141 lines
4.7 KiB
Rust
141 lines
4.7 KiB
Rust
// Copyright 2020 Damir Jelić
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// Copyright 2020 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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use std::collections::HashMap;
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use std::sync::{Arc, RwLock};
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use super::UserId;
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use crate::api::r0 as api;
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use crate::events::collections::all::{Event, RoomEvent, StateEvent};
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use crate::events::presence::{PresenceEvent, PresenceEventContent, PresenceState};
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use crate::events::room::{
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aliases::AliasesEvent,
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canonical_alias::CanonicalAliasEvent,
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member::{MemberEvent, MembershipState},
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name::NameEvent,
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};
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use crate::events::EventResult;
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use crate::identifiers::RoomAliasId;
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use crate::session::Session;
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use js_int::UInt;
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#[cfg(feature = "encryption")]
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use tokio::sync::Mutex;
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#[cfg(feature = "encryption")]
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use crate::crypto::{OlmMachine, OneTimeKeys};
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#[cfg(feature = "encryption")]
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use ruma_client_api::r0::keys::{upload_keys::Response as KeysUploadResponse, DeviceKeys};
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#[derive(Debug)]
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/// A Matrix room member.
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pub struct User {
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/// The human readable name of the user.
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pub display_name: Option<String>,
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/// The matrix url of the users avatar.
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pub avatar_url: Option<String>,
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/// The presence of the user, if found.
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pub presence: Option<PresenceState>,
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/// The presence status message, if found.
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pub status_msg: Option<String>,
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/// The time, in ms, since the user interacted with the server.
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pub last_active_ago: Option<UInt>,
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/// If the user should be considered active.
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pub currently_active: Option<bool>,
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/// The events that created the state of the current user.
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// TODO do we want to hold the whole state or just update our structures.
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pub events: Vec<Event>,
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/// The `PresenceEvent`s connected to this user.
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pub presence_events: Vec<PresenceEvent>,
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}
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impl User {
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pub fn new(event: &MemberEvent) -> Self {
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Self {
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display_name: event.content.displayname.clone(),
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avatar_url: event.content.avatar_url.clone(),
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presence: None,
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status_msg: None,
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last_active_ago: None,
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currently_active: None,
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events: Vec::default(),
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presence_events: Vec::default(),
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}
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}
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/// If the current `PresenceEvent` updated the state of this `User`.
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///
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/// Returns true if the specific users presence has changed, false otherwise.
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///
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/// # Arguments
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///
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/// * `presence` - The presence event for a this room member.
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pub fn did_update_presence(&self, presence: &PresenceEvent) -> bool {
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let PresenceEvent {
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content:
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PresenceEventContent {
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avatar_url,
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currently_active,
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displayname,
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last_active_ago,
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presence,
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status_msg,
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},
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..
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} = presence;
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self.display_name == *displayname
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&& self.avatar_url == *avatar_url
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&& self.presence.as_ref() == Some(presence)
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&& self.status_msg == *status_msg
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&& self.last_active_ago == *last_active_ago
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&& self.currently_active == *currently_active
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}
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/// Updates the `User`s presence.
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///
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/// This should only be used if `did_update_presence` was true.
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///
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/// # Arguments
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///
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/// * `presence` - The presence event for a this room member.
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pub fn update_presence(&mut self, presence_ev: &PresenceEvent) {
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let PresenceEvent {
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content:
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PresenceEventContent {
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avatar_url,
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currently_active,
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displayname,
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last_active_ago,
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presence,
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status_msg,
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},
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..
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} = presence_ev;
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self.presence_events.push(presence_ev.clone());
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*self = User {
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display_name: displayname.clone(),
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avatar_url: avatar_url.clone(),
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presence: Some(*presence),
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status_msg: status_msg.clone(),
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last_active_ago: *last_active_ago,
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currently_active: *currently_active,
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// TODO better way of moving vec over
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events: self.events.clone(),
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presence_events: self.presence_events.clone(),
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}
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}
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}
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