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fix: dates
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@@ -21,6 +21,7 @@ interface TicketSceneState {
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species: string
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earth: string
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seatCode: string
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date: string
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}
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}
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@@ -168,7 +169,9 @@ class TicketScene implements BaseScene {
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state: TicketSceneState
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private _internalState = {
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naturalPosition: new Vector3(0, 0, Math.PI),
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naturalRotation: new Vector3(0, 0, Math.PI),
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naturalPosition: new Vector3(0, 0, 0),
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fontsLoaded: false,
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loadedTextureType: null as 'basic' | 'secret' | 'platinum' | null,
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effectsIntensity: 0,
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@@ -229,6 +232,7 @@ class TicketScene implements BaseScene {
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username: 'Goszczu 123425' ?? options.user.name ?? '',
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species: 'Modern Human',
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earth: 'Earth',
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date: '03/31–04/04',
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// Start assigning seats from A001
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seatCode: (466561 + (options.user.ticketNumber || 0)).toString(36),
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},
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@@ -251,7 +255,7 @@ class TicketScene implements BaseScene {
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this._ticket = gltf.scene.getObjectByName("Plane") as unknown as Scene
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if (!this.state.visible) this._ticket.scale.set(0, 0, 0)
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this._ticket.rotation.setFromVector3(this._internalState.naturalPosition)
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this._ticket.rotation.setFromVector3(this._internalState.naturalRotation)
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this._setCamera(context.camera)
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this._modelRenderPass = new RenderPass(gltf.scene as unknown as Scene, context.camera)
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@@ -500,12 +504,12 @@ class TicketScene implements BaseScene {
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const lerpFactor = Math.min(dt ?? 0.05, 0.05)
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scene.rotation.x = MathUtils.lerp(
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scene.rotation.x,
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this._internalState.naturalPosition.x + targetRotationX,
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this._internalState.naturalRotation.x + targetRotationX,
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lerpFactor
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)
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scene.rotation.z = MathUtils.lerp(
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scene.rotation.z,
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this._internalState.naturalPosition.z + targetRotationZ,
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this._internalState.naturalRotation.z + targetRotationZ,
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lerpFactor
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)
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} else {
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@@ -513,12 +517,12 @@ class TicketScene implements BaseScene {
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const lerpFactor = Math.min(dt ?? 0.03, 0.03)
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scene.rotation.x = MathUtils.lerp(
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scene.rotation.x,
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this._internalState.naturalPosition.x,
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this._internalState.naturalRotation.x,
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lerpFactor
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)
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scene.rotation.z = MathUtils.lerp(
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scene.rotation.z,
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this._internalState.naturalPosition.z,
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this._internalState.naturalRotation.z,
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lerpFactor
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)
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}
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@@ -526,9 +530,9 @@ class TicketScene implements BaseScene {
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private _updateNaturalPosition() {
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if (this.state.frontside) {
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this._internalState.naturalPosition.set(0, 0, Math.PI)
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this._internalState.naturalRotation.set(0, 0, Math.PI)
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} else {
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this._internalState.naturalPosition.set(0, 0, 0)
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this._internalState.naturalRotation.set(0, 0, 0)
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}
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}
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@@ -808,6 +812,13 @@ class TicketScene implements BaseScene {
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this.texts.user.y * canvas.height
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)
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context.fillStyle = colorObjToRgb(isNeon ? colors.textDimmedColor : colors.textColor)
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context.fillText(
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this.state.texts.date,
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this.texts.date.x * canvas.width,
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this.texts.date.y * canvas.height
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)
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context.fillStyle = colorObjToRgb(
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isNeon ? colors.textNeonDimmedColor : colors.textDimmedColor
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)
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@@ -837,11 +848,20 @@ class TicketScene implements BaseScene {
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break
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}
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case 'TicketBack': {
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context.fillStyle = colorObjToRgb(isNeon ? colors.textNeonColor : colors.textColor)
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context.textAlign = 'left'
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context.textBaseline = 'top'
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const fontSize = this.typography.main.relativeSize * canvas.height
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context.font = `400 ${fontSize}px ${mainFontFamily}`
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context.fillStyle = colorObjToRgb(isNeon ? colors.textDimmedColor : colors.textColor)
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context.fillText(
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this.state.texts.date,
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this.texts.date.x * canvas.width,
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this.texts.date.y * canvas.height
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)
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context.fillStyle = colorObjToRgb(isNeon ? colors.textNeonColor : colors.textColor)
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// Draw ticket number with different font
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const ticketNumberFontSize = this.typography.ticketNumber.relativeSize * canvas.height
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context.font = `${this.typography.ticketNumber.weight} ${ticketNumberFontSize}px ${ticketNumberFontFamily}`
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@@ -67,7 +67,7 @@ class TunnelScene implements BaseScene {
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throw new Error('Main Three.js scene not initialized')
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}
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// Add fog to scene for depth effect
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context.mainThreeJsScene.fog = new THREE.Fog(0x000000, 100, 500)
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context.mainThreeJsScene.fog = new THREE.Fog(0x000000, 0, 20)
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// Create tunnel
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this.createTunnel(context.mainThreeJsScene)
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