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## I have read the [CONTRIBUTING.md](https://github.com/supabase/supabase/blob/master/CONTRIBUTING.md) file. YES ## What kind of change does this PR introduce? Feature — a set of new keyboard shortcuts for the table editor, along with infrastructure to register, gate, and surface them. ## What is the current behavior? Clicking into the grid "traps" the keyboard: Escape doesn't pop out, there are no shortcuts for row selection / deletion / navigation, and the search-tables input grabs focus on page load. ## What is the new behavior? ### New shortcuts (all scoped to the table editor) | Keybind | Action | Surface | |---|---|---| | `Esc` | Exit grid selection — clears the highlighted cell and drops focus back to the page | hotkey | | `↑` / `↓` | Start grid navigation from the first cell when no cell is selected | hotkey | | `Shift+Space` | Toggle selection on the current row | hotkey + checkbox tooltip | | `Mod+A` | Toggle selection on all displayed rows (matches Excel) | hotkey + header-checkbox tooltip + Cmd+K | | `Mod+Shift+A` | Toggle selection on all rows in the table | hotkey + "Select all rows in table" button tooltip + Cmd+K | | `Mod+Backspace` | Delete selected rows | hotkey + delete-button tooltip + Cmd+K | ### Infrastructure - **Split registry** — table-editor shortcuts moved to `state/shortcuts/registry/table-editor.ts`, spread into `SHORTCUT_IDS`. Makes it easy to scope a runtime check to a specific surface. - **`eventMatchesAnyShortcut`** (`state/shortcuts/matchEvent.ts`) — queries the hotkey library's live `SequenceManager` so gated shortcuts (`enabled: false`) are correctly excluded. Covered by `matchEvent.test.ts`. - **`handleCellKeyDown`** now calls `event.preventGridDefault()` whenever the keystroke matches an active table-editor shortcut, so rdg's "start editing on key press" default doesn't compete with shortcut actions (e.g. typing `Shift+X` no longer opens edit mode with `X` as input). - **`<Shortcut>` / `<ShortcutTooltip>`** used on the header checkbox, the per-row checkbox, the "Select all rows in table" button, and the delete button — keybinds show up on hover (Linear-style) so users can discover them without reading docs. - **CSS** — `.rdg:not(:focus-within) .rdg-cell[aria-selected='true']` drops the selected-cell outline whenever focus leaves the grid, reinforcing the "you're out" feedback after `Esc`. - **`useShortcut`** wraps the Cmd+K-registered action to close the command menu after firing (previously menu stayed open after selecting an action). - **Search-tables input** no longer auto-focuses on load, so arrow shortcuts work immediately without clicking out first. ## Additional context Linear: FE-3057 ### Test plan - [x] Open any table → `↓` selects the first cell; subsequent arrows navigate rows - [x] `Esc` drops focus out of the grid and re-enables `↓` to re-enter - [x] Click a cell → `Shift+Space` toggles that row's selection (checkbox) - [x] `Mod+A` toggles all displayed rows - [x] With pagination + some rows selected → `Mod+Shift+A` toggles "Select all rows in table" - [x] With rows selected → `Mod+Backspace` deletes them (existing confirmation flow) - [x] Hover the header checkbox / per-row checkbox / delete button → keybind tooltip after ~500ms - [x] Cmd+K with selection → the relevant action shows up; selecting it closes the palette and runs <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **New Features** * Added table editor keyboard shortcuts for navigation, row selection, and cell actions, with command-menu integration and visible shortcut tooltips. * **Improvements** * Better keyboard handling in grid cells allowing external shortcuts to override default behavior. * Select-all/deselect-all toggle and improved select-row UX; selected-cell styling no longer shows when grid loses focus. * Command menu now reliably closes before executing shortcut actions. * Removed autofocus on the table editor search input for consistent focus behavior. * **Tests** * Added unit tests covering shortcut matching and command-menu shortcut behavior. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
Writing components
Where to create your components
- For components that declare the general structure and layout of a page:
/components/layouts/xxx
- For components that are tightly coupled to a specific interface:
/components/interfaces/xxx
- For components that are meant to be reusable across multiple pages:
/components/ui/xxx
- Note: We're gradually moving files out of the
to-be-cleanedfolder into the respective folders as we refactor
Component structure
- If a component has constants and utility methods that are tightly coupled to itself, keep them close to the component and enclose them in a folder with an
index.tsxas an entry point - Otherwise it can just be a file on its own
- For example:
-
components/ui - SampleComponentA - SampleComponentA.tsx - SampleComponentA.constants.ts - SampleComponentA.utils.ts - SampleComponentA.types.ts - index.ts - SampleComponentB.tsx
-
Template for building components
// Declare the prop types of your component
interface ComponentAProps {
sampleProp: string
}
// Name your component accordingly
const ComponentA = ({ sampleProp }: ComponentAProps) => {
return <div>ComponentA: {sampleProp}</div>
}
export default ComponentA