A Sliding Sync `v4::Response` contains a `pos` value. It helps to identify
progress during several requests/responses. If two requests with the
same `pos` are sent, the server **must** reply with the same response,
as defined in the specification.
The corollary is: If a response contains a `pos` that has already
been received, the client **must** ignore it, otherwise it can create
duplications. For example, let a response containing sync operations,
like `DELETE` or `INSERT`, with indexes: if this pair of operations are
repeated twice with the same index, it creates a broken state.
To avoid this behaviour, this patch stores the last 20 position markers
received from the server. If a response contains a `pos` that has
already been received, a (new) error is returned. As with all the other
errors, the sync-loop is stopped, and must restarted. The past positions
survive to this restart, as for the rest of the state.
When the server replies with a `M_UNKNOWN_POS`, the `pos` and the
`past_positions` are all cleared.
This patch removes
`RoomListEntriesDynamicFilter::set_with_fuzzy_match_pattern` and
replaces it by a single `::set` method. It takes a new enum as
parameter: `RoomListEntriesDynamicFilterKind`. This enum has a
`FuzzyMatchRoomName` variant to simulate the removed method. It also
adds the `All` variant, to represent the `all` filter.
This splits the method out so the bigger chunks doesn't persist the
changes in the store.
This will be useful if we need to hijack the changes and persist them in
a different store.
This patch tries to fix https://github.com/vector-im/element-x-
ios/issues/1204 by adding the following required states in the
`visible_rooms` sliding sync list: `m.room.member: $LAZY`.
* feat(ffi): add an optional file logger
Also makes logging to stdout/logcat optional.
* WIP: stupidly duplicate code 🤷
* ffi: Get rid of duplication in tracing initialization
* feat: add OtlpTracingConfiguration too
* feat: log either to stdout on non-android or logcat on android
---------
Co-authored-by: Jonas Platte <jplatte@matrix.org>
If we were invited and joined a room, then the computation of is_direct() was happening after
joining, and depended on the presence of a global account event of type "m.direct". This event
is added by the "set_is_direct()" call thereafter, so this couldn't ever happen.
This fixes it by computing the is_direct field *before* joining the room, and then marking the
room as a DM based on that.