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## I have read the [CONTRIBUTING.md](https://github.com/supabase/supabase/blob/master/CONTRIBUTING.md) file. YES/NO ## What kind of change does this PR introduce? Bug fix, feature, docs update, ... ## What is the current behavior? Please link any relevant issues here. ## What is the new behavior? Feel free to include screenshots if it includes visual changes. ## Additional context Add any other context or screenshots. <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit * **New Features** * Refreshed theming across the UI to use modern color expressions and shared theme variables (including OKLCH-based gradients), improving consistency for charts, code blocks, overlays, icons, and decorative backgrounds. * **Bug Fixes** * Improved light/dark color and gradient consistency across axis/grid styling, reference lines, buttons/badges, sidebar accents, loaders, and other visual components. * **Documentation** * Updated styling/theming guidance to align with the revised semantic token system and the updated theme variable usage patterns. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
95 lines
3.4 KiB
TypeScript
95 lines
3.4 KiB
TypeScript
import { ArrowRight } from 'lucide-react'
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import Link from 'next/link'
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import { useAudio } from 'react-use'
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import { cn } from 'ui'
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const Player = () => {
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const [audio, state, controls, ref] = useAudio({
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src: 'https://obuldanrptloktxcffvn.supabase.co/storage/v1/object/public/audio/supabase-album/Bernard.m4a',
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loop: true,
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})
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const isPlaying = state.playing
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const trackName = audio.props.src?.split('/')?.slice(-1)?.toString()?.split('.')[0]
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const duration = ref?.current?.duration ?? 0
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const progress = (state.time * 100) / duration
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const playerLength = 47
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const playerProgress = -(progress * playerLength) / 100 - playerLength
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return (
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<div className="flex items-center gap-2">
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{audio}
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<Link
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href="https://supabase.productions/"
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target="_blank"
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className={cn(
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'opacity-0 outline-hidden group translate-x-2 ease-[cubic-bezier(.24,0,.22,.99)]! duration-200 transition-all text-foreground-muted hover:text-foreground leading-3! font-mono uppercase text-[10px] flex flex-col text-right',
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isPlaying && 'opacity-100 translate-x-0'
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)}
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>
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<span className="text-border-strong">Now playing</span>
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<span className="tracking-widest flex justify-end gap-px text-right translate-x-0 transition-transform group-hover:-translate-x-2">
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{trackName}
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<ArrowRight className="w-3 h-3 opacity-0 group-hover:opacity-100 -mr-full absolute -right-3 text-current transition-opacity" />
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</span>
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</Link>
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<button
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onClick={isPlaying ? controls.pause : controls.play}
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className="relative outline-border-muted w-7 h-7 opacity-70 hover:opacity-100 rounded-full flex items-center justify-center text-foreground-muted hover:text-foreground-lighter transition-opacity"
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style={{
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background: `radial-gradient(closest-side, #060809 79%, transparent 95% 100%),conic-gradient(var(--foreground-lighter) ${progress.toFixed()}%, var(--border-muted) 0)`,
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}}
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>
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<svg
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className="absolute inset-0 w-full h-full -rotate-90"
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width="16"
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height="16"
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viewBox="0 0 16 16"
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fill="none"
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xmlns="http://www.w3.org/2000/svg"
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>
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<circle opacity="0.1" cx="8" cy="8" r="7.5" stroke="var(--foreground-default)" />
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<circle
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cx="8"
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cy="8"
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r="7.5"
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stroke="white"
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opacity="0.4"
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strokeLinecap="round"
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className={cn('transition-opacity', isPlaying ? 'opacity-30' : 'opacity-10')}
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strokeDasharray={playerLength}
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strokeDashoffset={playerProgress}
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/>
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</svg>
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{isPlaying ? (
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<svg
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className="w-2.5 h-2.5"
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width="12"
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height="12"
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viewBox="0 0 12 12"
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fill="none"
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xmlns="http://www.w3.org/2000/svg"
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>
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<rect x="1" width="4" height="12" fill="currentColor" />
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<rect x="7" width="4" height="12" fill="currentColor" />
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</svg>
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) : (
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<svg
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className="w-2.5 h-2.5 transform translate-x-px"
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width="11"
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height="12"
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viewBox="0 0 11 12"
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fill="none"
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xmlns="http://www.w3.org/2000/svg"
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>
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<path d="M11.0075 6L0.20752 0V12" fill="currentColor" />
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</svg>
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)}
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</button>
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</div>
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)
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}
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export default Player
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