ff1db2b538
* Bump eslint-plugin-matrix-org to enable @typescript-eslint/consistent-type-imports rule * Re-lint after merge
303 lines
10 KiB
TypeScript
303 lines
10 KiB
TypeScript
/*
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Copyright 2015 - 2021 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import { type MatrixClient } from "../matrix.ts";
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import { type MatrixEvent } from "./event.ts";
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import { TypedEventEmitter } from "./typed-event-emitter.ts";
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export enum UserEvent {
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DisplayName = "User.displayName",
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AvatarUrl = "User.avatarUrl",
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Presence = "User.presence",
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CurrentlyActive = "User.currentlyActive",
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LastPresenceTs = "User.lastPresenceTs",
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}
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export type UserEventHandlerMap = {
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/**
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* Fires whenever any user's display name changes.
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* @param event - The matrix event which caused this event to fire.
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* @param user - The user whose User.displayName changed.
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* @example
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* ```
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* matrixClient.on("User.displayName", function(event, user){
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* var newName = user.displayName;
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* });
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* ```
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*/
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[UserEvent.DisplayName]: (event: MatrixEvent | undefined, user: User) => void;
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/**
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* Fires whenever any user's avatar URL changes.
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* @param event - The matrix event which caused this event to fire.
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* @param user - The user whose User.avatarUrl changed.
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* @example
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* ```
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* matrixClient.on("User.avatarUrl", function(event, user){
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* var newUrl = user.avatarUrl;
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* });
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* ```
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*/
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[UserEvent.AvatarUrl]: (event: MatrixEvent | undefined, user: User) => void;
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/**
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* Fires whenever any user's presence changes.
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* @param event - The matrix event which caused this event to fire.
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* @param user - The user whose User.presence changed.
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* @example
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* ```
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* matrixClient.on("User.presence", function(event, user){
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* var newPresence = user.presence;
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* });
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* ```
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*/
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[UserEvent.Presence]: (event: MatrixEvent | undefined, user: User) => void;
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/**
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* Fires whenever any user's currentlyActive changes.
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* @param event - The matrix event which caused this event to fire.
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* @param user - The user whose User.currentlyActive changed.
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* @example
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* ```
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* matrixClient.on("User.currentlyActive", function(event, user){
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* var newCurrentlyActive = user.currentlyActive;
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* });
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* ```
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*/
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[UserEvent.CurrentlyActive]: (event: MatrixEvent | undefined, user: User) => void;
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/**
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* Fires whenever any user's lastPresenceTs changes,
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* ie. whenever any presence event is received for a user.
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* @param event - The matrix event which caused this event to fire.
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* @param user - The user whose User.lastPresenceTs changed.
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* @example
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* ```
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* matrixClient.on("User.lastPresenceTs", function(event, user){
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* var newlastPresenceTs = user.lastPresenceTs;
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* });
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* ```
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*/
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[UserEvent.LastPresenceTs]: (event: MatrixEvent | undefined, user: User) => void;
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};
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export class User extends TypedEventEmitter<UserEvent, UserEventHandlerMap> {
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private modified = -1;
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/**
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* The 'displayname' of the user if known.
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* @privateRemarks
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* Should be read-only
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*/
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public displayName?: string;
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public rawDisplayName?: string;
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/**
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* The 'avatar_url' of the user if known.
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* @privateRemarks
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* Should be read-only
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*/
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public avatarUrl?: string;
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/**
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* The presence status message if known.
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* @privateRemarks
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* Should be read-only
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*/
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public presenceStatusMsg?: string;
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/**
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* The presence enum if known.
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* @privateRemarks
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* Should be read-only
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*/
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public presence = "offline";
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/**
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* Timestamp (ms since the epoch) for when we last received presence data for this user.
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* We can subtract lastActiveAgo from this to approximate an absolute value for when a user was last active.
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* @privateRemarks
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* Should be read-only
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*/
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public lastActiveAgo = 0;
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/**
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* The time elapsed in ms since the user interacted proactively with the server,
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* or we saw a message from the user
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* @privateRemarks
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* Should be read-only
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*/
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public lastPresenceTs = 0;
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/**
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* Whether we should consider lastActiveAgo to be an approximation
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* and that the user should be seen as active 'now'
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* @privateRemarks
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* Should be read-only
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*/
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public currentlyActive = false;
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/**
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* The events describing this user.
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* @privateRemarks
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* Should be read-only
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*/
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public events: {
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/** The m.presence event for this user. */
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presence?: MatrixEvent;
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profile?: MatrixEvent;
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} = {};
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/**
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* Construct a new User. A User must have an ID and can optionally have extra information associated with it.
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* @param userId - Required. The ID of this user.
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* @deprecated use `User.createUser`
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*/
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public constructor(public readonly userId: string) {
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super();
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this.displayName = userId;
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this.rawDisplayName = userId;
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this.updateModifiedTime();
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}
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/**
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* Construct a new User whose events will also emit on MatrixClient.
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* A User must have an ID and can optionally have extra information associated with it.
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* @param userId - Required. The ID of this user.
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* @param client - An instance of MatrixClient object
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* @returns User object with reEmitter setup on client
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*/
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public static createUser(userId: string, client: MatrixClient): User {
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const user = new User(userId);
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client.reEmitter.reEmit(user, [
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UserEvent.AvatarUrl,
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UserEvent.DisplayName,
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UserEvent.Presence,
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UserEvent.CurrentlyActive,
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UserEvent.LastPresenceTs,
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]);
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return user;
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}
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/**
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* Update this User with the given presence event. May fire "User.presence",
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* "User.avatarUrl" and/or "User.displayName" if this event updates this user's
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* properties.
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* @param event - The `m.presence` event.
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*
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* @remarks
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* Fires {@link UserEvent.Presence}
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* Fires {@link UserEvent.DisplayName}
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* Fires {@link UserEvent.AvatarUrl}
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*/
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public setPresenceEvent(event: MatrixEvent): void {
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if (event.getType() !== "m.presence") {
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return;
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}
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const firstFire = this.events.presence === null;
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this.events.presence = event;
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const eventsToFire: UserEvent[] = [];
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if (event.getContent().presence !== this.presence || firstFire) {
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eventsToFire.push(UserEvent.Presence);
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}
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if (event.getContent().avatar_url && event.getContent().avatar_url !== this.avatarUrl) {
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eventsToFire.push(UserEvent.AvatarUrl);
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}
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if (event.getContent().displayname && event.getContent().displayname !== this.displayName) {
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eventsToFire.push(UserEvent.DisplayName);
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}
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if (
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event.getContent().currently_active !== undefined &&
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event.getContent().currently_active !== this.currentlyActive
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) {
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eventsToFire.push(UserEvent.CurrentlyActive);
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}
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this.presence = event.getContent().presence;
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eventsToFire.push(UserEvent.LastPresenceTs);
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if (event.getContent().status_msg) {
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this.presenceStatusMsg = event.getContent().status_msg;
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}
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if (event.getContent().displayname) {
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this.displayName = event.getContent().displayname;
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}
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if (event.getContent().avatar_url) {
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this.avatarUrl = event.getContent().avatar_url;
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}
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this.lastActiveAgo = event.getContent().last_active_ago;
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this.lastPresenceTs = Date.now();
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this.currentlyActive = event.getContent().currently_active;
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this.updateModifiedTime();
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for (const eventToFire of eventsToFire) {
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this.emit(eventToFire, event, this);
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}
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}
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/**
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* Manually set this user's display name. No event is emitted in response to this
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* as there is no underlying MatrixEvent to emit with.
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* @param name - The new display name.
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*/
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public setDisplayName(name: string): void {
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const oldName = this.displayName;
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this.displayName = name;
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if (name !== oldName) {
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this.updateModifiedTime();
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}
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}
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/**
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* Manually set this user's non-disambiguated display name. No event is emitted
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* in response to this as there is no underlying MatrixEvent to emit with.
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* @param name - The new display name.
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*/
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public setRawDisplayName(name?: string): void {
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this.rawDisplayName = name;
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}
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/**
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* Manually set this user's avatar URL. No event is emitted in response to this
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* as there is no underlying MatrixEvent to emit with.
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* @param url - The new avatar URL.
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*/
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public setAvatarUrl(url?: string): void {
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const oldUrl = this.avatarUrl;
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this.avatarUrl = url;
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if (url !== oldUrl) {
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this.updateModifiedTime();
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}
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}
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/**
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* Update the last modified time to the current time.
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*/
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private updateModifiedTime(): void {
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this.modified = Date.now();
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}
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/**
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* Get the timestamp when this User was last updated. This timestamp is
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* updated when this User receives a new Presence event which has updated a
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* property on this object. It is updated <i>before</i> firing events.
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* @returns The timestamp
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*/
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public getLastModifiedTime(): number {
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return this.modified;
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}
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/**
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* Get the absolute timestamp when this User was last known active on the server.
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* It is *NOT* accurate if this.currentlyActive is true.
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* @returns The timestamp
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*/
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public getLastActiveTs(): number {
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return this.lastPresenceTs - this.lastActiveAgo;
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}
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}
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