mirror of
https://github.com/supabase/supabase.git
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57 lines
2.1 KiB
YAML
57 lines
2.1 KiB
YAML
name: supabase_demo
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description: Supabase flutter user management. users can sign up with a magic link and then update their account with public profile information, including a profile image.
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# The following line prevents the package from being accidentally published to
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# pub.dev using `pub publish`. This is preferred for private packages.
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publish_to: "none" # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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version: 1.0.0+1
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environment:
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sdk: ">=2.12.0 <3.0.0"
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dependencies:
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cupertino_icons: ^1.0.3
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flutter:
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sdk: flutter
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flutter_secure_storage: ^4.2.0
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image_picker: ^0.8.2
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rounded_loading_button: ^2.0.5
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supabase: ^0.2.5
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supabase_flutter: ^0.2.6
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dev_dependencies:
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flutter_launcher_icons: ^0.9.0
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flutter_test:
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sdk: flutter
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lint: ^1.5.3
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flutter_icons:
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android: "launcher_icon"
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ios: true
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image_path: "assets/images/logo.png"
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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assets:
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- assets/images/
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