diff --git a/apps/www/_blog/2023-02-14-flutter-real-time-game.mdx b/apps/www/_blog/2023-02-14-flutter-real-time-game.mdx index f6322d0c1e7..01c9f7d7135 100644 --- a/apps/www/_blog/2023-02-14-flutter-real-time-game.mdx +++ b/apps/www/_blog/2023-02-14-flutter-real-time-game.mdx @@ -731,7 +731,7 @@ class _GamePageState extends State { _game = MyGame( onGameStateUpdate: (position, health) async { ChannelResponse response; - // Loop until the send succedes if the payload is to notify defeat. + // Loop until the send succeeds if the payload is to notify defeat. do { response = await _gameChannel!.send( type: RealtimeListenTypes.broadcast,