The proxy server can (and does) redispatch unrelated lists/rooms from other sliding sync connections,
so the encryption sync would sometimes see room events. Apparently since this is not considered a bug
in the SS proxy, so we shouldn't spam error traces every time this happens.
Since `RoomList::entries` returns a batch stream, the listener
now receives a `Vec<VectorDiff<RoomListEntry>>` instead of a
`VectorDiff<RoomListEntry>`.
Only updated the macro is required here. Instead of calling
`StreamExt::now_or_never` on the `$stream`, we call `Iterator::next` on
`$entries` which is a `Vec<VectorDiff<_>>` now.
This patch uses a newly implemented `async-rx` crate, that provides
`StreamExt`. This trait provides new features on `Stream`, like
`StreamExt::batch_with` which allows to batch values generated by a
`Stream` into a `Vec<Stream::Item>`. The batch is drained based on
another `Stream`: every time a value is produced, it drains the batch
stream.
This feature is used in `RoomList::entries` and
`RoomList::entries_filtered` to batch `Stream<Item = VectorDiff<_>>`
into `Stream<Item = Vec<VectorDiff<_>>>`.
The “drainer” is a broadcast sender, which sends an (empty) value every
time the room list service state changes, so every time something
happens during a sync. Note that it even drains when the room list
service state jumps to `Error` or `Terminated`.
In `RoomListService`, there is a cache over the `Room`s to avoid re-
computing them every time the user calls `RoomListService::room`. It
also allows async operations to have time to finish while the user
jumps back to the room list and so on.
When reading this cache, which is `matrix_sdk_common::RingBuffer`,
`RingBuffer::iter` is used with `Iter::find` to find if the
`Room` exists in the cache. The cache has a size of 128 (given by
`ROOM_OBJECT_CACHE_SIZE`), which is quite large.
`Iter::find` will iterate from the oldest to the newest room in the
cache, but realistically, I reckon we need to iterate from the newest
to the oldest room. Indeed, the app user is more likely to jump between
recently opened rooms more frequently, thus saving quite a lot of
iterations for usual cases.
One may argue than in practice, a user won't open 128 rooms anyway… :-p.
Up until now, users had to listen for to-device events to check for
secrets that were received as an `m.secret.send` event.
This has a bunch of shortcomings:
1. Once the has been given to the consumer, it's gone and can't be
retrieved anymore. Secrets may get lost if an app restart happens
before the consumer decides what to do with it.
2. The consumer can't be sure if the event was received in a
secure manner.
This commit ads a inbox for our received secrets where we will long-term
store all secrets we receive until the user decides to delete them.
It's deemed fine to store all secrets, since we only accept secrets we
have requested and if they have been received from a verified device of
ours.