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Author SHA1 Message Date
David Baker 33a1139772 v0.11.0 2018-09-10 11:33:51 +01:00
David Baker c5b62903f3 Prepare changelog for v0.11.0 2018-09-10 11:33:50 +01:00
David Baker 387fd16b40 v0.11.0-rc.1 2018-09-07 14:28:45 +01:00
David Baker c91b67d370 Prepare changelog for v0.11.0-rc.1 2018-09-07 14:28:44 +01:00
David Baker 96e21700bd Merge pull request #727 from matrix-org/dbkr/conn_did_fail
Only emit CATCHUP if recovering from conn error
2018-09-07 13:31:17 +01:00
David Baker 7e8f25bce3 Include 404 in connectivity success error codes 2018-09-07 13:18:45 +01:00
David Baker affdfccd60 Only emit CATCHUP if recovering from conn error
Have the keepalive promise return a boolean indicating whether it
detected a connectivity failure or not. Use this to only emit
CATCHUP if there was a connectivity error, to try & suppress
the state flip-flopping back & forth between CATCHUP and ERROR
in the case where we have connectivity but the sync is returning
and error for whatever reason.
2018-09-07 11:29:44 +01:00
David Baker 402f8c27a9 Merge pull request #725 from matrix-org/dbkr/fix_sync_error_doc
Fix docstring for sync data.error
2018-09-07 09:44:28 +01:00
David Baker 6b8dd42547 Fox docstring for sync data.error
It's 'error', not 'err'
2018-09-06 19:53:52 +01:00
Bruno Windels e3586411e0 Merge pull request #723 from matrix-org/revert-721-revert-717-bwindels/fixllroompermission
Re-apply "Don't rely on members to query if syncing user can post to room"
2018-09-06 14:55:24 +02:00
David Baker a0639a32c7 Revert "Revert "Don't rely on members to query if syncing user can post to room"" 2018-09-06 11:47:40 +01:00
David Baker 759c6e77a7 Merge pull request #721 from matrix-org/revert-717-bwindels/fixllroompermission
Revert "Don't rely on members to query if syncing user can post to room"
2018-09-05 18:09:59 +01:00
David Baker 04ad3d7c3c Revert "Don't rely on members to query if syncing user can post to room" 2018-09-05 18:04:19 +01:00
Bruno Windels 49badd9a2f Merge pull request #717 from matrix-org/bwindels/fixllroompermission
Don't rely on members to query if syncing user can post to room
2018-09-05 13:07:29 +02:00
Bruno Windels 8b00083bca check power levels without relying on membership
as this might not be known for the syncing user.
instead, add a method to room which always knows the syncing user's membership
2018-09-05 12:36:53 +02:00
Bruno Windels 3d98e324b5 Merge pull request #719 from matrix-org/bwindels/fixavatars-parttrois
Fixes for room.guessDMUserId
2018-09-04 18:17:39 +02:00
Bruno Windels 768c66313f remove unneeded async keywords 2018-09-04 18:09:47 +02:00
Bruno Windels 3561fd1c05 Merge pull request #716 from matrix-org/bwindels/fixfilepanel
Fix filepanel also filtering main timeline with LL turned on.
2018-09-04 17:10:49 +02:00
Bruno Windels a6c055b6d1 Merge pull request #711 from matrix-org/bwindels/clearidbmembersonleave
Remove lazy loaded members when leaving room
2018-09-04 16:53:56 +02:00
Bruno Windels 0d24c18fed add comment to explain fix 2018-09-04 16:51:36 +02:00
Bruno Windels dd8b2a79fb Merge pull request #702 from matrix-org/bwindels/fixreconnectspinner
Fix: show spinner again while recovering from connection error
2018-09-04 16:39:38 +02:00
Bruno Windels f0095611bc add new CATCHUP state as breaking change 2018-09-04 16:38:46 +02:00
Bruno Windels a3567f0918 some tests for room.guessDMUserId() 2018-09-04 13:01:45 +02:00
Bruno Windels f0d3d0d74e remove unneeded checks, we should always have enough heroes or members 2018-09-04 13:01:15 +02:00
Bruno Windels 3e32bc0d5d check heroes is not falsy first, this would fail without LL 2018-09-04 13:00:34 +02:00
Bruno Windels 632e4aa120 pick the first member, dont need an array 2018-09-04 13:00:00 +02:00
Bruno Windels 2391ce198d this method returns userId, not member 2018-09-04 12:59:37 +02:00
David Baker e5e2bbd482 Merge branch 'master' into develop 2018-09-03 14:11:12 +01:00
David Baker 0b6632123b v0.10.9 2018-09-03 14:09:24 +01:00
David Baker b1801fc953 Prepare changelog for v0.10.9 2018-09-03 14:09:24 +01:00
Bruno Windels ca1a1c4f28 Merge pull request #714 from matrix-org/bwindels/memberlist-spinner
Add method to query LL state in client
2018-09-03 15:05:13 +02:00
Bruno Windels 3363cc4f1d shallow-clone the filter, so the timeline filter doesnt get written into it later on 2018-09-03 15:02:38 +02:00
Bruno Windels f84684982f add method to query LL state in client 2018-09-03 11:14:23 +02:00
Bruno Windels 3bed5969bf remove count logging, approach confirmed to work and be according to idb spec 2018-09-03 10:27:00 +02:00
Bruno Windels ebc162e3d8 do onLeft (which clears the LL members) as late as possible
to avoid chance that something might call loadMembersIfNeeded
on the room and load them back again.
2018-08-31 16:13:34 +02:00
Bruno Windels f30136dba3 only clear promise at the end to avoid race between load and clear members 2018-08-31 16:12:54 +02:00
Bruno Windels 9b1926f902 also clear out lazy loaded members from storage 2018-08-31 16:11:37 +02:00
David Baker d29524ba3f Merge pull request #707 from matrix-org/bwindels/llinvites
Fix: also load invited members when lazy loading members
2018-08-31 14:09:42 +01:00
Bruno Windels 7258fe4e5c clear out of band members in store when leaving room 2018-08-31 14:42:15 +02:00
Bruno Windels f8ea1702f8 store support for removing out of band members for a room 2018-08-31 14:42:15 +02:00
David Baker 7582c28c1a v0.10.9-rc.2 2018-08-31 13:40:37 +01:00
David Baker 5042eb87e7 Prepare changelog for v0.10.9-rc.2 2018-08-31 13:40:36 +01:00
David Baker e8e80732ef Merge pull request #710 from matrix-org/bwindels/avatarfixbis
Fix for "otherMember.getAvatarUrl is not a function"
2018-08-31 13:32:25 +01:00
David Baker b8744a79ae Merge pull request #708 from matrix-org/bwindels/avatarfixbis
Fix for "otherMember.getAvatarUrl is not a function"
2018-08-31 10:34:29 +01:00
Bruno Windels 414b153d28 also fallback to getting avatar from user 2018-08-31 11:05:06 +02:00
Bruno Windels 8e160dda8e make sure getAvatarFallbackMember always returns a member 2018-08-31 11:03:26 +02:00
David Baker 9b54c9b807 Merge pull request #704 from matrix-org/dbkr/discardsession
Pass through function to discard megolm session
2018-08-30 18:25:50 +01:00
Bruno Windels 1bb608cdb6 remove filter for LL members so invite members are also sent 2018-08-30 17:29:16 +02:00
Bruno Windels 1239485b30 fix test 2018-08-30 15:42:15 +02:00
Bruno Windels 0d23d047fc use CATCHUP state after ERROR before going back to SYNCING 2018-08-30 15:37:05 +02:00
Bruno Windels d837ae64ac triple = 2018-08-30 15:37:05 +02:00
Bruno Windels d72a70396a Pass through PREPARED state after error, when keepalive returns succes.
This is according to the state diagram in client.js.
This will show a spinner at the bottom of a room again
while the catchup sync is in progress,
which seems to have broken at some point.
2018-08-30 15:37:05 +02:00
David Baker 938772b86a v0.10.9-rc.1 2018-08-30 14:16:14 +01:00
David Baker 3e88593a81 Prepare changelog for v0.10.9-rc.1 2018-08-30 14:16:14 +01:00
David Baker 60c01d7869 Revert b0b0291 and a6de395
To make tests pass again
2018-08-30 12:03:53 +01:00
David Baker 1cbcc61bd6 Merge pull request #706 from matrix-org/bwindels/fixdmavatar
Fix DM avatar
2018-08-30 11:43:07 +01:00
Bruno Windels 7f5a2974ce allow self chats 2018-08-30 12:37:13 +02:00
Bruno Windels 3de3ea38b9 check heroes is present 2018-08-30 11:47:17 +02:00
Bruno Windels 3659e86d57 fix lint, actually get members as well 2018-08-30 11:41:35 +02:00
Bruno Windels c335a6b3de guess DM user id, used to patch up incorrect m.direct account data 2018-08-30 11:05:31 +02:00
Bruno Windels 267b831bc4 calculate fallback avatar for rooms with <= members but not DM 2018-08-30 11:05:05 +02:00
Bruno Windels 7ee93cb910 make sure our user is not in the summary heroes.
No reason to think it is right now, but if there is a server bug
we could end up showing your own avatar for a DM again.

Also convenience method as we add up invited + join count often
2018-08-30 11:04:32 +02:00
Matthew Hodgson ae95a49618 spell out m.new_devices no longer exist 2018-08-29 20:20:52 +01:00
David Baker 8f98504183 jsdoc 2018-08-29 18:11:53 +01:00
David Baker 1b77ee0ef4 Pass through function to discard megolm session
To make debugging crypto slightly faster
2018-08-29 18:06:45 +01:00
Matthew Hodgson a6de395cde unbreak tests from b0b0291bc7 2018-08-28 18:03:59 +01:00
Bruno Windels fcd6dd34b2 Merge pull request #699 from matrix-org/bwindels/fixlle2ememberfetch-bis
Lazy loading: avoid loading members at initial sync for e2e rooms
2018-08-28 15:36:42 +02:00
Bruno Windels a6ebfe4215 typo 2018-08-28 15:31:20 +02:00
Bruno Windels 6a9158aa62 Merge pull request #700 from matrix-org/bwindels/fixllmegolmsession
Improve setRoomEncryption guard against multiple m.room.encryption st…
2018-08-28 15:30:16 +02:00
Matthew Hodgson b0b0291bc7 hopefully fix invite_room_state as per https://github.com/vector-im/riot-web/issues/7229 2018-08-28 01:27:20 +01:00
Bruno Windels 85f1da1f10 revert unnecesary changes 2018-08-27 12:09:10 +02:00
Bruno Windels c47445ca98 no need to just add a space now 2018-08-27 12:01:22 +02:00
Bruno Windels 4e25867548 revert to async event processing
without LL, we could refresh the device list before all members have been tracked.
as promises, even resolved ones (in case of no LL), always continue async
2018-08-27 11:56:46 +02:00
Bruno Windels ad71bb30ac add comment back as we kept flag in the end 2018-08-27 11:51:29 +02:00
Bruno Windels 362bf1895d restore inhibitDeviceQuery param to avoid breaking change 2018-08-27 11:12:00 +02:00
Bruno Windels 7d00c0bd5a make LL/non-LL flow in Crypto more alike by always going through _roomDeviceTrackingState 2018-08-27 10:54:08 +02:00
Bruno Windels 5e5994f166 try and fix tests 2018-08-27 10:54:08 +02:00
Bruno Windels 7247762b60 Also support not lazy-loading members in Crypto 2018-08-27 10:54:08 +02:00
Bruno Windels 21e0c79f7d Revert "Revert "Lazy loading: don't block on setting up room crypto""
This reverts commit 5cf2ebea4f.
2018-08-27 10:54:08 +02:00
Bruno Windels 78b08bfef2 fix var declaration 2018-08-27 10:48:11 +02:00
Bruno Windels ae7e90dc2f do config comparison first to keep original error message 2018-08-27 10:39:14 +02:00
Bruno Windels 0028bfbfc7 fix lint 2018-08-24 18:42:48 +02:00
Bruno Windels 60c9c403bd Improve setRoomEncryption guard against multiple m.room.encryption state events
we were only bailing out when receiving a non JSON-identical m.room.encryption event.
When receiving an identical event, the algorithm in _roomEncryptors would be reset,
generating a new megolm session every time this happens (there is a LL synapse bug
where this happens on every sync).

As the _roomList is backed by indexeddb you might already have a config without the algorithm being present though,
so we first check for the room encryptor algorithm being present. If so, always bail out as setRoomEncryption was
already called for the given room.

If no algorithm is present, still check if the config is not being changed.
Also setup the roomlist and room encryption synchronously before awaiting
the indexeddb operation to store the room encryption config in roomlist.
2018-08-24 18:28:38 +02:00
Bruno Windels a7199a3d0d Merge pull request #698 from matrix-org/revert-696-bwindels/fixlle2ememberfetch
Revert "Lazy loading: don't block on setting up room crypto"
2018-08-23 14:10:13 +02:00
Bruno Windels 5cf2ebea4f Revert "Lazy loading: don't block on setting up room crypto" 2018-08-23 14:05:57 +02:00
David Baker 580e95605e Merge pull request #696 from matrix-org/bwindels/fixlle2ememberfetch
Lazy loading: don't block on setting up room crypto
2018-08-23 12:41:33 +01:00
David Baker 8c3d1df3cf Merge pull request #695 from matrix-org/dbkr/hide_replaced_rooms
Add getVisibleRooms()
2018-08-23 09:34:39 +01:00
David Baker 7c66f91429 Typo 2018-08-23 09:34:23 +01:00
Bruno Windels e3d108454c fix test 2018-08-22 23:25:37 +02:00
Bruno Windels 806b40727d fix lint 2018-08-22 23:00:27 +02:00
Bruno Windels fa702efe8f fix typo 2018-08-22 19:22:50 +02:00
Bruno Windels 344e3e18ab start tracking room devices in background after finishing loading members 2018-08-22 19:13:18 +02:00
Bruno Windels aea9eaa307 Only start tracking devices in an e2e room when needed
This way we can put off loading the members
2018-08-22 18:00:38 +02:00
Bruno Windels dffe0b39b6 Merge pull request #697 from matrix-org/dbkr/joined_member_count_wrapper
Add wrapper around getJoinedMemberCount()
2018-08-22 17:44:59 +02:00
Bruno Windels 267d660527 add invite count to room as well 2018-08-22 17:42:30 +02:00
David Baker 4c3046f917 Add wrapper around getJoinedMemberCount()
On Room, because it's super confusing that Room has
getJoinedMembers() but not getJoinedMemberCount()

https://github.com/matrix-org/matrix-react-sdk/pull/2126 had assumed
that this method was on Room
2018-08-22 16:34:06 +01:00
Bruno Windels 71444b638b don't block on setting up room crypto
this will load members in case of LL and could take quite some time
The two async actions performed by onCryptoEvent is saving the crypto config
to the roomlist store and fetching the room members to track.
Both are guarded against double calls so not awaiting this should be fine.
2018-08-22 14:45:36 +02:00
David Baker 962ec7bb53 Add getVisibleRooms()
To hide rooms that have been replaced

For https://github.com/vector-im/riot-web/issues/7164
2018-08-22 11:58:44 +01:00
Bruno Windels 52fad6aec2 Merge pull request #694 from matrix-org/hs/fetch-room-event-api
Api to fetch events via /room/.../event/..
2018-08-21 14:39:14 +02:00
Will Hunt 5b830f0b6a Add fetchRoomEvent to base-apis.js 2018-08-21 11:07:48 +01:00
Will Hunt 3d24c8768f Drop fetchRoomEvent from client.js 2018-08-21 11:07:37 +01:00
Bruno Windels 977b8625f8 Merge pull request #693 from matrix-org/dbkr/room_upgrades
Support for room upgrades
2018-08-21 11:22:08 +02:00
Will Hunt df7dc04a1d Happy linter, happy developer 2018-08-20 14:16:47 +01:00
David Baker 269d3cb086 Merge branch 'master' into develop 2018-08-20 13:49:20 +01:00
David Baker 4d310cd461 v0.10.8 2018-08-20 13:44:30 +01:00
David Baker 88c5c39fcb Prepare changelog for v0.10.8 2018-08-20 13:44:29 +01:00
Will Hunt 79ca68300c Add callback 2018-08-20 12:47:26 +01:00
Will Hunt baca20b225 Add support for /rooms/$roomId/event/$eventId 2018-08-20 11:14:45 +01:00
David Baker 0e3cb1977f lint 2018-08-17 15:00:54 +01:00
David Baker 8b1fa72877 Copyright & debadgering 2018-08-17 14:59:34 +01:00
David Baker e8610a35b4 Support for room upgrades
For https://github.com/vector-im/riot-web/issues/7164
2018-08-17 14:55:12 +01:00
Bruno Windels 77e6442f73 Merge pull request #691 from matrix-org/bwindels/feature_lazyloading
Lazy loading of room members
2018-08-16 18:14:33 +02:00
David Baker eeddfd4919 v0.10.8-rc.1 2018-08-16 15:17:36 +01:00
David Baker fa16da86b3 Prepare changelog for v0.10.8-rc.1 2018-08-16 15:17:35 +01:00
Bruno Windels 372a628cab fix log whitespace 2018-08-15 12:01:26 +02:00
Bruno Windels 2f4d8c3530 check with server if it supports member lazy loading 2018-08-15 12:01:26 +02:00
Bruno Windels 482eab0e2a fix tests 2018-08-15 12:01:26 +02:00
Bruno Windels 03c63d9b12 use sync token for /members request, as synapse expects it now 2018-08-15 12:01:26 +02:00
Bruno Windels 07e87915ba fix and add tests 2018-08-15 12:01:26 +02:00
Bruno Windels 91f2bf99c0 fix lint 2018-08-15 12:01:26 +02:00
Bruno Windels 535d59db4d fixup 2018-08-15 12:01:26 +02:00
Bruno Windels 9739c3355a undo postponing tracking device keys on turning on room encryption 2018-08-15 12:01:26 +02:00
Bruno Windels 827db37eef fixup 2018-08-15 12:01:26 +02:00
Bruno Windels 0c6e47a5bc await for LL members in getEncryptionTargetUsers 2018-08-15 12:01:26 +02:00
Bruno Windels 864ea749e5 Move /members fetching to room as getEncryptionTargetMembers needs it 2018-08-15 12:01:26 +02:00
Bruno Windels 5d92ec3b7b prevent deadlock on startup
when loading the encrypted events from storage,
the code would wait for the encryption target users,
which would never come because you would only load them
when viewing the room.

This disabled starting to track the devices in the room
when the inhibitDeviceQuery is set.
2018-08-15 12:01:26 +02:00
Bruno Windels 733a3ed102 Defer encryption targeted users when OOB member loading hasn't started 2018-08-15 12:01:26 +02:00
Bruno Windels b14be026b7 pass LL flag to room, to know if we should wait for lazy members at all 2018-08-15 12:01:26 +02:00
Bruno Windels b4afe97289 spelling 2018-08-15 12:01:26 +02:00
Bruno Windels 43a7a607b2 fixup 2018-08-15 12:01:26 +02:00
Bruno Windels a8bf66d8af Make Room.getEncryptionTargetMembers async, as members might be loading 2018-08-15 12:01:26 +02:00
Bruno Windels 3616a07dbb store /members promise on room while loading members 2018-08-15 12:01:26 +02:00
Bruno Windels 6609dfd410 initial support for lazy loading when calling /context 2018-08-15 12:01:26 +02:00
Bruno Windels e3913bd397 Fix: missed call site while renaming prependStateEvents 2018-08-15 12:01:26 +02:00
Bruno Windels 8c01ed1469 add comments explaining why we ignore the put promise result 2018-08-15 12:01:26 +02:00
Bruno Windels 7aa0dcc89f PR feedback, rename method 2018-08-15 12:01:26 +02:00
Bruno Windels 5285b22a76 bump version as making startClient async is a breaking change 2018-08-15 12:01:26 +02:00
Bruno Windels 0fa49bc2cd PR feedback 2018-08-15 12:00:38 +02:00
Bruno Windels 01d8730850 cleanup, lint and docs 2018-08-15 12:00:38 +02:00
Bruno Windels 52149ce74a Move LL filter creation inside MatrixClient
As we need an option to turn lazy loading on (we can't just accept a filter,
as /messages has an incompatible filter), better only pass the option
and create the filter inside startClient
2018-08-15 12:00:38 +02:00
Bruno Windels bffc20612d Fix: member avatar was always forward looking
applying itself all the way till the next member event
when back paginating
2018-08-15 12:00:38 +02:00
Bruno Windels 2c0eb19a27 Fix sentinels changing from underneath us!
As RoomMember contains the event in a nested object (events.member),
a shallow copy was not enough to be immutable.

This solution won't copy OOB flags but that's not neccesary
for sentinels.
2018-08-15 12:00:38 +02:00
Bruno Windels 748c4737f6 remove dead code 2018-08-15 12:00:38 +02:00
Bruno Windels 769d5113f7 prepend state from /messages to appropriate timeline/room state (excluding event context for now) 2018-08-15 12:00:38 +02:00
Bruno Windels 157be6da05 centralize creating a /messages request
so we only need to add LL filter once
2018-08-15 12:00:38 +02:00
Bruno Windels 1dc4b8bb63 add option for lazy loading to startClient
we need more than just a filter, which is what is passed in now,
so have an explicit option. For now still take the filter but later on
this could be created inside MatrixClient
2018-08-15 12:00:38 +02:00
Bruno Windels f261599435 fix lint 2018-08-15 12:00:38 +02:00
Bruno Windels 2862b49057 Only return hero in getDMInviter if we were invited 2018-08-15 12:00:38 +02:00
Bruno Windels a8d0d8f33d provide method on room to help with DM detection with fallback to summary heroes/counts. 2018-08-15 12:00:38 +02:00
Bruno Windels f55a2079bf replace getMember(myId).membership with getMyMembership
This works with rooms which haven't had their members
loaded yet.
2018-08-15 12:00:38 +02:00
Bruno Windels c0f706a2a2 move userId into room 2018-08-15 12:00:38 +02:00
Bruno Windels b034f67a0f add oob member methods to stub store 2018-08-15 12:00:38 +02:00
Bruno Windels 977b9eb686 implement memory store methods 2018-08-15 12:00:38 +02:00
Bruno Windels 5e11bf735e store OOB status along with members, to avoid unneccesary fetching
for some small rooms, it is possible that calling /members would not
yield any previously unknown members, as they were all recently active.
This would be the case for most DMs.

For these rooms, we'd end up with 0 OOB members after lazy loading them,
so when getting them out of storage we need a way to distuinguist this case
from never having lazy loaded the members of the room at all.

We store a marker object in the same store and return [] or null accordingly.
This way the /members don't get fetched a second time.
2018-08-15 12:00:38 +02:00
Bruno Windels a8c73f7a4d add logging, should be useful as long as not merged into develop 2018-08-15 12:00:38 +02:00
Bruno Windels 86105611fc we dont need a separate index? 2018-08-15 12:00:38 +02:00
Bruno Windels 0364af7337 update indexeddb store to store member events, not profile information 2018-08-15 12:00:38 +02:00
Bruno Windels c618ce4625 store only out of band members 2018-08-15 12:00:38 +02:00
Bruno Windels 2b9c834476 add comment to clarify how we avoid race 2018-08-15 12:00:38 +02:00
Bruno Windels d366ec9c48 prototype how we could store ll members 2018-08-15 12:00:38 +02:00
Bruno Windels ca3981fba8 back-port infinite spinner fix as room state code changed considerably for lazy loading 2018-08-15 12:00:38 +02:00
Bruno Windels bb490faefe fix lint 2018-08-15 11:59:40 +02:00
Bruno Windels d8f673ed51 make sure invited count cache gets reset when updating member 2018-08-15 11:59:40 +02:00
Bruno Windels 6ce7170cf4 counts from summary api should override count members manually as members might not be complete 2018-08-15 11:59:40 +02:00
Bruno Windels 1d71e7243f no need to create new array here 2018-08-15 11:59:40 +02:00
Bruno Windels cf08901d02 fix lint 2018-08-15 11:59:40 +02:00
Bruno Windels 230a9311a0 actually need to subtract one from join+invite count as that includes the syncing user 2018-08-15 11:59:40 +02:00
Bruno Windels 576f7142c1 just need the member names actually 2018-08-15 11:59:40 +02:00
Bruno Windels 20b4285849 add some tests for room name based on room summary + fix because it was actually broken 2018-08-15 11:59:40 +02:00
Bruno Windels d67bdbf088 test accumulating summary fields 2018-08-15 11:59:40 +02:00
Bruno Windels 3a389793ff fix sync accumulator test to include summary 2018-08-15 11:59:40 +02:00
Bruno Windels f5ff5dc3e0 Fix name recalculation tests by not relying on mocking
I tried keeping the mocking but it would take too much
boilerplate code to make the tests work again, and even more
to write the tests for room name with lazy loading.

Just testing everything with a real implementation is not really
a unit test any more, but proved way easier.

It'll be somewhat annoying these tests will fail if there is
something wrong in roomstate (not room), but that's the trade-off
2018-08-15 11:59:40 +02:00
Bruno Windels 00bf5bdf69 unify member a bit access towards getMember
some tests for mock getMember, some for .members
if you use either in the code (as I did for room display name changes)
tests start playing and you play whack-a-mole switching between
both ways of accessing the members in a room.

lets start using one way so mocking becomes easier,
and besides, accessing an object internal members is not the best idea.
2018-08-15 11:59:40 +02:00
Bruno Windels 9541aa7dbf fix lint 2018-08-15 11:59:40 +02:00
Bruno Windels e61c6b89c8 bring room name calculation in line with summary spec, while maintaining some backwards compatibility 2018-08-15 11:59:40 +02:00
Bruno Windels a5b3869e9f add invited count, only copy summary fields if present in summary
only copy any member from summary as
they are only in the response when they change.
Also accumulate them in the sync accumulator
2018-08-15 11:59:40 +02:00
Bruno Windels fbdce27db2 m.heros => m.heroes 2018-08-15 11:59:40 +02:00
Bruno Windels 148876f597 sorting should happen always 2018-08-15 11:59:40 +02:00
Bruno Windels 0cb533beca no need to recalculate name here, as recalculate already does this 2018-08-15 11:59:40 +02:00
Bruno Windels 5811ebd6f3 Support summary heroes in room name calculation
Also clean-up algorithm, and remove assumption
that we have all members as much as possible
2018-08-15 11:59:40 +02:00
Bruno Windels 8fa87f8ba5 make room summary available to Room
from either the sync accumulator or the /sync endpoint
2018-08-15 11:59:40 +02:00
Bruno Windels 21ba4f71f6 jsdoc doesn't like generic promise type annotations 2018-08-15 11:59:40 +02:00
Bruno Windels 097e7df7c9 fix lint 2018-08-15 11:59:40 +02:00
Bruno Windels 83c6615d6e move me || syncedmembership code into room.getmymembership 2018-08-15 11:59:40 +02:00
Bruno Windels f6fafeaafb store membership from during sync, because we might not have own membership
to determine where a room should show up in the room list, we need to know
our membership type. But with lazy loading, we might not have our own member
if we weren't recently active in the room. Using getSyncedMembership can be
used to fallback if the users membership is not yet available.
2018-08-15 11:59:40 +02:00
Bruno Windels 420a88c776 remove obsolete flag 2018-08-15 11:59:40 +02:00
Bruno Windels 5fcf9481b3 fix room not having access to event mapper + tests 2018-08-15 11:59:39 +02:00
Bruno Windels 48c3dcc08a fix lint & fix and add tests 2018-08-15 11:59:39 +02:00
Bruno Windels 62333b3e2c Use /members api for lazy loading
This commit is a substantial change, as /members returns state events,
not profile information as /joined_members, and this allows to simplify
the implementation quite a bit. We can assume again all members have
a state event associated with it.

I also changed most of the naming of lazy loaded members to
out-of-band members to reflect that this is the relevant bit for most
of the code, that the members didn't come through /sync but through
another channel.

This commit also addresses the race condition between /(joined_)members
and /sync. /members returns the members at the point in the timeline
at a given event id. Members are loaded at the last event
in the live timeline, and all members that come in from sync
in the mean time are marked as superseding the out of band members,
so they won't be overwritten, even if the timeline is reset in the
mean time.

Members are also marked if they originate from an out-of-band channel
(/members) so they can be stored accordingly (future PR).

The loading status is kept in room state now, as this made resolving
the race condition easier. One consequence is that the status needs
to be shared across cloned instances of RoomState. When resetting
the timeline (and cloning the room state) while lazy loading is in
progress, one of the RoomStates could be left in progress indefinitely.
Though that is more for clarity than avoiding any actual bugs.
2018-08-15 11:59:39 +02:00
Bruno Windels df758b31b7 fix lint 2018-08-15 11:59:39 +02:00
Bruno Windels 9f08bfaa6f room lazy loading tests + fix 2018-08-15 11:59:39 +02:00
Bruno Windels 198d2c780d test that modifications to clone'd() room state dont affect the old 2018-08-15 11:59:39 +02:00
Bruno Windels ab1c0dabae make sure LL members don't needlessly get disambiguated during a clone
when cloning the state, lazy loaded members are copied over with their rawDisplayName,
which could originate from their userId if they don't have a displayname.
the displayname algorithm would assume that the displayname is explicitly set,
and see if we'd have to disambiguate. As a fix, if the display name is the same as the id, just return the id
2018-08-15 11:59:39 +02:00
Bruno Windels 0234f11914 some tests for room member + state, and some fixes to make them pass 2018-08-15 11:59:39 +02:00
Bruno Windels 79fcc9f343 only set the lazy members on the forward looking state of the live timeline
since back-paginating will also support lazy loading the state needed to display that part of the timeline, and no user interaction
is supposed to happen before the lazy loaded member are, well, loaded, applying the ll members to all timelines should not be neccessary.
2018-08-15 11:59:39 +02:00
Bruno Windels 031f722540 clarify that we only get joined members for now 2018-08-15 11:59:39 +02:00
Bruno Windels 531ccf1819 actually, comment should be 1 line higher 2018-08-15 11:59:39 +02:00
Bruno Windels 0d2ac42dc4 add comment to clarify corners cut in prototype 2018-08-15 11:59:39 +02:00
Bruno Windels 9ec6ea3bdf 2, not 3 times 2018-08-15 11:59:39 +02:00
Bruno Windels 1ce580bba3 test lazy loaded info is returned and then discarded when setting a state event 2018-08-15 11:59:39 +02:00
Bruno Windels 8ad2a94a90 make sure LL member doesn't override state event
extra safety check, as this should already not happen because of the check in RoomState
2018-08-15 11:59:39 +02:00
Bruno Windels de3f75bc83 Lazy loaded members should never take precendence over members acquired through state events 2018-08-15 11:59:39 +02:00
Bruno Windels 008d85ed32 pick joined property out of response 2018-08-15 11:59:39 +02:00
Bruno Windels 5e30aff418 more consistent naming 2018-08-15 11:59:39 +02:00
Bruno Windels 5de0d39553 move the fact that we're prototyping only with joined members up the stack to client
only MatrixClient really needs to know that for now we only load joined members, the rest of the code can be generic for other membership types as that is the eventual plan, to also support invites at least.
2018-08-15 11:59:39 +02:00
Bruno Windels d95d44dc94 move error handling to caller 2018-08-15 11:59:39 +02:00
Bruno Windels 6061deac37 use method for getting state event, less code 2018-08-15 11:59:39 +02:00
Bruno Windels ba34a766e7 fix lint 2018-08-15 11:59:39 +02:00
Bruno Windels 1c81a17298 Fix tests
getSentinelMember now does return a member (with just the userid) when there is no corresponding member yet.
With lazy loading it's perfectly possible the member is not available, and null breaks continuation in the timeline.
2018-08-15 11:59:39 +02:00
Bruno Windels 2097b31d4f handle failed /joined_members call by logging to console and reverting flag 2018-08-15 11:59:39 +02:00
Bruno Windels 2155dd0552 improve return type comment 2018-08-15 11:59:39 +02:00
Bruno Windels 8733654094 remove left-over test code, oops 2018-08-15 11:59:39 +02:00
Bruno Windels abd15748ce fix one lint warning too many 2018-08-15 11:59:39 +02:00
Bruno Windels 9a796f1383 fix lint errors 2018-08-15 11:59:39 +02:00
Bruno Windels 88f2f62945 make resetting the live timeline work with lazily loaded members
In order for the lazy loading logic not to bleed into all corners
of the JS SDK, I moved some of the state copying between timelines
over to the RoomState and EventTimeLine class.
2018-08-15 11:59:39 +02:00
Bruno Windels 30adefed07 return sentinels with userid if members haven't been loaded yet,
better than braking timeline continuation
2018-08-15 11:59:39 +02:00
Bruno Windels 20a1828fa5 make sentinels lazy loading compatible
dont just rely on member events, but just copy the member
2018-08-15 11:59:39 +02:00
Bruno Windels 809674ca2b set lazily loaded members on all RoomStates of a room
for all timelines in all timeline sets
2018-08-15 11:59:39 +02:00
Bruno Windels 0ca3475878 make method to get mxc avatar url public
so MemberInfo can use it and take lazy loading into account
2018-08-15 11:59:39 +02:00
Bruno Windels 32b741e205 use more consistent naming 2018-08-15 11:59:39 +02:00
Bruno Windels c917c4a468 return correct invite sender in case of a join 2018-08-15 11:59:39 +02:00
Bruno Windels 6c584d2b4c keep is_direct checks inside RoomMember as events.member might not be available 2018-08-15 11:59:39 +02:00
Bruno Windels 759d415d40 preserve member state event if available when lazy loading members 2018-08-15 11:59:39 +02:00
Bruno Windels 45d86fa270 emit individual events for lazily loaded members
emit individual RoomState.members/newMember events
for each lazily loaded member as batch events are not a thing.
This makes updating the memberlist work
2018-08-15 11:59:39 +02:00
Bruno Windels 2c5cad71ee prototype support for lazily loading members in matrixclient 2018-08-15 11:59:39 +02:00
Bruno Windels 2b5925b893 Support for updating members in RoomState from lazily loaded members 2018-08-15 11:59:39 +02:00
Bruno Windels f012ada2c4 add setter on RoomMember to update from lazily loaded member 2018-08-15 11:59:07 +02:00
Bruno Windels af1b26ae95 Merge pull request #689 from matrix-org/dbkr/show_room_version
Add getVersion to Room
2018-08-14 17:54:09 +02:00
David Baker f72f5b43e1 Add getVersion to Room
To get the version number of the room as per https://github.com/matrix-org/matrix-doc/issues/1425
2018-08-14 14:27:08 +01:00
Bruno Windels c7e1e07262 Merge pull request #680 from matrix-org/dbkr/getsyncstatedata
Add getSyncStateData()
2018-08-06 10:51:21 +02:00
Bruno Windels 24a1bec23d Merge pull request #679 from matrix-org/dbkr/chairman_mau_pt_3_sync_error
Send sync error to listener
2018-08-03 19:06:17 +02:00
David Baker 89ad104423 Add getSyncStateData()
To get additional information about the sync state (ie. the error
object).
2018-08-03 18:00:52 +01:00
David Baker c2f3324302 Send sync error to listener
We do this in other places, but not here
2018-08-03 16:59:10 +01:00
Michael Telatynski 04a969b997 Merge pull request #675 from matrix-org/bwindels/nocrashoninvalidtags
make sure room.tags is always a valid object to avoid crashes
2018-08-01 23:03:51 +01:00
Bruno Windels 630dfa9499 make sure room.tags is always a valid object so no crashes happen later on 2018-07-31 15:33:56 +02:00
Bruno Windels 95668950c2 Merge pull request #673 from matrix-org/bwindels/infinite_spinner
Fix infinite spinner upon joining a room
2018-07-31 14:57:04 +02:00
Bruno Windels 3012501e4b update docs to clarify state when emitting newMember 2018-07-30 14:19:45 +02:00
David Baker 0e81dfb004 v0.10.7 2018-07-30 11:40:08 +01:00
David Baker 35b7f358b6 Prepare changelog for v0.10.7 2018-07-30 11:40:08 +01:00
Bruno Windels e3e48944e0 add test 2018-07-27 11:49:55 +02:00
Bruno Windels 94bbba72f5 add member to members before emitting any events 2018-07-27 11:35:19 +02:00
David Baker c429ca67b9 v0.10.7-rc.1 2018-07-24 18:15:14 +01:00
David Baker bce2ba0785 Prepare changelog for v0.10.7-rc.1 2018-07-24 18:15:13 +01:00
Matthew Hodgson 2613690064 Merge pull request #666 from matrix-org/matthew/encrypt-for-invited-users
encrypt for invited users if history visibility allows.
2018-07-10 16:14:45 +01:00
David Baker 7283076bc8 Fix Users / Members mixup 2018-07-09 17:16:23 +01:00
David Baker f43d05b54e Merge branch 'master' into develop 2018-07-09 13:07:40 +01:00
David Baker c6b500bc09 v0.10.6 2018-07-09 13:06:07 +01:00
David Baker c3972015c7 Prepare changelog for v0.10.6 2018-07-09 13:06:06 +01:00
David Baker 3c18c57857 v0.10.6-rc.1 2018-07-06 15:40:55 +01:00
David Baker f562a06707 Prepare changelog for v0.10.6-rc.1 2018-07-06 15:40:54 +01:00
Michael Telatynski 7f50dd205f displayname disambiguation fixes (#662)
* fix displayname=undefined being disambiguated and strip Zero Width chars
* also strip diaritics and whitespace

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
2018-07-06 10:42:53 +01:00
David Baker c4fe15400c Merge pull request #665 from matrix-org/luke/feature-expose-decryption-error-2
Expose event decryption error via Event.decrypted event
2018-07-05 11:02:26 +01:00
David Baker 6e3e8f7310 Merge pull request #663 from matrix-org/luke/feature-decryption-error-codes
Add decryption error codes to base.DecryptionError
2018-07-05 11:00:33 +01:00
Matthew Hodgson 5ae2c26130 lint 2018-07-05 02:01:10 +02:00
Matthew Hodgson d8d35f4022 encrypt for invited users if history visibility allows.
fixes https://github.com/vector-im/riot-web/issues/2713
2018-07-05 01:45:45 +02:00
Luke Barnard fadb4d9219 Send OLM_UNKNOWN_MESSAGE_INDEX when possible 2018-07-04 15:58:45 +01:00
Luke Barnard b63149b36a Fix error code for Olm group message decryption 2018-07-04 14:33:02 +01:00
Luke Barnard 79f92abcfa Add jsdoc for Event.decrypted error 2018-07-04 14:28:15 +01:00
Luke Barnard 0137fb468b Expose event decryption error via Event.decrypted event 2018-07-04 13:56:03 +01:00
Luke Barnard 70ef8760cc Remove spurious console.dir 2018-07-04 11:56:02 +01:00
Luke Barnard c74d2d831b Add decryption error codes to base.DecryptionError
These should roughly follow https://github.com/matrix-org/matrix-ios-sdk/blob/9732cf593206a10d2b60cd01151a759c88c1e9a2/MatrixSDK/Crypto/Algorithms/MXDecryptionResult.h#L21-L39
2018-07-04 11:54:06 +01:00
31 changed files with 2621 additions and 584 deletions
+139
View File
@@ -1,3 +1,142 @@
Changes in [0.11.0](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.11.0) (2018-09-10)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.11.0-rc.1...v0.11.0)
BREAKING CHANGES
----------------
* v0.11.0-rc.1 introduced some breaking changes - see the respective release notes.
No changes since rc.1
Changes in [0.11.0-rc.1](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.11.0-rc.1) (2018-09-07)
============================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.9...v0.11.0-rc.1)
* Support for lazy loading members. This should improve performance for
users who joined big rooms a lot. Pass to `lazyLoadMembers = true` option when calling `startClient`.
BREAKING CHANGES
----------------
* `MatrixClient::startClient` now returns a Promise. No method should be called on the client before that promise resolves. Before this method didn't return anything.
* A new `CATCHUP` sync state, emitted by `MatrixClient#"sync"` and returned by `MatrixClient::getSyncState()`, when doing initial sync after the `ERROR` state. See `MatrixClient` documentation for details.
* `RoomState::maySendEvent('m.room.message', userId)` & `RoomState::maySendMessage(userId)` do not check the membership of the user anymore, only the power level. To check if the syncing user is allowed to write in a room, use `Room::maySendMessage()` as `RoomState` is not always aware of the syncing user's membership anymore, in case lazy loading of members is enabled.
All Changes
-----------
* Only emit CATCHUP if recovering from conn error
[\#727](https://github.com/matrix-org/matrix-js-sdk/pull/727)
* Fix docstring for sync data.error
[\#725](https://github.com/matrix-org/matrix-js-sdk/pull/725)
* Re-apply "Don't rely on members to query if syncing user can post to room"
[\#723](https://github.com/matrix-org/matrix-js-sdk/pull/723)
* Revert "Don't rely on members to query if syncing user can post to room"
[\#721](https://github.com/matrix-org/matrix-js-sdk/pull/721)
* Don't rely on members to query if syncing user can post to room
[\#717](https://github.com/matrix-org/matrix-js-sdk/pull/717)
* Fixes for room.guessDMUserId
[\#719](https://github.com/matrix-org/matrix-js-sdk/pull/719)
* Fix filepanel also filtering main timeline with LL turned on.
[\#716](https://github.com/matrix-org/matrix-js-sdk/pull/716)
* Remove lazy loaded members when leaving room
[\#711](https://github.com/matrix-org/matrix-js-sdk/pull/711)
* Fix: show spinner again while recovering from connection error
[\#702](https://github.com/matrix-org/matrix-js-sdk/pull/702)
* Add method to query LL state in client
[\#714](https://github.com/matrix-org/matrix-js-sdk/pull/714)
* Fix: also load invited members when lazy loading members
[\#707](https://github.com/matrix-org/matrix-js-sdk/pull/707)
* Pass through function to discard megolm session
[\#704](https://github.com/matrix-org/matrix-js-sdk/pull/704)
Changes in [0.10.9](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.9) (2018-09-03)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.9-rc.2...v0.10.9)
* No changes since rc.2
Changes in [0.10.9-rc.2](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.9-rc.2) (2018-08-31)
============================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.9-rc.1...v0.10.9-rc.2)
* Fix for "otherMember.getAvatarUrl is not a function"
[\#708](https://github.com/matrix-org/matrix-js-sdk/pull/708)
Changes in [0.10.9-rc.1](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.9-rc.1) (2018-08-30)
============================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.8...v0.10.9-rc.1)
* Fix DM avatar
[\#706](https://github.com/matrix-org/matrix-js-sdk/pull/706)
* Lazy loading: avoid loading members at initial sync for e2e rooms
[\#699](https://github.com/matrix-org/matrix-js-sdk/pull/699)
* Improve setRoomEncryption guard against multiple m.room.encryption st…
[\#700](https://github.com/matrix-org/matrix-js-sdk/pull/700)
* Revert "Lazy loading: don't block on setting up room crypto"
[\#698](https://github.com/matrix-org/matrix-js-sdk/pull/698)
* Lazy loading: don't block on setting up room crypto
[\#696](https://github.com/matrix-org/matrix-js-sdk/pull/696)
* Add getVisibleRooms()
[\#695](https://github.com/matrix-org/matrix-js-sdk/pull/695)
* Add wrapper around getJoinedMemberCount()
[\#697](https://github.com/matrix-org/matrix-js-sdk/pull/697)
* Api to fetch events via /room/.../event/..
[\#694](https://github.com/matrix-org/matrix-js-sdk/pull/694)
* Support for room upgrades
[\#693](https://github.com/matrix-org/matrix-js-sdk/pull/693)
* Lazy loading of room members
[\#691](https://github.com/matrix-org/matrix-js-sdk/pull/691)
Changes in [0.10.8](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.8) (2018-08-20)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.8-rc.1...v0.10.8)
* No changes since rc.1
Changes in [0.10.8-rc.1](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.8-rc.1) (2018-08-16)
============================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.7...v0.10.8-rc.1)
* Add getVersion to Room
[\#689](https://github.com/matrix-org/matrix-js-sdk/pull/689)
* Add getSyncStateData()
[\#680](https://github.com/matrix-org/matrix-js-sdk/pull/680)
* Send sync error to listener
[\#679](https://github.com/matrix-org/matrix-js-sdk/pull/679)
* make sure room.tags is always a valid object to avoid crashes
[\#675](https://github.com/matrix-org/matrix-js-sdk/pull/675)
* Fix infinite spinner upon joining a room
[\#673](https://github.com/matrix-org/matrix-js-sdk/pull/673)
Changes in [0.10.7](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.7) (2018-07-30)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.7-rc.1...v0.10.7)
* No changes since rc.1
Changes in [0.10.7-rc.1](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.7-rc.1) (2018-07-24)
============================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.6...v0.10.7-rc.1)
* encrypt for invited users if history visibility allows.
[\#666](https://github.com/matrix-org/matrix-js-sdk/pull/666)
Changes in [0.10.6](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.6) (2018-07-09)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.6-rc.1...v0.10.6)
* No changes since rc.1
Changes in [0.10.6-rc.1](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.6-rc.1) (2018-07-06)
============================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.5...v0.10.6-rc.1)
* Expose event decryption error via Event.decrypted event
[\#665](https://github.com/matrix-org/matrix-js-sdk/pull/665)
* Add decryption error codes to base.DecryptionError
[\#663](https://github.com/matrix-org/matrix-js-sdk/pull/663)
Changes in [0.10.5](https://github.com/matrix-org/matrix-js-sdk/releases/tag/v0.10.5) (2018-06-29)
==================================================================================================
[Full Changelog](https://github.com/matrix-org/matrix-js-sdk/compare/v0.10.5-rc.1...v0.10.5)
+3 -3
View File
@@ -202,9 +202,9 @@ function printRoomList() {
dateStr = new Date(msg.getTs()).toISOString().replace(
/T/, ' ').replace(/\..+/, '');
}
var me = roomList[i].getMember(myUserId);
if (me) {
fmt = fmts[me.membership];
var myMembership = roomList[i].getMyMembership();
if (myMembership) {
fmt = fmts[myMembership];
}
var roomName = fixWidth(roomList[i].name, 25);
print(
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "matrix-js-sdk",
"version": "0.10.5",
"version": "0.11.0",
"description": "Matrix Client-Server SDK for Javascript",
"main": "index.js",
"scripts": {
+1 -1
View File
@@ -159,7 +159,7 @@ describe("MatrixClient", function() {
describe("joinRoom", function() {
it("should no-op if you've already joined a room", function() {
const roomId = "!foo:bar";
const room = new Room(roomId);
const room = new Room(roomId, userId);
room.addLiveEvents([
utils.mkMembership({
user: userId, room: roomId, mship: "join", event: true,
+2 -2
View File
@@ -380,7 +380,7 @@ describe("MatrixClient", function() {
client.startClient();
});
it("should transition ERROR -> PREPARED after /sync if prev failed",
it("should transition ERROR -> CATCHUP after /sync if prev failed",
function(done) {
const expectedStates = [];
acceptKeepalives = false;
@@ -403,7 +403,7 @@ describe("MatrixClient", function() {
expectedStates.push(["RECONNECTING", null]);
expectedStates.push(["ERROR", "RECONNECTING"]);
expectedStates.push(["PREPARED", "ERROR"]);
expectedStates.push(["CATCHUP", "ERROR"]);
client.on("sync", syncChecker(expectedStates, done));
client.startClient();
});
+25
View File
@@ -192,6 +192,31 @@ describe("RoomMember", function() {
});
});
describe("isOutOfBand", function() {
it("should be set by markOutOfBand", function() {
const member = new RoomMember();
expect(member.isOutOfBand()).toEqual(false);
member.markOutOfBand();
expect(member.isOutOfBand()).toEqual(true);
});
});
describe("supersedesOutOfBand", function() {
it("should be set by markSupersedesOutOfBand", function() {
const member = new RoomMember();
expect(member.supersedesOutOfBand()).toEqual(false);
member.markSupersedesOutOfBand();
expect(member.supersedesOutOfBand()).toEqual(true);
});
it("should be cleared by clearSupersedesOutOfBand", function() {
const member = new RoomMember();
member.markSupersedesOutOfBand();
expect(member.supersedesOutOfBand()).toEqual(true);
member.clearSupersedesOutOfBand();
expect(member.supersedesOutOfBand()).toEqual(false);
});
});
describe("setMembershipEvent", function() {
const joinEvent = utils.mkMembership({
event: true,
+275 -17
View File
@@ -11,6 +11,9 @@ describe("RoomState", function() {
const roomId = "!foo:bar";
const userA = "@alice:bar";
const userB = "@bob:bar";
const userC = "@cleo:bar";
const userLazy = "@lazy:bar";
let state;
beforeEach(function() {
@@ -78,8 +81,8 @@ describe("RoomState", function() {
});
describe("getSentinelMember", function() {
it("should return null if there is no member", function() {
expect(state.getSentinelMember("@no-one:here")).toEqual(null);
it("should return a member with the user id as name", function() {
expect(state.getSentinelMember("@no-one:here").name).toEqual("@no-one:here");
});
it("should return a member which doesn't change when the state is updated",
@@ -162,6 +165,7 @@ describe("RoomState", function() {
];
let emitCount = 0;
state.on("RoomState.newMember", function(ev, st, mem) {
expect(state.getMember(mem.userId)).toEqual(mem);
expect(mem.userId).toEqual(memberEvents[emitCount].getSender());
expect(mem.membership).toBeFalsy(); // not defined yet
emitCount += 1;
@@ -222,7 +226,6 @@ describe("RoomState", function() {
it("should call setPowerLevelEvent on a new RoomMember if power levels exist",
function() {
const userC = "@cleo:bar";
const memberEvent = utils.mkMembership({
mship: "join", user: userC, room: roomId, event: true,
});
@@ -262,6 +265,166 @@ describe("RoomState", function() {
});
});
describe("setOutOfBandMembers", function() {
it("should add a new member", function() {
const oobMemberEvent = utils.mkMembership({
user: userLazy, mship: "join", room: roomId, event: true,
});
state.markOutOfBandMembersStarted();
state.setOutOfBandMembers([oobMemberEvent]);
const member = state.getMember(userLazy);
expect(member.userId).toEqual(userLazy);
expect(member.isOutOfBand()).toEqual(true);
});
it("should have no effect when not in correct status", function() {
state.setOutOfBandMembers([utils.mkMembership({
user: userLazy, mship: "join", room: roomId, event: true,
})]);
expect(state.getMember(userLazy)).toBeFalsy();
});
it("should emit newMember when adding a member", function() {
const userLazy = "@oob:hs";
const oobMemberEvent = utils.mkMembership({
user: userLazy, mship: "join", room: roomId, event: true,
});
let eventReceived = false;
state.once('RoomState.newMember', (_, __, member) => {
expect(member.userId).toEqual(userLazy);
eventReceived = true;
});
state.markOutOfBandMembersStarted();
state.setOutOfBandMembers([oobMemberEvent]);
expect(eventReceived).toEqual(true);
});
it("should overwrite existing members", function() {
const oobMemberEvent = utils.mkMembership({
user: userA, mship: "join", room: roomId, event: true,
});
state.markOutOfBandMembersStarted();
state.setOutOfBandMembers([oobMemberEvent]);
const memberA = state.getMember(userA);
expect(memberA.events.member.getId()).toEqual(oobMemberEvent.getId());
expect(memberA.isOutOfBand()).toEqual(true);
});
it("should allow later state events to overwrite", function() {
const oobMemberEvent = utils.mkMembership({
user: userA, mship: "join", room: roomId, event: true,
});
const memberEvent = utils.mkMembership({
user: userA, mship: "join", room: roomId, event: true,
});
state.markOutOfBandMembersStarted();
state.setOutOfBandMembers([oobMemberEvent]);
state.setStateEvents([memberEvent]);
const memberA = state.getMember(userA);
expect(memberA.events.member.getId()).toEqual(memberEvent.getId());
expect(memberA.isOutOfBand()).toEqual(false);
});
it("should emit members when updating a member", function() {
const oobMemberEvent = utils.mkMembership({
user: userA, mship: "join", room: roomId, event: true,
});
let eventReceived = false;
state.once('RoomState.members', (_, __, member) => {
expect(member.userId).toEqual(userA);
eventReceived = true;
});
state.markOutOfBandMembersStarted();
state.setOutOfBandMembers([oobMemberEvent]);
expect(eventReceived).toEqual(true);
});
it("should not overwrite members updated since starting loading oob",
function() {
const oobMemberEvent = utils.mkMembership({
user: userA, mship: "join", room: roomId, event: true,
});
const existingMemberEvent = utils.mkMembership({
user: userA, mship: "join", room: roomId, event: true,
});
state.markOutOfBandMembersStarted();
state.setStateEvents([existingMemberEvent]);
expect(state.getMember(userA).supersedesOutOfBand()).toEqual(true);
state.setOutOfBandMembers([oobMemberEvent]);
const memberA = state.getMember(userA);
expect(memberA.events.member.getId()).toEqual(existingMemberEvent.getId());
expect(memberA.isOutOfBand()).toEqual(false);
expect(memberA.supersedesOutOfBand()).toEqual(false);
});
});
describe("clone", function() {
it("should contain same information as original", function() {
// include OOB members in copy
state.markOutOfBandMembersStarted();
state.setOutOfBandMembers([utils.mkMembership({
user: userLazy, mship: "join", room: roomId, event: true,
})]);
const copy = state.clone();
// check individual members
[userA, userB, userLazy].forEach((userId) => {
const member = state.getMember(userId);
const memberCopy = copy.getMember(userId);
expect(member.name).toEqual(memberCopy.name);
expect(member.isOutOfBand()).toEqual(memberCopy.isOutOfBand());
});
// check member keys
expect(Object.keys(state.members)).toEqual(Object.keys(copy.members));
// check join count
expect(state.getJoinedMemberCount()).toEqual(copy.getJoinedMemberCount());
});
it("should copy supersedes flag when OOB loading is progress",
function() {
// include OOB members in copy
state.markOutOfBandMembersStarted();
state.setStateEvents([utils.mkMembership({
user: userA, mship: "join", room: roomId, event: true,
})]);
const copy = state.clone();
const memberA = state.getMember(userA);
const memberACopy = copy.getMember(userA);
expect(memberA.supersedesOutOfBand()).toEqual(true);
expect(memberACopy.supersedesOutOfBand()).toEqual(true);
});
it("should mark old copy as not waiting for out of band anymore", function() {
state.markOutOfBandMembersStarted();
const copy = state.clone();
copy.setOutOfBandMembers([utils.mkMembership({
user: userA, mship: "join", room: roomId, event: true,
})]);
// should have no effect as it should be marked in status finished just like copy
state.setOutOfBandMembers([utils.mkMembership({
user: userLazy, mship: "join", room: roomId, event: true,
})]);
expect(state.getMember(userLazy)).toBeFalsy();
});
it("should return copy independent of original", function() {
const copy = state.clone();
copy.setStateEvents([utils.mkMembership({
user: userLazy, mship: "join", room: roomId, event: true,
})]);
expect(state.getMember(userLazy)).toBeFalsy();
expect(state.getJoinedMemberCount()).toEqual(2);
expect(copy.getJoinedMemberCount()).toEqual(3);
});
});
describe("setTypingEvent", function() {
it("should call setTypingEvent on each RoomMember", function() {
const typingEvent = utils.mkEvent({
@@ -284,13 +447,6 @@ describe("RoomState", function() {
});
describe("maySendStateEvent", function() {
it("should say non-joined members may not send state",
function() {
expect(state.maySendStateEvent(
'm.room.name', "@nobody:nowhere",
)).toEqual(false);
});
it("should say any member may send state with no power level event",
function() {
expect(state.maySendStateEvent('m.room.name', userA)).toEqual(true);
@@ -366,15 +522,117 @@ describe("RoomState", function() {
});
});
describe("maySendEvent", function() {
it("should say non-joined members may not send events",
function() {
expect(state.maySendEvent(
'm.room.message', "@nobody:nowhere",
)).toEqual(false);
expect(state.maySendMessage("@nobody:nowhere")).toEqual(false);
describe("getJoinedMemberCount", function() {
beforeEach(() => {
state = new RoomState(roomId);
});
it("should update after adding joined member", function() {
state.setStateEvents([
utils.mkMembership({event: true, mship: "join",
user: userA, room: roomId}),
]);
expect(state.getJoinedMemberCount()).toEqual(1);
state.setStateEvents([
utils.mkMembership({event: true, mship: "join",
user: userC, room: roomId}),
]);
expect(state.getJoinedMemberCount()).toEqual(2);
});
});
describe("getInvitedMemberCount", function() {
beforeEach(() => {
state = new RoomState(roomId);
});
it("should update after adding invited member", function() {
state.setStateEvents([
utils.mkMembership({event: true, mship: "invite",
user: userA, room: roomId}),
]);
expect(state.getInvitedMemberCount()).toEqual(1);
state.setStateEvents([
utils.mkMembership({event: true, mship: "invite",
user: userC, room: roomId}),
]);
expect(state.getInvitedMemberCount()).toEqual(2);
});
});
describe("setJoinedMemberCount", function() {
beforeEach(() => {
state = new RoomState(roomId);
});
it("should, once used, override counting members from state", function() {
state.setStateEvents([
utils.mkMembership({event: true, mship: "join",
user: userA, room: roomId}),
]);
expect(state.getJoinedMemberCount()).toEqual(1);
state.setJoinedMemberCount(100);
expect(state.getJoinedMemberCount()).toEqual(100);
state.setStateEvents([
utils.mkMembership({event: true, mship: "join",
user: userC, room: roomId}),
]);
expect(state.getJoinedMemberCount()).toEqual(100);
});
it("should, once used, override counting members from state, " +
"also after clone", function() {
state.setStateEvents([
utils.mkMembership({event: true, mship: "join",
user: userA, room: roomId}),
]);
state.setJoinedMemberCount(100);
const copy = state.clone();
copy.setStateEvents([
utils.mkMembership({event: true, mship: "join",
user: userC, room: roomId}),
]);
expect(state.getJoinedMemberCount()).toEqual(100);
});
});
describe("setInvitedMemberCount", function() {
beforeEach(() => {
state = new RoomState(roomId);
});
it("should, once used, override counting members from state", function() {
state.setStateEvents([
utils.mkMembership({event: true, mship: "invite",
user: userB, room: roomId}),
]);
expect(state.getInvitedMemberCount()).toEqual(1);
state.setInvitedMemberCount(100);
expect(state.getInvitedMemberCount()).toEqual(100);
state.setStateEvents([
utils.mkMembership({event: true, mship: "invite",
user: userC, room: roomId}),
]);
expect(state.getInvitedMemberCount()).toEqual(100);
});
it("should, once used, override counting members from state, " +
"also after clone", function() {
state.setStateEvents([
utils.mkMembership({event: true, mship: "invite",
user: userB, room: roomId}),
]);
state.setInvitedMemberCount(100);
const copy = state.clone();
copy.setStateEvents([
utils.mkMembership({event: true, mship: "invite",
user: userC, room: roomId}),
]);
expect(state.getInvitedMemberCount()).toEqual(100);
});
});
describe("maySendEvent", function() {
it("should say any member may send events with no power level event",
function() {
expect(state.maySendEvent('m.room.message', userA)).toEqual(true);
+298 -123
View File
@@ -67,13 +67,14 @@ describe("Room", function() {
describe("getMember", function() {
beforeEach(function() {
// clobber members property with test data
room.currentState.members = {
"@alice:bar": {
userId: userA,
roomId: roomId,
},
};
room.currentState.getMember.andCall(function(userId) {
return {
"@alice:bar": {
userId: userA,
roomId: roomId,
},
}[userId];
});
});
it("should return null if the member isn't in current state", function() {
@@ -386,7 +387,7 @@ describe("Room", function() {
let events = null;
beforeEach(function() {
room = new Room(roomId, {timelineSupport: timelineSupport});
room = new Room(roomId, null, null, {timelineSupport: timelineSupport});
// set events each time to avoid resusing Event objects (which
// doesn't work because they get frozen)
events = [
@@ -468,7 +469,7 @@ describe("Room", function() {
describe("compareEventOrdering", function() {
beforeEach(function() {
room = new Room(roomId, {timelineSupport: true});
room = new Room(roomId, null, null, {timelineSupport: true});
});
const events = [
@@ -570,72 +571,75 @@ describe("Room", function() {
describe("hasMembershipState", function() {
it("should return true for a matching userId and membership",
function() {
room.currentState.members = {
"@alice:bar": { userId: "@alice:bar", membership: "join" },
"@bob:bar": { userId: "@bob:bar", membership: "invite" },
};
room.currentState.getMember.andCall(function(userId) {
return {
"@alice:bar": { userId: "@alice:bar", membership: "join" },
"@bob:bar": { userId: "@bob:bar", membership: "invite" },
}[userId];
});
expect(room.hasMembershipState("@bob:bar", "invite")).toBe(true);
});
it("should return false if match membership but no match userId",
function() {
room.currentState.members = {
"@alice:bar": { userId: "@alice:bar", membership: "join" },
};
room.currentState.getMember.andCall(function(userId) {
return {
"@alice:bar": { userId: "@alice:bar", membership: "join" },
}[userId];
});
expect(room.hasMembershipState("@bob:bar", "join")).toBe(false);
});
it("should return false if match userId but no match membership",
function() {
room.currentState.members = {
"@alice:bar": { userId: "@alice:bar", membership: "join" },
};
room.currentState.getMember.andCall(function(userId) {
return {
"@alice:bar": { userId: "@alice:bar", membership: "join" },
}[userId];
});
expect(room.hasMembershipState("@alice:bar", "ban")).toBe(false);
});
it("should return false if no match membership or userId",
function() {
room.currentState.members = {
"@alice:bar": { userId: "@alice:bar", membership: "join" },
};
room.currentState.getMember.andCall(function(userId) {
return {
"@alice:bar": { userId: "@alice:bar", membership: "join" },
}[userId];
});
expect(room.hasMembershipState("@bob:bar", "invite")).toBe(false);
});
it("should return false if no members exist",
function() {
room.currentState.members = {};
expect(room.hasMembershipState("@foo:bar", "join")).toBe(false);
});
});
describe("recalculate", function() {
let stateLookup = {
// event.type + "$" event.state_key : MatrixEvent
};
const setJoinRule = function(rule) {
stateLookup["m.room.join_rules$"] = utils.mkEvent({
room.addLiveEvents([utils.mkEvent({
type: "m.room.join_rules", room: roomId, user: userA, content: {
join_rule: rule,
}, event: true,
});
})]);
};
const setAliases = function(aliases, stateKey) {
if (!stateKey) {
stateKey = "flibble";
}
stateLookup["m.room.aliases$" + stateKey] = utils.mkEvent({
room.addLiveEvents([utils.mkEvent({
type: "m.room.aliases", room: roomId, skey: stateKey, content: {
aliases: aliases,
}, event: true,
});
})]);
};
const setRoomName = function(name) {
stateLookup["m.room.name$"] = utils.mkEvent({
room.addLiveEvents([utils.mkEvent({
type: "m.room.name", room: roomId, user: userA, content: {
name: name,
}, event: true,
});
})]);
};
const addMember = function(userId, state, opts) {
if (!state) {
@@ -647,56 +651,14 @@ describe("Room", function() {
opts.user = opts.user || userId;
opts.skey = userId;
opts.event = true;
stateLookup["m.room.member$" + userId] = utils.mkMembership(opts);
const event = utils.mkMembership(opts);
room.addLiveEvents([event]);
return event;
};
beforeEach(function() {
stateLookup = {};
room.currentState.getStateEvents.andCall(function(type, key) {
if (key === undefined) {
const prefix = type + "$";
const list = [];
for (const stateBlob in stateLookup) {
if (!stateLookup.hasOwnProperty(stateBlob)) {
continue;
}
if (stateBlob.indexOf(prefix) === 0) {
list.push(stateLookup[stateBlob]);
}
}
return list;
} else {
return stateLookup[type + "$" + key];
}
});
room.currentState.getMembers.andCall(function() {
const memberEvents = room.currentState.getStateEvents("m.room.member");
const members = [];
for (let i = 0; i < memberEvents.length; i++) {
members.push({
name: memberEvents[i].event.content &&
memberEvents[i].event.content.displayname ?
memberEvents[i].event.content.displayname :
memberEvents[i].getStateKey(),
userId: memberEvents[i].getStateKey(),
events: { member: memberEvents[i] },
});
}
return members;
});
room.currentState.getMember.andCall(function(userId) {
const memberEvent = room.currentState.getStateEvents(
"m.room.member", userId,
);
return {
name: memberEvent.event.content &&
memberEvent.event.content.displayname ?
memberEvent.event.content.displayname :
memberEvent.getStateKey(),
userId: memberEvent.getStateKey(),
events: { member: memberEvent },
};
});
// no mocking
room = new Room(roomId, null, userA);
});
describe("Room.recalculate => Stripped State Events", function() {
@@ -704,8 +666,8 @@ describe("Room", function() {
"room is an invite room", function() {
const roomName = "flibble";
addMember(userA, "invite");
stateLookup["m.room.member$" + userA].event.invite_room_state = [
const event = addMember(userA, "invite");
event.event.invite_room_state = [
{
type: "m.room.name",
state_key: "",
@@ -715,30 +677,108 @@ describe("Room", function() {
},
];
room.recalculate(userA);
expect(room.currentState.setStateEvents).toHaveBeenCalled();
// first call, first arg (which is an array), first element in array
const fakeEvent = room.currentState.setStateEvents.calls[0].
arguments[0][0];
expect(fakeEvent.getContent()).toEqual({
name: roomName,
});
room.recalculate();
expect(room.name).toEqual(roomName);
});
it("should not clobber state events if it isn't an invite room", function() {
addMember(userA, "join");
stateLookup["m.room.member$" + userA].event.invite_room_state = [
const event = addMember(userA, "join");
const roomName = "flibble";
setRoomName(roomName);
const roomNameToIgnore = "ignoreme";
event.event.invite_room_state = [
{
type: "m.room.name",
state_key: "",
content: {
name: "flibble",
name: roomNameToIgnore,
},
},
];
room.recalculate(userA);
expect(room.currentState.setStateEvents).toNotHaveBeenCalled();
room.recalculate();
expect(room.name).toEqual(roomName);
});
});
describe("Room.recalculate => Room Name using room summary", function() {
it("should use room heroes if available", function() {
addMember(userA, "invite");
addMember(userB);
addMember(userC);
addMember(userD);
room.setSummary({
"m.heroes": [userB, userC, userD],
});
room.recalculate();
expect(room.name).toEqual(`${userB} and 2 others`);
});
it("missing hero member state reverts to mxid", function() {
room.setSummary({
"m.heroes": [userB],
"m.joined_member_count": 2,
});
room.recalculate();
expect(room.name).toEqual(userB);
});
it("uses hero name from state", function() {
const name = "Mr B";
addMember(userA, "invite");
addMember(userB, "join", {name});
room.setSummary({
"m.heroes": [userB],
});
room.recalculate();
expect(room.name).toEqual(name);
});
it("uses counts from summary", function() {
const name = "Mr B";
addMember(userB, "join", {name});
room.setSummary({
"m.heroes": [userB],
"m.joined_member_count": 50,
"m.invited_member_count": 50,
});
room.recalculate();
expect(room.name).toEqual(`${name} and 98 others`);
});
it("relies on heroes in case of absent counts", function() {
const nameB = "Mr Bean";
const nameC = "Mel C";
addMember(userB, "join", {name: nameB});
addMember(userC, "join", {name: nameC});
room.setSummary({
"m.heroes": [userB, userC],
});
room.recalculate();
expect(room.name).toEqual(`${nameB} and ${nameC}`);
});
it("uses only heroes", function() {
const nameB = "Mr Bean";
addMember(userB, "join", {name: nameB});
addMember(userC, "join");
room.setSummary({
"m.heroes": [userB],
});
room.recalculate();
expect(room.name).toEqual(nameB);
});
it("reverts to empty room in case of self chat", function() {
room.setSummary({
"m.heroes": [],
"m.invited_member_count": 1,
});
room.recalculate();
expect(room.name).toEqual("Empty room");
});
});
@@ -751,7 +791,7 @@ describe("Room", function() {
addMember(userB);
addMember(userC);
addMember(userD);
room.recalculate(userA);
room.recalculate();
const name = room.name;
// we expect at least 1 member to be mentioned
const others = [userB, userC, userD];
@@ -772,7 +812,7 @@ describe("Room", function() {
addMember(userA);
addMember(userB);
addMember(userC);
room.recalculate(userA);
room.recalculate();
const name = room.name;
expect(name.indexOf(userB)).toNotEqual(-1, name);
expect(name.indexOf(userC)).toNotEqual(-1, name);
@@ -785,7 +825,7 @@ describe("Room", function() {
addMember(userA);
addMember(userB);
addMember(userC);
room.recalculate(userA);
room.recalculate();
const name = room.name;
expect(name.indexOf(userB)).toNotEqual(-1, name);
expect(name.indexOf(userC)).toNotEqual(-1, name);
@@ -797,7 +837,7 @@ describe("Room", function() {
setJoinRule("public");
addMember(userA);
addMember(userB);
room.recalculate(userA);
room.recalculate();
const name = room.name;
expect(name.indexOf(userB)).toNotEqual(-1, name);
});
@@ -808,7 +848,7 @@ describe("Room", function() {
setJoinRule("invite");
addMember(userA);
addMember(userB);
room.recalculate(userA);
room.recalculate();
const name = room.name;
expect(name.indexOf(userB)).toNotEqual(-1, name);
});
@@ -818,7 +858,7 @@ describe("Room", function() {
setJoinRule("invite");
addMember(userA, "invite", {user: userB});
addMember(userB);
room.recalculate(userA);
room.recalculate();
const name = room.name;
expect(name.indexOf(userB)).toNotEqual(-1, name);
});
@@ -828,7 +868,7 @@ describe("Room", function() {
const alias = "#room_alias:here";
setJoinRule("invite");
setAliases([alias, "#another:one"]);
room.recalculate(userA);
room.recalculate();
const name = room.name;
expect(name).toEqual(alias);
});
@@ -838,7 +878,7 @@ describe("Room", function() {
const alias = "#room_alias:here";
setJoinRule("public");
setAliases([alias, "#another:one"]);
room.recalculate(userA);
room.recalculate();
const name = room.name;
expect(name).toEqual(alias);
});
@@ -848,7 +888,7 @@ describe("Room", function() {
const roomName = "A mighty name indeed";
setJoinRule("invite");
setRoomName(roomName);
room.recalculate(userA);
room.recalculate();
const name = room.name;
expect(name).toEqual(roomName);
});
@@ -858,25 +898,23 @@ describe("Room", function() {
const roomName = "A mighty name indeed";
setJoinRule("public");
setRoomName(roomName);
room.recalculate(userA);
const name = room.name;
expect(name).toEqual(roomName);
room.recalculate();
expect(room.name).toEqual(roomName);
});
it("should return 'Empty room' for private (invite join_rules) rooms if" +
" a room name and alias don't exist and it is a self-chat.", function() {
setJoinRule("invite");
addMember(userA);
room.recalculate(userA);
const name = room.name;
expect(name).toEqual("Empty room");
room.recalculate();
expect(room.name).toEqual("Empty room");
});
it("should return 'Empty room' for public (public join_rules) rooms if a" +
" room name and alias don't exist and it is a self-chat.", function() {
setJoinRule("public");
addMember(userA);
room.recalculate(userA);
room.recalculate();
const name = room.name;
expect(name).toEqual("Empty room");
});
@@ -884,7 +922,7 @@ describe("Room", function() {
it("should return 'Empty room' if there is no name, " +
"alias or members in the room.",
function() {
room.recalculate(userA);
room.recalculate();
const name = room.name;
expect(name).toEqual("Empty room");
});
@@ -893,9 +931,9 @@ describe("Room", function() {
"available",
function() {
setJoinRule("invite");
addMember(userA, 'join', {name: "Alice"});
addMember(userB, "invite", {user: userA});
room.recalculate(userB);
addMember(userB, 'join', {name: "Alice"});
addMember(userA, "invite", {user: userA});
room.recalculate();
const name = room.name;
expect(name).toEqual("Alice");
});
@@ -903,11 +941,11 @@ describe("Room", function() {
it("should return inviter mxid if display name not available",
function() {
setJoinRule("invite");
addMember(userA);
addMember(userB, "invite", {user: userA});
room.recalculate(userB);
addMember(userB);
addMember(userA, "invite", {user: userA});
room.recalculate();
const name = room.name;
expect(name).toEqual(userA);
expect(name).toEqual(userB);
});
});
});
@@ -1154,7 +1192,7 @@ describe("Room", function() {
describe("addPendingEvent", function() {
it("should add pending events to the pendingEventList if " +
"pendingEventOrdering == 'detached'", function() {
const room = new Room(roomId, {
const room = new Room(roomId, null, userA, {
pendingEventOrdering: "detached",
});
const eventA = utils.mkMessage({
@@ -1180,7 +1218,7 @@ describe("Room", function() {
it("should add pending events to the timeline if " +
"pendingEventOrdering == 'chronological'", function() {
room = new Room(roomId, {
room = new Room(roomId, null, userA, {
pendingEventOrdering: "chronological",
});
const eventA = utils.mkMessage({
@@ -1204,7 +1242,7 @@ describe("Room", function() {
describe("updatePendingEvent", function() {
it("should remove cancelled events from the pending list", function() {
const room = new Room(roomId, {
const room = new Room(roomId, null, userA, {
pendingEventOrdering: "detached",
});
const eventA = utils.mkMessage({
@@ -1240,7 +1278,7 @@ describe("Room", function() {
it("should remove cancelled events from the timeline", function() {
const room = new Room(roomId);
const room = new Room(roomId, null, userA);
const eventA = utils.mkMessage({
room: roomId, user: userA, event: true,
});
@@ -1272,4 +1310,141 @@ describe("Room", function() {
expect(callCount).toEqual(1);
});
});
describe("loadMembersIfNeeded", function() {
function createClientMock(serverResponse, storageResponse = null) {
return {
getEventMapper: function() {
// events should already be MatrixEvents
return function(event) {return event;};
},
isRoomEncrypted: function() {
return false;
},
_http: {
serverResponse,
authedRequest: function() {
if (this.serverResponse instanceof Error) {
return Promise.reject(this.serverResponse);
} else {
return Promise.resolve({chunk: this.serverResponse});
}
},
},
store: {
storageResponse,
storedMembers: null,
getOutOfBandMembers: function() {
if (this.storageResponse instanceof Error) {
return Promise.reject(this.storageResponse);
} else {
return Promise.resolve(this.storageResponse);
}
},
setOutOfBandMembers: function(roomId, memberEvents) {
this.storedMembers = memberEvents;
return Promise.resolve();
},
getSyncToken: () => "sync_token",
},
};
}
const memberEvent = utils.mkMembership({
user: "@user_a:bar", mship: "join",
room: roomId, event: true, name: "User A",
});
it("should load members from server on first call", async function() {
const client = createClientMock([memberEvent]);
const room = new Room(roomId, client, null, {lazyLoadMembers: true});
await room.loadMembersIfNeeded();
const memberA = room.getMember("@user_a:bar");
expect(memberA.name).toEqual("User A");
const storedMembers = client.store.storedMembers;
expect(storedMembers.length).toEqual(1);
expect(storedMembers[0].event_id).toEqual(memberEvent.getId());
});
it("should take members from storage if available", async function() {
const memberEvent2 = utils.mkMembership({
user: "@user_a:bar", mship: "join",
room: roomId, event: true, name: "Ms A",
});
const client = createClientMock([memberEvent2], [memberEvent]);
const room = new Room(roomId, client, null, {lazyLoadMembers: true});
await room.loadMembersIfNeeded();
const memberA = room.getMember("@user_a:bar");
expect(memberA.name).toEqual("User A");
});
it("should allow retry on error", async function() {
const client = createClientMock(new Error("server says no"));
const room = new Room(roomId, client, null, {lazyLoadMembers: true});
let hasThrown = false;
try {
await room.loadMembersIfNeeded();
} catch(err) {
hasThrown = true;
}
expect(hasThrown).toEqual(true);
client._http.serverResponse = [memberEvent];
await room.loadMembersIfNeeded();
const memberA = room.getMember("@user_a:bar");
expect(memberA.name).toEqual("User A");
});
});
describe("getMyMembership", function() {
it("should return synced membership if membership isn't available yet",
function() {
const room = new Room(roomId, null, userA);
room.setSyncedMembership("invite");
expect(room.getMyMembership()).toEqual("invite");
room.addLiveEvents([utils.mkMembership({
user: userA, mship: "join",
room: roomId, event: true,
})]);
expect(room.getMyMembership()).toEqual("join");
});
});
describe("guessDMUserId", function() {
it("should return first hero id",
function() {
const room = new Room(roomId, null, userA);
room.setSummary({'m.heroes': [userB]});
expect(room.guessDMUserId()).toEqual(userB);
});
it("should return first member that isn't self",
function() {
const room = new Room(roomId, null, userA);
room.addLiveEvents([utils.mkMembership({
user: userB, mship: "join",
room: roomId, event: true,
})]);
expect(room.guessDMUserId()).toEqual(userB);
});
it("should return self if only member present",
function() {
const room = new Room(roomId, null, userA);
expect(room.guessDMUserId()).toEqual(userA);
});
});
describe("maySendMessage", function() {
it("should return false if synced membership not join",
function() {
const room = new Room(roomId, null, userA);
room.setSyncedMembership("invite");
expect(room.maySendMessage()).toEqual(false);
room.setSyncedMembership("leave");
expect(room.maySendMessage()).toEqual(false);
room.setSyncedMembership("join");
expect(room.maySendMessage()).toEqual(true);
});
});
});
+57
View File
@@ -52,6 +52,11 @@ describe("SyncAccumulator", function() {
member("bob", "join"),
],
},
summary: {
"m.heroes": undefined,
"m.joined_member_count": undefined,
"m.invited_member_count": undefined,
},
timeline: {
events: [msg("alice", "hi")],
prev_batch: "something",
@@ -318,6 +323,58 @@ describe("SyncAccumulator", function() {
},
});
});
describe("summary field", function() {
function createSyncResponseWithSummary(summary) {
return {
next_batch: "abc",
rooms: {
invite: {},
leave: {},
join: {
"!foo:bar": {
account_data: { events: [] },
ephemeral: { events: [] },
unread_notifications: {},
state: {
events: [],
},
summary: summary,
timeline: {
events: [],
prev_batch: "something",
},
},
},
},
};
}
it("should copy summary properties", function() {
sa.accumulate(createSyncResponseWithSummary({
"m.heroes": ["@alice:bar"],
"m.invited_member_count": 2,
}));
const summary = sa.getJSON().roomsData.join["!foo:bar"].summary;
expect(summary["m.invited_member_count"]).toEqual(2);
expect(summary["m.heroes"]).toEqual(["@alice:bar"]);
});
it("should accumulate summary properties", function() {
sa.accumulate(createSyncResponseWithSummary({
"m.heroes": ["@alice:bar"],
"m.invited_member_count": 2,
}));
sa.accumulate(createSyncResponseWithSummary({
"m.heroes": ["@bob:bar"],
"m.joined_member_count": 5,
}));
const summary = sa.getJSON().roomsData.join["!foo:bar"].summary;
expect(summary["m.invited_member_count"]).toEqual(2);
expect(summary["m.joined_member_count"]).toEqual(5);
expect(summary["m.heroes"]).toEqual(["@bob:bar"]);
});
});
});
function syncSkeleton(joinObj) {
+63
View File
@@ -417,6 +417,69 @@ MatrixBaseApis.prototype.roomState = function(roomId, callback) {
return this._http.authedRequest(callback, "GET", path);
};
/**
* Get an event in a room by its event id.
* @param {string} roomId
* @param {string} eventId
* @param {module:client.callback} callback Optional.
*
* @return {Promise} Resolves to an object containing the event.
* @return {module:http-api.MatrixError} Rejects: with an error response.
*/
MatrixBaseApis.prototype.fetchRoomEvent = function(roomId, eventId, callback) {
const path = utils.encodeUri(
"/rooms/$roomId/event/$eventId", {
$roomId: roomId,
$eventId: eventId,
},
);
return this._http.authedRequest(callback, "GET", path);
};
/**
* @param {string} roomId
* @param {string} includeMembership the membership type to include in the response
* @param {string} excludeMembership the membership type to exclude from the response
* @param {string} atEventId the id of the event for which moment in the timeline the members should be returned for
* @param {module:client.callback} callback Optional.
* @return {module:client.Promise} Resolves: dictionary of userid to profile information
* @return {module:http-api.MatrixError} Rejects: with an error response.
*/
MatrixBaseApis.prototype.members =
function(roomId, includeMembership, excludeMembership, atEventId, callback) {
const queryParams = {};
if (includeMembership) {
queryParams.membership = includeMembership;
}
if (excludeMembership) {
queryParams.not_membership = excludeMembership;
}
if (atEventId) {
queryParams.at = atEventId;
}
const queryString = utils.encodeParams(queryParams);
const path = utils.encodeUri("/rooms/$roomId/members?" + queryString,
{$roomId: roomId});
return this._http.authedRequest(callback, "GET", path);
};
/**
* Upgrades a room to a new protocol version
* @param {string} roomId
* @param {string} newVersion The target version to upgrade to
* @return {module:client.Promise} Resolves: Object with key 'replacement_room'
* @return {module:http-api.MatrixError} Rejects: with an error response.
*/
MatrixBaseApis.prototype.upgradeRoom = function(roomId, newVersion) {
const path = utils.encodeUri("/rooms/$roomId/upgrade", {$roomId: roomId});
return this._http.authedRequest(
undefined, "POST", path, undefined, {new_version: newVersion},
);
};
/**
* @param {string} groupId
* @return {module:client.Promise} Resolves: Group summary object
+208 -103
View File
@@ -45,6 +45,18 @@ const ContentHelpers = require("./content-helpers");
import ReEmitter from './ReEmitter';
import RoomList from './crypto/RoomList';
const LAZY_LOADING_MESSAGES_FILTER = {
lazy_load_members: true,
};
const LAZY_LOADING_SYNC_FILTER = {
room: {
state: LAZY_LOADING_MESSAGES_FILTER,
},
};
const SCROLLBACK_DELAY_MS = 3000;
let CRYPTO_ENABLED = false;
@@ -191,6 +203,8 @@ function MatrixClient(opts) {
// The pushprocessor caches useful things, so keep one and re-use it
this._pushProcessor = new PushProcessor(this);
this._serverSupportsLazyLoading = null;
}
utils.inherits(MatrixClient, EventEmitter);
utils.extend(MatrixClient.prototype, MatrixBaseApis.prototype);
@@ -287,6 +301,21 @@ MatrixClient.prototype.getSyncState = function() {
return this._syncApi.getSyncState();
};
/**
* Returns the additional data object associated with
* the current sync state, or null if there is no
* such data.
* Sync errors, if available, are put in the 'error' key of
* this object.
* @return {?Object}
*/
MatrixClient.prototype.getSyncStateData = function() {
if (!this._syncApi) {
return null;
}
return this._syncApi.getSyncStateData();
};
/**
* Return whether the client is configured for a guest account.
* @return {boolean} True if this is a guest access_token (or no token is supplied).
@@ -673,6 +702,21 @@ MatrixClient.prototype.isRoomEncrypted = function(roomId) {
return this._roomList.isRoomEncrypted(roomId);
};
/**
* Forces the current outbound group session to be discarded such
* that another one will be created next time an event is sent.
*
* @param {string} roomId The ID of the room to discard the session for
*
* This should not normally be necessary.
*/
MatrixClient.prototype.forceDiscardSession = function(roomId) {
if (!this._crypto) {
throw new Error("End-to-End encryption disabled");
}
this._crypto.forceDiscardSession(roomId);
};
/**
* Get a list containing all of the room keys
*
@@ -750,6 +794,37 @@ MatrixClient.prototype.getRooms = function() {
return this.store.getRooms();
};
/**
* Retrieve all rooms that should be displayed to the user
* This is essentially getRooms() with some rooms filtered out, eg. old versions
* of rooms that have been replaced or (in future) other rooms that have been
* marked at the protocol level as not to be displayed to the user.
* @return {Room[]} A list of rooms, or an empty list if there is no data store.
*/
MatrixClient.prototype.getVisibleRooms = function() {
const allRooms = this.store.getRooms();
const replacedRooms = new Set();
for (const r of allRooms) {
const createEvent = r.currentState.getStateEvents('m.room.create', '');
// invites are included in this list and we don't know their create events yet
if (createEvent) {
const predecessor = createEvent.getContent()['predecessor'];
if (predecessor && predecessor['room_id']) {
replacedRooms.add(predecessor['room_id']);
}
}
}
return allRooms.filter((r) => {
const tombstone = r.currentState.getStateEvents('m.room.tombstone', '');
if (tombstone && replacedRooms.has(r.roomId)) {
return false;
}
return true;
});
};
/**
* Retrieve a user.
* @param {string} userId The user ID to retrieve.
@@ -1919,14 +1994,6 @@ MatrixClient.prototype.scrollback = function(room, limit, callback) {
// reduce the required number of events appropriately
limit = limit - numAdded;
const path = utils.encodeUri(
"/rooms/$roomId/messages", {$roomId: room.roomId},
);
const params = {
from: room.oldState.paginationToken,
limit: limit,
dir: 'b',
};
const defer = Promise.defer();
info = {
promise: defer.promise,
@@ -1936,9 +2003,17 @@ MatrixClient.prototype.scrollback = function(room, limit, callback) {
// wait for a time before doing this request
// (which may be 0 in order not to special case the code paths)
Promise.delay(timeToWaitMs).then(function() {
return self._http.authedRequest(callback, "GET", path, params);
return self._createMessagesRequest(
room.roomId,
room.oldState.paginationToken,
limit,
'b');
}).done(function(res) {
const matrixEvents = utils.map(res.chunk, _PojoToMatrixEventMapper(self));
if (res.state) {
const stateEvents = utils.map(res.state, _PojoToMatrixEventMapper(self));
room.currentState.setUnknownStateEvents(stateEvents);
}
room.addEventsToTimeline(matrixEvents, true, room.getLiveTimeline());
room.oldState.paginationToken = res.end;
if (res.chunk.length === 0) {
@@ -1957,73 +2032,6 @@ MatrixClient.prototype.scrollback = function(room, limit, callback) {
return defer.promise;
};
/**
* Take an EventContext, and back/forward-fill results.
*
* @param {module:models/event-context.EventContext} eventContext context
* object to be updated
* @param {Object} opts
* @param {boolean} opts.backwards true to fill backwards, false to go forwards
* @param {boolean} opts.limit number of events to request
*
* @return {module:client.Promise} Resolves: updated EventContext object
* @return {Error} Rejects: with an error response.
*/
MatrixClient.prototype.paginateEventContext = function(eventContext, opts) {
// TODO: we should implement a backoff (as per scrollback()) to deal more
// nicely with HTTP errors.
opts = opts || {};
const backwards = opts.backwards || false;
const token = eventContext.getPaginateToken(backwards);
if (!token) {
// no more results.
return Promise.reject(new Error("No paginate token"));
}
const dir = backwards ? 'b' : 'f';
const pendingRequest = eventContext._paginateRequests[dir];
if (pendingRequest) {
// already a request in progress - return the existing promise
return pendingRequest;
}
const path = utils.encodeUri(
"/rooms/$roomId/messages", {$roomId: eventContext.getEvent().getRoomId()},
);
const params = {
from: token,
limit: ('limit' in opts) ? opts.limit : 30,
dir: dir,
};
const self = this;
const promise =
self._http.authedRequest(undefined, "GET", path, params,
).then(function(res) {
let token = res.end;
if (res.chunk.length === 0) {
token = null;
} else {
const matrixEvents = utils.map(res.chunk, self.getEventMapper());
if (backwards) {
// eventContext expects the events in timeline order, but
// back-pagination returns them in reverse order.
matrixEvents.reverse();
}
eventContext.addEvents(matrixEvents, backwards);
}
eventContext.setPaginateToken(token, backwards);
return eventContext;
}).finally(function() {
eventContext._paginateRequests[dir] = null;
});
eventContext._paginateRequests[dir] = promise;
return promise;
};
/**
* Get an EventTimeline for the given event
*
@@ -2057,11 +2065,16 @@ MatrixClient.prototype.getEventTimeline = function(timelineSet, eventId) {
},
);
let params = undefined;
if (this._clientOpts.lazyLoadMembers) {
params = {filter: JSON.stringify(LAZY_LOADING_MESSAGES_FILTER)};
}
// TODO: we should implement a backoff (as per scrollback()) to deal more
// nicely with HTTP errors.
const self = this;
const promise =
self._http.authedRequest(undefined, "GET", path,
self._http.authedRequest(undefined, "GET", path, params,
).then(function(res) {
if (!res.event) {
throw new Error("'event' not in '/context' result - homeserver too old?");
@@ -2088,6 +2101,8 @@ MatrixClient.prototype.getEventTimeline = function(timelineSet, eventId) {
timeline.initialiseState(utils.map(res.state,
self.getEventMapper()));
timeline.getState(EventTimeline.FORWARDS).paginationToken = res.end;
} else {
timeline.getState(EventTimeline.BACKWARDS).setUnknownStateEvents(res.state);
}
timelineSet.addEventsToTimeline(matrixEvents, true, timeline, res.start);
@@ -2102,6 +2117,49 @@ MatrixClient.prototype.getEventTimeline = function(timelineSet, eventId) {
return promise;
};
/**
* Makes a request to /messages with the appropriate lazy loading filter set.
* XXX: if we do get rid of scrollback (as it's not used at the moment),
* we could inline this method again in paginateEventTimeline as that would
* then be the only call-site
* @param {string} roomId
* @param {string} fromToken
* @param {number} limit the maximum amount of events the retrieve
* @param {string} dir 'f' or 'b'
* @param {Filter} timelineFilter the timeline filter to pass
* @return {Promise}
*/
MatrixClient.prototype._createMessagesRequest =
function(roomId, fromToken, limit, dir, timelineFilter = undefined) {
const path = utils.encodeUri(
"/rooms/$roomId/messages", {$roomId: roomId},
);
if (limit === undefined) {
limit = 30;
}
const params = {
from: fromToken,
limit: limit,
dir: dir,
};
let filter = null;
if (this._clientOpts.lazyLoadMembers) {
// create a shallow copy of LAZY_LOADING_MESSAGES_FILTER,
// so the timelineFilter doesn't get written into it below
filter = Object.assign({}, LAZY_LOADING_MESSAGES_FILTER);
}
if (timelineFilter) {
// XXX: it's horrific that /messages' filter parameter doesn't match
// /sync's one - see https://matrix.org/jira/browse/SPEC-451
filter = filter || {};
Object.assign(filter, timelineFilter.getRoomTimelineFilterComponent());
}
if (filter) {
params.filter = JSON.stringify(filter);
}
return this._http.authedRequest(undefined, "GET", path, params);
};
/**
* Take an EventTimeline, and back/forward-fill results.
@@ -2196,25 +2254,18 @@ MatrixClient.prototype.paginateEventTimeline = function(eventTimeline, opts) {
throw new Error("Unknown room " + eventTimeline.getRoomId());
}
path = utils.encodeUri(
"/rooms/$roomId/messages", {$roomId: eventTimeline.getRoomId()},
);
params = {
from: token,
limit: ('limit' in opts) ? opts.limit : 30,
dir: dir,
};
const filter = eventTimeline.getFilter();
if (filter) {
// XXX: it's horrific that /messages' filter parameter doesn't match
// /sync's one - see https://matrix.org/jira/browse/SPEC-451
params.filter = JSON.stringify(filter.getRoomTimelineFilterComponent());
}
promise =
this._http.authedRequest(undefined, "GET", path, params,
).then(function(res) {
promise = this._createMessagesRequest(
eventTimeline.getRoomId(),
token,
opts.limit,
dir,
eventTimeline.getFilter());
promise.then(function(res) {
if (res.state) {
const roomState = eventTimeline.getState(dir);
const stateEvents = utils.map(res.state, self.getEventMapper());
roomState.setUnknownStateEvents(stateEvents);
}
const token = res.end;
const matrixEvents = utils.map(res.chunk, self.getEventMapper());
eventTimeline.getTimelineSet()
@@ -3019,8 +3070,11 @@ MatrixClient.prototype.getTurnServers = function() {
*
* @param {Boolean=} opts.disablePresence True to perform syncing without automatically
* updating presence.
* @param {Boolean=} opts.lazyLoadMembers True to not load all membership events during
* initial sync but fetch them when needed by calling `loadOutOfBandMembers`
* This will override the filter option at this moment.
*/
MatrixClient.prototype.startClient = function(opts) {
MatrixClient.prototype.startClient = async function(opts) {
if (this.clientRunning) {
// client is already running.
return;
@@ -3050,6 +3104,21 @@ MatrixClient.prototype.startClient = function(opts) {
// shallow-copy the opts dict before modifying and storing it
opts = Object.assign({}, opts);
if (opts.lazyLoadMembers) {
const supported = await this.doesServerSupportLazyLoading();
if (supported) {
opts.filter = await this.createFilter(LAZY_LOADING_SYNC_FILTER);
} else {
console.log("LL: lazy loading requested but not supported " +
"by server, so disabling");
opts.lazyLoadMembers = false;
}
}
if (opts.lazyLoadMembers && this._crypto) {
this._crypto.enableLazyLoading();
}
opts.crypto = this._crypto;
opts.canResetEntireTimeline = (roomId) => {
if (!this._canResetTimelineCallback) {
@@ -3085,6 +3154,36 @@ MatrixClient.prototype.stopClient = function() {
global.clearTimeout(this._checkTurnServersTimeoutID);
};
/*
* Query the server to see if it support members lazy loading
* @return {Promise<boolean>} true if server supports lazy loading
*/
MatrixClient.prototype.doesServerSupportLazyLoading = async function() {
if (this._serverSupportsLazyLoading === null) {
const response = await this._http.request(
undefined, // callback
"GET", "/_matrix/client/versions",
undefined, // queryParams
undefined, // data
{
prefix: '',
},
);
const unstableFeatures = response["unstable_features"];
this._serverSupportsLazyLoading =
unstableFeatures && unstableFeatures["m.lazy_load_members"];
}
return this._serverSupportsLazyLoading;
};
/*
* Get if lazy loading members is being used.
* @return {boolean} Whether or not members are lazy loaded by this client
*/
MatrixClient.prototype.hasLazyLoadMembersEnabled = function() {
return !!this._clientOpts.lazyLoadMembers;
};
/*
* Set a function which is called when /sync returns a 'limited' response.
* It is called with a room ID and returns a boolean. It should return 'true' if the SDK
@@ -3430,6 +3529,12 @@ module.exports.CRYPTO_ENABLED = CRYPTO_ENABLED;
* a state of SYNCING. <i>This is the equivalent of "syncComplete" in the
* previous API.</i></li>
*
* <li>CATCHUP: The client has detected the connection to the server might be
* available again and will now try to do a sync again. As this sync might take
* a long time (depending how long ago was last synced, and general server
* performance) the client is put in this mode so the UI can reflect trying
* to catch up with the server after losing connection.</li>
*
* <li>SYNCING : The client is currently polling for new events from the server.
* This will be called <i>after</i> processing latest events from a sync.</li>
*
@@ -3453,11 +3558,11 @@ module.exports.CRYPTO_ENABLED = CRYPTO_ENABLED;
* +---->STOPPED
* |
* +----->PREPARED -------> SYNCING <--+
* | ^ | ^ |
* | | | | |
* | | V | |
* null ------+ | +--------RECONNECTING |
* | | V |
* | ^ | ^ |
* | CATCHUP ----------+ | | |
* | ^ V | |
* null ------+ | +------- RECONNECTING |
* | V V |
* +------->ERROR ---------------------+
*
* NB: 'null' will never be emitted by this event.
@@ -3507,7 +3612,7 @@ module.exports.CRYPTO_ENABLED = CRYPTO_ENABLED;
*
* @param {?Object} data Data about this transition.
*
* @param {MatrixError} data.err The matrix error if <code>state=ERROR</code>.
* @param {MatrixError} data.error The matrix error if <code>state=ERROR</code>.
*
* @param {String} data.oldSyncToken The 'since' token passed to /sync.
* <code>null</code> for the first successful sync since this client was
+3
View File
@@ -71,6 +71,9 @@ export default class RoomList {
}
async setRoomEncryption(roomId, roomInfo) {
// important that this happens before calling into the store
// as it prevents the Crypto::setRoomEncryption from calling
// this twice for consecutive m.room.encryption events
this._roomEncryption[roomId] = roomInfo;
await this._cryptoStore.doTxn(
'readwrite', [IndexedDBCryptoStore.STORE_ROOMS], (txn) => {
+2 -1
View File
@@ -176,8 +176,9 @@ export {DecryptionAlgorithm}; // https://github.com/jsdoc3/jsdoc/issues/1272
* @extends Error
*/
class DecryptionError extends Error {
constructor(msg, details) {
constructor(code, msg, details) {
super(msg);
this.code = code;
this.name = 'DecryptionError';
this.detailedString = _detailedStringForDecryptionError(this, details);
}
+47 -27
View File
@@ -1,5 +1,6 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Copyright 2018 New Vector Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@@ -488,6 +489,8 @@ MegolmEncryption.prototype.encryptMessage = function(room, eventType, content) {
session_id: session.sessionId,
// Include our device ID so that recipients can send us a
// m.new_device message if they don't have our session key.
// XXX: Do we still need this now that m.new_device messages
// no longer exist since #483?
device_id: self._deviceId,
};
@@ -496,6 +499,16 @@ MegolmEncryption.prototype.encryptMessage = function(room, eventType, content) {
});
};
/**
* Forces the current outbound group session to be discarded such
* that another one will be created next time an event is sent.
*
* This should not normally be necessary.
*/
MegolmEncryption.prototype.forceDiscardSession = function() {
this._setupPromise = this._setupPromise.then(() => null);
};
/**
* Checks the devices we're about to send to and see if any are entirely
* unknown to the user. If so, warn the user, and mark them as known to
@@ -535,9 +548,9 @@ MegolmEncryption.prototype._checkForUnknownDevices = function(devicesInRoom) {
* @return {module:client.Promise} Promise which resolves to a map
* from userId to deviceId to deviceInfo
*/
MegolmEncryption.prototype._getDevicesInRoom = function(room) {
// XXX what about rooms where invitees can see the content?
const roomMembers = utils.map(room.getJoinedMembers(), function(u) {
MegolmEncryption.prototype._getDevicesInRoom = async function(room) {
const members = await room.getEncryptionTargetMembers();
const roomMembers = utils.map(members, function(u) {
return u.userId;
});
@@ -550,35 +563,31 @@ MegolmEncryption.prototype._getDevicesInRoom = function(room) {
// We are happy to use a cached version here: we assume that if we already
// have a list of the user's devices, then we already share an e2e room
// with them, which means that they will have announced any new devices via
// an m.new_device.
//
// XXX: what if the cache is stale, and the user left the room we had in
// common and then added new devices before joining this one? --Matthew
//
// yup, see https://github.com/vector-im/riot-web/issues/2305 --richvdh
return this._crypto.downloadKeys(roomMembers, false).then((devices) => {
// remove any blocked devices
for (const userId in devices) {
if (!devices.hasOwnProperty(userId)) {
// device_lists in their /sync response. This cache should then be maintained
// using all the device_lists changes and left fields.
// See https://github.com/vector-im/riot-web/issues/2305 for details.
const devices = await this._crypto.downloadKeys(roomMembers, false);
// remove any blocked devices
for (const userId in devices) {
if (!devices.hasOwnProperty(userId)) {
continue;
}
const userDevices = devices[userId];
for (const deviceId in userDevices) {
if (!userDevices.hasOwnProperty(deviceId)) {
continue;
}
const userDevices = devices[userId];
for (const deviceId in userDevices) {
if (!userDevices.hasOwnProperty(deviceId)) {
continue;
}
if (userDevices[deviceId].isBlocked() ||
(userDevices[deviceId].isUnverified() && isBlacklisting)
) {
delete userDevices[deviceId];
}
if (userDevices[deviceId].isBlocked() ||
(userDevices[deviceId].isUnverified() && isBlacklisting)
) {
delete userDevices[deviceId];
}
}
}
return devices;
});
return devices;
};
/**
@@ -618,7 +627,10 @@ MegolmDecryption.prototype.decryptEvent = async function(event) {
if (!content.sender_key || !content.session_id ||
!content.ciphertext
) {
throw new base.DecryptionError("Missing fields in input");
throw new base.DecryptionError(
"MEGOLM_MISSING_FIELDS",
"Missing fields in input",
);
}
// we add the event to the pending list *before* we start decryption.
@@ -635,10 +647,16 @@ MegolmDecryption.prototype.decryptEvent = async function(event) {
event.getId(), event.getTs(),
);
} catch (e) {
let errorCode = "OLM_DECRYPT_GROUP_MESSAGE_ERROR";
if (e.message === 'OLM.UNKNOWN_MESSAGE_INDEX') {
this._requestKeysForEvent(event);
errorCode = 'OLM_UNKNOWN_MESSAGE_INDEX';
}
throw new base.DecryptionError(
errorCode,
e.toString(), {
session: content.sender_key + '|' + content.session_id,
},
@@ -655,6 +673,7 @@ MegolmDecryption.prototype.decryptEvent = async function(event) {
// scheduled, so we needn't send out the request here.)
this._requestKeysForEvent(event);
throw new base.DecryptionError(
"MEGOLM_UNKNOWN_INBOUND_SESSION_ID",
"The sender's device has not sent us the keys for this message.",
{
session: content.sender_key + '|' + content.session_id,
@@ -673,6 +692,7 @@ MegolmDecryption.prototype.decryptEvent = async function(event) {
// room, so neither the sender nor a MITM can lie about the room_id).
if (payload.room_id !== event.getRoomId()) {
throw new base.DecryptionError(
"MEGOLM_BAD_ROOM",
"Message intended for room " + payload.room_id,
);
}
+53 -40
View File
@@ -83,60 +83,62 @@ OlmEncryption.prototype._ensureSession = function(roomMembers) {
*
* @return {module:client.Promise} Promise which resolves to the new event body
*/
OlmEncryption.prototype.encryptMessage = function(room, eventType, content) {
OlmEncryption.prototype.encryptMessage = async function(room, eventType, content) {
// pick the list of recipients based on the membership list.
//
// TODO: there is a race condition here! What if a new user turns up
// just as you are sending a secret message?
const users = utils.map(room.getJoinedMembers(), function(u) {
const members = await room.getEncryptionTargetMembers();
const users = utils.map(members, function(u) {
return u.userId;
});
const self = this;
return this._ensureSession(users).then(function() {
const payloadFields = {
room_id: room.roomId,
type: eventType,
content: content,
};
await this._ensureSession(users);
const encryptedContent = {
algorithm: olmlib.OLM_ALGORITHM,
sender_key: self._olmDevice.deviceCurve25519Key,
ciphertext: {},
};
const payloadFields = {
room_id: room.roomId,
type: eventType,
content: content,
};
const promises = [];
const encryptedContent = {
algorithm: olmlib.OLM_ALGORITHM,
sender_key: self._olmDevice.deviceCurve25519Key,
ciphertext: {},
};
for (let i = 0; i < users.length; ++i) {
const userId = users[i];
const devices = self._crypto.getStoredDevicesForUser(userId);
const promises = [];
for (let j = 0; j < devices.length; ++j) {
const deviceInfo = devices[j];
const key = deviceInfo.getIdentityKey();
if (key == self._olmDevice.deviceCurve25519Key) {
// don't bother sending to ourself
continue;
}
if (deviceInfo.verified == DeviceVerification.BLOCKED) {
// don't bother setting up sessions with blocked users
continue;
}
for (let i = 0; i < users.length; ++i) {
const userId = users[i];
const devices = self._crypto.getStoredDevicesForUser(userId);
promises.push(
olmlib.encryptMessageForDevice(
encryptedContent.ciphertext,
self._userId, self._deviceId, self._olmDevice,
userId, deviceInfo, payloadFields,
),
);
for (let j = 0; j < devices.length; ++j) {
const deviceInfo = devices[j];
const key = deviceInfo.getIdentityKey();
if (key == self._olmDevice.deviceCurve25519Key) {
// don't bother sending to ourself
continue;
}
if (deviceInfo.verified == DeviceVerification.BLOCKED) {
// don't bother setting up sessions with blocked users
continue;
}
}
return Promise.all(promises).return(encryptedContent);
});
promises.push(
olmlib.encryptMessageForDevice(
encryptedContent.ciphertext,
self._userId, self._deviceId, self._olmDevice,
userId, deviceInfo, payloadFields,
),
);
}
}
return await Promise.all(promises).return(encryptedContent);
};
/**
@@ -168,11 +170,17 @@ OlmDecryption.prototype.decryptEvent = async function(event) {
const ciphertext = content.ciphertext;
if (!ciphertext) {
throw new base.DecryptionError("Missing ciphertext");
throw new base.DecryptionError(
"OLM_MISSING_CIPHERTEXT",
"Missing ciphertext",
);
}
if (!(this._olmDevice.deviceCurve25519Key in ciphertext)) {
throw new base.DecryptionError("Not included in recipients");
throw new base.DecryptionError(
"OLM_NOT_INCLUDED_IN_RECIPIENTS",
"Not included in recipients",
);
}
const message = ciphertext[this._olmDevice.deviceCurve25519Key];
let payloadString;
@@ -181,6 +189,7 @@ OlmDecryption.prototype.decryptEvent = async function(event) {
payloadString = await this._decryptMessage(deviceKey, message);
} catch (e) {
throw new base.DecryptionError(
"OLM_BAD_ENCRYPTED_MESSAGE",
"Bad Encrypted Message", {
sender: deviceKey,
err: e,
@@ -194,12 +203,14 @@ OlmDecryption.prototype.decryptEvent = async function(event) {
// https://github.com/vector-im/vector-web/issues/2483
if (payload.recipient != this._userId) {
throw new base.DecryptionError(
"OLM_BAD_RECIPIENT",
"Message was intented for " + payload.recipient,
);
}
if (payload.recipient_keys.ed25519 != this._olmDevice.deviceEd25519Key) {
throw new base.DecryptionError(
"OLM_BAD_RECIPIENT_KEY",
"Message not intended for this device", {
intended: payload.recipient_keys.ed25519,
our_key: this._olmDevice.deviceEd25519Key,
@@ -213,6 +224,7 @@ OlmDecryption.prototype.decryptEvent = async function(event) {
// which is checked elsewhere).
if (payload.sender != event.getSender()) {
throw new base.DecryptionError(
"OLM_FORWARDED_MESSAGE",
"Message forwarded from " + payload.sender, {
reported_sender: event.getSender(),
},
@@ -222,6 +234,7 @@ OlmDecryption.prototype.decryptEvent = async function(event) {
// Olm events intended for a room have a room_id.
if (payload.room_id !== event.getRoomId()) {
throw new base.DecryptionError(
"OLM_BAD_ROOM",
"Message intended for room " + payload.room_id, {
reported_room: event.room_id,
},
+163 -55
View File
@@ -106,6 +106,15 @@ function Crypto(baseApis, sessionStore, userId, deviceId,
this._receivedRoomKeyRequestCancellations = [];
// true if we are currently processing received room key requests
this._processingRoomKeyRequests = false;
// controls whether device tracking is delayed
// until calling encryptEvent or trackRoomDevices,
// or done immediately upon enabling room encryption.
this._lazyLoadMembers = false;
// in case _lazyLoadMembers is true,
// track if an initial tracking of all the room members
// has happened for a given room. This is delayed
// to avoid loading room members as long as possible.
this._roomDeviceTrackingState = {};
}
utils.inherits(Crypto, EventEmitter);
@@ -167,6 +176,12 @@ Crypto.prototype.init = async function() {
}
};
/**
*/
Crypto.prototype.enableLazyLoading = function() {
this._lazyLoadMembers = true;
};
/**
* Tell the crypto module to register for MatrixClient events which it needs to
* listen for
@@ -606,6 +621,23 @@ Crypto.prototype.getEventSenderDeviceInfo = function(event) {
return device;
};
/**
* Forces the current outbound group session to be discarded such
* that another one will be created next time an event is sent.
*
* @param {string} roomId The ID of the room to discard the session for
*
* This should not normally be necessary.
*/
Crypto.prototype.forceDiscardSession = function(roomId) {
const alg = this._roomEncryptors[roomId];
if (alg === undefined) throw new Error("Room not encrypted");
if (alg.forceDiscardSession === undefined) {
throw new Error("Room encryption algorithm doesn't support session discarding");
}
alg.forceDiscardSession();
};
/**
* Configure a room to use encryption (ie, save a flag in the sessionstore).
*
@@ -614,25 +646,49 @@ Crypto.prototype.getEventSenderDeviceInfo = function(event) {
* @param {object} config The encryption config for the room.
*
* @param {boolean=} inhibitDeviceQuery true to suppress device list query for
* users in the room (for now)
* users in the room (for now). In case lazy loading is enabled,
* the device query is always inhibited as the members are not tracked.
*/
Crypto.prototype.setRoomEncryption = async function(roomId, config, inhibitDeviceQuery) {
// if we already have encryption in this room, we should ignore this event
// (for now at least. maybe we should alert the user somehow?)
// if state is being replayed from storage, we might already have a configuration
// for this room as they are persisted as well.
// We just need to make sure the algorithm is initialized in this case.
// However, if the new config is different,
// we should bail out as room encryption can't be changed once set.
const existingConfig = this._roomList.getRoomEncryption(roomId);
if (existingConfig && JSON.stringify(existingConfig) != JSON.stringify(config)) {
console.error("Ignoring m.room.encryption event which requests " +
"a change of config in " + roomId);
if (existingConfig) {
if (JSON.stringify(existingConfig) != JSON.stringify(config)) {
console.error("Ignoring m.room.encryption event which requests " +
"a change of config in " + roomId);
return;
}
}
// if we already have encryption in this room, we should ignore this event,
// as it would reset the encryption algorithm.
// This is at least expected to be called twice, as sync calls onCryptoEvent
// for both the timeline and state sections in the /sync response,
// the encryption event would appear in both.
// If it's called more than twice though,
// it signals a bug on client or server.
const existingAlg = this._roomEncryptors[roomId];
if (existingAlg) {
return;
}
// _roomList.getRoomEncryption will not race with _roomList.setRoomEncryption
// because it first stores in memory. We should await the promise only
// after all the in-memory state (_roomEncryptors and _roomList) has been updated
// to avoid races when calling this method multiple times. Hence keep a hold of the promise.
let storeConfigPromise = null;
if(!existingConfig) {
storeConfigPromise = this._roomList.setRoomEncryption(roomId, config);
}
const AlgClass = algorithms.ENCRYPTION_CLASSES[config.algorithm];
if (!AlgClass) {
throw new Error("Unable to encrypt with " + config.algorithm);
}
await this._roomList.setRoomEncryption(roomId, config);
const alg = new AlgClass({
userId: this._userId,
deviceId: this._deviceId,
@@ -644,24 +700,59 @@ Crypto.prototype.setRoomEncryption = async function(roomId, config, inhibitDevic
});
this._roomEncryptors[roomId] = alg;
// make sure we are tracking the device lists for all users in this room.
console.log("Enabling encryption in " + roomId + "; " +
"starting to track device lists for all users therein");
const room = this._clientStore.getRoom(roomId);
if (!room) {
throw new Error(`Unable to enable encryption in unknown room ${roomId}`);
if (storeConfigPromise) {
await storeConfigPromise;
}
const members = room.getJoinedMembers();
members.forEach((m) => {
this._deviceList.startTrackingDeviceList(m.userId);
});
if (!inhibitDeviceQuery) {
this._deviceList.refreshOutdatedDeviceLists();
if (!this._lazyLoadMembers) {
console.log("Enabling encryption in " + roomId + "; " +
"starting to track device lists for all users therein");
await this.trackRoomDevices(roomId);
// TODO: this flag is only not used from MatrixClient::setRoomEncryption
// which is never used (inside riot at least)
// but didn't want to remove it as it technically would
// be a breaking change.
if(!this.inhibitDeviceQuery) {
this._deviceList.refreshOutdatedDeviceLists();
}
} else {
console.log("Enabling encryption in " + roomId);
}
};
/**
* Make sure we are tracking the device lists for all users in this room.
*
* @param {string} roomId The room ID to start tracking devices in.
* @returns {Promise} when all devices for the room have been fetched and marked to track
*/
Crypto.prototype.trackRoomDevices = function(roomId) {
const trackMembers = async () => {
// not an encrypted room
if (!this._roomEncryptors[roomId]) {
return;
}
const room = this._clientStore.getRoom(roomId);
if (!room) {
throw new Error(`Unable to start tracking devices in unknown room ${roomId}`);
}
console.log(`Starting to track devices for room ${roomId} ...`);
const members = await room.getEncryptionTargetMembers();
members.forEach((m) => {
this._deviceList.startTrackingDeviceList(m.userId);
});
};
let promise = this._roomDeviceTrackingState[roomId];
if (!promise) {
promise = trackMembers();
this._roomDeviceTrackingState[roomId] = promise;
}
return promise;
};
/**
* @typedef {Object} module:crypto~OlmSessionResult
* @property {module:crypto/deviceinfo} device device info
@@ -752,7 +843,7 @@ Crypto.prototype.importRoomKeys = function(keys) {
},
);
};
/* eslint-disable valid-jsdoc */ //https://github.com/eslint/eslint/issues/7307
/**
* Encrypt an event according to the configuration of the room.
*
@@ -763,7 +854,8 @@ Crypto.prototype.importRoomKeys = function(keys) {
* @return {module:client.Promise?} Promise which resolves when the event has been
* encrypted, or null if nothing was needed
*/
Crypto.prototype.encryptEvent = function(event, room) {
/* eslint-enable valid-jsdoc */
Crypto.prototype.encryptEvent = async function(event, room) {
if (!room) {
throw new Error("Cannot send encrypted messages in unknown rooms");
}
@@ -781,6 +873,12 @@ Crypto.prototype.encryptEvent = function(event, room) {
);
}
if (!this._roomDeviceTrackingState[roomId]) {
this.trackRoomDevices(roomId);
}
// wait for all the room devices to be loaded
await this._roomDeviceTrackingState[roomId];
let content = event.getContent();
// If event has an m.relates_to then we need
// to put this on the wrapping event instead
@@ -791,20 +889,19 @@ Crypto.prototype.encryptEvent = function(event, room) {
delete content['m.relates_to'];
}
return alg.encryptMessage(
room, event.getType(), content,
).then((encryptedContent) => {
if (mRelatesTo) {
encryptedContent['m.relates_to'] = mRelatesTo;
}
const encryptedContent = await alg.encryptMessage(
room, event.getType(), content);
event.makeEncrypted(
"m.room.encrypted",
encryptedContent,
this._olmDevice.deviceCurve25519Key,
this._olmDevice.deviceEd25519Key,
);
});
if (mRelatesTo) {
encryptedContent['m.relates_to'] = mRelatesTo;
}
event.makeEncrypted(
"m.room.encrypted",
encryptedContent,
this._olmDevice.deviceCurve25519Key,
this._olmDevice.deviceEd25519Key,
);
};
/**
@@ -852,7 +949,7 @@ Crypto.prototype.handleDeviceListChanges = async function(syncData, syncDeviceLi
// If we didn't make this assumption, we'd have to use the /keys/changes API
// to get key changes between the sync token in the device list and the 'old'
// sync token used here to make sure we didn't miss any.
this._evalDeviceListChanges(syncDeviceLists);
await this._evalDeviceListChanges(syncDeviceLists);
};
/**
@@ -919,6 +1016,7 @@ Crypto.prototype.onSyncWillProcess = async function(syncData) {
// at which point we'll start tracking all the users of that room.
console.log("Initial sync performed - resetting device tracking state");
this._deviceList.stopTrackingAllDeviceLists();
this._roomDeviceTrackingState = {};
}
};
@@ -964,11 +1062,12 @@ Crypto.prototype._evalDeviceListChanges = async function(deviceLists) {
});
}
if (deviceLists.left && Array.isArray(deviceLists.left)) {
if (deviceLists.left && Array.isArray(deviceLists.left) &&
deviceLists.left.length) {
// Check we really don't share any rooms with these users
// any more: the server isn't required to give us the
// exact correct set.
const e2eUserIds = new Set(this._getE2eUsers());
const e2eUserIds = new Set(await this._getTrackedE2eUsers());
deviceLists.left.forEach((u) => {
if (!e2eUserIds.has(u)) {
@@ -980,13 +1079,14 @@ Crypto.prototype._evalDeviceListChanges = async function(deviceLists) {
/**
* Get a list of all the IDs of users we share an e2e room with
* for which we are tracking devices already
*
* @returns {string[]} List of user IDs
*/
Crypto.prototype._getE2eUsers = function() {
Crypto.prototype._getTrackedE2eUsers = async function() {
const e2eUserIds = [];
for (const room of this._getE2eRooms()) {
const members = room.getJoinedMembers();
for (const room of this._getTrackedE2eRooms()) {
const members = await room.getEncryptionTargetMembers();
for (const member of members) {
e2eUserIds.push(member.userId);
}
@@ -995,27 +1095,25 @@ Crypto.prototype._getE2eUsers = function() {
};
/**
* Get a list of the e2e-enabled rooms we are members of
* Get a list of the e2e-enabled rooms we are members of,
* and for which we are already tracking the devices
*
* @returns {module:models.Room[]}
*/
Crypto.prototype._getE2eRooms = function() {
Crypto.prototype._getTrackedE2eRooms = function() {
return this._clientStore.getRooms().filter((room) => {
// check for rooms with encryption enabled
const alg = this._roomEncryptors[room.roomId];
if (!alg) {
return false;
}
// ignore any rooms which we have left
const me = room.getMember(this._userId);
if (!me || (
me.membership !== "join" && me.membership !== "invite"
)) {
if (!this._roomDeviceTrackingState[room.roomId]) {
return false;
}
return true;
// ignore any rooms which we have left
const myMembership = room.getMyMembership();
return myMembership === "join" || myMembership === "invite";
});
};
@@ -1080,11 +1178,20 @@ Crypto.prototype._onRoomMembership = function(event, member, oldMembership) {
// not encrypting in this room
return;
}
if (member.membership == 'join') {
console.log('Join event for ' + member.userId + ' in ' + roomId);
// make sure we are tracking the deviceList for this user
this._deviceList.startTrackingDeviceList(member.userId);
// only mark users in this room as tracked if we already started tracking in this room
// this way we don't start device queries after sync on behalf of this room which we won't use
// the result of anyway, as we'll need to do a query again once all the members are fetched
// by calling _trackRoomDevices
if (this._roomDeviceTrackingState[roomId]) {
if (member.membership == 'join') {
console.log('Join event for ' + member.userId + ' in ' + roomId);
// make sure we are tracking the deviceList for this user
this._deviceList.startTrackingDeviceList(member.userId);
} else if (member.membership == 'invite' &&
this._clientStore.getRoom(roomId).shouldEncryptForInvitedMembers()) {
console.log('Invite event for ' + member.userId + ' in ' + roomId);
this._deviceList.startTrackingDeviceList(member.userId);
}
}
alg.onRoomMembership(event, member, oldMembership);
@@ -1275,6 +1382,7 @@ Crypto.prototype._getRoomDecryptor = function(roomId, algorithm) {
const AlgClass = algorithms.DECRYPTION_CLASSES[algorithm];
if (!AlgClass) {
throw new algorithms.DecryptionError(
'UNKNOWN_ENCRYPTION_ALGORITHM',
'Unknown encryption algorithm "' + algorithm + '".',
);
}
+7 -37
View File
@@ -168,49 +168,19 @@ EventTimelineSet.prototype.resetLiveTimeline = function(
// if timeline support is disabled, forget about the old timelines
const resetAllTimelines = !this._timelineSupport || !forwardPaginationToken;
let newTimeline;
const oldTimeline = this._liveTimeline;
const newTimeline = resetAllTimelines ?
oldTimeline.forkLive(EventTimeline.FORWARDS) :
oldTimeline.fork(EventTimeline.FORWARDS);
if (resetAllTimelines) {
newTimeline = new EventTimeline(this);
this._timelines = [newTimeline];
this._eventIdToTimeline = {};
} else {
newTimeline = this.addTimeline();
this._timelines.push(newTimeline);
}
const oldTimeline = this._liveTimeline;
// Collect the state events from the old timeline
const evMap = oldTimeline.getState(EventTimeline.FORWARDS).events;
const events = [];
for (const evtype in evMap) {
if (!evMap.hasOwnProperty(evtype)) {
continue;
}
for (const stateKey in evMap[evtype]) {
if (!evMap[evtype].hasOwnProperty(stateKey)) {
continue;
}
events.push(evMap[evtype][stateKey]);
}
}
// Use those events to initialise the state of the new live timeline
newTimeline.initialiseState(events);
const freshEndState = newTimeline._endState;
// Now clobber the end state of the new live timeline with that from the
// previous live timeline. It will be identical except that we'll keep
// using the same RoomMember objects for the 'live' set of members with any
// listeners still attached
newTimeline._endState = oldTimeline._endState;
// If we're not resetting all timelines, we need to fix up the old live timeline
if (!resetAllTimelines) {
// Firstly, we just stole the old timeline's end state, so it needs a new one.
// Just swap them around and give it the one we just generated for the
// new live timeline.
oldTimeline._endState = freshEndState;
if (forwardPaginationToken) {
// Now set the forward pagination token on the old live timeline
// so it can be forward-paginated.
oldTimeline.setPaginationToken(
+44
View File
@@ -106,6 +106,50 @@ EventTimeline.prototype.initialiseState = function(stateEvents) {
this._endState.setStateEvents(stateEvents);
};
/**
* Forks the (live) timeline, taking ownership of the existing directional state of this timeline.
* All attached listeners will keep receiving state updates from the new live timeline state.
* The end state of this timeline gets replaced with an independent copy of the current RoomState,
* and will need a new pagination token if it ever needs to paginate forwards.
* @param {string} direction EventTimeline.BACKWARDS to get the state at the
* start of the timeline; EventTimeline.FORWARDS to get the state at the end
* of the timeline.
*
* @return {EventTimeline} the new timeline
*/
EventTimeline.prototype.forkLive = function(direction) {
const forkState = this.getState(direction);
const timeline = new EventTimeline(this._eventTimelineSet);
timeline._startState = forkState.clone();
// Now clobber the end state of the new live timeline with that from the
// previous live timeline. It will be identical except that we'll keep
// using the same RoomMember objects for the 'live' set of members with any
// listeners still attached
timeline._endState = forkState;
// Firstly, we just stole the current timeline's end state, so it needs a new one.
// Make an immutable copy of the state so back pagination will get the correct sentinels.
this._endState = forkState.clone();
return timeline;
};
/**
* Creates an independent timeline, inheriting the directional state from this timeline.
*
* @param {string} direction EventTimeline.BACKWARDS to get the state at the
* start of the timeline; EventTimeline.FORWARDS to get the state at the end
* of the timeline.
*
* @return {EventTimeline} the new timeline
*/
EventTimeline.prototype.fork = function(direction) {
const forkState = this.getState(direction);
const timeline = new EventTimeline(this._eventTimelineSet);
timeline._startState = forkState.clone();
timeline._endState = forkState.clone();
return timeline;
};
/**
* Get the ID of the room for this timeline
* @return {string} room ID
+9 -1
View File
@@ -404,6 +404,7 @@ utils.extend(module.exports.MatrixEvent.prototype, {
this._retryDecryption = false;
let res;
let err;
try {
if (!crypto) {
res = this._badEncryptedMessage("Encryption not enabled");
@@ -422,6 +423,8 @@ utils.extend(module.exports.MatrixEvent.prototype, {
return;
}
err = e;
// see if we have a retry queued.
//
// NB: make sure to keep this check in the same tick of the
@@ -467,6 +470,9 @@ utils.extend(module.exports.MatrixEvent.prototype, {
this._decryptionPromise = null;
this._retryDecryption = false;
this._setClearData(res);
this.emit("Event.decrypted", this, err);
return;
}
},
@@ -503,7 +509,6 @@ utils.extend(module.exports.MatrixEvent.prototype, {
decryptionResult.claimedEd25519Key || null;
this._forwardingCurve25519KeyChain =
decryptionResult.forwardingCurve25519KeyChain || [];
this.emit("Event.decrypted", this);
},
/**
@@ -708,4 +713,7 @@ const _REDACT_KEEP_CONTENT_MAP = {
*
* @param {module:models/event.MatrixEvent} event
* The matrix event which has been decrypted
* @param {module:crypto/algorithms/base.DecryptionError?} err
* The error that occured during decryption, or `undefined` if no
* error occured.
*/
+118 -14
View File
@@ -58,10 +58,53 @@ function RoomMember(roomId, userId) {
this.events = {
member: null,
};
this._isOutOfBand = false;
this._supersedesOutOfBand = false;
this._updateModifiedTime();
}
utils.inherits(RoomMember, EventEmitter);
/**
* Mark the member as coming from a channel that is not sync
*/
RoomMember.prototype.markOutOfBand = function() {
this._isOutOfBand = true;
};
/**
* @return {bool} does the member come from a channel that is not sync?
* This is used to store the member seperately
* from the sync state so it available across browser sessions.
*/
RoomMember.prototype.isOutOfBand = function() {
return this._isOutOfBand;
};
/**
* Does the member supersede an incoming out-of-band
* member? If so the out-of-band member should be ignored.
* @return {bool}
*/
RoomMember.prototype.supersedesOutOfBand = function() {
return this._supersedesOutOfBand;
};
/**
* Mark the member as superseding the future incoming
* out-of-band members.
*/
RoomMember.prototype.markSupersedesOutOfBand = function() {
this._supersedesOutOfBand = true;
};
/**
* Clear the member superseding the future incoming
* out-of-band members, as loading finished or failed.
*/
RoomMember.prototype.clearSupersedesOutOfBand = function() {
this._supersedesOutOfBand = false;
};
/**
* Update this room member's membership event. May fire "RoomMember.name" if
* this event updates this member's name.
@@ -75,13 +118,20 @@ RoomMember.prototype.setMembershipEvent = function(event, roomState) {
if (event.getType() !== "m.room.member") {
return;
}
this._isOutOfBand = false;
this.events.member = event;
const oldMembership = this.membership;
this.membership = event.getDirectionalContent().membership;
const oldName = this.name;
this.name = calculateDisplayName(this, event, roomState);
this.name = calculateDisplayName(
this.userId,
event.getDirectionalContent().displayname,
roomState);
this.rawDisplayName = event.getDirectionalContent().displayname || this.userId;
if (oldMembership !== this.membership) {
this._updateModifiedTime();
@@ -177,6 +227,44 @@ RoomMember.prototype.getLastModifiedTime = function() {
return this._modified;
};
RoomMember.prototype.isKicked = function() {
return this.membership === "leave" &&
this.events.member.getSender() !== this.events.member.getStateKey();
};
/**
* If this member was invited with the is_direct flag set, return
* the user that invited this member
* @return {string} user id of the inviter
*/
RoomMember.prototype.getDMInviter = function() {
// when not available because that room state hasn't been loaded in,
// we don't really know, but more likely to not be a direct chat
if (this.events.member) {
// TODO: persist the is_direct flag on the member as more member events
// come in caused by displayName changes.
// the is_direct flag is set on the invite member event.
// This is copied on the prev_content section of the join member event
// when the invite is accepted.
const memberEvent = this.events.member;
let memberContent = memberEvent.getContent();
let inviteSender = memberEvent.getSender();
if (memberContent.membership === "join") {
memberContent = memberEvent.getPrevContent();
inviteSender = memberEvent.getUnsigned().prev_sender;
}
if (memberContent.membership === "invite" && memberContent.is_direct) {
return inviteSender;
}
}
};
/**
* Get the avatar URL for a room member.
* @param {string} baseUrl The base homeserver URL See
@@ -200,10 +288,12 @@ RoomMember.prototype.getAvatarUrl =
if (allowDefault === undefined) {
allowDefault = true;
}
if (!this.events.member && !allowDefault) {
const rawUrl = this.getMxcAvatarUrl();
if (!rawUrl && !allowDefault) {
return null;
}
const rawUrl = this.events.member ? this.events.member.getContent().avatar_url : null;
const httpUrl = ContentRepo.getHttpUriForMxc(
baseUrl, rawUrl, width, height, resizeMethod, allowDirectLinks,
);
@@ -216,12 +306,21 @@ RoomMember.prototype.getAvatarUrl =
}
return null;
};
/**
* get the mxc avatar url, either from a state event, or from a lazily loaded member
* @return {string} the mxc avatar url
*/
RoomMember.prototype.getMxcAvatarUrl = function() {
if(this.events.member) {
return this.events.member.getDirectionalContent().avatar_url;
} else if(this.user) {
return this.user.avatarUrl;
}
return null;
};
function calculateDisplayName(member, event, roomState) {
const displayName = event.getDirectionalContent().displayname;
const selfUserId = member.userId;
if (!displayName) {
function calculateDisplayName(selfUserId, displayName, roomState) {
if (!displayName || displayName === selfUserId) {
return selfUserId;
}
@@ -229,18 +328,23 @@ function calculateDisplayName(member, event, roomState) {
return displayName;
}
// First check if the displayname is something we consider truthy
// after stripping it of zero width characters and padding spaces
const strippedDisplayName = utils.removeHiddenChars(displayName);
if (!strippedDisplayName) {
return selfUserId;
}
// Check if the name contains something that look like a mxid
// Next check if the name contains something that look like a mxid
// If it does, it may be someone trying to impersonate someone else
// Show full mxid in this case
// Also show mxid if there are other people with the same displayname
// ignoring any zero width chars (unicode 200B-200D)
// if their displayname is made up of just zero width chars, show full mxid
let disambiguate = /@.+:.+/.test(displayName);
if (!disambiguate) {
const userIds = roomState.getUserIdsWithDisplayName(displayName);
const otherUsers = userIds.filter(function(u) {
return u !== selfUserId;
});
disambiguate = otherUsers.length > 0;
const userIds = roomState.getUserIdsWithDisplayName(strippedDisplayName);
disambiguate = userIds.some((u) => u !== selfUserId);
}
if (disambiguate) {
+325 -50
View File
@@ -22,6 +22,11 @@ const EventEmitter = require("events").EventEmitter;
const utils = require("../utils");
const RoomMember = require("./room-member");
// possible statuses for out-of-band member loading
const OOB_STATUS_NOTSTARTED = 1;
const OOB_STATUS_INPROGRESS = 2;
const OOB_STATUS_FINISHED = 3;
/**
* Construct room state.
*
@@ -46,13 +51,17 @@ const RoomMember = require("./room-member");
* @constructor
* @param {?string} roomId Optional. The ID of the room which has this state.
* If none is specified it just tracks paginationTokens, useful for notifTimelineSet
* @param {?object} oobMemberFlags Optional. The state of loading out of bound members.
* As the timeline might get reset while they are loading, this state needs to be inherited
* and shared when the room state is cloned for the new timeline.
* This should only be passed from clone.
* @prop {Object.<string, RoomMember>} members The room member dictionary, keyed
* on the user's ID.
* @prop {Object.<string, Object.<string, MatrixEvent>>} events The state
* events dictionary, keyed on the event type and then the state_key value.
* @prop {string} paginationToken The pagination token for this state.
*/
function RoomState(roomId) {
function RoomState(roomId, oobMemberFlags = undefined) {
this.roomId = roomId;
this.members = {
// userId: RoomMember
@@ -70,6 +79,22 @@ function RoomState(roomId) {
this._userIdsToDisplayNames = {};
this._tokenToInvite = {}; // 3pid invite state_key to m.room.member invite
this._joinedMemberCount = null; // cache of the number of joined members
// joined members count from summary api
// once set, we know the server supports the summary api
// and we should only trust that
// we could also only trust that before OOB members
// are loaded but doesn't seem worth the hassle atm
this._summaryJoinedMemberCount = null;
// same for invited member count
this._invitedMemberCount = null;
this._summaryInvitedMemberCount = null;
if (!oobMemberFlags) {
oobMemberFlags = {
status: OOB_STATUS_NOTSTARTED,
};
}
this._oobMemberFlags = oobMemberFlags;
}
utils.inherits(RoomState, EventEmitter);
@@ -79,14 +104,48 @@ utils.inherits(RoomState, EventEmitter);
* @return {integer} The number of members in this room whose membership is 'join'
*/
RoomState.prototype.getJoinedMemberCount = function() {
if (this._summaryJoinedMemberCount !== null) {
return this._summaryJoinedMemberCount;
}
if (this._joinedMemberCount === null) {
this._joinedMemberCount = this.getMembers().filter((m) => {
return m.membership === 'join';
}).length;
this._joinedMemberCount = this.getMembers().reduce((count, m) => {
return m.membership === 'join' ? count + 1 : count;
}, 0);
}
return this._joinedMemberCount;
};
/**
* Set the joined member count explicitly (like from summary part of the sync response)
* @param {number} count the amount of joined members
*/
RoomState.prototype.setJoinedMemberCount = function(count) {
this._summaryJoinedMemberCount = count;
};
/**
* Returns the number of invited members in this room
* @return {integer} The number of members in this room whose membership is 'invite'
*/
RoomState.prototype.getInvitedMemberCount = function() {
if (this._summaryInvitedMemberCount !== null) {
return this._summaryInvitedMemberCount;
}
if (this._invitedMemberCount === null) {
this._invitedMemberCount = this.getMembers().reduce((count, m) => {
return m.membership === 'invite' ? count + 1 : count;
}, 0);
}
return this._invitedMemberCount;
};
/**
* Set the amount of invited members in this room
* @param {number} count the amount of invited members
*/
RoomState.prototype.setInvitedMemberCount = function(count) {
this._summaryInvitedMemberCount = count;
};
/**
* Get all RoomMembers in this room.
* @return {Array<RoomMember>} A list of RoomMembers.
@@ -119,12 +178,9 @@ RoomState.prototype.getSentinelMember = function(userId) {
if (sentinel === undefined) {
sentinel = new RoomMember(this.roomId, userId);
const membershipEvent = this.getStateEvents("m.room.member", userId);
if (!membershipEvent) return null;
sentinel.setMembershipEvent(membershipEvent, this);
const pwrLvlEvent = this.getStateEvents("m.room.power_levels", "");
if (pwrLvlEvent) {
sentinel.setPowerLevelEvent(pwrLvlEvent);
const member = this.members[userId];
if (member) {
sentinel.setMembershipEvent(member.events.member);
}
this._sentinels[userId] = sentinel;
}
@@ -152,6 +208,76 @@ RoomState.prototype.getStateEvents = function(eventType, stateKey) {
return event ? event : null;
};
/**
* Creates a copy of this room state so that mutations to either won't affect the other.
* @return {RoomState} the copy of the room state
*/
RoomState.prototype.clone = function() {
const copy = new RoomState(this.roomId, this._oobMemberFlags);
// Ugly hack: because setStateEvents will mark
// members as susperseding future out of bound members
// if loading is in progress (through _oobMemberFlags)
// since these are not new members, we're merely copying them
// set the status to not started
// after copying, we set back the status and
// copy the superseding flag from the current state
const status = this._oobMemberFlags.status;
this._oobMemberFlags.status = OOB_STATUS_NOTSTARTED;
Object.values(this.events).forEach((eventsByStateKey) => {
const eventsForType = Object.values(eventsByStateKey);
copy.setStateEvents(eventsForType);
});
// Ugly hack: see above
this._oobMemberFlags.status = status;
if (this._summaryInvitedMemberCount !== null) {
copy.setInvitedMemberCount(this.getInvitedMemberCount());
}
if (this._summaryJoinedMemberCount !== null) {
copy.setJoinedMemberCount(this.getJoinedMemberCount());
}
// copy out of band flags if needed
if (this._oobMemberFlags.status == OOB_STATUS_FINISHED) {
// copy markOutOfBand flags
this.getMembers().forEach((member) => {
if (member.isOutOfBand()) {
const copyMember = copy.getMember(member.userId);
copyMember.markOutOfBand();
}
});
} else if (this._oobMemberFlags.status == OOB_STATUS_INPROGRESS) {
// copy markSupersedesOutOfBand flags
this.getMembers().forEach((member) => {
if (member.supersedesOutOfBand()) {
const copyMember = copy.getMember(member.userId);
copyMember.markSupersedesOutOfBand();
}
});
}
return copy;
};
/**
* Add previously unknown state events.
* When lazy loading members while back-paginating,
* the relevant room state for the timeline chunk at the end
* of the chunk can be set with this method.
* @param {MatrixEvent[]} events state events to prepend
*/
RoomState.prototype.setUnknownStateEvents = function(events) {
const unknownStateEvents = events.filter((event) => {
return this.events[event.getType()] === undefined ||
this.events[event.getType()][event.getStateKey()] === undefined;
});
this.setStateEvents(unknownStateEvents);
};
/**
* Add an array of one or more state MatrixEvents, overwriting
* any existing state with the same {type, stateKey} tuple. Will fire
@@ -175,10 +301,7 @@ RoomState.prototype.setStateEvents = function(stateEvents) {
return;
}
if (self.events[event.getType()] === undefined) {
self.events[event.getType()] = {};
}
self.events[event.getType()][event.getStateKey()] = event;
self._setStateEvent(event);
if (event.getType() === "m.room.member") {
_updateDisplayNameCache(
self, event.getStateKey(), event.getContent().displayname,
@@ -216,24 +339,15 @@ RoomState.prototype.setStateEvents = function(stateEvents) {
event.getPrevContent().displayname;
}
let member = self.members[userId];
if (!member) {
member = new RoomMember(event.getRoomId(), userId);
self.emit("RoomState.newMember", event, self, member);
}
const member = self._getOrCreateMember(userId, event);
member.setMembershipEvent(event, self);
// this member may have a power level already, so set it.
const pwrLvlEvent = self.getStateEvents("m.room.power_levels", "");
if (pwrLvlEvent) {
member.setPowerLevelEvent(pwrLvlEvent);
// if out of band members are loading,
// mark the member as more recent
if (self._oobMemberFlags.status == OOB_STATUS_INPROGRESS) {
member.markSupersedesOutOfBand();
}
// blow away the sentinel which is now outdated
delete self._sentinels[userId];
self.members[userId] = member;
self._joinedMemberCount = null;
self._updateMember(member);
self.emit("RoomState.members", event, self, member);
} else if (event.getType() === "m.room.power_levels") {
const members = utils.values(self.members);
@@ -248,6 +362,158 @@ RoomState.prototype.setStateEvents = function(stateEvents) {
});
};
/**
* Looks up a member by the given userId, and if it doesn't exist,
* create it and emit the `RoomState.newMember` event.
* This method makes sure the member is added to the members dictionary
* before emitting, as this is done from setStateEvents and _setOutOfBandMember.
* @param {string} userId the id of the user to look up
* @param {MatrixEvent} event the membership event for the (new) member. Used to emit.
* @fires module:client~MatrixClient#event:"RoomState.newMember"
* @returns {RoomMember} the member, existing or newly created.
*/
RoomState.prototype._getOrCreateMember = function(userId, event) {
let member = this.members[userId];
if (!member) {
member = new RoomMember(this.roomId, userId);
// add member to members before emitting any events,
// as event handlers often lookup the member
this.members[userId] = member;
this.emit("RoomState.newMember", event, this, member);
}
return member;
};
RoomState.prototype._setStateEvent = function(event) {
if (this.events[event.getType()] === undefined) {
this.events[event.getType()] = {};
}
this.events[event.getType()][event.getStateKey()] = event;
};
RoomState.prototype._updateMember = function(member) {
// this member may have a power level already, so set it.
const pwrLvlEvent = this.getStateEvents("m.room.power_levels", "");
if (pwrLvlEvent) {
member.setPowerLevelEvent(pwrLvlEvent);
}
// blow away the sentinel which is now outdated
delete this._sentinels[member.userId];
this.members[member.userId] = member;
this._joinedMemberCount = null;
this._invitedMemberCount = null;
};
/**
* Get the out-of-band members loading state, whether loading is needed or not.
* Note that loading might be in progress and hence isn't needed.
* @return {bool} whether or not the members of this room need to be loaded
*/
RoomState.prototype.needsOutOfBandMembers = function() {
return this._oobMemberFlags.status === OOB_STATUS_NOTSTARTED;
};
/**
* Mark this room state as waiting for out-of-band members,
* ensuring it doesn't ask for them to be requested again
* through needsOutOfBandMembers
*/
RoomState.prototype.markOutOfBandMembersStarted = function() {
if (this._oobMemberFlags.status !== OOB_STATUS_NOTSTARTED) {
return;
}
this._oobMemberFlags.status = OOB_STATUS_INPROGRESS;
};
/**
* Mark this room state as having failed to fetch out-of-band members
*/
RoomState.prototype.markOutOfBandMembersFailed = function() {
if (this._oobMemberFlags.status !== OOB_STATUS_INPROGRESS) {
return;
}
// the request failed, there is nothing to supersede
// in case of a retry, these event would not supersede the
// retry anymore.
this.getMembers().forEach((m) => {
m.clearSupersedesOutOfBand();
});
this._oobMemberFlags.status = OOB_STATUS_NOTSTARTED;
};
/**
* Clears the loaded out-of-band members
*/
RoomState.prototype.clearOutOfBandMembers = function() {
let count = 0;
Object.keys(this.members).forEach((userId) => {
const member = this.members[userId];
if (member.isOutOfBand()) {
++count;
delete this.members[userId];
}
});
console.log(`LL: RoomState removed ${count} members...`);
this._oobMemberFlags.status = OOB_STATUS_NOTSTARTED;
};
/**
* Sets the loaded out-of-band members.
* @param {MatrixEvent[]} stateEvents array of membership state events
*/
RoomState.prototype.setOutOfBandMembers = function(stateEvents) {
console.log(`LL: RoomState about to set ${stateEvents.length} OOB members ...`);
if (this._oobMemberFlags.status !== OOB_STATUS_INPROGRESS) {
return;
}
console.log(`LL: RoomState put in OOB_STATUS_FINISHED state ...`);
this._oobMemberFlags.status = OOB_STATUS_FINISHED;
stateEvents.forEach((e) => this._setOutOfBandMember(e));
};
/**
* Sets a single out of band member, used by both setOutOfBandMembers and clone
* @param {MatrixEvent} stateEvent membership state event
*/
RoomState.prototype._setOutOfBandMember = function(stateEvent) {
if (stateEvent.getType() !== 'm.room.member') {
return;
}
const userId = stateEvent.getStateKey();
const existingMember = this.getMember(userId);
if (existingMember) {
const existingMemberEvent = existingMember.events.member;
// ignore out of band members with events we are
// already aware of.
if (existingMemberEvent.getId() === stateEvent.getId()) {
return;
}
// this member was updated since we started
// loading the out of band members.
// Ignore the out of band member and clear
// the "supersedes" flag as the out of members are now loaded
if (existingMember.supersedesOutOfBand()) {
existingMember.clearSupersedesOutOfBand();
return;
}
}
const member = this._getOrCreateMember(userId, stateEvent);
member.setMembershipEvent(stateEvent);
// needed to know which members need to be stored seperately
// as the are not part of the sync accumulator
// this is cleared by setMembershipEvent so when it's updated through /sync
member.markOutOfBand();
_updateDisplayNameCache(this, member.userId, member.name);
this._setStateEvent(stateEvent);
this._updateMember(member);
this.emit("RoomState.members", {}, stateEvent, member);
};
/**
* Set the current typing event for this room.
* @param {MatrixEvent} event The typing event
@@ -401,11 +667,6 @@ RoomState.prototype.maySendStateEvent = function(stateEventType, userId) {
* according to the room's state.
*/
RoomState.prototype._maySendEventOfType = function(eventType, userId, state) {
const member = this.getMember(userId);
if (!member || member.membership == 'leave') {
return false;
}
const power_levels_event = this.getStateEvents('m.room.power_levels', '');
let power_levels;
@@ -413,25 +674,34 @@ RoomState.prototype._maySendEventOfType = function(eventType, userId, state) {
let state_default = 0;
let events_default = 0;
let powerLevel = 0;
if (power_levels_event) {
power_levels = power_levels_event.getContent();
events_levels = power_levels.events || {};
if (utils.isNumber(power_levels.state_default)) {
if (Number.isFinite(power_levels.state_default)) {
state_default = power_levels.state_default;
} else {
state_default = 50;
}
if (utils.isNumber(power_levels.events_default)) {
const userPowerLevel = power_levels.users && power_levels.users[userId];
if (Number.isFinite(userPowerLevel)) {
powerLevel = userPowerLevel;
} else if(Number.isFinite(power_levels.users_default)) {
powerLevel = power_levels.users_default;
}
if (Number.isFinite(power_levels.events_default)) {
events_default = power_levels.events_default;
}
}
let required_level = state ? state_default : events_default;
if (utils.isNumber(events_levels[eventType])) {
if (Number.isFinite(events_levels[eventType])) {
required_level = events_levels[eventType];
}
return member.powerLevel >= required_level;
return powerLevel >= required_level;
};
/**
@@ -494,22 +764,26 @@ function _updateDisplayNameCache(roomState, userId, displayName) {
// We clobber the user_id > name lookup but the name -> [user_id] lookup
// means we need to remove that user ID from that array rather than nuking
// the lot.
const existingUserIds = roomState._displayNameToUserIds[oldName] || [];
for (let i = 0; i < existingUserIds.length; i++) {
if (existingUserIds[i] === userId) {
// remove this user ID from this array
existingUserIds.splice(i, 1);
i--;
}
const strippedOldName = utils.removeHiddenChars(oldName);
const existingUserIds = roomState._displayNameToUserIds[strippedOldName];
if (existingUserIds) {
// remove this user ID from this array
const filteredUserIDs = existingUserIds.filter((id) => id !== userId);
roomState._displayNameToUserIds[strippedOldName] = filteredUserIDs;
}
roomState._displayNameToUserIds[oldName] = existingUserIds;
}
roomState._userIdsToDisplayNames[userId] = displayName;
if (!roomState._displayNameToUserIds[displayName]) {
roomState._displayNameToUserIds[displayName] = [];
const strippedDisplayname = displayName && utils.removeHiddenChars(displayName);
// an empty stripped displayname (undefined/'') will be set to MXID in room-member.js
if (strippedDisplayname) {
if (!roomState._displayNameToUserIds[strippedDisplayname]) {
roomState._displayNameToUserIds[strippedDisplayname] = [];
}
roomState._displayNameToUserIds[strippedDisplayname].push(userId);
}
roomState._displayNameToUserIds[displayName].push(userId);
}
/**
@@ -539,7 +813,8 @@ function _updateDisplayNameCache(roomState, userId, displayName) {
/**
* Fires whenever a member is added to the members dictionary. The RoomMember
* will not be fully populated yet (e.g. no membership state).
* will not be fully populated yet (e.g. no membership state) but will already
* be available in the members dictionary.
* @event module:client~MatrixClient#"RoomState.newMember"
* @param {MatrixEvent} event The matrix event which caused this event to fire.
* @param {RoomState} state The room state whose RoomState.members dictionary
+427 -88
View File
@@ -1,5 +1,6 @@
/*
Copyright 2015, 2016 OpenMarket Ltd
Copyright 2018 New Vector Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@@ -21,6 +22,7 @@ const EventEmitter = require("events").EventEmitter;
const EventStatus = require("./event").EventStatus;
const RoomSummary = require("./room-summary");
const RoomMember = require("./room-member");
const MatrixEvent = require("./event").MatrixEvent;
const utils = require("../utils");
const ContentRepo = require("../content-repo");
@@ -29,6 +31,8 @@ const EventTimelineSet = require("./event-timeline-set");
import ReEmitter from '../ReEmitter';
const LATEST_ROOM_VERSION = '1';
function synthesizeReceipt(userId, event, receiptType) {
// console.log("synthesizing receipt for "+event.getId());
// This is really ugly because JS has no way to express an object literal
@@ -68,6 +72,8 @@ function synthesizeReceipt(userId, event, receiptType) {
* @constructor
* @alias module:models/room
* @param {string} roomId Required. The ID of this room.
* @param {MatrixClient} client Required. The client, used to lazy load members.
* @param {string} myUserId Required. The ID of the syncing user.
* @param {Object=} opts Configuration options
* @param {*} opts.storageToken Optional. The token which a data store can use
* to remember the state of the room. What this means is dependent on the store
@@ -102,7 +108,7 @@ function synthesizeReceipt(userId, event, receiptType) {
* @prop {*} storageToken A token which a data store can use to remember
* the state of the room.
*/
function Room(roomId, opts) {
function Room(roomId, client, myUserId, opts) {
opts = opts || {};
opts.pendingEventOrdering = opts.pendingEventOrdering || "chronological";
@@ -115,6 +121,7 @@ function Room(roomId, opts) {
);
}
this.myUserId = myUserId;
this.roomId = roomId;
this.name = roomId;
this.tags = {
@@ -171,9 +178,53 @@ function Room(roomId, opts) {
// read by megolm; boolean value - null indicates "use global value"
this._blacklistUnverifiedDevices = null;
this._syncedMembership = null;
this._summaryHeroes = null;
// awaited by getEncryptionTargetMembers while room members are loading
this._client = client;
if (!this._opts.lazyLoadMembers) {
this._membersPromise = Promise.resolve();
} else {
this._membersPromise = null;
}
}
utils.inherits(Room, EventEmitter);
/**
* Gets the version of the room
* @returns {string} The version of the room, or null if it could not be determined
*/
Room.prototype.getVersion = function() {
const createEvent = this.currentState.getStateEvents("m.room.create", "");
if (!createEvent) return null;
const ver = createEvent.getContent()['room_version'];
if (ver === undefined) return '1';
return ver;
};
/**
* Determines whether this room needs to be upgraded to a new version
* @returns {string?} What version the room should be upgraded to, or null if
* the room does not require upgrading at this time.
*/
Room.prototype.shouldUpgradeToVersion = function() {
// This almost certainly won't be the way this actually works - this
// is essentially a stub method.
if (this.getVersion() === LATEST_ROOM_VERSION) return null;
return LATEST_ROOM_VERSION;
};
/**
* Determines whether the given user is permitted to perform a room upgrade
* @param {String} userId The ID of the user to test against
* @returns {bool} True if the given user is permitted to upgrade the room
*/
Room.prototype.userMayUpgradeRoom = function(userId) {
return this.currentState.maySendStateEvent("m.room.tombstone", userId);
};
/**
* Get the list of pending sent events for this room
*
@@ -201,6 +252,223 @@ Room.prototype.getLiveTimeline = function() {
return this.getUnfilteredTimelineSet().getLiveTimeline();
};
/**
* @param {string} myUserId the user id for the logged in member
* @return {string} the membership type (join | leave | invite) for the logged in user
*/
Room.prototype.getMyMembership = function() {
if (this.myUserId) {
const me = this.getMember(this.myUserId);
if (me) {
return me.membership;
}
}
return this._syncedMembership;
};
/**
* If this room is a DM we're invited to,
* try to find out who invited us
* @return {string} user id of the inviter
*/
Room.prototype.getDMInviter = function() {
if (this.myUserId) {
const me = this.getMember(this.myUserId);
if (me) {
return me.getDMInviter();
}
}
if (this._syncedMembership === "invite") {
// fall back to summary information
const memberCount = this.getInvitedAndJoinedMemberCount();
if (memberCount == 2 && this._summaryHeroes.length) {
return this._summaryHeroes[0];
}
}
};
/**
* Assuming this room is a DM room, tries to guess with which user.
* @return {string} user id of the other member (could be syncing user)
*/
Room.prototype.guessDMUserId = function() {
const me = this.getMember(this.myUserId);
if (me) {
const inviterId = me.getDMInviter();
if (inviterId) {
return inviterId;
}
}
// remember, we're assuming this room is a DM,
// so returning the first member we find should be fine
const hasHeroes = Array.isArray(this._summaryHeroes) &&
this._summaryHeroes.length;
if (hasHeroes) {
return this._summaryHeroes[0];
}
const members = this.currentState.getMembers();
const anyMember = members.find((m) => m.userId !== this.myUserId);
if (anyMember) {
return anyMember.userId;
}
// it really seems like I'm the only user in the room
// so I probably created a room with just me in it
// and marked it as a DM. Ok then
return this.myUserId;
};
Room.prototype.getAvatarFallbackMember = function() {
const memberCount = this.getInvitedAndJoinedMemberCount();
if (memberCount > 2) {
return;
}
const hasHeroes = Array.isArray(this._summaryHeroes) &&
this._summaryHeroes.length;
if (hasHeroes) {
const availableMember = this._summaryHeroes.map((userId) => {
return this.getMember(userId);
}).find((member) => !!member);
if (availableMember) {
return availableMember;
}
}
const members = this.currentState.getMembers();
// could be different than memberCount
// as this includes left members
if (members.length <= 2) {
const availableMember = members.find((m) => {
return m.userId !== this.myUserId;
});
if (availableMember) {
return availableMember;
}
}
// if all else fails, try falling back to a user,
// and create a one-off member for it
if (hasHeroes) {
const availableUser = this._summaryHeroes.map((userId) => {
return this._client.getUser(userId);
}).find((user) => !!user);
if (availableUser) {
const member = new RoomMember(
this.roomId, availableUser.userId);
member.user = availableUser;
return member;
}
}
};
/**
* Sets the membership this room was received as during sync
* @param {string} membership join | leave | invite
*/
Room.prototype.setSyncedMembership = function(membership) {
this._syncedMembership = membership;
};
Room.prototype._loadMembersFromServer = async function() {
const lastSyncToken = this._client.store.getSyncToken();
const queryString = utils.encodeParams({
not_membership: "leave",
at: lastSyncToken,
});
const path = utils.encodeUri("/rooms/$roomId/members?" + queryString,
{$roomId: this.roomId});
const http = this._client._http;
const response = await http.authedRequest(undefined, "GET", path);
return response.chunk;
};
Room.prototype._loadMembers = async function() {
// were the members loaded from the server?
let fromServer = false;
let rawMembersEvents =
await this._client.store.getOutOfBandMembers(this.roomId);
if (rawMembersEvents === null) {
fromServer = true;
rawMembersEvents = await this._loadMembersFromServer();
console.log(`LL: got ${rawMembersEvents.length} ` +
`members from server for room ${this.roomId}`);
}
const memberEvents = rawMembersEvents.map(this._client.getEventMapper());
return {memberEvents, fromServer};
};
/**
* Preloads the member list in case lazy loading
* of memberships is in use. Can be called multiple times,
* it will only preload once.
* @return {Promise} when preloading is done and
* accessing the members on the room will take
* all members in the room into account
*/
Room.prototype.loadMembersIfNeeded = function() {
if (this._membersPromise) {
return this._membersPromise;
}
// mark the state so that incoming messages while
// the request is in flight get marked as superseding
// the OOB members
this.currentState.markOutOfBandMembersStarted();
const promise = this._loadMembers().then(({memberEvents, fromServer}) => {
this.currentState.setOutOfBandMembers(memberEvents);
if (fromServer) {
const oobMembers = this.currentState.getMembers()
.filter((m) => m.isOutOfBand())
.map((m) => m.events.member.event);
console.log(`LL: telling store to write ${oobMembers.length}`
+ ` members for room ${this.roomId}`);
const store = this._client.store;
return store.setOutOfBandMembers(this.roomId, oobMembers)
// swallow any IDB error as we don't want to fail
// because of this
.catch((err) => {
console.log("LL: storing OOB room members failed, oh well",
err);
});
}
}).catch((err) => {
// allow retries on fail
this._membersPromise = null;
this.currentState.markOutOfBandMembersFailed();
throw err;
});
this._membersPromise = promise;
// now the members are loaded, start to track the e2e devices if needed
if (this._client.isRoomEncrypted(this.roomId)) {
this._client._crypto.trackRoomDevices(this.roomId);
}
return this._membersPromise;
};
/**
* Removes the lazily loaded members from storage if needed
*/
Room.prototype.clearLoadedMembersIfNeeded = async function() {
if (this._opts.lazyLoadMembers && this._membersPromise) {
await this.loadMembersIfNeeded();
await this._client.store.clearOutOfBandMembers(this.roomId);
this.currentState.clearOutOfBandMembers();
this._membersPromise = null;
}
};
/**
* called when sync receives this room in the leave section
* to do cleanup after leaving a room. Possibly called multiple times.
*/
Room.prototype.onLeft = function() {
this.clearLoadedMembersIfNeeded().catch((err) => {
console.error(`error after clearing loaded members from ` +
`room ${this.roomId} after leaving`);
console.dir(err);
});
};
/**
* Reset the live timeline of all timelineSets, and start new ones.
@@ -306,6 +574,26 @@ Room.prototype.setUnreadNotificationCount = function(type, count) {
this._notificationCounts[type] = count;
};
Room.prototype.setSummary = function(summary) {
const heroes = summary["m.heroes"];
const joinedCount = summary["m.joined_member_count"];
const invitedCount = summary["m.invited_member_count"];
if (Number.isInteger(joinedCount)) {
this.currentState.setJoinedMemberCount(joinedCount);
}
if (Number.isInteger(invitedCount)) {
this.currentState.setInvitedMemberCount(invitedCount);
}
if (Array.isArray(heroes)) {
// be cautious about trusting server values,
// and make sure heroes doesn't contain our own id
// just to be sure
this._summaryHeroes = heroes.filter((userId) => {
return userId !== this.myUserId;
});
}
};
/**
* Whether to send encrypted messages to devices within this room.
* @param {Boolean} value true to blacklist unverified devices, null
@@ -430,11 +718,7 @@ Room.prototype.addEventsToTimeline = function(events, toStartOfTimeline,
* @return {RoomMember} The member or <code>null</code>.
*/
Room.prototype.getMember = function(userId) {
const member = this.currentState.members[userId];
if (!member) {
return null;
}
return member;
return this.currentState.getMember(userId);
};
/**
@@ -445,6 +729,33 @@ Room.prototype.addEventsToTimeline = function(events, toStartOfTimeline,
return this.getMembersWithMembership("join");
};
/**
* Returns the number of joined members in this room
* This method caches the result.
* This is a wrapper around the method of the same name in roomState, returning
* its result for the room's current state.
* @return {integer} The number of members in this room whose membership is 'join'
*/
Room.prototype.getJoinedMemberCount = function() {
return this.currentState.getJoinedMemberCount();
};
/**
* Returns the number of invited members in this room
* @return {integer} The number of members in this room whose membership is 'invite'
*/
Room.prototype.getInvitedMemberCount = function() {
return this.currentState.getInvitedMemberCount();
};
/**
* Returns the number of invited + joined members in this room
* @return {integer} The number of members in this room whose membership is 'invite' or 'join'
*/
Room.prototype.getInvitedAndJoinedMemberCount = function() {
return this.getInvitedMemberCount() + this.getJoinedMemberCount();
};
/**
* Get a list of members with given membership state.
* @param {string} membership The membership state.
@@ -456,6 +767,29 @@ Room.prototype.addEventsToTimeline = function(events, toStartOfTimeline,
});
};
/**
* Get a list of members we should be encrypting for in this room
* @return {Promise<RoomMember[]>} A list of members who
* we should encrypt messages for in this room.
*/
Room.prototype.getEncryptionTargetMembers = async function() {
await this.loadMembersIfNeeded();
let members = this.getMembersWithMembership("join");
if (this.shouldEncryptForInvitedMembers()) {
members = members.concat(this.getMembersWithMembership("invite"));
}
return members;
};
/**
* Determine whether we should encrypt messages for invited users in this room
* @return {boolean} if we should encrypt messages for invited users
*/
Room.prototype.shouldEncryptForInvitedMembers = function() {
const ev = this.currentState.getStateEvents("m.room.history_visibility", "");
return (ev && ev.getContent() && ev.getContent().history_visibility !== "joined");
};
/**
* Get the default room name (i.e. what a given user would see if the
* room had no m.room.name)
@@ -909,15 +1243,14 @@ Room.prototype.removeEvent = function(eventId) {
* Recalculate various aspects of the room, including the room name and
* room summary. Call this any time the room's current state is modified.
* May fire "Room.name" if the room name is updated.
* @param {string} userId The client's user ID.
* @fires module:client~MatrixClient#event:"Room.name"
*/
Room.prototype.recalculate = function(userId) {
Room.prototype.recalculate = function() {
// set fake stripped state events if this is an invite room so logic remains
// consistent elsewhere.
const self = this;
const membershipEvent = this.currentState.getStateEvents(
"m.room.member", userId,
"m.room.member", this.myUserId,
);
if (membershipEvent && membershipEvent.getContent().membership === "invite") {
const strippedStateEvents = membershipEvent.event.invite_room_state || [];
@@ -933,14 +1266,14 @@ Room.prototype.recalculate = function(userId) {
content: strippedEvent.content,
event_id: "$fake" + Date.now(),
room_id: self.roomId,
user_id: userId, // technically a lie
user_id: self.myUserId, // technically a lie
})]);
}
});
}
const oldName = this.name;
this.name = calculateRoomName(this, userId);
this.name = calculateRoomName(this, this.myUserId);
this.summary = new RoomSummary(this.roomId, {
title: this.name,
});
@@ -950,7 +1283,6 @@ Room.prototype.recalculate = function(userId) {
}
};
/**
* Get a list of user IDs who have <b>read up to</b> the given event.
* @param {MatrixEvent} event the event to get read receipts for.
@@ -1122,7 +1454,7 @@ Room.prototype.addTags = function(event) {
// }
// XXX: do we need to deep copy here?
this.tags = event.getContent().tags;
this.tags = event.getContent().tags || {};
// XXX: we could do a deep-comparison to see if the tags have really
// changed - but do we want to bother?
@@ -1153,6 +1485,17 @@ Room.prototype.getAccountData = function(type) {
return this.accountData[type];
};
/**
* Returns wheter the syncing user has permission to send a message in the room
* @return {boolean} true if the user should be permitted to send
* message events into the room.
*/
Room.prototype.maySendMessage = function() {
return this.getMyMembership() === 'join' &&
this.currentState.maySendEvent('m.room.message', this.myUserId);
};
/**
* This is an internal method. Calculates the name of the room from the current
* room state.
@@ -1186,87 +1529,83 @@ function calculateRoomName(room, userId, ignoreRoomNameEvent) {
return alias;
}
// get members that are NOT ourselves and are actually in the room.
const otherMembers = utils.filter(room.currentState.getMembers(), function(m) {
return (
m.userId !== userId && m.membership !== "leave" && m.membership !== "ban"
);
});
const allMembers = utils.filter(room.currentState.getMembers(), function(m) {
return (m.membership !== "leave");
});
const myMemberEventArray = utils.filter(room.currentState.getMembers(), function(m) {
return (m.userId == userId);
});
const myMemberEvent = (
(myMemberEventArray.length && myMemberEventArray[0].events) ?
myMemberEventArray[0].events.member.event : undefined
);
const joinedMemberCount = room.currentState.getJoinedMemberCount();
const invitedMemberCount = room.currentState.getInvitedMemberCount();
// -1 because these numbers include the syncing user
const inviteJoinCount = joinedMemberCount + invitedMemberCount - 1;
// TODO: Localisation
if (myMemberEvent && myMemberEvent.content.membership == "invite") {
if (room.currentState.getMember(myMemberEvent.sender)) {
// extract who invited us to the room
return room.currentState.getMember(
myMemberEvent.sender,
).name;
} else if (allMembers[0].events.member) {
// use the sender field from the invite event, although this only
// gets us the mxid
return myMemberEvent.sender;
} else {
return "Room Invite";
}
// get members that are NOT ourselves and are actually in the room.
let otherNames = null;
if (room._summaryHeroes) {
// if we have a summary, the member state events
// should be in the room state
otherNames = room._summaryHeroes.map((userId) => {
const member = room.getMember(userId);
return member ? member.name : userId;
});
} else {
let otherMembers = room.currentState.getMembers().filter((m) => {
return m.userId !== userId &&
(m.membership === "invite" || m.membership === "join");
});
// make sure members have stable order
otherMembers.sort((a, b) => a.userId.localeCompare(b.userId));
// only 5 first members, immitate _summaryHeroes
otherMembers = otherMembers.slice(0, 5);
otherNames = otherMembers.map((m) => m.name);
}
if (inviteJoinCount) {
return memberNamesToRoomName(otherNames, inviteJoinCount);
}
if (otherMembers.length === 0) {
const leftMembers = utils.filter(room.currentState.getMembers(), function(m) {
return m.userId !== userId && m.membership === "leave";
});
if (allMembers.length === 1) {
// self-chat, peeked room with 1 participant,
// or inbound invite, or outbound 3PID invite.
if (allMembers[0].userId === userId) {
const thirdPartyInvites =
room.currentState.getStateEvents("m.room.third_party_invite");
if (thirdPartyInvites && thirdPartyInvites.length > 0) {
let name = "Inviting " +
thirdPartyInvites[0].getContent().display_name;
if (thirdPartyInvites.length > 1) {
if (thirdPartyInvites.length == 2) {
name += " and " +
thirdPartyInvites[1].getContent().display_name;
} else {
name += " and " +
thirdPartyInvites.length + " others";
}
}
return name;
} else if (leftMembers.length === 1) {
// if it was a chat with one person who's now left, it's still
// notionally a chat with them
return leftMembers[0].name;
} else {
return "Empty room";
}
} else {
return allMembers[0].name;
}
} else {
// there really isn't anyone in this room...
return "Empty room";
const myMembership = room.getMyMembership();
// if I have created a room and invited people throuh
// 3rd party invites
if (myMembership == 'join') {
const thirdPartyInvites =
room.currentState.getStateEvents("m.room.third_party_invite");
if (thirdPartyInvites && thirdPartyInvites.length) {
const thirdPartyNames = thirdPartyInvites.map((i) => {
return i.getContent().display_name;
});
return `Inviting ${memberNamesToRoomName(thirdPartyNames)}`;
}
} else if (otherMembers.length === 1) {
return otherMembers[0].name;
} else if (otherMembers.length === 2) {
return (
otherMembers[0].name + " and " + otherMembers[1].name
);
}
// let's try to figure out who was here before
let leftNames = otherNames;
// if we didn't have heroes, try finding them in the room state
if(!leftNames.length) {
leftNames = room.currentState.getMembers().filter((m) => {
return m.userId !== userId &&
m.membership !== "invite" &&
m.membership !== "join";
}).map((m) => m.name);
}
if(leftNames.length) {
return `Empty room (was ${memberNamesToRoomName(leftNames)})`;
} else {
return (
otherMembers[0].name + " and " + (otherMembers.length - 1) + " others"
);
return "Empty room";
}
}
function memberNamesToRoomName(names, count = (names.length + 1)) {
const countWithoutMe = count - 1;
if (!names.length) {
return count <= 1 ? "Empty room" : null;
} else if (names.length === 1 && countWithoutMe <= 1) {
return names[0];
} else if (names.length === 2 && countWithoutMe <= 2) {
return `${names[0]} and ${names[1]}`;
} else {
const plural = countWithoutMe > 1;
if (plural) {
return `${names[0]} and ${countWithoutMe} others`;
} else {
return `${names[0]} and 1 other`;
}
}
}
+161 -7
View File
@@ -19,7 +19,7 @@ import Promise from 'bluebird';
import SyncAccumulator from "../sync-accumulator";
import utils from "../utils";
const VERSION = 1;
const VERSION = 2;
function createDatabase(db) {
// Make user store, clobber based on user ID. (userId property of User objects)
@@ -33,6 +33,14 @@ function createDatabase(db) {
db.createObjectStore("sync", { keyPath: ["clobber"] });
}
function upgradeSchemaV2(db) {
const oobMembersStore = db.createObjectStore(
"oob_membership_events", {
keyPath: ["room_id", "state_key"],
});
oobMembersStore.createIndex("room", "room_id");
}
/**
* Helper method to collect results from a Cursor and promiseify it.
* @param {ObjectStore|Index} store The store to perform openCursor on.
@@ -63,7 +71,7 @@ function selectQuery(store, keyRange, resultMapper) {
});
}
function promiseifyTxn(txn) {
function txnAsPromise(txn) {
return new Promise((resolve, reject) => {
txn.oncomplete = function(event) {
resolve(event);
@@ -74,7 +82,7 @@ function promiseifyTxn(txn) {
});
}
function promiseifyRequest(req) {
function reqAsEventPromise(req) {
return new Promise((resolve, reject) => {
req.onsuccess = function(event) {
resolve(event);
@@ -85,6 +93,17 @@ function promiseifyRequest(req) {
});
}
function reqAsPromise(req) {
return new Promise((resolve, reject) => {
req.onsuccess = () => resolve(req);
req.onerror = (err) => reject(err);
});
}
function reqAsCursorPromise(req) {
return reqAsEventPromise(req).then((event) => event.target.result);
}
/**
* Does the actual reading from and writing to the indexeddb
*
@@ -136,6 +155,9 @@ LocalIndexedDBStoreBackend.prototype = {
if (oldVersion < 1) { // The database did not previously exist.
createDatabase(db);
}
if (oldVersion < 2) {
upgradeSchemaV2(db);
}
// Expand as needed.
};
@@ -148,7 +170,7 @@ LocalIndexedDBStoreBackend.prototype = {
console.log(
`LocalIndexedDBStoreBackend.connect: awaiting connection...`,
);
return promiseifyRequest(req).then((ev) => {
return reqAsEventPromise(req).then((ev) => {
console.log(
`LocalIndexedDBStoreBackend.connect: connected`,
);
@@ -187,6 +209,138 @@ LocalIndexedDBStoreBackend.prototype = {
});
},
/**
* Returns the out-of-band membership events for this room that
* were previously loaded.
* @param {string} roomId
* @returns {Promise<event[]>} the events, potentially an empty array if OOB loading didn't yield any new members
* @returns {null} in case the members for this room haven't been stored yet
*/
getOutOfBandMembers: function(roomId) {
return new Promise((resolve, reject) =>{
const tx = this.db.transaction(["oob_membership_events"], "readonly");
const store = tx.objectStore("oob_membership_events");
const roomIndex = store.index("room");
const range = IDBKeyRange.only(roomId);
const request = roomIndex.openCursor(range);
const membershipEvents = [];
// did we encounter the oob_written marker object
// amongst the results? That means OOB member
// loading already happened for this room
// but there were no members to persist as they
// were all known already
let oobWritten = false;
request.onsuccess = (event) => {
const cursor = event.target.result;
if (!cursor) {
// Unknown room
if (!membershipEvents.length && !oobWritten) {
return resolve(null);
}
return resolve(membershipEvents);
}
const record = cursor.value;
if (record.oob_written) {
oobWritten = true;
} else {
membershipEvents.push(record);
}
cursor.continue();
};
request.onerror = (err) => {
reject(err);
};
}).then((events) => {
console.log(`LL: got ${events && events.length}` +
` membershipEvents from storage for room ${roomId} ...`);
return events;
});
},
/**
* Stores the out-of-band membership events for this room. Note that
* it still makes sense to store an empty array as the OOB status for the room is
* marked as fetched, and getOutOfBandMembers will return an empty array instead of null
* @param {string} roomId
* @param {event[]} membershipEvents the membership events to store
* @returns {Promise} when all members have been stored
*/
setOutOfBandMembers: function(roomId, membershipEvents) {
console.log(`LL: backend about to store ${membershipEvents.length}` +
` members for ${roomId}`);
function ignoreResult() {}
// run everything in a promise so anything that throws will reject
return new Promise((resolve) =>{
const tx = this.db.transaction(["oob_membership_events"], "readwrite");
const store = tx.objectStore("oob_membership_events");
const eventPuts = membershipEvents.map((e) => {
const putPromise = reqAsEventPromise(store.put(e));
// ignoring the result makes sure we discard the IDB success event
// ASAP, and not create a potentially big array containing them
// unneccesarily later on by calling Promise.all.
return putPromise.then(ignoreResult);
});
// aside from all the events, we also write a marker object to the store
// to mark the fact that OOB members have been written for this room.
// It's possible that 0 members need to be written as all where previously know
// but we still need to know whether to return null or [] from getOutOfBandMembers
// where null means out of band members haven't been stored yet for this room
const markerObject = {
room_id: roomId,
oob_written: true,
state_key: 0,
};
const markerPut = reqAsEventPromise(store.put(markerObject));
const allPuts = eventPuts.concat(markerPut);
// ignore the empty array Promise.all creates
// as this method should just resolve
// to undefined on success
resolve(Promise.all(allPuts).then(ignoreResult));
}).then(() => {
console.log(`LL: backend done storing for ${roomId}!`);
});
},
clearOutOfBandMembers: async function(roomId) {
// the approach to delete all members for a room
// is to get the min and max state key from the index
// for that room, and then delete between those
// keys in the store.
// this should be way faster than deleting every member
// individually for a large room.
const readTx = this.db.transaction(
["oob_membership_events"],
"readonly");
const store = readTx.objectStore("oob_membership_events");
const roomIndex = store.index("room");
const roomRange = IDBKeyRange.only(roomId);
const minStateKeyProm = reqAsCursorPromise(
roomIndex.openKeyCursor(roomRange, "next"),
).then((cursor) => cursor && cursor.primaryKey[1]);
const maxStateKeyProm = reqAsCursorPromise(
roomIndex.openKeyCursor(roomRange, "prev"),
).then((cursor) => cursor && cursor.primaryKey[1]);
const [minStateKey, maxStateKey] = await Promise.all(
[minStateKeyProm, maxStateKeyProm]);
const writeTx = this.db.transaction(
["oob_membership_events"],
"readwrite");
const writeStore = writeTx.objectStore("oob_membership_events");
const membersKeyRange = IDBKeyRange.bound(
[roomId, minStateKey],
[roomId, maxStateKey],
);
console.log(`LL: Deleting all users + marker in storage for ` +
`room ${roomId}, with key range:`,
[roomId, minStateKey], [roomId, maxStateKey]);
await reqAsPromise(writeStore.delete(membersKeyRange));
},
/**
* Clear the entire database. This should be used when logging out of a client
* to prevent mixing data between accounts.
@@ -284,7 +438,7 @@ LocalIndexedDBStoreBackend.prototype = {
roomsData: roomsData,
groupsData: groupsData,
}); // put == UPSERT
return promiseifyTxn(txn);
return txnAsPromise(txn);
});
},
@@ -301,7 +455,7 @@ LocalIndexedDBStoreBackend.prototype = {
for (let i = 0; i < accountData.length; i++) {
store.put(accountData[i]); // put == UPSERT
}
return promiseifyTxn(txn);
return txnAsPromise(txn);
});
},
@@ -323,7 +477,7 @@ LocalIndexedDBStoreBackend.prototype = {
event: tuple[1],
}); // put == UPSERT
}
return promiseifyTxn(txn);
return txnAsPromise(txn);
});
},
+26
View File
@@ -87,6 +87,32 @@ RemoteIndexedDBStoreBackend.prototype = {
return this._doCmd('syncToDatabase', [users]);
},
/**
* Returns the out-of-band membership events for this room that
* were previously loaded.
* @param {string} roomId
* @returns {event[]} the events, potentially an empty array if OOB loading didn't yield any new members
* @returns {null} in case the members for this room haven't been stored yet
*/
getOutOfBandMembers: function(roomId) {
return this._doCmd('getOutOfBandMembers', [roomId]);
},
/**
* Stores the out-of-band membership events for this room. Note that
* it still makes sense to store an empty array as the OOB status for the room is
* marked as fetched, and getOutOfBandMembers will return an empty array instead of null
* @param {string} roomId
* @param {event[]} membershipEvents the membership events to store
* @returns {Promise} when all members have been stored
*/
setOutOfBandMembers: function(roomId, membershipEvents) {
return this._doCmd('setOutOfBandMembers', [roomId, membershipEvents]);
},
clearOutOfBandMembers: function(roomId) {
return this._doCmd('clearOutOfBandMembers', [roomId]);
},
/**
* Load all user presence events from the database. This is not cached.
+9
View File
@@ -92,6 +92,15 @@ class IndexedDBStoreWorker {
case 'getNextBatchToken':
prom = this.backend.getNextBatchToken();
break;
case 'getOutOfBandMembers':
prom = this.backend.getOutOfBandMembers(msg.args[0]);
break;
case 'clearOutOfBandMembers':
prom = this.backend.clearOutOfBandMembers(msg.args[0]);
break;
case 'setOutOfBandMembers':
prom = this.backend.setOutOfBandMembers(msg.args[0], msg.args[1]);
break;
}
if (prom === undefined) {
+27
View File
@@ -219,4 +219,31 @@ IndexedDBStore.prototype.setSyncData = function(syncData) {
return this.backend.setSyncData(syncData);
};
/**
* Returns the out-of-band membership events for this room that
* were previously loaded.
* @param {string} roomId
* @returns {event[]} the events, potentially an empty array if OOB loading didn't yield any new members
* @returns {null} in case the members for this room haven't been stored yet
*/
IndexedDBStore.prototype.getOutOfBandMembers = function(roomId) {
return this.backend.getOutOfBandMembers(roomId);
};
/**
* Stores the out-of-band membership events for this room. Note that
* it still makes sense to store an empty array as the OOB status for the room is
* marked as fetched, and getOutOfBandMembers will return an empty array instead of null
* @param {string} roomId
* @param {event[]} membershipEvents the membership events to store
* @returns {Promise} when all members have been stored
*/
IndexedDBStore.prototype.setOutOfBandMembers = function(roomId, membershipEvents) {
return this.backend.setOutOfBandMembers(roomId, membershipEvents);
};
IndexedDBStore.prototype.clearOutOfBandMembers = function(roomId) {
return this.backend.clearOutOfBandMembers(roomId);
};
module.exports.IndexedDBStore = IndexedDBStore;
+25
View File
@@ -52,6 +52,9 @@ module.exports.MatrixInMemoryStore = function MatrixInMemoryStore(opts) {
// type : content
};
this.localStorage = opts.localStorage;
this._oobMembers = {
// roomId: [member events]
};
};
module.exports.MatrixInMemoryStore.prototype = {
@@ -377,4 +380,26 @@ module.exports.MatrixInMemoryStore.prototype = {
};
return Promise.resolve();
},
/**
* Returns the out-of-band membership events for this room that
* were previously loaded.
* @param {string} roomId
* @returns {event[]} the events, potentially an empty array if OOB loading didn't yield any new members
* @returns {null} in case the members for this room haven't been stored yet
*/
getOutOfBandMembers: function(roomId) {
return Promise.resolve(this._oobMembers[roomId] || null);
},
/**
* Stores the out-of-band membership events for this room. Note that
* it still makes sense to store an empty array as the OOB status for the room is
* marked as fetched, and getOutOfBandMembers will return an empty array instead of null
* @param {string} roomId
* @param {event[]} membershipEvents the membership events to store
* @returns {Promise} when all members have been stored
*/
setOutOfBandMembers: function(roomId, membershipEvents) {
this._oobMembers[roomId] = membershipEvents;
return Promise.resolve();
},
};
+12
View File
@@ -264,6 +264,18 @@ StubStore.prototype = {
deleteAllData: function() {
return Promise.resolve();
},
getOutOfBandMembers: function() {
return Promise.resolve(null);
},
setOutOfBandMembers: function() {
return Promise.resolve();
},
clearOutOfBandMembers: function() {
return Promise.resolve();
},
};
/** Stub Store class. */
+18
View File
@@ -63,6 +63,11 @@ class SyncAccumulator {
// { event: $event, token: null|token },
// ...
// ],
// _summary: {
// m.heroes: [ $user_id ],
// m.joined_member_count: $count,
// m.invited_member_count: $count
// },
// _accountData: { $event_type: json },
// _unreadNotifications: { ... unread_notifications JSON ... },
// _readReceipts: { $user_id: { data: $json, eventId: $event_id }}
@@ -242,6 +247,7 @@ class SyncAccumulator {
_timeline: [],
_accountData: Object.create(null),
_unreadNotifications: {},
_summary: {},
_readReceipts: {},
};
}
@@ -258,6 +264,17 @@ class SyncAccumulator {
if (data.unread_notifications) {
currentData._unreadNotifications = data.unread_notifications;
}
if (data.summary) {
const HEROES_KEY = "m.heroes";
const INVITED_COUNT_KEY = "m.invited_member_count";
const JOINED_COUNT_KEY = "m.joined_member_count";
const acc = currentData._summary;
const sum = data.summary;
acc[HEROES_KEY] = sum[HEROES_KEY] || acc[HEROES_KEY];
acc[JOINED_COUNT_KEY] = sum[JOINED_COUNT_KEY] || acc[JOINED_COUNT_KEY];
acc[INVITED_COUNT_KEY] = sum[INVITED_COUNT_KEY] || acc[INVITED_COUNT_KEY];
}
if (data.ephemeral && data.ephemeral.events) {
data.ephemeral.events.forEach((e) => {
@@ -428,6 +445,7 @@ class SyncAccumulator {
prev_batch: null,
},
unread_notifications: roomData._unreadNotifications,
summary: roomData._summary,
};
// Add account data
Object.keys(roomData._accountData).forEach((evType) => {
+63 -14
View File
@@ -93,6 +93,7 @@ function SyncApi(client, opts) {
this._peekRoomId = null;
this._currentSyncRequest = null;
this._syncState = null;
this._syncStateData = null; // additional data (eg. error object for failed sync)
this._catchingUp = false;
this._running = false;
this._keepAliveTimer = null;
@@ -112,7 +113,8 @@ function SyncApi(client, opts) {
*/
SyncApi.prototype.createRoom = function(roomId) {
const client = this.client;
const room = new Room(roomId, {
const room = new Room(roomId, client, client.getUserId(), {
lazyLoadMembers: this.opts.lazyLoadMembers,
pendingEventOrdering: this.opts.pendingEventOrdering,
timelineSupport: client.timelineSupport,
});
@@ -231,7 +233,7 @@ SyncApi.prototype.syncLeftRooms = function() {
self._processRoomEvents(room, stateEvents, timelineEvents);
room.recalculate(client.credentials.userId);
room.recalculate();
client.store.storeRoom(room);
client.emit("Room", room);
@@ -302,7 +304,7 @@ SyncApi.prototype.peek = function(roomId) {
peekRoom.currentState.setStateEvents(stateEvents);
self._resolveInvites(peekRoom);
peekRoom.recalculate(self.client.credentials.userId);
peekRoom.recalculate();
// roll backwards to diverge old state. addEventsToTimeline
// will overwrite the pagination token, so make sure it overwrites
@@ -396,6 +398,18 @@ SyncApi.prototype.getSyncState = function() {
return this._syncState;
};
/**
* Returns the additional data object associated with
* the current sync state, or null if there is no
* such data.
* Sync errors, if available, are put in the 'error' key of
* this object.
* @return {?Object}
*/
SyncApi.prototype.getSyncStateData = function() {
return this._syncStateData;
};
SyncApi.prototype.recoverFromSyncStartupError = async function(savedSyncPromise, err) {
// Wait for the saved sync to complete - we send the pushrules and filter requests
// before the saved sync has finished so they can run in parallel, but only process
@@ -763,9 +777,20 @@ SyncApi.prototype._onSyncError = function(err, syncOptions) {
// fails, since long lived HTTP connections will
// go away sometimes and we shouldn't treat this as
// erroneous. We set the state to 'reconnecting'
// instead, so that clients can onserve this state
// instead, so that clients can observe this state
// if they wish.
this._startKeepAlives().then(() => {
this._startKeepAlives().then((connDidFail) => {
// Only emit CATCHUP if we detected a connectivity error: if we didn't,
// it's quite likely the sync will fail again for the same reason and we
// want to stay in ERROR rather than keep flip-flopping between ERROR
// and CATCHUP.
if (connDidFail && this.getSyncState() === 'ERROR') {
this._updateSyncState("CATCHUP", {
oldSyncToken: null,
nextSyncToken: null,
catchingUp: true,
});
}
this._sync(syncOptions);
});
@@ -774,6 +799,7 @@ SyncApi.prototype._onSyncError = function(err, syncOptions) {
this._updateSyncState(
this._failedSyncCount >= FAILED_SYNC_ERROR_THRESHOLD ?
"ERROR" : "RECONNECTING",
{ error: err },
);
};
@@ -809,6 +835,11 @@ SyncApi.prototype._processSyncResponse = async function(
// state: { events: [] },
// timeline: { events: [], prev_batch: $token, limited: true },
// ephemeral: { events: [] },
// summary: {
// m.heroes: [ $user_id ],
// m.joined_member_count: $count,
// m.invited_member_count: $count
// },
// account_data: { events: [] },
// unread_notifications: {
// highlight_count: 0,
@@ -945,11 +976,12 @@ SyncApi.prototype._processSyncResponse = async function(
// Handle invites
inviteRooms.forEach(function(inviteObj) {
const room = inviteObj.room;
room.setSyncedMembership("invite");
const stateEvents =
self._mapSyncEventsFormat(inviteObj.invite_state, room);
self._processRoomEvents(room, stateEvents);
if (inviteObj.isBrandNewRoom) {
room.recalculate(client.credentials.userId);
room.recalculate();
client.store.storeRoom(room);
client.emit("Room", room);
}
@@ -961,6 +993,7 @@ SyncApi.prototype._processSyncResponse = async function(
// Handle joins
await Promise.mapSeries(joinRooms, async function(joinObj) {
const room = joinObj.room;
room.setSyncedMembership("join");
const stateEvents = self._mapSyncEventsFormat(joinObj.state, room);
const timelineEvents = self._mapSyncEventsFormat(joinObj.timeline, room);
const ephemeralEvents = self._mapSyncEventsFormat(joinObj.ephemeral);
@@ -1040,6 +1073,13 @@ SyncApi.prototype._processSyncResponse = async function(
self._processRoomEvents(room, stateEvents, timelineEvents);
// set summary after processing events,
// because it will trigger a name calculation
// which needs the room state to be up to date
if (joinObj.summary) {
room.setSummary(joinObj.summary);
}
// XXX: should we be adding ephemeralEvents to the timeline?
// It feels like that for symmetry with room.addAccountData()
// there should be a room.addEphemeralEvents() or similar.
@@ -1048,7 +1088,7 @@ SyncApi.prototype._processSyncResponse = async function(
// we deliberately don't add accountData to the timeline
room.addAccountData(accountDataEvents);
room.recalculate(client.credentials.userId);
room.recalculate();
if (joinObj.isBrandNewRoom) {
client.store.storeRoom(room);
client.emit("Room", room);
@@ -1076,6 +1116,8 @@ SyncApi.prototype._processSyncResponse = async function(
// Handle leaves (e.g. kicked rooms)
leaveRooms.forEach(function(leaveObj) {
const room = leaveObj.room;
room.setSyncedMembership("leave");
const stateEvents =
self._mapSyncEventsFormat(leaveObj.state, room);
const timelineEvents =
@@ -1086,7 +1128,7 @@ SyncApi.prototype._processSyncResponse = async function(
self._processRoomEvents(room, stateEvents, timelineEvents);
room.addAccountData(accountDataEvents);
room.recalculate(client.credentials.userId);
room.recalculate();
if (leaveObj.isBrandNewRoom) {
client.store.storeRoom(room);
client.emit("Room", room);
@@ -1103,6 +1145,8 @@ SyncApi.prototype._processSyncResponse = async function(
accountDataEvents.forEach(function(e) {
client.emit("event", e);
});
room.onLeft();
});
// update the notification timeline, if appropriate.
@@ -1175,13 +1219,16 @@ SyncApi.prototype._startKeepAlives = function(delay) {
*
* On failure, schedules a call back to itself. On success, resolves
* this._connectionReturnedDefer.
*
* @param {bool} connDidFail True if a connectivity failure has been detected. Optional.
*/
SyncApi.prototype._pokeKeepAlive = function() {
SyncApi.prototype._pokeKeepAlive = function(connDidFail) {
if (connDidFail === undefined) connDidFail = false;
const self = this;
function success() {
clearTimeout(self._keepAliveTimer);
if (self._connectionReturnedDefer) {
self._connectionReturnedDefer.resolve();
self._connectionReturnedDefer.resolve(connDidFail);
self._connectionReturnedDefer = null;
}
}
@@ -1198,7 +1245,7 @@ SyncApi.prototype._pokeKeepAlive = function() {
).done(function() {
success();
}, function(err) {
if (err.httpStatus == 400) {
if (err.httpStatus == 400 || err.httpStatus == 404) {
// treat this as a success because the server probably just doesn't
// support /versions: point is, we're getting a response.
// We wait a short time though, just in case somehow the server
@@ -1206,8 +1253,9 @@ SyncApi.prototype._pokeKeepAlive = function() {
// responses fail, this will mean we don't hammer in a loop.
self._keepAliveTimer = setTimeout(success, 2000);
} else {
connDidFail = true;
self._keepAliveTimer = setTimeout(
self._pokeKeepAlive.bind(self),
self._pokeKeepAlive.bind(self, connDidFail),
5000 + Math.floor(Math.random() * 5000),
);
// A keepalive has failed, so we emit the
@@ -1215,7 +1263,7 @@ SyncApi.prototype._pokeKeepAlive = function() {
// first failure).
// Note we do this after setting the timer:
// this lets the unit tests advance the mock
// clock when the get the error.
// clock when they get the error.
self._updateSyncState("ERROR", { error: err });
}
});
@@ -1376,7 +1424,7 @@ SyncApi.prototype._processRoomEvents = function(room, stateEventList,
// a recalculation (like m.room.name) we won't recalculate until we've
// finished adding all the events, which will cause the notification to have
// the old room name rather than the new one.
room.recalculate(this.client.credentials.userId);
room.recalculate();
// If the timeline wasn't empty, we process the state events here: they're
// defined as updates to the state before the start of the timeline, so this
@@ -1451,6 +1499,7 @@ SyncApi.prototype._getGuestFilter = function() {
SyncApi.prototype._updateSyncState = function(newState, data) {
const old = this._syncState;
this._syncState = newState;
this._syncStateData = data;
this.client.emit("sync", this._syncState, old, data);
};
+10
View File
@@ -662,3 +662,13 @@ module.exports.inherits = function(ctor, superCtor) {
module.exports.isNumber = function(value) {
return typeof value === 'number' && isFinite(value);
};
/**
* Removes zero width chars, diacritics and whitespace from the string
* @param {string} str the string to remove hidden characters from
* @return {string} a string with the hidden characters removed
*/
module.exports.removeHiddenChars = function(str) {
return str.normalize('NFD').replace(removeHiddenCharsRegex, '');
};
const removeHiddenCharsRegex = /[\u200B-\u200D\u0300-\u036f\uFEFF\s]/g;