Otherwise, the RoomWidgetClient class can end up accidentally sending and receiving events from rooms it didn't intend to, if it's an always-on-screen widget.
* Fix race in creating calls
We ran an async function between checking for an existing call and
adding the new one to the map, so it would have been possible to
start creating another call while we were placing the first call.
This changes the code to add the call to the map as soon as we've
created it.
Also adds more logging.
* Switch to logger.debug
* Fix unit tests
* Fix GroupCallEventHandler in matryoshka mode
GroupCallEventHandler needs to see a 'Syncing' event before it starts handling any events, so emit one immediately in matryoshka mode.
* Implement joinRoom on RoomWidgetClient
Element Call has undergone some changes to how it loads rooms, meaning that this method must be implemented for the app to work in matryoshka mode.
* Allow audio and video to be muted before local call feed exists
This is desirable for the Element Web integration of Element Call, because we need to be able to mute our devices before ever joining the call or creating a call feed, if the users requests it.
* Fix a strict mode error
* MediaHandler Tests, part 1
Haven't got through all the methods yet
For https://github.com/vector-im/element-call/issues/544
* Didn't need these in the end
* Rest of the media handler tests
* getUserMediaStream takes args
* use mockResolvedValue
* Add .off & reuse the mock we already made
* Re-use mock handler again
* Move updateLocalUsermediaStream to beforeEach
* add .off
* Add types
* Add more .offs
* Base support for MSC3847: Ignore invites with policy rooms
Type: enhancement
* Base support for MSC3847: Ignore invites with policy rooms
Type: enhancement
* WIP: Applying feedback
* WIP: Applying feedback
* WIP: CI linter gives me different errors, weird
* WIP: A little more linting
See comment, although this still feels like a poor solution to the
problem. Might be better if the js-sdk processed everything internally
before emitting the 'Room' event (or indeed before joinRoom resolved)
so the app knows everything is ready when it gets that event.
* utils: Fix bug in deepCompare which would incorrectly return objects with disjoint keys as equal
* Fix bugs in sync test
This test wrongly asserted that `initialSyncLimit` would be used to make a filter
It is used only for the initial sync inline filter, and not in POST /filter
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Add GroupCalEventHandlerEvent.Room
Emit an event when the group call event handler has processed all
pending group calls.
* Remove unused return value
* Add void return type
Co-authored-by: Šimon Brandner <simon.bra.ag@gmail.com>
Co-authored-by: Šimon Brandner <simon.bra.ag@gmail.com>
This is critical for calculating client-side push rules correctly.
Without it, the push processor may think rooms have a different
number of members, resulting typically in annoying failure modes
where rooms constantly make noises because the code thinks they
are 1:1 rooms.
* Fix ICE end-of-candidates messages
We were casting a POJO to an RTCIceCandidate for the dummy
end-of-candidates candidate, but https://github.com/matrix-org/matrix-js-sdk/pull/2473
started calling .toJSON() on these objects.
Store separately whether we've seen the end of candidates rather than
adding on a dummy candidate object.
A test for this will follow, but a) I want to get this fix out and
b) I'm currently rewriting the call test file to add typing.
Fixes https://github.com/vector-im/element-call/issues/553
* Remove hacks for testing
* Switch if branches
* 1:1 screenshare tests
Fixes https://github.com/vector-im/element-call/issues/548
* Always hang up calls after tests
to prevent hanging tests
Also fix a null dereference as we may not have an invitee or opponent
member when sending voip events if not using to-device messages.
* use mockImplementationOnce
Co-authored-by: Robin <robin@robin.town>
* use mockImplementationOnce
Co-authored-by: Robin <robin@robin.town>
* Add type on mock
* Add corresponding call.off
* Merge enable & disable screenshare tests
Co-authored-by: Robin <robin@robin.town>
* Small tidy-up to sync.ts
* Convert doSync into a while loop
* Apply `initialSyncLimit` only to initial syncs
* Convert matrix-client-syncing spec to TS
* Add tests around initial sync filtering
* Switch confusing filterId field for `filter`
* Tweak doSync error control flow
* Fix error control flow intricacies
* use includes
* Add tests
* Fix some strict mode errors
* Fix more strict mode errors
* Fix some strict mode errors
* Fix room membership race with PREPARED event
See the call site of the original triggering event of this function: https://github.com/matrix-org/matrix-js-sdk/blob/b265d795a427c6d30ccdf279a09f7836509df863/src/sliding-sync.ts#L789-L806
I think the bug is current code assumes downstream event listeners of `SlidingSyncEvent.RoomData` have synchronous execution so that by the time it emits `SlidingSyncState.Complete`, and eventually `SyncState.Prepared` the room state is correct. But since SlidingSyncSdk's `processRoomData` is async, and the membership field was being set after the async, it looks like `SlidingSyncState.Complete` was being fired before the membership field was set.
* Rm whitespace
* Initial attempt at CI to annotate new TSC errors
* Make tsconfig file valid
* enable debug
* Specify commit
* Fix commit specification
* Switch back to main
* Tweak permissions
* Add strict mode failure
* Attempt number two
* Fix ts-extra-args
* Add static analysis for tsc --strict
* Re-emit room state events on rooms
This also fixes some potential memory leaks and abuse of
removeAllListeners in sync.ts.
* Remove some stray whitespace
* Deduplicate some code to appease SonarCloud
* Name helper function more explicitly
If you leave a room you can get a lone DELETE op.
If you join a room you can get a lone INSERT op.
Up until now, we've assumed these operations happen at the ends
of the list (e.g [0] or [length-1]) which is not guaranteed as it
depends on the sort order (e.g sort alphabetically and join a room
called 'D'). In this scenario, the indexes would not be tracked
correctly. Fixed with integration tests.