3 only clear promise at the end to avoid race between load and clear members 2018-08-31 16:12:54 +02:00
Bruno Windels 9b1926f902 also clear out lazy loaded members from storage 2018-08-31 16:11:37 +02:00
David Baker d29524ba3f Merge pull request #707 from matrix-org/bwindels/llinvites
Fix: also load invited members when lazy loading members
2018-08-31 14:09:42 +01:00
Bruno Windels 7258fe4e5c clear out of band members in store when leaving room 2018-08-31 14:42:15 +02:00
Bruno Windels f8ea1702f8 store support for removing out of band members for a room 2018-08-31 14:42:15 +02:00
David Baker b8744a79ae Merge pull request #708 from matrix-org/bwindels/avatarfixbis
Fix for "otherMember.getAvatarUrl is not a function"
2018-08-31 10:34:29 +01:00
David Baker 9b54c9b807 Merge pull request #704 from matrix-org/dbkr/discardsession
Pass through function to discard megolm session
2018-08-30 18:25:50 +01:00
Bruno Windels 1bb608cdb6 remove filter for LL members so invite members are also sent 2018-08-30 17:29:16 +02:00
Bruno Windels 1239485b30 fix test 2018-08-30 15:42:15 +02:00
Bruno Windels 0d23d047fc use CATCHUP state after ERROR before going back to SYNCING 2018-08-30 15:37:05 +02:00
Bruno Windels d837ae64ac triple = 2018-08-30 15:37:05 +02:00
Bruno Windels d72a70396a Pass through PREPARED state after error, when keepalive returns succes.
This is according to the state diagram in client.js.
This will show a spinner at the bottom of a room again
while the catchup sync is in progress,
which seems to have broken at some point.
2018-08-30 15:37:05 +02:00
David Baker 8f98504183 jsdoc 2018-08-29 18:11:53 +01:00
David Baker 1b77ee0ef4 Pass through function to discard megolm session
To make debugging crypto slightly faster
2018-08-29 18:06:45 +01:00
16 changed files with 330 additions and 79 deletions
+58 -12
View File
@@ -1,3 +1,61 @@
Changes in [0.11.0](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.11.0) (2018-09-10)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.11.0-rc.1...v0.11.0)
BREAKING CHANGES
----------------
* v0.11.0-rc.1 introduced some breaking changes - see the respective release notes.
No changes since rc.1
Changes in [0.11.0-rc.1](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.11.0-rc.1) (2018-09-07)
============================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.9...v0.11.0-rc.1)
* Support for lazy loading members. This should improve performance for
users who joined big rooms a lot. Pass to `lazyLoadMembers = true` option when calling `startClient`.
BREAKING CHANGES
----------------
* `MatrixClient::startClient` now returns a Promise. No method should be called on the client before that promise resolves. Before this method didn't return anything.
* A new `CATCHUP` sync state, emitted by `MatrixClient#"sync"` and returned by `MatrixClient::getSyncState()`, when doing initial sync after the `ERROR` state. See `MatrixClient` documentation for details.
* `RoomState::maySendEvent('m.room.message', userId)` & `RoomState::maySendMessage(userId)` do not check the membership of the user anymore, only the power level. To check if the syncing user is allowed to write in a room, use `Room::maySendMessage()` as `RoomState` is not always aware of the syncing user's membership anymore, in case lazy loading of members is enabled.
All Changes
-----------
* Only emit CATCHUP if recovering from conn error
[\#727](https://github.com/matrix-org/matrix-js-sdk/pull/727)
* Fix docstring for sync data.error
[\#725](https://github.com/matrix-org/matrix-js-sdk/pull/725)
* Re-apply "Don't rely on members to query if syncing user can post to room"
[\#723](https://github.com/matrix-org/matrix-js-sdk/pull/723)
* Revert "Don't rely on members to query if syncing user can post to room"
[\#721](https://github.com/matrix-org/matrix-js-sdk/pull/721)
* Don't rely on members to query if syncing user can post to room
[\#717](https://github.com/matrix-org/matrix-js-sdk/pull/717)
* Fixes for room.guessDMUserId
[\#719](https://github.com/matrix-org/matrix-js-sdk/pull/719)
* Fix filepanel also filtering main timeline with LL turned on.
[\#716](https://github.com/matrix-org/matrix-js-sdk/pull/716)
* Remove lazy loaded members when leaving room
[\#711](https://github.com/matrix-org/matrix-js-sdk/pull/711)
* Fix: show spinner again while recovering from connection error
[\#702](https://github.com/matrix-org/matrix-js-sdk/pull/702)
* Add method to query LL state in client
[\#714](https://github.com/matrix-org/matrix-js-sdk/pull/714)
* Fix: also load invited members when lazy loading members
[\#707](https://github.com/matrix-org/matrix-js-sdk/pull/707)
* Pass through function to discard megolm session
[\#704](https://github.com/matrix-org/matrix-js-sdk/pull/704)
Changes in [0.10.9](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.9) (2018-09-03)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.9-rc.2...v0.10.9)
* No changes since rc.2
Changes in [0.10.9-rc.2](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.9-rc.2) (2018-08-31)
============================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.9-rc.1...v0.10.9-rc.2)
@@ -30,18 +88,6 @@ Changes in [0.10.9-rc.1](https://github.com/matrix-org/matrix-js-sdk/releases/ta
* Lazy loading of room members
[\#691](https://github.com/matrix-org/matrix-js-sdk/pull/691)
BREAKING CHANGE
---------------
* `MatrixClient::startClient` now returns a Promise. No method should be called on the client before that promise resolves. Before this method didn't return anything.
Changes in [0.11.0](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.11.0) (TDB)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.6...v0.11.0)
* Support for lazy loading members. This should improve performance for
users who joined big rooms a lot. Pass to `lazyLoadMembers = true` option when calling `startClient`.
Changes in [0.10.8](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.8) (2018-08-20)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.8-rc.1...v0.10.8)
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "matrix-js-sdk",
"version": "0.10.9-rc.2",
"version": "0.11.0",
"description": "Matrix Client-Server SDK for Javascript",
"main": "index.js",
"scripts": {
+2 -2
View File
@@ -380,7 +380,7 @@ describe("MatrixClient", function() {
client.startClient();
});
it("should transition ERROR -> PREPARED after /sync if prev failed",
it("should transition ERROR -> CATCHUP after /sync if prev failed",
function(done) {
const expectedStates = [];
acceptKeepalives = false;
@@ -403,7 +403,7 @@ describe("MatrixClient", function() {
expectedStates.push(["RECONNECTING", null]);
expectedStates.push(["ERROR", "RECONNECTING"]);
expectedStates.push(["PREPARED", "ERROR"]);
expectedStates.push(["CATCHUP", "ERROR"]);
client.on("sync", syncChecker(expectedStates, done));
client.startClient();
});
-15
View File
@@ -447,13 +447,6 @@ describe("RoomState", function() {
});
describe("maySendStateEvent", function() {
it("should say non-joined members may not send state",
function() {
expect(state.maySendStateEvent(
'm.room.name', "@nobody:nowhere",
)).toEqual(false);
});
it("should say any member may send state with no power level event",
function() {
expect(state.maySendStateEvent('m.room.name', userA)).toEqual(true);
@@ -640,14 +633,6 @@ describe("RoomState", function() {
});
describe("maySendEvent", function() {
it("should say non-joined members may not send events",
function() {
expect(state.maySendEvent(
'm.room.message', "@nobody:nowhere",
)).toEqual(false);
expect(state.maySendMessage("@nobody:nowhere")).toEqual(false);
});
it("should say any member may send events with no power level event",
function() {
expect(state.maySendEvent('m.room.message', userA)).toEqual(true);
+37 -1
View File
@@ -1400,7 +1400,7 @@ describe("Room", function() {
describe("getMyMembership", function() {
it("should return synced membership if membership isn't available yet",
async function() {
function() {
const room = new Room(roomId, null, userA);
room.setSyncedMembership("invite");
expect(room.getMyMembership()).toEqual("invite");
@@ -1411,4 +1411,40 @@ describe("Room", function() {
expect(room.getMyMembership()).toEqual("join");
});
});
describe("guessDMUserId", function() {
it("should return first hero id",
function() {
const room = new Room(roomId, null, userA);
room.setSummary({'m.heroes': [userB]});
expect(room.guessDMUserId()).toEqual(userB);
});
it("should return first member that isn't self",
function() {
const room = new Room(roomId, null, userA);
room.addLiveEvents([utils.mkMembership({
user: userB, mship: "join",
room: roomId, event: true,
})]);
expect(room.guessDMUserId()).toEqual(userB);
});
it("should return self if only member present",
function() {
const room = new Room(roomId, null, userA);
expect(room.guessDMUserId()).toEqual(userA);
});
});
describe("maySendMessage", function() {
it("should return false if synced membership not join",
function() {
const room = new Room(roomId, null, userA);
room.setSyncedMembership("invite");
expect(room.maySendMessage()).toEqual(false);
room.setSyncedMembership("leave");
expect(room.maySendMessage()).toEqual(false);
room.setSyncedMembership("join");
expect(room.maySendMessage()).toEqual(true);
});
});
});
+38 -7
View File
@@ -702,6 +702,21 @@ MatrixClient.prototype.isRoomEncrypted = function(roomId) {
return this._roomList.isRoomEncrypted(roomId);
};
/**
* Forces the current outbound group session to be discarded such
* that another one will be created next time an event is sent.
*
* @param {string} roomId The ID of the room to discard the session for
*
* This should not normally be necessary.
*/
MatrixClient.prototype.forceDiscardSession = function(roomId) {
if (!this._crypto) {
throw new Error("End-to-End encryption disabled");
}
this._crypto.forceDiscardSession(roomId);
};
/**
* Get a list containing all of the room keys
*
@@ -2130,7 +2145,9 @@ function(roomId, fromToken, limit, dir, timelineFilter = undefined) {
let filter = null;
if (this._clientOpts.lazyLoadMembers) {
filter = LAZY_LOADING_MESSAGES_FILTER;
// create a shallow copy of LAZY_LOADING_MESSAGES_FILTER,
// so the timelineFilter doesn't get written into it below
filter = Object.assign({}, LAZY_LOADING_MESSAGES_FILTER);
}
if (timelineFilter) {
// XXX: it's horrific that /messages' filter parameter doesn't match
@@ -3159,6 +3176,14 @@ MatrixClient.prototype.doesServerSupportLazyLoading = async function() {
return this._serverSupportsLazyLoading;
};
/*
* Get if lazy loading members is being used.
* @return {boolean} Whether or not members are lazy loaded by this client
*/
MatrixClient.prototype.hasLazyLoadMembersEnabled = function() {
return !!this._clientOpts.lazyLoadMembers;
};
/*
* Set a function which is called when /sync returns a 'limited' response.
* It is called with a room ID and returns a boolean. It should return 'true' if the SDK
@@ -3504,6 +3529,12 @@ module.exports.CRYPTO_ENABLED = CRYPTO_ENABLED;
* a state of SYNCING. <i>This is the equivalent of "syncComplete" in the
* previous API.</i></li>
*
* <li>CATCHUP: The client has detected the connection to the server might be
* available again and will now try to do a sync again. As this sync might take
* a long time (depending how long ago was last synced, and general server
* performance) the client is put in this mode so the UI can reflect trying
* to catch up with the server after losing connection.</li>
*
* <li>SYNCING : The client is currently polling for new events from the server.
* This will be called <i>after</i> processing latest events from a sync.</li>
*
@@ -3527,11 +3558,11 @@ module.exports.CRYPTO_ENABLED = CRYPTO_ENABLED;
* +---->STOPPED
* |
* +----->PREPARED -------> SYNCING <--+
* | ^ | ^ |
* | | | | |
* | | V | |
* null ------+ | +--------RECONNECTING |
* | | V |
* | ^ | ^ |
* | CATCHUP ----------+ | | |
* | ^ V | |
* null ------+ | +------- RECONNECTING |
* | V V |
* +------->ERROR ---------------------+
*
* NB: 'null' will never be emitted by this event.
@@ -3581,7 +3612,7 @@ module.exports.CRYPTO_ENABLED = CRYPTO_ENABLED;
*
* @param {?Object} data Data about this transition.
*
* @param {MatrixError} data.err The matrix error if <code>state=ERROR</code>.
* @param {MatrixError} data.error The matrix error if <code>state=ERROR</code>.
*
* @param {String} data.oldSyncToken The 'since' token passed to /sync.
* <code>null</code> for the first successful sync since this client was
+11
View File
@@ -1,5 +1,6 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Copyright 2018 New Vector Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@@ -498,6 +499,16 @@ MegolmEncryption.prototype.encryptMessage = function(room, eventType, content) {
});
};
/**
* Forces the current outbound group session to be discarded such
* that another one will be created next time an event is sent.
*
* This should not normally be necessary.
*/
MegolmEncryption.prototype.forceDiscardSession = function() {
this._setupPromise = this._setupPromise.then(() => null);
};
/**
* Checks the devices we're about to send to and see if any are entirely
* unknown to the user. If so, warn the user, and mark them as known to
+17
View File
@@ -621,6 +621,23 @@ Crypto.prototype.getEventSenderDeviceInfo = function(event) {
return device;
};
/**
* Forces the current outbound group session to be discarded such
* that another one will be created next time an event is sent.
*
* @param {string} roomId The ID of the room to discard the session for
*
* This should not normally be necessary.
*/
Crypto.prototype.forceDiscardSession = function(roomId) {
const alg = this._roomEncryptors[roomId];
if (alg === undefined) throw new Error("Room not encrypted");
if (alg.forceDiscardSession === undefined) {
throw new Error("Room encryption algorithm doesn't support session discarding");
}
alg.forceDiscardSession();
};
/**
* Configure a room to use encryption (ie, save a flag in the sessionstore).
*
+29 -9
View File
@@ -443,6 +443,22 @@ RoomState.prototype.markOutOfBandMembersFailed = function() {
this._oobMemberFlags.status = OOB_STATUS_NOTSTARTED;
};
/**
* Clears the loaded out-of-band members
*/
RoomState.prototype.clearOutOfBandMembers = function() {
let count = 0;
Object.keys(this.members).forEach((userId) => {
const member = this.members[userId];
if (member.isOutOfBand()) {
++count;
delete this.members[userId];
}
});
console.log(`LL: RoomState removed ${count} members...`);
this._oobMemberFlags.status = OOB_STATUS_NOTSTARTED;
};
/**
* Sets the loaded out-of-band members.
* @param {MatrixEvent[]} stateEvents array of membership state events
@@ -651,11 +667,6 @@ RoomState.prototype.maySendStateEvent = function(stateEventType, userId) {
* according to the room's state.
*/
RoomState.prototype._maySendEventOfType = function(eventType, userId, state) {
const member = this.getMember(userId);
if (!member || member.membership == 'leave') {
return false;
}
const power_levels_event = this.getStateEvents('m.room.power_levels', '');
let power_levels;
@@ -663,25 +674,34 @@ RoomState.prototype._maySendEventOfType = function(eventType, userId, state) {
let state_default = 0;
let events_default = 0;
let powerLevel = 0;
if (power_levels_event) {
power_levels = power_levels_event.getContent();
events_levels = power_levels.events || {};
if (utils.isNumber(power_levels.state_default)) {
if (Number.isFinite(power_levels.state_default)) {
state_default = power_levels.state_default;
} else {
state_default = 50;
}
if (utils.isNumber(power_levels.events_default)) {
const userPowerLevel = power_levels.users && power_levels.users[userId];
if (Number.isFinite(userPowerLevel)) {
powerLevel = userPowerLevel;
} else if(Number.isFinite(power_levels.users_default)) {
powerLevel = power_levels.users_default;
}
if (Number.isFinite(power_levels.events_default)) {
events_default = power_levels.events_default;
}
}
let required_level = state ? state_default : events_default;
if (utils.isNumber(events_levels[eventType])) {
if (Number.isFinite(events_levels[eventType])) {
required_level = events_levels[eventType];
}
return member.powerLevel >= required_level;
return powerLevel >= required_level;
};
/**
+42 -18
View File
@@ -299,27 +299,17 @@ Room.prototype.guessDMUserId = function() {
return inviterId;
}
}
const fallbackMember = this.getAvatarFallbackMember();
if (fallbackMember) {
return fallbackMember.userId;
}
// now we're getting into sketchy territory,
// but we're assuming this room is marked as a DM
// so we're going to make a wild-ish guess with whom
if (this._summaryHeroes.length) {
// remember, we're assuming this room is a DM,
// so returning the first member we find should be fine
const hasHeroes = Array.isArray(this._summaryHeroes) &&
this._summaryHeroes.length;
if (hasHeroes) {
return this._summaryHeroes[0];
}
const members = this.currentState.getMembers();
const anyMember = members.filter((m) => m.userId !== this.myUserId);
const anyMember = members.find((m) => m.userId !== this.myUserId);
if (anyMember) {
return anyMember;
}
const createEvent = this.currentState.getStateEvents("m.room.create", "");
if (createEvent) {
const sender = createEvent.getSender();
if (sender !== this.myUserId) {
return sender;
}
return anyMember.userId;
}
// it really seems like I'm the only user in the room
// so I probably created a room with just me in it
@@ -379,7 +369,6 @@ Room.prototype.setSyncedMembership = function(membership) {
Room.prototype._loadMembersFromServer = async function() {
const lastSyncToken = this._client.store.getSyncToken();
const queryString = utils.encodeParams({
membership: "join",
not_membership: "leave",
at: lastSyncToken,
});
@@ -457,6 +446,30 @@ Room.prototype.loadMembersIfNeeded = function() {
return this._membersPromise;
};
/**
* Removes the lazily loaded members from storage if needed
*/
Room.prototype.clearLoadedMembersIfNeeded = async function() {
if (this._opts.lazyLoadMembers && this._membersPromise) {
await this.loadMembersIfNeeded();
await this._client.store.clearOutOfBandMembers(this.roomId);
this.currentState.clearOutOfBandMembers();
this._membersPromise = null;
}
};
/**
* called when sync receives this room in the leave section
* to do cleanup after leaving a room. Possibly called multiple times.
*/
Room.prototype.onLeft = function() {
this.clearLoadedMembersIfNeeded().catch((err) => {
console.error(`error after clearing loaded members from ` +
`room ${this.roomId} after leaving`);
console.dir(err);
});
};
/**
* Reset the live timeline of all timelineSets, and start new ones.
*
@@ -1472,6 +1485,17 @@ Room.prototype.getAccountData = function(type) {
return this.accountData[type];
};
/**
* Returns wheter the syncing user has permission to send a message in the room
* @return {boolean} true if the user should be permitted to send
* message events into the room.
*/
Room.prototype.maySendMessage = function() {
return this.getMyMembership() === 'join' &&
this.currentState.maySendEvent('m.room.message', this.myUserId);
};
/**
* This is an internal method. Calculates the name of the room from the current
* room state.
+57 -8
View File
@@ -71,7 +71,7 @@ function selectQuery(store, keyRange, resultMapper) {
});
}
function promiseifyTxn(txn) {
function txnAsPromise(txn) {
return new Promise((resolve, reject) => {
txn.oncomplete = function(event) {
resolve(event);
@@ -82,7 +82,7 @@ function promiseifyTxn(txn) {
});
}
function promiseifyRequest(req) {
function reqAsEventPromise(req) {
return new Promise((resolve, reject) => {
req.onsuccess = function(event) {
resolve(event);
@@ -93,6 +93,17 @@ function promiseifyRequest(req) {
});
}
function reqAsPromise(req) {
return new Promise((resolve, reject) => {
req.onsuccess = () => resolve(req);
req.onerror = (err) => reject(err);
});
}
function reqAsCursorPromise(req) {
return reqAsEventPromise(req).then((event) => event.target.result);
}
/**
* Does the actual reading from and writing to the indexeddb
*
@@ -159,7 +170,7 @@ LocalIndexedDBStoreBackend.prototype = {
console.log(
`LocalIndexedDBStoreBackend.connect: awaiting connection...`,
);
return promiseifyRequest(req).then((ev) => {
return reqAsEventPromise(req).then((ev) => {
console.log(
`LocalIndexedDBStoreBackend.connect: connected`,
);
@@ -265,7 +276,7 @@ LocalIndexedDBStoreBackend.prototype = {
const tx = this.db.transaction(["oob_membership_events"], "readwrite");
const store = tx.objectStore("oob_membership_events");
const eventPuts = membershipEvents.map((e) => {
const putPromise = promiseifyRequest(store.put(e));
const putPromise = reqAsEventPromise(store.put(e));
// ignoring the result makes sure we discard the IDB success event
// ASAP, and not create a potentially big array containing them
// unneccesarily later on by calling Promise.all.
@@ -281,7 +292,7 @@ LocalIndexedDBStoreBackend.prototype = {
oob_written: true,
state_key: 0,
};
const markerPut = promiseifyRequest(store.put(markerObject));
const markerPut = reqAsEventPromise(store.put(markerObject));
const allPuts = eventPuts.concat(markerPut);
// ignore the empty array Promise.all creates
// as this method should just resolve
@@ -292,6 +303,44 @@ LocalIndexedDBStoreBackend.prototype = {
});
},
clearOutOfBandMembers: async function(roomId) {
// the approach to delete all members for a room
// is to get the min and max state key from the index
// for that room, and then delete between those
// keys in the store.
// this should be way faster than deleting every member
// individually for a large room.
const readTx = this.db.transaction(
["oob_membership_events"],
"readonly");
const store = readTx.objectStore("oob_membership_events");
const roomIndex = store.index("room");
const roomRange = IDBKeyRange.only(roomId);
const minStateKeyProm = reqAsCursorPromise(
roomIndex.openKeyCursor(roomRange, "next"),
).then((cursor) => cursor && cursor.primaryKey[1]);
const maxStateKeyProm = reqAsCursorPromise(
roomIndex.openKeyCursor(roomRange, "prev"),
).then((cursor) => cursor && cursor.primaryKey[1]);
const [minStateKey, maxStateKey] = await Promise.all(
[minStateKeyProm, maxStateKeyProm]);
const writeTx = this.db.transaction(
["oob_membership_events"],
"readwrite");
const writeStore = writeTx.objectStore("oob_membership_events");
const membersKeyRange = IDBKeyRange.bound(
[roomId, minStateKey],
[roomId, maxStateKey],
);
console.log(`LL: Deleting all users + marker in storage for ` +
`room ${roomId}, with key range:`,
[roomId, minStateKey], [roomId, maxStateKey]);
await reqAsPromise(writeStore.delete(membersKeyRange));
},
/**
* Clear the entire database. This should be used when logging out of a client
* to prevent mixing data between accounts.
@@ -389,7 +438,7 @@ LocalIndexedDBStoreBackend.prototype = {
roomsData: roomsData,
groupsData: groupsData,
}); // put == UPSERT
return promiseifyTxn(txn);
return txnAsPromise(txn);
});
},
@@ -406,7 +455,7 @@ LocalIndexedDBStoreBackend.prototype = {
for (let i = 0; i < accountData.length; i++) {
store.put(accountData[i]); // put == UPSERT
}
return promiseifyTxn(txn);
return txnAsPromise(txn);
});
},
@@ -428,7 +477,7 @@ LocalIndexedDBStoreBackend.prototype = {
event: tuple[1],
}); // put == UPSERT
}
return promiseifyTxn(txn);
return txnAsPromise(txn);
});
},
+4
View File
@@ -110,6 +110,10 @@ RemoteIndexedDBStoreBackend.prototype = {
return this._doCmd('setOutOfBandMembers', [roomId, membershipEvents]);
},
clearOutOfBandMembers: function(roomId) {
return this._doCmd('clearOutOfBandMembers', [roomId]);
},
/**
* Load all user presence events from the database. This is not cached.
* @return {Promise<Object[]>} A list of presence events in their raw form.
+3
View File
@@ -95,6 +95,9 @@ class IndexedDBStoreWorker {
case 'getOutOfBandMembers':
prom = this.backend.getOutOfBandMembers(msg.args[0]);
break;
case 'clearOutOfBandMembers':
prom = this.backend.clearOutOfBandMembers(msg.args[0]);
break;
case 'setOutOfBandMembers':
prom = this.backend.setOutOfBandMembers(msg.args[0], msg.args[1]);
break;
+4
View File
@@ -242,4 +242,8 @@ IndexedDBStore.prototype.setOutOfBandMembers = function(roomId, membershipEvents
return this.backend.setOutOfBandMembers(roomId, membershipEvents);
};
IndexedDBStore.prototype.clearOutOfBandMembers = function(roomId) {
return this.backend.clearOutOfBandMembers(roomId);
};
module.exports.IndexedDBStore = IndexedDBStore;
+4
View File
@@ -272,6 +272,10 @@ StubStore.prototype = {
setOutOfBandMembers: function() {
return Promise.resolve();
},
clearOutOfBandMembers: function() {
return Promise.resolve();
},
};
/** Stub Store class. */
+23 -6
View File
@@ -779,7 +779,18 @@ SyncApi.prototype._onSyncError = function(err, syncOptions) {
// erroneous. We set the state to 'reconnecting'
// instead, so that clients can observe this state
// if they wish.
this._startKeepAlives().then(() => {
this._startKeepAlives().then((connDidFail) => {
// Only emit CATCHUP if we detected a connectivity error: if we didn't,
// it's quite likely the sync will fail again for the same reason and we
// want to stay in ERROR rather than keep flip-flopping between ERROR
// and CATCHUP.
if (connDidFail && this.getSyncState() === 'ERROR') {
this._updateSyncState("CATCHUP", {
oldSyncToken: null,
nextSyncToken: null,
catchingUp: true,
});
}
this._sync(syncOptions);
});
@@ -1134,6 +1145,8 @@ SyncApi.prototype._processSyncResponse = async function(
accountDataEvents.forEach(function(e) {
client.emit("event", e);
});
room.onLeft();
});
// update the notification timeline, if appropriate.
@@ -1206,13 +1219,16 @@ SyncApi.prototype._startKeepAlives = function(delay) {
*
* On failure, schedules a call back to itself. On success, resolves
* this._connectionReturnedDefer.
*
* @param {bool} connDidFail True if a connectivity failure has been detected. Optional.
*/
SyncApi.prototype._pokeKeepAlive = function() {
SyncApi.prototype._pokeKeepAlive = function(connDidFail) {
if (connDidFail === undefined) connDidFail = false;
const self = this;
function success() {
clearTimeout(self._keepAliveTimer);
if (self._connectionReturnedDefer) {
self._connectionReturnedDefer.resolve();
self._connectionReturnedDefer.resolve(connDidFail);
self._connectionReturnedDefer = null;
}
}
@@ -1229,7 +1245,7 @@ SyncApi.prototype._pokeKeepAlive = function() {
).done(function() {
success();
}, function(err) {
if (err.httpStatus == 400) {
if (err.httpStatus == 400 || err.httpStatus == 404) {
// treat this as a success because the server probably just doesn't
// support /versions: point is, we're getting a response.
// We wait a short time though, just in case somehow the server
@@ -1237,8 +1253,9 @@ SyncApi.prototype._pokeKeepAlive = function() {
// responses fail, this will mean we don't hammer in a loop.
self._keepAliveTimer = setTimeout(success, 2000);
} else {
connDidFail = true;
self._keepAliveTimer = setTimeout(
self._pokeKeepAlive.bind(self),
self._pokeKeepAlive.bind(self, connDidFail),
5000 + Math.floor(Math.random() * 5000),
);
// A keepalive has failed, so we emit the
@@ -1246,7 +1263,7 @@ SyncApi.prototype._pokeKeepAlive = function() {
// first failure).
// Note we do this after setting the timer:
// this lets the unit tests advance the mock
// clock when the get the error.
// clock when they get the error.
self._updateSyncState("ERROR", { error: err });
}
});