chore(sdk): Move ThreadEventCache in caches/thread/mod.rs.

This commit is contained in:
Ivan Enderlin
2026-02-25 16:56:09 +01:00
parent ef734e0876
commit 4bc4263e1c
3 changed files with 324 additions and 339 deletions
@@ -12,4 +12,326 @@
// See the License for the specific language governing permissions and
// limitations under the License.
//! Threads-related data structures.
pub mod pagination;
use std::collections::BTreeSet;
use matrix_sdk_base::{
event_cache::{Event, Gap},
linked_chunk::{ChunkContent, OwnedLinkedChunkId, Position},
};
use ruma::{EventId, OwnedEventId, OwnedRoomId};
use tokio::sync::broadcast::{Receiver, Sender};
use tracing::{error, trace};
use super::{
super::{
RoomEventCacheLinkedChunkUpdate, deduplicator::DeduplicationOutcome,
room::events::EventLinkedChunk,
},
EventsOrigin, TimelineVectorDiffs,
pagination::{BackPaginationOutcome, LoadMoreEventsBackwardsOutcome},
};
/// All the information related to a single thread.
pub(crate) struct ThreadEventCache {
/// The room owning this thread.
room_id: OwnedRoomId,
/// The ID of the thread root event, which is the first event in the thread
/// (and eventually the first in the linked chunk).
thread_root: OwnedEventId,
/// The linked chunk for this thread.
chunk: EventLinkedChunk,
/// A sender for live events updates in this thread.
sender: Sender<TimelineVectorDiffs>,
/// A sender for the globally observable linked chunk updates that happened
/// during a sync or a back-pagination.
///
/// See also [`super::super::EventCacheInner::linked_chunk_update_sender`].
linked_chunk_update_sender: Sender<RoomEventCacheLinkedChunkUpdate>,
}
impl ThreadEventCache {
/// Create a new empty thread event cache.
pub fn new(
room_id: OwnedRoomId,
thread_root: OwnedEventId,
linked_chunk_update_sender: Sender<RoomEventCacheLinkedChunkUpdate>,
) -> Self {
Self {
chunk: EventLinkedChunk::new(),
sender: Sender::new(32),
room_id,
thread_root,
linked_chunk_update_sender,
}
}
/// Subscribe to live events from this thread.
pub fn subscribe(&self) -> (Vec<Event>, Receiver<TimelineVectorDiffs>) {
let events = self.chunk.events().map(|(_position, item)| item.clone()).collect();
let recv = self.sender.subscribe();
(events, recv)
}
/// Clear a thread, after a gappy sync for instance.
pub fn clear(&mut self) {
self.chunk.reset();
let diffs = self.chunk.updates_as_vector_diffs();
if !diffs.is_empty() {
let _ = self.sender.send(TimelineVectorDiffs { diffs, origin: EventsOrigin::Cache });
}
}
// TODO(bnjbvr): share more code with `RoomEventCacheState` to avoid the
// duplication here too.
fn propagate_changes(&mut self) {
// This is a lie, at the moment! We're not persisting threads yet, so we're just
// forwarding all updates to the linked chunk update sender.
let updates = self.chunk.store_updates().take();
let _ = self.linked_chunk_update_sender.send(RoomEventCacheLinkedChunkUpdate {
updates,
linked_chunk_id: OwnedLinkedChunkId::Thread(
self.room_id.clone(),
self.thread_root.clone(),
),
});
}
/// Push some live events to this thread, and propagate the updates to
/// the listeners.
pub fn add_live_events(&mut self, events: Vec<Event>) {
if events.is_empty() {
return;
}
let deduplication = self.filter_duplicate_events(events);
if deduplication.non_empty_all_duplicates {
// If all events are duplicates, we don't need to do anything; ignore
// the new events.
return;
}
// Remove the duplicated events from the thread chunk.
self.remove_in_memory_duplicated_events(deduplication.in_memory_duplicated_event_ids);
assert!(
deduplication.in_store_duplicated_event_ids.is_empty(),
"persistent storage for threads is not implemented yet"
);
let events = deduplication.all_events;
self.chunk.push_live_events(None, &events);
self.propagate_changes();
let diffs = self.chunk.updates_as_vector_diffs();
if !diffs.is_empty() {
let _ = self.sender.send(TimelineVectorDiffs { diffs, origin: EventsOrigin::Sync });
}
}
/// Remove an event from an thread event linked chunk, if it exists.
///
/// If the event has been found and removed, then an update will be
/// propagated to observers.
pub(crate) fn remove_if_present(&mut self, event_id: &EventId) {
let Some(pos) = self.chunk.events().find_map(|(pos, event)| {
(event.event_id().as_deref() == Some(event_id)).then_some(pos)
}) else {
// Event not found in the linked chunk, nothing to do.
return;
};
if let Err(err) = self.chunk.remove_events_by_position(vec![pos]) {
error!(%err, "a thread linked chunk position was valid a few lines above, but invalid when deleting");
return;
}
// We've touched the linked chunk; propagate changes to storage and observers.
self.propagate_changes();
let diffs = self.chunk.updates_as_vector_diffs();
if !diffs.is_empty() {
let _ = self.sender.send(TimelineVectorDiffs { diffs, origin: EventsOrigin::Sync });
}
}
/// Simplified version of
/// [`RoomEventCacheState::load_more_events_backwards`], which
/// returns the outcome of the pagination without actually loading from
/// disk.
pub fn load_more_events_backwards(&self) -> LoadMoreEventsBackwardsOutcome {
// If any in-memory chunk is a gap, don't load more events, and let the caller
// resolve the gap.
if let Some(prev_token) = self.chunk.rgap().map(|gap| gap.prev_token) {
trace!(%prev_token, "thread chunk has at least a gap");
return LoadMoreEventsBackwardsOutcome::Gap {
prev_token: Some(prev_token),
// Since there is `Some(prev_token)` already, we assume we've
// waited for it already.
waited_for_initial_prev_token: true,
};
}
// If we don't have a gap, then the first event should be the the thread's root;
// otherwise, we'll restart a pagination from the end.
if let Some((_pos, event)) = self.chunk.events().next() {
let first_event_id =
event.event_id().expect("a linked chunk only stores events with IDs");
if first_event_id == self.thread_root {
trace!("thread chunk is fully loaded and non-empty: reached_start=true");
return LoadMoreEventsBackwardsOutcome::StartOfTimeline;
}
}
// Otherwise, we don't have a gap nor events. We don't have anything. Poor us.
// Well, is ok: start a pagination from the end.
LoadMoreEventsBackwardsOutcome::Gap {
prev_token: None,
// No `prev_token` for threads, let's assume it's been waited.
waited_for_initial_prev_token: true,
}
}
/// Find duplicates in a thread, until there's persistent storage for
/// those.
///
/// TODO: when persistent storage is implemented for thread, only use
/// the regular `filter_duplicate_events` method.
fn filter_duplicate_events(&self, mut new_events: Vec<Event>) -> DeduplicationOutcome {
let mut new_event_ids = BTreeSet::new();
new_events.retain(|event| {
// Only keep events with IDs, and those for which `insert` returns `true`
// (meaning they were not in the set).
event.event_id().is_some_and(|event_id| new_event_ids.insert(event_id))
});
let in_memory_duplicated_event_ids: Vec<_> = self
.chunk
.events()
.filter_map(|(position, event)| {
let event_id = event.event_id()?;
new_event_ids.contains(&event_id).then_some((event_id, position))
})
.collect();
// Right now, there's no persistent storage for threads.
let in_store_duplicated_event_ids = Vec::new();
let at_least_one_event = !new_events.is_empty();
let all_duplicates = (in_memory_duplicated_event_ids.len()
+ in_store_duplicated_event_ids.len())
== new_events.len();
let non_empty_all_duplicates = at_least_one_event && all_duplicates;
DeduplicationOutcome {
all_events: new_events,
in_memory_duplicated_event_ids,
in_store_duplicated_event_ids,
non_empty_all_duplicates,
}
}
/// Remove in-memory duplicated events from the thread chunk, that have
/// been found with [`Self::filter_duplicate_events`].
///
/// Precondition: the `in_memory_duplicated_event_ids` must be the
/// result of the above function, otherwise this can panic.
fn remove_in_memory_duplicated_events(
&mut self,
in_memory_duplicated_event_ids: Vec<(OwnedEventId, Position)>,
) {
// Remove the duplicated events from the thread chunk.
self.chunk
.remove_events_by_position(
in_memory_duplicated_event_ids
.iter()
.map(|(_event_id, position)| *position)
.collect(),
)
.expect("we collected the position of the events to remove just before");
}
/// Finish a network pagination started with the gap retrieved from
/// [`Self::load_more_events_backwards`].
///
/// Returns `None` if the gap couldn't be found anymore (meaning the
/// thread has been reset while the pagination was ongoing).
pub fn finish_network_pagination(
&mut self,
prev_token: Option<String>,
new_token: Option<String>,
events: Vec<Event>,
) -> Option<BackPaginationOutcome> {
// TODO(bnjbvr): consider deduplicating this code (~same for room) at some
// point.
let prev_gap_id = if let Some(token) = prev_token {
// If the gap id is missing, it means that the gap disappeared during
// pagination; in this case, early return to the caller.
let gap_id = self.chunk.chunk_identifier(|chunk| {
matches!(chunk.content(), ChunkContent::Gap(Gap { prev_token }) if *prev_token == token)
})?;
Some(gap_id)
} else {
None
};
// This is a backwards pagination, so the events were returned in the reverse
// topological order.
let topo_ordered_events = events.iter().cloned().rev().collect::<Vec<_>>();
let new_gap = new_token.map(|token| Gap { prev_token: token });
let deduplication = self.filter_duplicate_events(topo_ordered_events);
let (events, new_gap) = if deduplication.non_empty_all_duplicates {
// If all events are duplicates, we don't need to do anything; ignore
// the new events and the new gap.
(Vec::new(), None)
} else {
assert!(
deduplication.in_store_duplicated_event_ids.is_empty(),
"persistent storage for threads is not implemented yet"
);
self.remove_in_memory_duplicated_events(deduplication.in_memory_duplicated_event_ids);
// Keep events and the gap.
(deduplication.all_events, new_gap)
};
// Add the paginated events to the thread chunk.
let reached_start = self.chunk.finish_back_pagination(prev_gap_id, new_gap, &events);
self.propagate_changes();
// Notify observers about the updates.
let updates = self.chunk.updates_as_vector_diffs();
if !updates.is_empty() {
// Send the updates to the listeners.
let _ = self
.sender
.send(TimelineVectorDiffs { diffs: updates, origin: EventsOrigin::Pagination });
}
Some(BackPaginationOutcome { reached_start, events })
}
/// Returns the latest event ID in this thread, if any.
pub fn latest_event_id(&self) -> Option<OwnedEventId> {
self.chunk.revents().next().and_then(|(_position, event)| event.event_id())
}
}
@@ -47,15 +47,11 @@ use tracing::{instrument, trace, warn};
use super::{
AutoShrinkChannelPayload, EventCacheError, EventsOrigin, PaginationStatus, Result,
RoomEventCacheGenericUpdate, RoomEventCacheUpdate, RoomPagination,
caches::{
TimelineVectorDiffs, pagination::LoadMoreEventsBackwardsOutcome,
thread::pagination::ThreadPagination,
},
caches::{TimelineVectorDiffs, thread::pagination::ThreadPagination},
};
use crate::{client::WeakClient, room::WeakRoom};
pub(super) mod events;
mod threads;
/// A subset of an event cache, for a room.
///
@@ -620,6 +616,7 @@ mod private {
TimelineVectorDiffs, lock,
pagination::{BackPaginationOutcome, LoadMoreEventsBackwardsOutcome},
pinned_events::PinnedEventCache,
thread::ThreadEventCache,
},
deduplicator::{DeduplicationOutcome, filter_duplicate_events},
persistence::send_updates_to_store,
@@ -628,7 +625,6 @@ mod private {
RoomEventCacheUpdate,
events::EventLinkedChunk,
sort_positions_descending,
threads::ThreadEventCache,
};
use crate::Room;
@@ -1,333 +0,0 @@
// Copyright 2025 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Threads-related data structures.
use std::collections::BTreeSet;
use matrix_sdk_base::{
event_cache::{Event, Gap},
linked_chunk::{ChunkContent, OwnedLinkedChunkId, Position},
};
use ruma::{EventId, OwnedEventId, OwnedRoomId};
use tokio::sync::broadcast::{Receiver, Sender};
use tracing::{error, trace};
use super::super::{
EventsOrigin, RoomEventCacheLinkedChunkUpdate,
caches::{TimelineVectorDiffs, pagination::BackPaginationOutcome},
deduplicator::DeduplicationOutcome,
room::{LoadMoreEventsBackwardsOutcome, events::EventLinkedChunk},
};
/// All the information related to a single thread.
pub(crate) struct ThreadEventCache {
/// The room owning this thread.
room_id: OwnedRoomId,
/// The ID of the thread root event, which is the first event in the thread
/// (and eventually the first in the linked chunk).
thread_root: OwnedEventId,
/// The linked chunk for this thread.
chunk: EventLinkedChunk,
/// A sender for live events updates in this thread.
sender: Sender<TimelineVectorDiffs>,
/// A sender for the globally observable linked chunk updates that happened
/// during a sync or a back-pagination.
///
/// See also [`super::super::EventCacheInner::linked_chunk_update_sender`].
linked_chunk_update_sender: Sender<RoomEventCacheLinkedChunkUpdate>,
}
impl ThreadEventCache {
/// Create a new empty thread event cache.
pub fn new(
room_id: OwnedRoomId,
thread_root: OwnedEventId,
linked_chunk_update_sender: Sender<RoomEventCacheLinkedChunkUpdate>,
) -> Self {
Self {
chunk: EventLinkedChunk::new(),
sender: Sender::new(32),
room_id,
thread_root,
linked_chunk_update_sender,
}
}
/// Subscribe to live events from this thread.
pub fn subscribe(&self) -> (Vec<Event>, Receiver<TimelineVectorDiffs>) {
let events = self.chunk.events().map(|(_position, item)| item.clone()).collect();
let recv = self.sender.subscribe();
(events, recv)
}
/// Clear a thread, after a gappy sync for instance.
pub fn clear(&mut self) {
self.chunk.reset();
let diffs = self.chunk.updates_as_vector_diffs();
if !diffs.is_empty() {
let _ = self.sender.send(TimelineVectorDiffs { diffs, origin: EventsOrigin::Cache });
}
}
// TODO(bnjbvr): share more code with `RoomEventCacheState` to avoid the
// duplication here too.
fn propagate_changes(&mut self) {
// This is a lie, at the moment! We're not persisting threads yet, so we're just
// forwarding all updates to the linked chunk update sender.
let updates = self.chunk.store_updates().take();
let _ = self.linked_chunk_update_sender.send(RoomEventCacheLinkedChunkUpdate {
updates,
linked_chunk_id: OwnedLinkedChunkId::Thread(
self.room_id.clone(),
self.thread_root.clone(),
),
});
}
/// Push some live events to this thread, and propagate the updates to
/// the listeners.
pub fn add_live_events(&mut self, events: Vec<Event>) {
if events.is_empty() {
return;
}
let deduplication = self.filter_duplicate_events(events);
if deduplication.non_empty_all_duplicates {
// If all events are duplicates, we don't need to do anything; ignore
// the new events.
return;
}
// Remove the duplicated events from the thread chunk.
self.remove_in_memory_duplicated_events(deduplication.in_memory_duplicated_event_ids);
assert!(
deduplication.in_store_duplicated_event_ids.is_empty(),
"persistent storage for threads is not implemented yet"
);
let events = deduplication.all_events;
self.chunk.push_live_events(None, &events);
self.propagate_changes();
let diffs = self.chunk.updates_as_vector_diffs();
if !diffs.is_empty() {
let _ = self.sender.send(TimelineVectorDiffs { diffs, origin: EventsOrigin::Sync });
}
}
/// Remove an event from an thread event linked chunk, if it exists.
///
/// If the event has been found and removed, then an update will be
/// propagated to observers.
pub(crate) fn remove_if_present(&mut self, event_id: &EventId) {
let Some(pos) = self.chunk.events().find_map(|(pos, event)| {
(event.event_id().as_deref() == Some(event_id)).then_some(pos)
}) else {
// Event not found in the linked chunk, nothing to do.
return;
};
if let Err(err) = self.chunk.remove_events_by_position(vec![pos]) {
error!(%err, "a thread linked chunk position was valid a few lines above, but invalid when deleting");
return;
}
// We've touched the linked chunk; propagate changes to storage and observers.
self.propagate_changes();
let diffs = self.chunk.updates_as_vector_diffs();
if !diffs.is_empty() {
let _ = self.sender.send(TimelineVectorDiffs { diffs, origin: EventsOrigin::Sync });
}
}
/// Simplified version of
/// [`RoomEventCacheState::load_more_events_backwards`], which
/// returns the outcome of the pagination without actually loading from
/// disk.
pub fn load_more_events_backwards(&self) -> LoadMoreEventsBackwardsOutcome {
// If any in-memory chunk is a gap, don't load more events, and let the caller
// resolve the gap.
if let Some(prev_token) = self.chunk.rgap().map(|gap| gap.prev_token) {
trace!(%prev_token, "thread chunk has at least a gap");
return LoadMoreEventsBackwardsOutcome::Gap {
prev_token: Some(prev_token),
// Since there is `Some(prev_token)` already, we assume we've
// waited for it already.
waited_for_initial_prev_token: true,
};
}
// If we don't have a gap, then the first event should be the the thread's root;
// otherwise, we'll restart a pagination from the end.
if let Some((_pos, event)) = self.chunk.events().next() {
let first_event_id =
event.event_id().expect("a linked chunk only stores events with IDs");
if first_event_id == self.thread_root {
trace!("thread chunk is fully loaded and non-empty: reached_start=true");
return LoadMoreEventsBackwardsOutcome::StartOfTimeline;
}
}
// Otherwise, we don't have a gap nor events. We don't have anything. Poor us.
// Well, is ok: start a pagination from the end.
LoadMoreEventsBackwardsOutcome::Gap {
prev_token: None,
// No `prev_token` for threads, let's assume it's been waited.
waited_for_initial_prev_token: true,
}
}
/// Find duplicates in a thread, until there's persistent storage for
/// those.
///
/// TODO: when persistent storage is implemented for thread, only use
/// the regular `filter_duplicate_events` method.
fn filter_duplicate_events(&self, mut new_events: Vec<Event>) -> DeduplicationOutcome {
let mut new_event_ids = BTreeSet::new();
new_events.retain(|event| {
// Only keep events with IDs, and those for which `insert` returns `true`
// (meaning they were not in the set).
event.event_id().is_some_and(|event_id| new_event_ids.insert(event_id))
});
let in_memory_duplicated_event_ids: Vec<_> = self
.chunk
.events()
.filter_map(|(position, event)| {
let event_id = event.event_id()?;
new_event_ids.contains(&event_id).then_some((event_id, position))
})
.collect();
// Right now, there's no persistent storage for threads.
let in_store_duplicated_event_ids = Vec::new();
let at_least_one_event = !new_events.is_empty();
let all_duplicates = (in_memory_duplicated_event_ids.len()
+ in_store_duplicated_event_ids.len())
== new_events.len();
let non_empty_all_duplicates = at_least_one_event && all_duplicates;
DeduplicationOutcome {
all_events: new_events,
in_memory_duplicated_event_ids,
in_store_duplicated_event_ids,
non_empty_all_duplicates,
}
}
/// Remove in-memory duplicated events from the thread chunk, that have
/// been found with [`Self::filter_duplicate_events`].
///
/// Precondition: the `in_memory_duplicated_event_ids` must be the
/// result of the above function, otherwise this can panic.
fn remove_in_memory_duplicated_events(
&mut self,
in_memory_duplicated_event_ids: Vec<(OwnedEventId, Position)>,
) {
// Remove the duplicated events from the thread chunk.
self.chunk
.remove_events_by_position(
in_memory_duplicated_event_ids
.iter()
.map(|(_event_id, position)| *position)
.collect(),
)
.expect("we collected the position of the events to remove just before");
}
/// Finish a network pagination started with the gap retrieved from
/// [`Self::load_more_events_backwards`].
///
/// Returns `None` if the gap couldn't be found anymore (meaning the
/// thread has been reset while the pagination was ongoing).
pub fn finish_network_pagination(
&mut self,
prev_token: Option<String>,
new_token: Option<String>,
events: Vec<Event>,
) -> Option<BackPaginationOutcome> {
// TODO(bnjbvr): consider deduplicating this code (~same for room) at some
// point.
let prev_gap_id = if let Some(token) = prev_token {
// If the gap id is missing, it means that the gap disappeared during
// pagination; in this case, early return to the caller.
let gap_id = self.chunk.chunk_identifier(|chunk| {
matches!(chunk.content(), ChunkContent::Gap(Gap { prev_token }) if *prev_token == token)
})?;
Some(gap_id)
} else {
None
};
// This is a backwards pagination, so the events were returned in the reverse
// topological order.
let topo_ordered_events = events.iter().cloned().rev().collect::<Vec<_>>();
let new_gap = new_token.map(|token| Gap { prev_token: token });
let deduplication = self.filter_duplicate_events(topo_ordered_events);
let (events, new_gap) = if deduplication.non_empty_all_duplicates {
// If all events are duplicates, we don't need to do anything; ignore
// the new events and the new gap.
(Vec::new(), None)
} else {
assert!(
deduplication.in_store_duplicated_event_ids.is_empty(),
"persistent storage for threads is not implemented yet"
);
self.remove_in_memory_duplicated_events(deduplication.in_memory_duplicated_event_ids);
// Keep events and the gap.
(deduplication.all_events, new_gap)
};
// Add the paginated events to the thread chunk.
let reached_start = self.chunk.finish_back_pagination(prev_gap_id, new_gap, &events);
self.propagate_changes();
// Notify observers about the updates.
let updates = self.chunk.updates_as_vector_diffs();
if !updates.is_empty() {
// Send the updates to the listeners.
let _ = self
.sender
.send(TimelineVectorDiffs { diffs: updates, origin: EventsOrigin::Pagination });
}
Some(BackPaginationOutcome { reached_start, events })
}
/// Returns the latest event ID in this thread, if any.
pub fn latest_event_id(&self) -> Option<OwnedEventId> {
self.chunk.revents().next().and_then(|(_position, event)| event.event_id())
}
}