Files
matrix-rust-sdk/testing/matrix-sdk-integration-testing/src/tests/timeline.rs
T
Kévin Commaille d01a28c9b2 Upgrade Ruma
Brings a breaking change with event structs being non-exhaustive now,
so they need to be constructed with methods rather than with a struct
declaration.

Signed-off-by: Kévin Commaille <zecakeh@tedomum.fr>
2025-10-06 10:21:00 +02:00

1023 lines
35 KiB
Rust

// Copyright 2023 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::{sync::Arc, time::Duration};
use anyhow::Result;
use assert_matches::assert_matches;
use assert_matches2::assert_let;
use assign::assign;
use eyeball_im::{Vector, VectorDiff};
use futures::pin_mut;
use futures_util::{FutureExt, StreamExt};
use matrix_sdk::{
Client, Room, RoomState, assert_next_with_timeout,
config::SyncSettings,
deserialized_responses::{VerificationLevel, VerificationState},
encryption::{EncryptionSettings, backups::BackupState},
room::{
edit::EditedContent,
reply::{EnforceThread, Reply},
},
ruma::{
MilliSecondsSinceUnixEpoch, OwnedEventId, RoomId, UserId,
api::client::room::create_room::v3::{Request as CreateRoomRequest, RoomPreset},
events::{
InitialStateEvent,
room::{
encryption::RoomEncryptionEventContent,
message::{
ReplyWithinThread, RoomMessageEventContent,
RoomMessageEventContentWithoutRelation,
},
},
},
},
};
use matrix_sdk_test::TestResult;
use matrix_sdk_ui::{
Timeline,
notification_client::NotificationClient,
room_list_service::RoomListLoadingState,
sync_service::SyncService,
timeline::{
EventSendState, EventTimelineItem, ReactionStatus, RoomExt, TimelineBuilder, TimelineFocus,
TimelineItem,
},
};
use similar_asserts::assert_eq;
use stream_assert::assert_pending;
use tokio::{
spawn,
task::JoinHandle,
time::{sleep, timeout},
};
use tracing::{debug, trace, warn};
use crate::helpers::TestClientBuilder;
/// Checks that there a timeline update, and returns the EventTimelineItem.
///
/// A macro to help lowering compile times and getting better error locations.
macro_rules! assert_event_is_updated {
($diff:expr, $event_id:expr, $index:expr) => {{
assert_let!(VectorDiff::Set { index: i, value: event } = &$diff);
assert_eq!(*i, $index, "unexpected position for event update, value = {event:?}");
let event = event.as_event().unwrap();
assert_eq!(event.event_id().unwrap(), $event_id);
event.to_owned()
}};
}
#[tokio::test(flavor = "multi_thread", worker_threads = 4)]
async fn test_toggling_reaction() -> Result<()> {
// Set up sync for user Alice, and create a room.
let alice = TestClientBuilder::new("alice").use_sqlite().build().await?;
let alice_clone = alice.clone();
let alice_sync = spawn(async move {
alice_clone.sync(Default::default()).await.expect("sync failed!");
});
debug!("Creating room…");
let user_id = alice.user_id().unwrap().to_owned();
let room = alice
.create_room(assign!(CreateRoomRequest::new(), {
is_direct: true,
}))
.await?;
// Send a first message and then wait for the remote echo.
//
// First, spawn the task waiting for the remote echo, before sending the
// message. Otherwise, we might get the remote echo before we started
// waiting for it.
let timeline = room.timeline().await.unwrap();
let (mut items, mut stream) = timeline.subscribe().await;
let event_id_task: JoinHandle<Result<_>> = spawn(async move {
let find_event_id = |items: &Vector<Arc<TimelineItem>>| {
items.iter().find_map(|item| {
let event = item.as_event()?;
if !event.is_local_echo() && event.content().as_message()?.body().trim() == "hi!" {
event.event_id().map(ToOwned::to_owned)
} else {
None
}
})
};
if let Some(event_id) = find_event_id(&items) {
return Ok(event_id);
}
warn!(?items, "Waiting for updates…");
while let Some(diffs) = stream.next().await {
warn!(?diffs, "received diffs");
for diff in diffs {
diff.apply(&mut items);
}
if let Some(event_id) = find_event_id(&items) {
return Ok(event_id);
}
}
unreachable!();
});
// Create a timeline for this room.
debug!("Creating timeline…");
let timeline = Arc::new(room.timeline().await.unwrap());
// Send message.
debug!("Sending initial message…");
timeline.send(RoomMessageEventContent::text_plain("hi!").into()).await.unwrap();
let event_id = timeout(Duration::from_secs(10), event_id_task)
.await
.expect("timeout")
.expect("failed to join tokio task")
.expect("waiting for the event id failed");
alice_sync.abort();
let _ = alice_sync.await;
// Give a bit of time for the timeline to process all sync updates.
sleep(Duration::from_secs(1)).await;
let (mut items, mut stream) = timeline.subscribe().await;
// Skip all stream updates that have happened so far.
debug!("Skipping all other stream updates…");
while let Some(Some(diffs)) = stream.next().now_or_never() {
for diff in diffs {
diff.apply(&mut items);
}
}
let (message_position, item_id) = items
.iter()
.enumerate()
.find_map(|(i, item)| {
let item = item.as_event()?;
(item.event_id()? == event_id).then_some((i, item.identifier()))
})
.expect("couldn't find the final position for the event id");
let reaction_key = "👍".to_owned();
// Toggle reaction multiple times.
for _ in 0..3 {
debug!("Starting the toggle reaction tests…");
// Add the reaction.
timeline.toggle_reaction(&item_id, &reaction_key).await.expect("toggling reaction");
sleep(Duration::from_secs(1)).await;
assert_let!(Some(timeline_updates) = stream.next().await);
assert_eq!(timeline_updates.len(), 2);
// Local echo is added.
{
let event = assert_event_is_updated!(timeline_updates[0], event_id, message_position);
let reactions = event.content().reactions().cloned().unwrap_or_default();
let reactions = reactions.get(&reaction_key).unwrap();
let reaction = reactions.get(&user_id).unwrap();
assert_matches!(reaction.status, ReactionStatus::LocalToRemote(..));
}
// Remote echo is added.
{
let event = assert_event_is_updated!(timeline_updates[1], event_id, message_position);
let reactions = event.content().reactions().cloned().unwrap_or_default();
let reactions = reactions.get(&reaction_key).unwrap();
assert_eq!(reactions.keys().count(), 1);
let reaction = reactions.get(&user_id).unwrap();
assert_matches!(reaction.status, ReactionStatus::RemoteToRemote(..));
// Remote event should have a timestamp <= than now.
// Note: this can actually be equal because if the timestamp from
// server is not available, it might be created with a local call to `now()`
assert!(reaction.timestamp <= MilliSecondsSinceUnixEpoch::now());
assert!(stream.next().now_or_never().is_none());
}
// Redact the reaction.
timeline
.toggle_reaction(&item_id, &reaction_key)
.await
.expect("toggling reaction the second time");
sleep(Duration::from_secs(1)).await;
assert_let!(Some(timeline_updates) = stream.next().await);
assert_eq!(timeline_updates.len(), 1);
// The reaction is removed.
let event = assert_event_is_updated!(timeline_updates[0], event_id, message_position);
assert!(event.content().reactions().cloned().unwrap_or_default().is_empty());
assert_pending!(stream);
}
Ok(())
}
#[tokio::test(flavor = "multi_thread", worker_threads = 4)]
async fn test_stale_local_echo_time_abort_edit() {
// Set up sync for user Alice, and create a room.
let alice = TestClientBuilder::new("alice").use_sqlite().build().await.unwrap();
let alice_clone = alice.clone();
let alice_sync = spawn(async move {
alice_clone.sync(Default::default()).await.expect("sync failed!");
});
debug!("Creating room…");
let room = alice
.create_room(assign!(CreateRoomRequest::new(), {
is_direct: true,
}))
.await
.unwrap();
// Create a timeline for this room, filtering out all non-message items.
let timeline = room.timeline().await.unwrap();
let (items, mut stream) = timeline
.subscribe_filter_map(|item| {
item.as_event()
.and_then(|item| item.content().as_message().is_some().then(|| item.clone()))
})
.await;
assert!(items.is_empty());
// Send message.
debug!("Sending initial message…");
timeline.send(RoomMessageEventContent::text_plain("hi!").into()).await.unwrap();
// Receiving the local echo for the message.
let mut vector_diff = timeout(Duration::from_secs(5), stream.next()).await.unwrap().unwrap();
// The event cache may decide to clear the timeline because it was a limited
// sync, so account for that.
while let VectorDiff::Clear = &vector_diff {
vector_diff = timeout(Duration::from_secs(5), stream.next()).await.unwrap().unwrap();
}
let local_echo = assert_matches!(vector_diff, VectorDiff::PushBack { value } => value);
if !local_echo.is_local_echo() {
// If the server raced and we've already received the remote echo, then this
// test is meaningless, so short-circuit and leave it.
return;
}
assert!(local_echo.is_editable());
assert_matches!(local_echo.send_state(), Some(EventSendState::NotSentYet { progress: None }));
assert_eq!(local_echo.content().as_message().unwrap().body(), "hi!");
let mut has_sender_profile = local_echo.sender_profile().is_ready();
// It is then sent. The timeline stream can be racy here:
//
// - either the local echo is marked as sent *before*, and we receive an update
// for this before the remote echo.
// - or the remote echo comes up faster.
//
// Handle both orderings.
{
let mut diffs = Vec::with_capacity(3);
while let Ok(Some(vector_diff)) = timeout(Duration::from_secs(15), stream.next()).await {
diffs.push(vector_diff);
}
trace!(?diffs, "Received diffs");
assert!(diffs.len() >= 2);
for diff in diffs {
match diff {
VectorDiff::Set { index: 0, value: event }
| VectorDiff::PushBack { value: event }
| VectorDiff::Insert { index: 0, value: event } => {
if event.is_local_echo() {
// If the sender profile wasn't available, we may receive an update about
// it; ignore it.
if !has_sender_profile && event.sender_profile().is_ready() {
has_sender_profile = true;
continue;
}
assert_matches!(event.send_state(), Some(EventSendState::Sent { .. }));
}
assert!(event.is_editable());
assert_eq!(event.content().as_message().unwrap().body(), "hi!");
}
VectorDiff::Remove { index } => assert_eq!(index, 0),
diff => {
panic!("unexpected diff: {diff:?}");
}
}
}
}
// Now do a crime: try to edit the local echo.
// The edit works on the local echo and applies to the remote echo \o/.
timeline
.edit(
&local_echo.identifier(),
EditedContent::RoomMessage(RoomMessageEventContent::text_plain("bonjour").into()),
)
.await
.unwrap();
let vector_diff = timeout(Duration::from_secs(5), stream.next()).await.unwrap().unwrap();
let remote_echo = assert_matches!(vector_diff, VectorDiff::Set { index: 0, value } => value);
assert!(!remote_echo.is_local_echo());
assert!(remote_echo.is_editable());
assert_eq!(remote_echo.content().as_message().unwrap().body(), "bonjour");
alice_sync.abort();
assert_pending!(stream);
}
#[tokio::test(flavor = "multi_thread", worker_threads = 4)]
async fn test_enabling_backups_retries_decryption() {
let encryption_settings = EncryptionSettings {
auto_enable_backups: true,
backup_download_strategy:
matrix_sdk::encryption::BackupDownloadStrategy::AfterDecryptionFailure,
..Default::default()
};
let alice = TestClientBuilder::new("alice")
.use_sqlite()
.encryption_settings(encryption_settings)
.build()
.await
.unwrap();
alice.encryption().wait_for_e2ee_initialization_tasks().await;
alice
.encryption()
.recovery()
.enable()
.with_passphrase("Bomber's code")
.await
.expect("We should be able to enable recovery");
let user_id = alice.user_id().expect("We should have access to the user ID now");
assert_eq!(
alice.encryption().backups().state(),
BackupState::Enabled,
"The backup state should now be BackupState::Enabled"
);
// Set up sync for user Alice, and create a room.
let alice_sync = spawn({
let alice = alice.clone();
async move {
alice.sync(Default::default()).await.expect("sync failed!");
}
});
debug!("Creating room…");
let initial_state = vec![
InitialStateEvent::with_empty_state_key(
RoomEncryptionEventContent::with_recommended_defaults(),
)
.to_raw_any(),
];
let room = alice
.create_room(assign!(CreateRoomRequest::new(), {
is_direct: true,
initial_state,
preset: Some(RoomPreset::PrivateChat)
}))
.await
.unwrap();
assert!(
room.latest_encryption_state()
.await
.expect("We should be able to check that the room is encrypted")
.is_encrypted()
);
let event_id = room
.send(RoomMessageEventContent::text_plain("It's a secret to everybody!"))
.await
.expect("We should be able to send a message to our new room")
.event_id;
alice
.encryption()
.backups()
.wait_for_steady_state()
.await
.expect("We should be able to wait for our room keys to be uploaded");
// We don't need Alice anymore.
alice_sync.abort();
// I know that this is Alice again, but it's the Alice's second device which she
// named Bob.
let bob = TestClientBuilder::with_exact_username(user_id.localpart().to_owned())
.use_sqlite()
.encryption_settings(encryption_settings)
.build()
.await
.unwrap();
bob.encryption().wait_for_e2ee_initialization_tasks().await;
assert!(!bob.encryption().backups().are_enabled().await, "Backups shouldn't be enabled yet");
// Sync once to get access to the room.
bob.sync_once(Default::default()).await.expect("Bob should be able to perform an initial sync");
// Let Bob sync continuously now.
let bob_sync = spawn({
let bob = bob.clone();
async move {
bob.sync(Default::default()).await.expect("sync failed!");
}
});
// Load the event into the timeline.
let room = bob.get_room(room.room_id()).expect("We should have access to our room now");
let timeline = room.timeline().await.expect("We should be able to get a timeline for our room");
timeline
.paginate_backwards(50)
.await
.expect("We should be able to paginate the timeline to fetch the history");
// Wait for the event cache and the timeline to do their job.
// Timeline triggers a pagination, that inserts events in the event cache, that
// then broadcasts new events into the timeline. All this is async.
sleep(Duration::from_millis(300)).await;
let item =
timeline.item_by_event_id(&event_id).await.expect("The event should be in the timeline");
// The event is not decrypted yet.
assert!(item.content().is_unable_to_decrypt());
// We now connect to the backup which will not give us the room key right away,
// we first need to encounter a UTD to attempt the download.
bob.encryption()
.recovery()
.recover("Bomber's code")
.await
.expect("We should be able to recover from Bob's device");
// Let's subscribe to our timeline so we don't miss the transition from UTD to
// decrypted event.
let (_, mut stream) = timeline
.subscribe_filter_map(|item| {
item.as_event().cloned().filter(|item| item.event_id() == Some(&event_id))
})
.await;
let room_key_stream = bob.encryption().backups().room_keys_for_room_stream(room.room_id());
pin_mut!(room_key_stream);
// Wait for the room key to arrive before continuing.
if let Some(update) = room_key_stream.next().await {
let _update = update.expect(
"We should not miss the update since we're only broadcasting a small amount of updates",
);
}
// Alright, we should now receive an update that the event had been decrypted.
let _vector_diff = timeout(Duration::from_secs(5), stream.next()).await.unwrap().unwrap();
// Let's fetch the event again.
let item =
timeline.item_by_event_id(&event_id).await.expect("The event should be in the timeline");
// Yup it's decrypted great.
assert_let!(
Some(message) = item.content().as_message(),
"The event should have been decrypted now"
);
assert_eq!(message.body(), "It's a secret to everybody!");
bob_sync.abort();
}
#[tokio::test(flavor = "multi_thread", worker_threads = 4)]
async fn test_room_keys_received_on_notification_client_trigger_redecryption() {
let alice = TestClientBuilder::new("alice").use_sqlite().build().await.unwrap();
alice.encryption().wait_for_e2ee_initialization_tasks().await;
// Set up sync for user Alice, and create a room.
let alice_sync = spawn({
let alice = alice.clone();
async move {
alice.sync(Default::default()).await.expect("sync failed!");
}
});
debug!("Creating the room…");
// The room needs to be encrypted.
let initial_state = vec![
InitialStateEvent::with_empty_state_key(
RoomEncryptionEventContent::with_recommended_defaults(),
)
.to_raw_any(),
];
let alice_room = alice
.create_room(assign!(CreateRoomRequest::new(), {
is_direct: true,
initial_state,
preset: Some(RoomPreset::PrivateChat)
}))
.await
.unwrap();
assert!(
alice_room
.latest_encryption_state()
.await
.expect("We should be able to check that the room is encrypted")
.is_encrypted()
);
// Create stream listening for devices.
let devices_stream = alice
.encryption()
.devices_stream()
.await
.expect("We should be able to listen to the devices stream");
// Now here comes bob.
let bob = TestClientBuilder::new("bob").use_sqlite().build().await.unwrap();
bob.encryption().wait_for_e2ee_initialization_tasks().await;
debug!("Inviting Bob.");
alice_room
.invite_user_by_id(bob.user_id().expect("We should have access to bob's user ID"))
.await
.expect("We should be able to invite Bob to the room");
// Sync once to get access to the room.
let sync_service = SyncService::builder(bob.clone()).build().await.expect("Wat");
sync_service.start().await;
let bob_rooms = sync_service
.room_list_service()
.all_rooms()
.await
.expect("We should be able to get the room");
debug!("Waiting for the room list to load");
let wait_for_room_list_load = async {
while let Some(state) = bob_rooms.loading_state().next().await {
if let RoomListLoadingState::Loaded { .. } = state {
break;
}
}
};
timeout(Duration::from_secs(5), wait_for_room_list_load)
.await
.expect("We should be able to load the room list");
// Bob joins the room.
let bob_room =
bob.get_room(alice_room.room_id()).expect("We should have access to the room now");
bob_room.join().await.expect("Bob should be able to join the room");
debug!("Bob joined the room");
assert_eq!(bob_room.state(), RoomState::Joined);
assert!(bob_room.latest_encryption_state().await.unwrap().is_encrypted());
// Now we need to wait for Bob's device to turn up.
let wait_for_bob_device = async {
pin_mut!(devices_stream);
while let Some(devices) = devices_stream.next().await {
if devices.new.contains_key(bob.user_id().unwrap()) {
break;
}
}
};
timeout(Duration::from_secs(5), wait_for_bob_device)
.await
.expect("We should be able to load the room list");
// Let's stop the sync so we don't receive the room key using the usual channel.
sync_service.stop().await;
debug!("Alice sends the message");
let event_id = alice_room
.send(RoomMessageEventContent::text_plain("It's a secret to everybody!"))
.await
.expect("We should be able to send a message to our new room")
.event_id;
// We don't need Alice anymore.
alice_sync.abort();
// Let's get the timeline and backpaginate to load the event.
let timeline =
bob_room.timeline().await.expect("We should be able to get a timeline for our room");
let mut item = None;
for _ in 0..10 {
{
// Clear any previously received previous-batch token.
let (room_event_cache, _drop_handles) = bob_room.event_cache().await.unwrap();
room_event_cache.clear().await.unwrap();
}
timeline
.paginate_backwards(50)
.await
.expect("We should be able to paginate the timeline to fetch the history");
// Wait for the event cache and the timeline to do their job.
// Timeline triggers a pagination, that inserts events in the event cache, that
// then broadcasts new events into the timeline. All this is async.
sleep(Duration::from_millis(300)).await;
if let Some(timeline_item) = timeline.item_by_event_id(&event_id).await {
item = Some(timeline_item);
break;
}
sleep(Duration::from_millis(100)).await
}
let item = item.expect("The event should be in the timeline by now");
// The event is not decrypted yet.
assert!(item.content().is_unable_to_decrypt());
// Let's subscribe to our timeline so we don't miss the transition from UTD to
// decrypted event.
let (_, mut stream) = timeline
.subscribe_filter_map(|item| {
item.as_event().cloned().filter(|item| item.event_id() == Some(&event_id))
})
.await;
// Now we create a notification client.
let notification_client = bob
.notification_client("BOB_NOTIFICATION_CLIENT".to_owned())
.await
.expect("We should be able to build a notification client");
// This syncs and fetches the room key.
debug!("The notification client syncs");
let notification_client = NotificationClient::new(
notification_client,
matrix_sdk_ui::notification_client::NotificationProcessSetup::SingleProcess {
sync_service: sync_service.into(),
},
)
.await
.expect("We should be able to build a notification client");
let _ = notification_client
.get_notification(bob_room.room_id(), &event_id)
.await
.expect("We should be able toe get a notification item for the given event");
// Alright, we should now receive an update that the event had been decrypted.
let _vector_diff = timeout(Duration::from_secs(10), stream.next()).await.unwrap().unwrap();
// Let's fetch the event again.
let item =
timeline.item_by_event_id(&event_id).await.expect("The event should be in the timeline");
// Yup it's decrypted great.
assert_let!(
Some(message) = item.content().as_message(),
"The event should have been decrypted now"
);
assert_eq!(message.body(), "It's a secret to everybody!");
}
#[tokio::test(flavor = "multi_thread", worker_threads = 4)]
#[ignore = "Flaky: times out waiting for timeline update that message was from a secure device"]
async fn test_new_users_first_messages_dont_warn_about_insecure_device_if_it_is_secure() {
async fn timeline_messages(timeline: &Timeline) -> Vec<EventTimelineItem> {
timeline
.items()
.await
.iter()
.filter_map(|item| item.as_event())
.filter(|e| e.content().as_message().is_some())
.cloned()
.collect()
}
/// Send the supplied message in the supplied room
async fn send_message(room: &Room, message: &str) -> OwnedEventId {
room.send(RoomMessageEventContent::text_plain(message))
.await
.expect("We should be able to send a message to our new room")
.event_id
}
/// Wait for a room with the supplied ID to appear, and then join it and
/// confirm it is encrypted.
async fn join_room(joiner: &Client, room_id: &RoomId) -> Room {
let sync_service = SyncService::builder(joiner.clone())
.build()
.await
.expect("should be able to create a SyncService");
sync_service.start().await;
let room_list = sync_service
.room_list_service()
.all_rooms()
.await
.expect("should be able to get the RoomList instance");
let until_room_list_is_loaded = async {
while let Some(state) = room_list.loading_state().next().await {
if let RoomListLoadingState::Loaded { .. } = state {
break;
}
}
};
timeout(Duration::from_secs(5), until_room_list_is_loaded)
.await
.expect("the RoomList should finish loading within 5 seconds");
let room = joiner.get_room(room_id).expect("room should be in the room list");
room.join().await.expect("should be able to join the room");
assert_eq!(room.state(), RoomState::Joined);
assert!(room.latest_encryption_state().await.unwrap().is_encrypted());
sync_service.stop().await;
room
}
/// Invite the supplied `invitee` to the supplied room. `inviter_room`
/// should be a [`Room`] instance created by the inviting user.
async fn invite_to_room(inviter_room: &Room, invitee: &Client) {
inviter_room
.invite_user_by_id(invitee.user_id().expect("client should have an ID"))
.await
.expect("should not fail to invite user to room");
}
/// Create a room and ensure it is encrypted
async fn create_encrypted_room(client: &Client) -> Room {
let room = client
.create_room(assign!(CreateRoomRequest::new(), {
is_direct: true,
initial_state: vec![
InitialStateEvent::with_empty_state_key(RoomEncryptionEventContent::with_recommended_defaults()).to_raw_any()
],
preset: Some(RoomPreset::PrivateChat)
}))
.await
.expect("should not fail to create room");
assert!(
room.latest_encryption_state()
.await
.expect("should be able to check that the room is encrypted")
.is_encrypted()
);
room
}
/// Hit the `keys/query` endpoint to find the latest user information about
/// the supplied user ID.
async fn fetch_user_identity(client: &Client, user_id: Option<&UserId>) {
client
.encryption()
.request_user_identity(user_id.expect("user_id should not be None"))
.await
.expect("requesting user identity should not fail")
.expect("should be able to see other user's identity");
}
/// Create a new [`Client`] that has e2ee tasks done and is cross-signed.
async fn new_cross_signed_client(username: &str) -> Client {
let client = new_client(username).await;
cross_sign(&client).await;
client
}
/// Create a new [`Client`] that is not yet cross-signed, but has e2ee
/// initialization done.
async fn new_client(username: &str) -> Client {
let client = TestClientBuilder::new(username).use_sqlite().build().await.unwrap();
client.encryption().wait_for_e2ee_initialization_tasks().await;
client
}
/// Cross-sign this client's identity, so others will see its devices as
/// verified.
async fn cross_sign(client: &Client) {
client
.encryption()
.bootstrap_cross_signing(None)
.await
.expect("should not fail to bootstrap cross signing for alice");
}
// Given two clients who are in an encrypted room, but alice has not yet
// completed cross-signing.
let alice = new_client("alice").await;
let bob = new_cross_signed_client("bob").await;
let room_for_alice = create_encrypted_room(&alice).await;
invite_to_room(&room_for_alice, &bob).await;
let room_for_bob = join_room(&bob, room_for_alice.room_id()).await;
// We focus on the timeline that gives bob's view of the room
let timeline = room_for_bob.timeline().await.expect("should be able to get a timeline");
let (_, mut timeline_stream) = timeline.subscribe().await;
// When alice sends a message in the room and bob syncs it
let event_id = send_message(&room_for_alice, "secret message").await;
// Wait for the event to appear
while timeline.item_by_event_id(&event_id).await.is_none() {
bob.sync_once(SyncSettings::new()).await.expect("should not fail to sync");
}
assert_next_with_timeout!(timeline_stream);
{
// Then the message is decrypted but it's not from a verified device
let messages = timeline_messages(&timeline).await;
assert_eq!(messages.len(), 1);
assert_eq!(messages[0].content().as_message().unwrap().body(), "secret message");
assert_eq!(
messages[0].encryption_info().unwrap().verification_state,
VerificationState::Unverified(VerificationLevel::UnsignedDevice)
);
}
// But when alice becomes cross-signed and bob finds out about it
cross_sign(&alice).await;
bob.sync_once(SyncSettings::new()).await.expect("should not fail to sync");
// Sync again to make sure the server has notified us about the update to
// alice's device info.
bob.sync_once(SyncSettings::new().timeout(Duration::from_millis(2000)))
.await
.expect("should not fail to sync");
fetch_user_identity(&bob, alice.user_id()).await;
let update2 = assert_next_with_timeout!(timeline_stream);
{
// Then we updated the timeline to reflect the fact that the message is from a
// verified device.
let messages = timeline_messages(&timeline).await;
assert_eq!(messages.len(), 1);
assert_eq!(messages[0].content().as_message().unwrap().body(), "secret message");
assert_eq!(
messages[0].encryption_info().unwrap().verification_state,
VerificationState::Unverified(VerificationLevel::UnverifiedIdentity)
);
// (Note: the device is verified, but the _identity_ is not. We're not
// worried about that - it's "pinned".)
}
{
// And the final update just changed the one item
assert_eq!(update2.len(), 1);
assert_let!(VectorDiff::Set { index, .. } = &update2[0]);
assert_eq!(*index, 10);
}
}
#[tokio::test(flavor = "multi_thread", worker_threads = 4)]
async fn test_thread_focused_timeline() -> TestResult {
// Set up sync for user Alice, and create a room.
let alice = TestClientBuilder::new("alice").use_sqlite().build().await?;
let alice_clone = alice.clone();
let alice_sync = spawn(async move {
alice_clone.sync(Default::default()).await.expect("sync failed for alice!");
});
// Set up sync for another user Bob.
let bob = TestClientBuilder::new("bob").use_sqlite().build().await?;
// Enable Bob's event cache, to speed up creating the in-thread reply event.
bob.event_cache().subscribe().unwrap();
let bob_clone = bob.clone();
let bob_sync = spawn(async move {
bob_clone.sync(Default::default()).await.expect("sync failed for bob!");
});
debug!("Creating room…");
let alice_room = alice
.create_room(assign!(CreateRoomRequest::new(), {
is_direct: true,
}))
.await?;
alice_room.invite_user_by_id(bob.user_id().unwrap()).await?;
// Bob joins the room.
let bob_room = loop {
if let Some(room) = bob.get_room(alice_room.room_id()) {
room.join().await?;
break room;
}
sleep(Duration::from_millis(10)).await;
};
// Bob sends messages in a thread.
let resp = bob_room.send(RoomMessageEventContent::text_plain("Root message")).await?;
let thread_root = resp.event_id;
let thread_reply_event_content = bob_room
.make_reply_event(
RoomMessageEventContentWithoutRelation::text_plain("First reply"),
Reply {
event_id: thread_root.clone(),
enforce_thread: EnforceThread::Threaded(ReplyWithinThread::No),
},
)
.await?;
let thread_reply_event_id = bob_room.send(thread_reply_event_content).await?.event_id;
// Alice creates a timeline focused on the in-thread event, so this will use
// /context, and the thread root will be part of the response.
let timeline = TimelineBuilder::new(&alice_room)
.with_focus(TimelineFocus::Event {
target: thread_reply_event_id.clone(),
num_context_events: 42,
hide_threaded_events: false,
})
.build()
.await?;
// The timeline should be focused on the thread reply, so it should be
// considered threaded.
assert!(timeline.is_threaded());
// Observe that the timeline contains both the root and the reply.
let (items, mut stream) = timeline.subscribe().await;
assert_eq!(items.len(), 3);
assert!(items[0].is_date_divider());
assert_eq!(items[1].as_event().unwrap().event_id().unwrap(), thread_root);
assert_eq!(items[2].as_event().unwrap().event_id().unwrap(), thread_reply_event_id);
// If Alice paginates backwards, nothing happens on the timeline, as we've hit
// the start in the /context response.
let hit_start = timeline.paginate_backwards(10).await?;
assert!(hit_start);
sleep(Duration::from_millis(100)).await;
assert_pending!(stream);
alice_sync.abort();
bob_sync.abort();
Ok(())
}