diff --git a/apps/docs/pages/guides/realtime/broadcast.mdx b/apps/docs/pages/guides/realtime/broadcast.mdx index 06394993242..01c49dc3f3f 100644 --- a/apps/docs/pages/guides/realtime/broadcast.mdx +++ b/apps/docs/pages/guides/realtime/broadcast.mdx @@ -140,14 +140,6 @@ Use this to guarantee that the server has received the message before resolving You can also send a Broadcast message by making an HTTP request to Reatlime servers. This is useful when you want to send messages from your server or client without having to first establish a WebSocket connection. ```js -import { RealtimeClient } from '@supabase/realtime-js' - -const client = new RealtimeClient(REALTIME_URL, { - params: { - apikey: API_KEY, - }, -}) - const channel = client.channel('test-channel') // No need to subscribe to channel